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Why Zenimax needs to Restore Magicka Detonation to its once glory

templesus
templesus
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Throughout this post I am going to highlight multiple key reasons as to why Magicka Detonation to its Pre-(Dark Brotherhood??) stage. Overall I will cover how it will promote greater build diversity, bring back more magicka based skilled pvp, as well as revitalize some of the near extinct play styles we used to know and love. I propose the change is simply reverted, with damage adjusted proportionately to how damage is performing now.

Promoting Build Diversity
As it stands right now, most of the magicka classes are played a distinct way with very little diversity amongst themselves. Take Magicka Sorceror for example, in Cyrodiil relatively all Sorcs play a destro resto setup (a point i will address later on) with a "keep your distance" plays tyle. The reintroduction of magicka detonation spices things up, you can choose to remain the keep your distance play style and elect to take the inevitable detonation morph, or an up in your face playstyle by electing to take the proximity detonation morph. A gear will shift like this amongst all magicka classes as the ability can allow more classes to play the keep your distance or up in your face effectively by adding burst potential to all classes and play styles.

Bringing Back More Magicka Based Skilled PvP
In the current state of the game (Morrowind) proc set meta is king...instantaneous damage that requires virtually no skill whatsoever to execute. In the old Magicka Detonation days the play was much different, in order to kill your opponents you had to time your damage along with magicka detonation to create burst. Players would cast their magicka det and count down the time before it went off, waiting until the precise moment to let out their damage from other abilities. In Cyrodiil rn we see little to no timing of burst for kills, only in select play styles like bomblades or in the new warden class.

Reviving the Near Extinct Play Styles
We all know what the nerf did to DW Mag Sorcs and Magblades. If you dont know go take a look in cyrodiil and see how many there are vs how many there used to be. Not including bomblades, DW mag sorcs and magblades are severely outnumbered by their destro staff counterparts, and it has been like this since the nerf. The reasons for this are many, but the biggest is lack of pressure/burst. A DW mag sorc has to spam weak no damage dealing abilities like entropy to proc their frag, and try to line that up with their curse to deal their burst. Magblades are forced to rely on Cripple and an underwhelming spammable in Concealed Weapon to take people out, all at the same time having to play an in your face play style on arguably the squishiest class in the game. Such things have pushed people away from using DW altogether on either class and it is easily noticeable that these once prevalent play styles are nearly gone completely.

These are just some key points as to why i believe the ability just be glorified again, i appreciate any criticism and or agreements in the comments below.

@ZOS_GinaBruno @ZOS_JessicaFolsom @Wrobel
  • Strider_Roshin
    Strider_Roshin
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    No thanks.
    Edited by Strider_Roshin on August 8, 2017 10:39PM
  • Juhasow
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    So many nerf sorc threads around yet here we can find one that actually want to buff magsorc . So refreshing :trollface: :
    Edited by Juhasow on August 8, 2017 10:41PM
  • KingJ
    KingJ
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    Nah.
  • Tyrobag
    Tyrobag
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    I'd personally like to see at least a small buff to make the damage actually reasonable. As far as I know hardly anybody actually uses it any more. I haven't seen it used in a very long time.
  • GrumpyDuckling
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    All sorcerers do is shield-spam until their burst is ready, and you want to strengthen that? No thanks.
  • Orjix
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    yeah, my magblade greatly misses this skill. it was fun to use, only ever killed a few people with it but it was fun. i haven't seen anybody use it in a while...
  • Anti_Virus
    Anti_Virus
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    Lol no plz.
    Power Wealth And Influence.
  • dsalter
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    only inevitable detonation should be buffed, because that cast time and delay can really cripple its ability, great for counter zerg if used right but horrid as a zerg tool due to cast time and delay from explosion
    PLEASE REPLY TO ME WITH @dsalter otherwise i'm likely to miss the reply if its not my own thread

    EU - [Arch Mage Dave] Altmer Sorcerer
    Fight back at the crates and boxes, together we can change things.

  • mb10
    mb10
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    Everyone was a ticking time bomb, was quite annoying
  • Strider_Roshin
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    mb10 wrote: »
    Everyone was a ticking time bomb, was quite annoying

    AoEs should never be powerful against a single target.

    I'm looking at you destro ult! >.>
  • wolfxspice
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    it definitely needs to be adjusted again, it doesnt do its job effectively anymore, they could up the size, if its counting more people, will be more effective.
    I'm a casual now
  • Ankael07
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    Inevitable detonation could be made into a good tool for messing with AOE spamming groups. If the spell had either of stun, knockback (around the carrier) or minor/major maim along with faster cast time it would be useful again. But in no way its damage should be buffed to a point that people can use it against in 1 on 1 combat.
    If you want me to reply to your comment type @Ankael07 in it.
  • menschikov2
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    Perhaps i play on the wrong Server but when i go to PvP I get not less then 3 Mag-Detos in an hour when i stay in fight :open_mouth:
  • Kalante
    Kalante
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    What a great idea OP! Lets make pvp more cancerous than already is.
  • Kildayen
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    I agree with you, OP. I wish they would revert the changes. I miss using Inevitable Detonation in my lineup. That extra burst was great.
  • sly007
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    I remember when players did 15k or more damage with magic det on one target. The skill was changed because it was over performing. If players want to use it now, they can. The damage is fair for solo targets and good for multiple.
  • DRXHarbinger
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    Considering I had a 21k hit on my death recap last night....no it needs nothing.
    PC Master Race

    1001CP
    8 Flawless Toons, all Classes.
    Master Angler
    Dro-M'artha Destroyer (at last)
    Tamriel Hero
    Grand Overlord
    Every Skyshard
    Down With BOP!
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