This.Yolokin_Swagonborn wrote: »kylewwefan wrote: »Imperial city would be bustling with players....if they made a PvE server for it. Just saying.
The imperial city is probably one of the most frustrating pieces of content for PvE'ers and PvPers alike.
PvPers wanted controlled small scale fights, like the Arena in Moronwind we would get almost 2 years later. PvE'ers wanted what they always want. Tons of things to explore with ZERO real risk or danger. Trying to give both people what they wanted in one DLC is what gimped the IC.
How much fun would it have been to storm into the IC with your emperor, fight your way to the imperial throne, defeat a huge boss then have your emperor officially crowned in the throne room? But instead we have a dumb molag kena thing that makes no sense and is a stupid annoying PvE 4man spamfest.
It makes no sense to create 2 PvE 4man dungeons in the heart of a PvP zone and have no continuity between them. Just what the hell were they thinking?
kylewwefan wrote: »Imperial city would be bustling with players....if they made a PvE server for it. Just saying.
Does anyone remember the days of epic pvp battles in memorial and aboretum districts? Anyone want to take a stab why it was so popular?
1. People want instant mid scale pvp battles without the hassle of pvp door. I'm also not talking about lame 4v4v4. I'm talking no restriction instant battles with no horse simulator online. IC was a real battleground.
2. Respawn was quick without hassle of loading screens or running through districts to get back to battle.
Make IC it's own access and Couple these 2 things with really good rewards and purpose and people will come back.
kylewwefan wrote: »Imperial city would be bustling with players....if they made a PvE server for it. Just saying.
IC and sewers are empty.... what will make ppl to keep coming back ?
I need more ppl in IC for reasons...
Jokes aside... something that will make the reward outweigh the crazy feeling that some one could just come and take 50% of your stones.
my favorite dailies are in IC...
I've done a bunch of battlegrounds - I still prefer the open nature and pace of IC...
was surprised to run into a couple of groups of 8 plus players in IC last night...so many places to hide there...
number one thing to increase a consistent pop...make it it's own map with direct access...
kylewwefan wrote: »Imperial city would be bustling with players....if they made a PvE server for it. Just saying.
Divorce IC from Cyrodiil Campaigns, make IC it's own Campaign with it's own Population Caps.
Allow travel directly to the zone to your Alliance Base Camp like we have to travel to existing campaign's base camps.
That will would probably get more people in there as the hassle of getting there, along with making sure we are all in the same campaign if we are grouped, is what stops me from going there in the first place.
Divorce IC from Cyrodiil Campaigns, make IC it's own Campaign with it's own Population Caps.
Allow travel directly to the zone to your Alliance Base Camp like we have to travel to existing campaign's base camps.
That will would probably get more people in there as the hassle of getting there, along with making sure we are all in the same campaign if we are grouped, is what stops me from going there in the first place.