Maintenance for the week of June 16:
• [COMPLETE] Xbox: NA and EU megaservers for patch maintenance – June 18, 4:00AM EDT (8:00 UTC) - 12:00PM EDT (16:00 UTC)
• [COMPLETE] PlayStation®: NA and EU megaservers for patch maintenance – June 18, 4:00AM EDT (8:00 UTC) - 12:00PM EDT (16:00 UTC)

Another oblivion glyph thread - wrobel, you have very many to choose from

Subversus
Subversus
✭✭✭✭✭
What if the glyph was changed so that it doesn't get buffed by infused and torugs? Infused/torugs are actually nice and a needed buff to melee magblades (imo), oblivion glyphs being the ones that actually *** it up.
  • GreenSoup2HoT
    GreenSoup2HoT
    ✭✭✭✭✭
    ✭✭
    Prismatic glyphs tooltip hitting 11k with infused torags..... and it can crit. Looking forward to 10k crits in pvp on a 1.4s cooldown. Looool.
    PS4 NA DC
  • Waffennacht
    Waffennacht
    ✭✭✭✭✭
    ✭✭✭✭✭
    Prismatic glyphs tooltip hitting 11k with infused torags..... and it can crit. Looking forward to 10k crits in pvp on a 1.4s cooldown. Looool.

    Just don't be a vampire?

    I'm fine with a change to Oblivion, but I'm set on 50% being a complete killer to it.
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Koolio
    Koolio
    ✭✭✭✭✭
    ✭✭
    Prismatic glyphs tooltip hitting 11k with infused torags..... and it can crit. Looking forward to 10k crits in pvp on a 1.4s cooldown. Looool.

    Shhhhhh lol
  • Avran_Sylt
    Avran_Sylt
    ✭✭✭✭✭
    Prismatic glyphs tooltip hitting 11k with infused torags..... and it can crit. Looking forward to 10k crits in pvp on a 1.4s cooldown. Looool.

    Well, it's still kinda balanced. Infused doesn't actually reduce the ICD of the Prismatic Enchantment.... Yet...
  • GreenSoup2HoT
    GreenSoup2HoT
    ✭✭✭✭✭
    ✭✭
    Avran_Sylt wrote: »
    Prismatic glyphs tooltip hitting 11k with infused torags..... and it can crit. Looking forward to 10k crits in pvp on a 1.4s cooldown. Looool.

    Well, it's still kinda balanced. Infused doesn't actually reduce the ICD of the Prismatic Enchantment.... Yet...

    for a ganker the cooldown doesnt matter if your already dead. :)
    PS4 NA DC
  • Avran_Sylt
    Avran_Sylt
    ✭✭✭✭✭
    Avran_Sylt wrote: »
    Prismatic glyphs tooltip hitting 11k with infused torags..... and it can crit. Looking forward to 10k crits in pvp on a 1.4s cooldown. Looool.

    Well, it's still kinda balanced. Infused doesn't actually reduce the ICD of the Prismatic Enchantment.... Yet...

    for a ganker the cooldown doesnt matter if your already dead. :)

    Fair enough.

    But on another tangent, do you know if the Prismatic Enchantment will proc if you hit an undeads Damage Shield? (As you're technically not hitting an undead at that point)
  • Septimus_Magna
    Septimus_Magna
    ✭✭✭✭✭
    ✭✭
    Ive seen deathrecaps from PTS with nearly 3k oblivion dmg. You can easily run it on both bars and weapon swap to proc the enchants of both weapons.

    Counter? Just heal for 6k every 1.4s in pvp, no problem right?
    PC - EU (AD)
    Septimus Mezar - Altmer Sorcerer
    Septimus Rulanir - Orsimer Templar
    Septimus Desmoru - Khajiit Necromancer
    Septimus Iroh - Dunmer Dragon Knight
    Septimus Thragar - Dunmer Nightblade
    Septimus Jah'zar - Khajiit Nightblade
    Septimus Nerox - Redguard Warden
    Septimus Ozurk - Orsimer Sorcerer
  • Valencer
    Valencer
    ✭✭✭✭✭
    Oblivion damage glyphs are ridiculous even when not buffed by infused or torug's.
  • Subversus
    Subversus
    ✭✭✭✭✭
    Prismatic glyphs tooltip hitting 11k with infused torags..... and it can crit. Looking forward to 10k crits in pvp on a 1.4s cooldown. Looool.

    What the actual duck

    @ZOS_GinaBruno @ZOS_BrianWheeler @Wrobel do you not see the problem here???
  • Koolio
    Koolio
    ✭✭✭✭✭
    ✭✭
    Subversus wrote: »
    Prismatic glyphs tooltip hitting 11k with infused torags..... and it can crit. Looking forward to 10k crits in pvp on a 1.4s cooldown. Looool.

    What the actual duck

    @ZOS_GinaBruno @ZOS_BrianWheeler @Wrobel do you not see the problem here???

    The problem is only if you are a vampire. Don't want to get hit with this cleanse vamp.
  • Subversus
    Subversus
    ✭✭✭✭✭
    @koolio so basically you want to delete vamps from cyro?

    Not to mention 1v1s, any good player would have 2 of the same weapons, one with oblivion and one with prismatic and just switch before the match... you shouldn't be able to do 12k damage with a light attack, no matter what the requirements are...
  • Koolio
    Koolio
    ✭✭✭✭✭
    ✭✭
    Subversus wrote: »
    @koolio so basically you want to delete vamps from cyro?

    Not to mention 1v1s, any good player would have 2 of the same weapons, one with oblivion and one with prismatic and just switch before the match... you shouldn't be able to do 12k damage with a light attack, no matter what the requirements are...

    I've been playing on my snipe build with one of these glyphs on because of how many vampires there are in pvp. Literally 1/2 of the people I see with camo hunter are vampires. Which means that there aren't enough counters if everyone is one. It wouldn't delete vampires. You would just have to risk being one for the bonuses. I'll still be one because the bonuses are worth the risk. Even if I do take 30k plus destro ult.

    So in my opinion if someone wants to trade a trait on their weapon a 5pc set and a glyph to counter them with the risk of them not being a vamp that's a good trade off.

    If someone grabs a different weapon with a prismatic glyph go to the rift real quick and get cured.
  • Avran_Sylt
    Avran_Sylt
    ✭✭✭✭✭
    Subversus wrote: »
    Prismatic glyphs tooltip hitting 11k with infused torags..... and it can crit. Looking forward to 10k crits in pvp on a 1.4s cooldown. Looool.

    What the actual duck

    @ZOS_GinaBruno @ZOS_BrianWheeler @Wrobel do you not see the problem here???

    @Subversus

    That 11K tooltip is reduced by battle spirit, (5.5K), then further reduced by resistances. The trade off is that it does 0 damage to any non-undead target.
  • Subversus
    Subversus
    ✭✭✭✭✭
    Avran_Sylt wrote: »
    Subversus wrote: »
    Prismatic glyphs tooltip hitting 11k with infused torags..... and it can crit. Looking forward to 10k crits in pvp on a 1.4s cooldown. Looool.

    What the actual duck

    @ZOS_GinaBruno @ZOS_BrianWheeler @Wrobel do you not see the problem here???

    @Subversus

    That 11K tooltip is reduced by battle spirit, (5.5K), then further reduced by resistances. The trade off is that it does 0 damage to any non-undead target.

    Oh, I assumed that it's 11k after battlespirit. While that doesn't seem as bad, it's manageable I guess.
  • Subversus
    Subversus
    ✭✭✭✭✭
    Koolio wrote: »
    Subversus wrote: »
    @koolio so basically you want to delete vamps from cyro?

    Not to mention 1v1s, any good player would have 2 of the same weapons, one with oblivion and one with prismatic and just switch before the match... you shouldn't be able to do 12k damage with a light attack, no matter what the requirements are...

    I've been playing on my snipe build with one of these glyphs on because of how many vampires there are in pvp. Literally 1/2 of the people I see with camo hunter are vampires. Which means that there aren't enough counters if everyone is one. It wouldn't delete vampires. You would just have to risk being one for the bonuses. I'll still be one because the bonuses are worth the risk. Even if I do take 30k plus destro ult.

    So in my opinion if someone wants to trade a trait on their weapon a 5pc set and a glyph to counter them with the risk of them not being a vamp that's a good trade off.

    If someone grabs a different weapon with a prismatic glyph go to the rift real quick and get cured.

    Aye, 5k damage per light attack doesn't seem as bad as 11k, I guess it's manageable. My opinion still stands, though. It should be nerfed by a bit.
  • Koolio
    Koolio
    ✭✭✭✭✭
    ✭✭
    Subversus wrote: »
    Koolio wrote: »
    Subversus wrote: »
    @koolio so basically you want to delete vamps from cyro?

    Not to mention 1v1s, any good player would have 2 of the same weapons, one with oblivion and one with prismatic and just switch before the match... you shouldn't be able to do 12k damage with a light attack, no matter what the requirements are...

    I've been playing on my snipe build with one of these glyphs on because of how many vampires there are in pvp. Literally 1/2 of the people I see with camo hunter are vampires. Which means that there aren't enough counters if everyone is one. It wouldn't delete vampires. You would just have to risk being one for the bonuses. I'll still be one because the bonuses are worth the risk. Even if I do take 30k plus destro ult.

    So in my opinion if someone wants to trade a trait on their weapon a 5pc set and a glyph to counter them with the risk of them not being a vamp that's a good trade off.

    If someone grabs a different weapon with a prismatic glyph go to the rift real quick and get cured.

    Aye, 5k damage per light attack doesn't seem as bad as 11k, I guess it's manageable. My opinion still stands, though. It should be nerfed by a bit.

    It's also blockable and can be shielded. And better than resource poisons lol.
  • Subversus
    Subversus
    ✭✭✭✭✭
    Koolio wrote: »
    Subversus wrote: »
    Koolio wrote: »
    Subversus wrote: »
    @koolio so basically you want to delete vamps from cyro?

    Not to mention 1v1s, any good player would have 2 of the same weapons, one with oblivion and one with prismatic and just switch before the match... you shouldn't be able to do 12k damage with a light attack, no matter what the requirements are...

    I've been playing on my snipe build with one of these glyphs on because of how many vampires there are in pvp. Literally 1/2 of the people I see with camo hunter are vampires. Which means that there aren't enough counters if everyone is one. It wouldn't delete vampires. You would just have to risk being one for the bonuses. I'll still be one because the bonuses are worth the risk. Even if I do take 30k plus destro ult.

    So in my opinion if someone wants to trade a trait on their weapon a 5pc set and a glyph to counter them with the risk of them not being a vamp that's a good trade off.

    If someone grabs a different weapon with a prismatic glyph go to the rift real quick and get cured.

    Aye, 5k damage per light attack doesn't seem as bad as 11k, I guess it's manageable. My opinion still stands, though. It should be nerfed by a bit.

    It's also blockable and can be shielded. And better than resource poisons lol.

    Indeed it is!
  • SodanTok
    SodanTok
    ✭✭✭✭✭
    ✭✭
    Subversus wrote: »
    Koolio wrote: »
    Subversus wrote: »
    Koolio wrote: »
    Subversus wrote: »
    @koolio so basically you want to delete vamps from cyro?

    Not to mention 1v1s, any good player would have 2 of the same weapons, one with oblivion and one with prismatic and just switch before the match... you shouldn't be able to do 12k damage with a light attack, no matter what the requirements are...

    I've been playing on my snipe build with one of these glyphs on because of how many vampires there are in pvp. Literally 1/2 of the people I see with camo hunter are vampires. Which means that there aren't enough counters if everyone is one. It wouldn't delete vampires. You would just have to risk being one for the bonuses. I'll still be one because the bonuses are worth the risk. Even if I do take 30k plus destro ult.

    So in my opinion if someone wants to trade a trait on their weapon a 5pc set and a glyph to counter them with the risk of them not being a vamp that's a good trade off.

    If someone grabs a different weapon with a prismatic glyph go to the rift real quick and get cured.

    Aye, 5k damage per light attack doesn't seem as bad as 11k, I guess it's manageable. My opinion still stands, though. It should be nerfed by a bit.

    It's also blockable and can be shielded. And better than resource poisons lol.

    Indeed it is!

    And this was first time and last time in at least a year when vampire felt little threatened for being a vampire. B)
    Balance amirite :D:D
  • Derra
    Derra
    ✭✭✭✭✭
    ✭✭✭✭✭
    Koolio wrote: »
    Subversus wrote: »
    @koolio so basically you want to delete vamps from cyro?

    Not to mention 1v1s, any good player would have 2 of the same weapons, one with oblivion and one with prismatic and just switch before the match... you shouldn't be able to do 12k damage with a light attack, no matter what the requirements are...

    I've been playing on my snipe build with one of these glyphs on because of how many vampires there are in pvp. Literally 1/2 of the people I see with camo hunter are vampires. Which means that there aren't enough counters if everyone is one. It wouldn't delete vampires. You would just have to risk being one for the bonuses. I'll still be one because the bonuses are worth the risk. Even if I do take 30k plus destro ult.

    So in my opinion if someone wants to trade a trait on their weapon a 5pc set and a glyph to counter them with the risk of them not being a vamp that's a good trade off.

    If someone grabs a different weapon with a prismatic glyph go to the rift real quick and get cured.

    Vamp is mandatory for DK and templar to access mobility.

    That´s not a good argument. The bonuses of vamp arent free at all. The increase firedmg is already huge.
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • Koolio
    Koolio
    ✭✭✭✭✭
    ✭✭
    Derra wrote: »
    Koolio wrote: »
    Subversus wrote: »
    @koolio so basically you want to delete vamps from cyro?

    Not to mention 1v1s, any good player would have 2 of the same weapons, one with oblivion and one with prismatic and just switch before the match... you shouldn't be able to do 12k damage with a light attack, no matter what the requirements are...

    I've been playing on my snipe build with one of these glyphs on because of how many vampires there are in pvp. Literally 1/2 of the people I see with camo hunter are vampires. Which means that there aren't enough counters if everyone is one. It wouldn't delete vampires. You would just have to risk being one for the bonuses. I'll still be one because the bonuses are worth the risk. Even if I do take 30k plus destro ult.

    So in my opinion if someone wants to trade a trait on their weapon a 5pc set and a glyph to counter them with the risk of them not being a vamp that's a good trade off.

    If someone grabs a different weapon with a prismatic glyph go to the rift real quick and get cured.

    Vamp is mandatory for DK and templar to access mobility.

    That´s not a good argument. The bonuses of vamp arent free at all. The increase firedmg is already huge.

    It's not mandatory. When I created my Templar I wasn't a vampire. If you want better mobility you choose vampire. Also fire isn't really accessible on a Stam character.
  • Koolio
    Koolio
    ✭✭✭✭✭
    ✭✭
    Both of those classes also get extra spell resistant through class passives
  • Derra
    Derra
    ✭✭✭✭✭
    ✭✭✭✭✭
    Koolio wrote: »
    Derra wrote: »
    Koolio wrote: »
    Subversus wrote: »
    @koolio so basically you want to delete vamps from cyro?

    Not to mention 1v1s, any good player would have 2 of the same weapons, one with oblivion and one with prismatic and just switch before the match... you shouldn't be able to do 12k damage with a light attack, no matter what the requirements are...

    I've been playing on my snipe build with one of these glyphs on because of how many vampires there are in pvp. Literally 1/2 of the people I see with camo hunter are vampires. Which means that there aren't enough counters if everyone is one. It wouldn't delete vampires. You would just have to risk being one for the bonuses. I'll still be one because the bonuses are worth the risk. Even if I do take 30k plus destro ult.

    So in my opinion if someone wants to trade a trait on their weapon a 5pc set and a glyph to counter them with the risk of them not being a vamp that's a good trade off.

    If someone grabs a different weapon with a prismatic glyph go to the rift real quick and get cured.

    Vamp is mandatory for DK and templar to access mobility.

    That´s not a good argument. The bonuses of vamp arent free at all. The increase firedmg is already huge.

    It's not mandatory. When I created my Templar I wasn't a vampire. If you want better mobility you choose vampire. Also fire isn't really accessible on a Stam character.

    When i created my templar it wasn´t vampire aswell?

    How is that in any form relevant to how cyrodiil plays out nowadays? 95% of MagDks and Magplars are vamp because it is very much mandatory to create a somewhat enjoyable playingexperience on those classes.
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • Koolio
    Koolio
    ✭✭✭✭✭
    ✭✭
    Derra wrote: »
    Koolio wrote: »
    Derra wrote: »
    Koolio wrote: »
    Subversus wrote: »
    @koolio so basically you want to delete vamps from cyro?

    Not to mention 1v1s, any good player would have 2 of the same weapons, one with oblivion and one with prismatic and just switch before the match... you shouldn't be able to do 12k damage with a light attack, no matter what the requirements are...

    I've been playing on my snipe build with one of these glyphs on because of how many vampires there are in pvp. Literally 1/2 of the people I see with camo hunter are vampires. Which means that there aren't enough counters if everyone is one. It wouldn't delete vampires. You would just have to risk being one for the bonuses. I'll still be one because the bonuses are worth the risk. Even if I do take 30k plus destro ult.

    So in my opinion if someone wants to trade a trait on their weapon a 5pc set and a glyph to counter them with the risk of them not being a vamp that's a good trade off.

    If someone grabs a different weapon with a prismatic glyph go to the rift real quick and get cured.

    Vamp is mandatory for DK and templar to access mobility.

    That´s not a good argument. The bonuses of vamp arent free at all. The increase firedmg is already huge.

    It's not mandatory. When I created my Templar I wasn't a vampire. If you want better mobility you choose vampire. Also fire isn't really accessible on a Stam character.

    When i created my templar it wasn´t vampire aswell?

    How is that in any form relevant to how cyrodiil plays out nowadays? 95% of MagDks and Magplars are vamp because it is very much mandatory to create a somewhat enjoyable playingexperience on those classes.

    Mandatory. 95% means 5% aren't vampires therefore not mandatory. I enjoy my Templar without vampire. Was tired of destro ultimate so I sacrificed my mobility. Seems like a good trade off. Cyrodiil is full of destro ultimates and Dawnbreakers. I prefer not to take 20-25% extra damage on ultimates.

  • Koolio
    Koolio
    ✭✭✭✭✭
    ✭✭
    Derra wrote: »
    Koolio wrote: »
    Derra wrote: »
    Koolio wrote: »
    Subversus wrote: »
    @koolio so basically you want to delete vamps from cyro?

    Not to mention 1v1s, any good player would have 2 of the same weapons, one with oblivion and one with prismatic and just switch before the match... you shouldn't be able to do 12k damage with a light attack, no matter what the requirements are...

    I've been playing on my snipe build with one of these glyphs on because of how many vampires there are in pvp. Literally 1/2 of the people I see with camo hunter are vampires. Which means that there aren't enough counters if everyone is one. It wouldn't delete vampires. You would just have to risk being one for the bonuses. I'll still be one because the bonuses are worth the risk. Even if I do take 30k plus destro ult.

    So in my opinion if someone wants to trade a trait on their weapon a 5pc set and a glyph to counter them with the risk of them not being a vamp that's a good trade off.

    If someone grabs a different weapon with a prismatic glyph go to the rift real quick and get cured.

    Vamp is mandatory for DK and templar to access mobility.

    That´s not a good argument. The bonuses of vamp arent free at all. The increase firedmg is already huge.

    It's not mandatory. When I created my Templar I wasn't a vampire. If you want better mobility you choose vampire. Also fire isn't really accessible on a Stam character.

    When i created my templar it wasn´t vampire aswell?

    How is that in any form relevant to how cyrodiil plays out nowadays? 95% of MagDks and Magplars are vamp because it is very much mandatory to create a somewhat enjoyable playingexperience on those classes.

    And if 95% of a classes population is a vampire then clearly there needs to be more counters for it.
  • Adenoma
    Adenoma
    ✭✭✭✭✭
    Only now you can't move out of them in a expeditious manner and take 100% of the duration rather than just 25% more for a short duration.
    Adenoma-Badenoma-Sadenoma
  • GreenSoup2HoT
    GreenSoup2HoT
    ✭✭✭✭✭
    ✭✭
    Subversus wrote: »
    Koolio wrote: »
    Subversus wrote: »
    @koolio so basically you want to delete vamps from cyro?

    Not to mention 1v1s, any good player would have 2 of the same weapons, one with oblivion and one with prismatic and just switch before the match... you shouldn't be able to do 12k damage with a light attack, no matter what the requirements are...

    I've been playing on my snipe build with one of these glyphs on because of how many vampires there are in pvp. Literally 1/2 of the people I see with camo hunter are vampires. Which means that there aren't enough counters if everyone is one. It wouldn't delete vampires. You would just have to risk being one for the bonuses. I'll still be one because the bonuses are worth the risk. Even if I do take 30k plus destro ult.

    So in my opinion if someone wants to trade a trait on their weapon a 5pc set and a glyph to counter them with the risk of them not being a vamp that's a good trade off.

    If someone grabs a different weapon with a prismatic glyph go to the rift real quick and get cured.

    Aye, 5k damage per light attack doesn't seem as bad as 11k, I guess it's manageable. My opinion still stands, though. It should be nerfed by a bit.

    it can crit tho.
    PS4 NA DC
  • Valencer
    Valencer
    ✭✭✭✭✭
    Koolio wrote: »
    Derra wrote: »
    Koolio wrote: »
    Derra wrote: »
    Koolio wrote: »
    Subversus wrote: »
    @koolio so basically you want to delete vamps from cyro?

    Not to mention 1v1s, any good player would have 2 of the same weapons, one with oblivion and one with prismatic and just switch before the match... you shouldn't be able to do 12k damage with a light attack, no matter what the requirements are...

    I've been playing on my snipe build with one of these glyphs on because of how many vampires there are in pvp. Literally 1/2 of the people I see with camo hunter are vampires. Which means that there aren't enough counters if everyone is one. It wouldn't delete vampires. You would just have to risk being one for the bonuses. I'll still be one because the bonuses are worth the risk. Even if I do take 30k plus destro ult.

    So in my opinion if someone wants to trade a trait on their weapon a 5pc set and a glyph to counter them with the risk of them not being a vamp that's a good trade off.

    If someone grabs a different weapon with a prismatic glyph go to the rift real quick and get cured.

    Vamp is mandatory for DK and templar to access mobility.

    That´s not a good argument. The bonuses of vamp arent free at all. The increase firedmg is already huge.

    It's not mandatory. When I created my Templar I wasn't a vampire. If you want better mobility you choose vampire. Also fire isn't really accessible on a Stam character.

    When i created my templar it wasn´t vampire aswell?

    How is that in any form relevant to how cyrodiil plays out nowadays? 95% of MagDks and Magplars are vamp because it is very much mandatory to create a somewhat enjoyable playingexperience on those classes.

    Mandatory. 95% means 5% aren't vampires therefore not mandatory. I enjoy my Templar without vampire. Was tired of destro ultimate so I sacrificed my mobility. Seems like a good trade off. Cyrodiil is full of destro ultimates and Dawnbreakers. I prefer not to take 20-25% extra damage on ultimates.

    :|
  • Mondini
    Mondini
    ✭✭✭✭
    Prismatic glyphs tooltip hitting 11k with infused torags..... and it can crit. Looking forward to 10k crits in pvp on a 1.4s cooldown. Looool.

    It already sort of does that
  • Xsorus
    Xsorus
    ✭✭✭✭✭
    ✭✭✭✭✭
    Question, is Oblivion Damage considered Magicka damage?

  • Malic
    Malic
    ✭✭✭✭✭
    Xsorus wrote: »
    Question, is Oblivion Damage considered Magicka damage?

    No
Sign In or Register to comment.