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So, the new DLC dungeons...my personal review

josiahva
josiahva
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I have actually only tried each one once on vet so far(didn't bother with normal). They honestly seem like they have slightly higher than mediocre difficulty. Both seem easier than vRoM and vCoS.

The problem I found is this: ZoS made the same mistake they made with vRoM, they made the mobs absolutely miserable for no reason. To add insult to injury the boss fights were disappointingly easy for such tough mobs. To me vCoS had the perfectly balanced mobs...not too miserable to fight through, but the bosses took some actual skill and didnt just depend on on DPS and a certain amount of luck(like vRoM). I would much have preferred ZoS made the bosses in the new dungeons harder and the mobs less tanky. So I rate the DLC dungeons in order from best to worst:

1. vCoS
2. vWGT
3. vRoM
4. vFH
5. vBF
6. vICP

On another note: ZoS should also have put the new motifs as a dungeon reward like they did with vCoS and vRoM...that would have added a lot of replayability to these dungeons. As it is, unlike vRoM and vCoS, I wont be pug farming these dungeons for months for motifs or much anything else. I give these new dungeons a mediocre rating of 6/10 compared to the IC dungeons 7/10, and the SoTH dungeons 8/10. I also noticed quite a bit of lag in these dungeons, which is not the case in the other DLC dungeons, but I am putting that down to ZoS bugs on newly released content.
  • Greydir
    Greydir
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    josiahva wrote: »
    On another note: ZoS should also have put the new motifs as a dungeon reward like they did with vCoS and vRoM...that would have added a lot of replayability to these dungeons.

    Just to take you up on that: The Motifs in SotH were added with the content patch after SotH, as was the case with most new Motifs. So you will have to wait till the next Patch if there will be added Motifs for the two new dungeons.
    Ebenherzpakt
    Sir Greydir - Dunmer DK
    Don Greydir - Kajit NB
    Ser Greydir - Imperial DK
    Dieser-Greydir-Heilt - Argonier Templer
    Greydir Finsterklinge - Bretone NB
    Greydir Drakenson - Nord Hüter
    Clear: vAA HM - vHrC HM - vSO HM - vMoL HM - vHoF HM - vAS [+2] - vCR [+3] - vSS HM
  • Jiandao
    Jiandao
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    Why is vICP last? It's one of the few dungeons where all sets including the monster set are useful.
  • josiahva
    josiahva
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    Jiandao wrote: »
    Why is vICP last? It's one of the few dungeons where all sets including the monster set are useful.

    Yes, the sets in vICP are all good, but I didnt bother to rate the equipment in any of the dungeons. For that matter vWGT has great tanking and healing sets(though essence thief leaves a lot to be desired if not a niche PvP build). Sets are even more subjective than the actual dungeons though.

    Here is hoping they add motifs for these dungeons, its possible I may revise my opinion after playing these more, but right now...I recommend buying SotH and IC, but wouldn't recommend HotR unless you just want access to all the dungeons or want the equipment
  • Peekachu99
    Peekachu99
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    Vet ICP is easily my favourite: sets, bosses, story.
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