I recently came back after 7 months off so I was looking through the ESO fextralife wiki at sets and abilities to catch up and it really struck me how common the Major Defile debuff is in the game. Considering it's opposite buff Major Mending is now incredibly hard to get/keep up for most classes, with only a fully charged resto attack granting it for a mere 3 seconds on Temp, Sorcs and NB's, I think they should either make Major Mending easier to get and/or maintain again or reduce the number of abilities and sets that apply Major Defile. I'll freely admit I'm saying this from the point of view of a MagTemp in PvP. Not only do I have to contend with my survivability being tied to reacting by healing after taking huge damage bursts (on a laggy server to boot) I'm constantly having my healing debuffed by 30-40% from gear set bonuses, poisons, heavy attacks, class abilities and weapon abilities. Sure I can spam cleanse constantly to remove the healing Debuffs but there are so many sources and no period of immunity so I'm debuffed again almost as soon as I've hit the button which leaves me no time to do anything else and drains magic pretty quickly. It just seems to me the prevalence of healing debuffs, most specifically Major Defile, was a necessary counter from a time when Templars had Major Mending as a passive but as that's not the case anymore it really hurts us in PvP.