What exactly does that mean?
As in, how was it before? Say you have Blockade on the backbar, put that on the ground, swap to frontbar and start light attacking. Would the enchants of both weapons proc then before, and now only the active bar?
DerpyShadowz wrote: »TL:DR, lightning staves with blockade on the offbar was allowing the enchantment from that bar to proc continuously while being on the front bar, essentially giving you 2 enchantments worth of dps on the main bar, it has been like this for a long time, just more prevalent now due to certain buffs.
IcyDeadPeople wrote: »DerpyShadowz wrote: »TL:DR, lightning staves with blockade on the offbar was allowing the enchantment from that bar to proc continuously while being on the front bar, essentially giving you 2 enchantments worth of dps on the main bar, it has been like this for a long time, just more prevalent now due to certain buffs.
Previously, I put down any weapon DoT and it keeps ticking with the enchantment from that weapon. Then I switch bars, fire off a different weapon DoT and the new DoT would use the enchantment from the 2nd weapon.
How does it work now, exactly? If I put down a weapon DoT ability, then switch bars, it is using the enchantment from the 2nd weapon, even if I don't hit anything with that weapon? Or all weapon DoTs effectively lose enchantments if you swap bars?
I'm inclined to think this is the case now. Weapon dots will proc your current's bar enchant, regardless of where the skill was casted. But we should wait for properIcyDeadPeople wrote: »Or all weapon DoTs effectively lose enchantments if you swap bars?DerpyShadowz wrote: »TL:DR, lightning staves with blockade on the offbar was allowing the enchantment from that bar to proc continuously while being on the front bar, essentially giving you 2 enchantments worth of dps on the main bar, it has been like this for a long time, just more prevalent now due to certain buffs.
What exactly does that mean?
As in, how was it before? Say you have Blockade on the backbar, put that on the ground, swap to frontbar and start light attacking. Would the enchants of both weapons proc then before, and now only the active bar?
BlackbirdV wrote: »Does this mean if you swap bars from a maelstrom bow to your front bar, you lose the maelstrom bow enchantment?
DerpyShadowz wrote: »IcyDeadPeople wrote: »DerpyShadowz wrote: »TL:DR, lightning staves with blockade on the offbar was allowing the enchantment from that bar to proc continuously while being on the front bar, essentially giving you 2 enchantments worth of dps on the main bar, it has been like this for a long time, just more prevalent now due to certain buffs.
Previously, I put down any weapon DoT and it keeps ticking with the enchantment from that weapon. Then I switch bars, fire off a different weapon DoT and the new DoT would use the enchantment from the 2nd weapon.
How does it work now, exactly? If I put down a weapon DoT ability, then switch bars, it is using the enchantment from the 2nd weapon, even if I don't hit anything with that weapon? Or all weapon DoTs effectively lose enchantments if you swap bars?
Basically if you had a lightning staff on your off-bar with a shock enchant, applied blockade and swapped bars, the blockade would continue to keep ticking the shock enchant while not physically being on that bar, while still allowing you to deal damage with a different enchant on the main bar.
From my understanding the patch notes have fixed this issue and an enchantment will now only proc while holding that staff. (excluding special enchants such as vMA weapons etc.)
Rich commented and said this change does not effect maelstrom/master weapons. So you can still back bar Maelstrom staff and get the increased LA/HA damage on the front bar.
Sure, if by "don't say anythinrg about" you mean "put out tons of videos about"this feels like one of those things only the top 5% know about and don't say anything about.
then when a fix for it spontaneously shows up in the patch notes they all come out of the woodwork complaining about it and claiming it took skill or what not and how critical it was to something terribly important or how it made something that was otherwise crap viable.
and the other 95% are looking around confused because none of them knew it was a thing, and realize that there are cheezy mechanics kept secret by the top 5% to give them and edge and make content artificially easy.
then the 5% come to the forums and complain about things being to easy.
and once again the other 95% are looking around confused. . .
Nailed it!this feels like one of those things only the top 5% know about and don't say anything about.
then when a fix for it spontaneously shows up in the patch notes they all come out of the woodwork complaining about it and claiming it took skill or what not and how critical it was to something terribly important or how it made something that was otherwise crap viable.
and the other 95% are looking around confused because none of them knew it was a thing, and realize that there are cheezy mechanics kept secret by the top 5% to give them and edge and make content artificially easy.
then the 5% come to the forums and complain about things being to easy.
and once again the other 95% are looking around confused. . .
Yes, that's how it should be working now.IcyDeadPeople wrote: »Yes, for example in that scenario the damage over time was from blockade cast by the lightning staff. Kinda makes sense that it was continuing to proc because the lightning DoT was still going on after swapping bars.DerpyShadowz wrote: »Basically if you had a lightning staff on your off-bar with a shock enchant, applied blockade and swapped bars, the blockade would continue to keep ticking the shock enchant while not physically being on that bar, while still allowing you to deal damage with a different enchant on the main bar.IcyDeadPeople wrote: »DerpyShadowz wrote: »TL:DR, lightning staves with blockade on the offbar was allowing the enchantment from that bar to proc continuously while being on the front bar, essentially giving you 2 enchantments worth of dps on the main bar, it has been like this for a long time, just more prevalent now due to certain buffs.
Previously, I put down any weapon DoT and it keeps ticking with the enchantment from that weapon. Then I switch bars, fire off a different weapon DoT and the new DoT would use the enchantment from the 2nd weapon.
How does it work now, exactly? If I put down a weapon DoT ability, then switch bars, it is using the enchantment from the 2nd weapon, even if I don't hit anything with that weapon? Or all weapon DoTs effectively lose enchantments if you swap bars?
From my understanding the patch notes have fixed this issue and an enchantment will now only proc while holding that staff. (excluding special enchants such as vMA weapons etc.)
Now however, I if cast blockade then switch to my sword and shield bar, is the blockade damage over time going to proc my sword enchantment, even if I don't hit anything with my sword?
this feels like one of those things only the top 5% know about and don't say anything about.
then when a fix for it spontaneously shows up in the patch notes they all come out of the woodwork complaining about it and claiming it took skill or what not and how critical it was to something terribly important or how it made something that was otherwise crap viable.
and the other 95% are looking around confused because none of them knew it was a thing, and realize that there are cheezy mechanics kept secret by the top 5% to give them and edge and make content artificially easy.
then the 5% come to the forums and complain about things being to easy.
and once again the other 95% are looking around confused. . .