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the New and improved = IMPERIAL CITY

MakoFore
MakoFore
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posted this in another thread- but to pass the time given our surprise maintenance- thought id start a new one- and mainly cos maybe people will like it and ZOS will see it and it'll sit in their minds like an inception.

Ive thought alot about this- here area my initial suggestions and specific notes .

immediate porting so we dont have to trek thru cyrodil to get there.
greater incentives to buy with telvar - such as specific items rather than random loot boxes.
better performance- lag and server wise

and wipe out the whole molag bal crap- the flag crap- and start anew with a new story there. its been 3 years- make it something new. my IC is set 3 years after the IC crap. we ve driven out molag bal- or driven him underground- and there is now a truce in IC. all 3 alliances have agreed to rebuild and start a renaissance for the sake of tamriel and culture, in IC - the jewel of cyrodil.

you have 6 districts there- make each a useful area- post war.
AREA 1
i dont know what the names are- but instead of just pure pvp - it can be a mix- like in oblivion.
so arena- would be the all for one= every man for himself- royal rumble deathmatch arena. - you simply walk into the arena til you die. the longer you and your group can stay alive- the more loot you get. this zone would be the most like current IC- where pvp players can still get int and get their fight fix.
AREA 1b
another arena would be winner stays in- teams of 3. players line up outside and join groups , not a dungeon finder- but make groups quee up physically outside in boxes of 3- and enter. you win - you stay- you die- you leave. again- the longer you stay in the more gold you make. players can go and become spectators and watch fights- even bet randomly- without rigging fights- you can only choose red or blue- like in oblivion - without knowing which is which.
AREA 2
IN area 2- the librariam or whatever- make this the knowledge centre. here new players can learn to do dps, heals , tanking from npc. also there would be daily heals, dps and tanking competitions- agains dummies. daily and weekly winners get rewards. deck it out like the library in GOT - a real centre of learning . basically the tutorial zone and play area zone the game never gave us.
AREA 3
in AREA 3 - you could have the crafting and farming area- where there would be plants of every type all laid out like a massive greenhouse. players can go and learn about each item int he game here- a real school of the game and also buy seeds to plant in their own homes to grown their own nirnroot, etc. potions, alchemy, enchanting , cooking and all the crafts could be represented here and with their own quests and activities.
AREA 4
in AREA 4- that could be like the drinking tavern area. here could be a real cool social area- where gambling could take place, fist fighting, dice games, and also message boards- simply int he centre of town - make a message board area that is like the forums where guilds can advertise long term ads etc- that cost money. a centralised auction house- where guilds bid for guild traders so we can openly see whats going on- and also where we can buy homes. real estate realtors etc. too much of the games interface goes thru the crown store - WHEN IT SHOULD go thru the game itself. why the *** is there a crown store selling costumes and not a virtual store selling clothes in the shopping district where we can buy costumes from there??!?!
never understood that.
also as i said- have gambling- you need this and other such social games to help lubricate social activity. allow players to buy drinks- get drunk and stumble about. the game can be social and fun in this area. activate chat bubbles in this area- or voice chat so it can be a real social hub. nightly trivia- anything to liven the game up yo.
AREA 5
in AREA 5- this could be a shopping area for mounts, weapons, all of the stuff that we see in the game- players can perhaps try certain sets- and theory craft them- but ONLY buy certain weapons in certain traits- fort he completion of the set they have to go out and farm it .so they may only be able to buy a precise weapon of each set from certain armourers. that would be f'ing cool i think. jewellery shops where they sell rings- but only up to blue, etc.
AREA 6
in AREA 6 and the last area- make this the domestic area- where we have instanced housing. this is prime real estate- to buy centre homes- you need achievements , to buy peripheral homes- you can buy them with gold, and crowns. the current emperor of the game - emporerers of the campaigns at the time, get to live in the centre- in the instanced palace. the game has housing, yes- but why does it feel dead? cos its not a neighbourhood- houses are houses- but theyre not homes yet because theyre in isolation. we havent got the feeling of going into our homes and seeing the same neighbours- of looking over the fence and seeing whats going on, of seeing the bigger house and wanting to move into it, there isn't any social incentive- or community. install this- and i guarantee housing and housing itemisation - the want to move into the hottest real estate int eh game- IC will boom.

the sewers would remain the sewers- PVP and underground fighting- but instead of just random pvp- it would be territory based- give players zones they fight for - fighting for every tunnel and archway.

yeah- i think alot about this game and how to make it better- A, because i work in the field of entertaiment- and gaming, but mainly because i love this game and think its such a wasted opportunity to make something cool. IC has always been the centre of cyrodil,. culturally and lore wise, and now its being wasted.

time to wipe the slate clean- wipe the city- and start again. the ideas I've suggested would be jarring to alot but would offer alot to the long term health of the game i think . and something that should have been done from the start. how can we have an elder scrolls game without the IC that we played thru in oblivion- and an arena where we can go from nothing to champion?! Kvetch arena and the storm haven one are spectacular disappointments. this is where they can right the ship and the shop.

  • Trinity_Is_My_Name
    Trinity_Is_My_Name
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    Some good ideas there!
  • AdicusDio
    AdicusDio
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    FWIW, you CAN purchase individual items in thre sewers of your faction. They finally added gold rings as well down there (100k TV).
  • Drakkdjinn
    Drakkdjinn
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    There are many more intuitive, useful, and easier to implement changes that would improve IC that could be put in place first and get the zone back on track.

    The above sounds cool, but when ZoS can't even put out a patch without breaking 1/2 the game every time I'd ask for less than the moon.
    Edited by Drakkdjinn on August 18, 2017 4:24AM
  • NyassaV
    NyassaV
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    These are some good ideas... But meh too much work
    Flawless Conqueror ~ Alliance Warlord
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  • MattT1988
    MattT1988
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    I like it for the most part. Good job..
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