Snore. It's dps and not weapon damage that matters. You reminded me of this thread in which people discussed builds that had over 6k weapon damage, and even one werewolf build with over 9k!
https://forums.elderscrollsonline.com/en/discussion/327747/highest-weapon-damage-and-spell/p1
Snore. It's dps and not weapon damage that matters. You reminded me of this thread in which people discussed builds that had over 6k weapon damage, and even one werewolf build with over 9k!
Sorry buddy, I read your initial post as a bit of a humble brag "oh dear I have made so much weapon power".
My worry about your build is that you don't have enough health for group content (although that depends on your plays style of course, but dead players don't do good dps).
Possibly more serious is that your stam regeneration is showing as 0! I assume that is some sort of bug, because if you have to use heavy attacks too much then you are loosing tonnes of dps.
Finally your penetration, your weapon damage is doing much less if it has to go through lots of resistance. I suspect you would see a dps increase just by switching to 5 piece night mothers gaze, especially if you can get your crit up and you are applying lots of dots - although dots do less damage, more of that damage will be getting through.
If you are dual wielding you will almost always be better wearing two full 5 piece sets and a monster helm set.
Sorry for misunderstanding your original post (I won't edit it because that would leave your clarification out of context). If you put more about what content you want to build for then it's easier to make suggestions. If you are just doing overland quests then your current build is pretty good and I bet most mobs just melt.
Bladerunner1 wrote: »In this patch, you probably won't see much DPS loss by stacking weapon damage.
Infused + weapon damage glyph buffs damage a majority of the time and is about as strong as sharpened + weapon damage glyph. It offers a couple hundred more weapon damage averaged over time.
Warrior is about 1% weaker than lover and adds 362 weapon damage in all Divines gear.
1 piece of Velidreth or Molag Kena is a tiny fraction of a percent weaker than 1 piece of Kragh's and adds 129 weapon damage.
You could easily stack several hundred more weapon damage and it might only cost 2% of your DPS in small group and solo play. The LA/HA damage and self heals would be pretty big.
Bladerunner1 wrote: »In this patch, you probably won't see much DPS loss by stacking weapon damage.
Infused + weapon damage glyph buffs damage a majority of the time and is about as strong as sharpened + weapon damage glyph. It offers a couple hundred more weapon damage averaged over time.
Warrior is about 1% weaker than lover and adds 362 weapon damage in all Divines gear.
1 piece of Velidreth or Molag Kena is a tiny fraction of a percent weaker than 1 piece of Kragh's and adds 129 weapon damage.
You could easily stack several hundred more weapon damage and it might only cost 2% of your DPS in small group and solo play. The LA/HA damage and self heals would be pretty big.
Does these calculations includes the weapon damage buffs increase such as brutality, and etc passives?
Since every single weapon damage stat scales up with the lots of passives that buffs weapon damage.
For example 3% from guild bonus, 6% from templar, 20% from brutality and it already gives you 30% more.
... has anyone else noticed the fact that in the ss the stam rec is 0? .... how do you regain stam? just by heavy attacking and battle roar?
Sorry buddy, I read your initial post as a bit of a humble brag "oh dear I have made so much weapon power".
My worry about your build is that you don't have enough health for group content (although that depends on your plays style of course, but dead players don't do good dps).
Possibly more serious is that your stam regeneration is showing as 0! I assume that is some sort of bug, because if you have to use heavy attacks too much then you are loosing tonnes of dps.
Finally your penetration, your weapon damage is doing much less if it has to go through lots of resistance. I suspect you would see a dps increase just by switching to 5 piece night mothers gaze, especially if you can get your crit up and you are applying lots of dots - although dots do less damage, more of that damage will be getting through.
If you are dual wielding you will almost always be better wearing two full 5 piece sets and a monster helm set.
Sorry for misunderstanding your original post (I won't edit it because that would leave your clarification out of context). If you put more about what content you want to build for then it's easier to make suggestions. If you are just doing overland quests then your current build is pretty good and I bet most mobs just melt.
Sorry buddy, I read your initial post as a bit of a humble brag "oh dear I have made so much weapon power".
My worry about your build is that you don't have enough health for group content (although that depends on your plays style of course, but dead players don't do good dps).
Possibly more serious is that your stam regeneration is showing as 0! I assume that is some sort of bug, because if you have to use heavy attacks too much then you are loosing tonnes of dps.
Finally your penetration, your weapon damage is doing much less if it has to go through lots of resistance. I suspect you would see a dps increase just by switching to 5 piece night mothers gaze, especially if you can get your crit up and you are applying lots of dots - although dots do less damage, more of that damage will be getting through.
If you are dual wielding you will almost always be better wearing two full 5 piece sets and a monster helm set.
Sorry for misunderstanding your original post (I won't edit it because that would leave your clarification out of context). If you put more about what content you want to build for then it's easier to make suggestions. If you are just doing overland quests then your current build is pretty good and I bet most mobs just melt.