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Decent magDK DPS in Morrowind - absolutely solo setup

Dantaria
Dantaria
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I would greatly appreciate it if experienced magDKs here will help me. I would very much like to know which numbers should I strive for when we talk about magDK DPS done absolutely solo.

I main magsorc - recently got sharp Inferno vMA and desided to finally level up my magDK for it. I had an absolute blast - magDK is extremely fun and cool! However when I finally got to CPs (540 for now) and tested my DPS... I didn't like what I saw :'(

As I said, I have sharp Inferno vMA staff. In fact, I have BiS: 5 BSW (and Sun, I have it too) + vMA sharp frontbar + 3 IA jewellry (gold) + IA sharp inferno backbar. I know that Moondancer is better, but I only have IA inferno sharp, so I decided to go with it - the difference between IA and Moondancer is not that large anyway.

On my own with my own Ele Drain I can't pull more than this :'(

magDK.png

Granted, I don't have Rearming Trap and Undaunted Passive yet. And some of my skills are morphed but not yet maxed. I think with Trap and Undaunted I will hit like... ~28k?

I was told that magDK doesn't have much DPS in Morrowind on his own - in trial you have Offbalance, which will trigger Power Lash and not only increase DPS but also help with sustain (oh, I so do feel sustain issues on my own :'( ). And I understand that.

But how much should I pull on my own with only my own Ele Drain? 25k feels abysmally low even though my dear boy isn't fully leveled when it comes to skills :'( I mean... I do have BiS gear.

BTW, it's the same in Silk of the Sun. +/- 25k :'( I think I will stick with Sun - it feels more reliable.
Edited by Dantaria on August 1, 2017 10:57PM
English isn't my native, apologies for any mistakes.
  • XxBradeyxX
    XxBradeyxX
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    What I run is 5 sun all divines 2 grothdar and 4 moondancer. I dont have a Maelstorm staff because of my RNG but you know I have like 12 Maelstorm bows.....But anyway run fire staff on front bar and I personally use lightning staff on back bar for trash mobs in a AOE instance. Aswell use blockade on the lightning staff for the concussion bonus for more damage.
  • Sanctuary
    Sanctuary
    Dantaria wrote: »
    But how much should I pull on my own with only my own Ele Drain? 25k feels abysmally low even though my dear boy isn't fully leveled when it comes to skills :'( I mean... I do have BiS gear.
    Without Maelström and with only my own Ele Drain, i pull 35k consistantly, sometimes 36k when proc gods are with me :

    https://youtu.be/uU3cmlTbIfE
    With your Maelström staff, you should reach 37-38k when fully leveled. I Will answer any question you may have...

    Edit : I looked at your parse and i think you should really work your rotation. Uptimes are low on Flames of Oblivion, Berserker and potions (and other skills not shown i'm sure). And you should have way more than 24 whips in 2 minutes.
    Edited by Sanctuary on August 2, 2017 7:59PM
  • Dantaria
    Dantaria
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    Hoooooly...

    @Sanctuary, how did you manage to achieve such sustain? Because yes:
    Sanctuary wrote: »
    Edit : I looked at your parse and i think you should really work your rotation. Uptimes are low on Flames of Oblivion, Berserker and potions (and other skills not shown i'm sure). And you should have way more than 24 whips in 2 minutes.
    Sure I should and I would have, but I have to heavy attack once every rotation or bye. So in my case it's not "whipx5", it's "whipx3 + HA".

    I use Solitude Soup and 1 Cost Reduction Glyph. Are you using Witchmother? I see you're using Poison, but... Omg, you didn't use a single HA, teach me, sensei!

    P. S. And about Berserker - I don't think it can be higher, because I use vMA on fronbar (afaik, everyone who has it does). So Berserker is on backbar. And I didn't have Alchemical Use maxed - now potions uptime is better :)
    Edited by Dantaria on August 3, 2017 12:14AM
    English isn't my native, apologies for any mistakes.
  • Sanctuary
    Sanctuary
    .
    Edited by Sanctuary on August 3, 2017 8:53AM
  • Qbiken
    Qbiken
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    Can someone please update me on "Berserker"?? How do I achieve this buff?
  • Sanctuary
    Sanctuary
    @Dantaria
    Or course you can't have a high uptime on Berserker with VMA frontbar, you are absolutely right !!!

    My main sources of sustain solo are light attacks, Witchmother's Potent Brew and Rearming Trap. Trap allows me to proc Flame Lash twice per rotation : two free casts are nothing to laugh at. Light attack weaving is also a necessity because it will allows you to proc Battle Roar more often.

    I rarely use poison but it can be a solution if you lack magicka. As can be a regen/cost glyph. You have to find your own balance, the configuration you are comfortable with. And after that, practice, practice and practice !!!

    @Qbiken
    Berserker is the buff given by a PHYSICAL & SPELL POWER GLYPH on your weapons.
    Edited by Sanctuary on August 3, 2017 8:58AM
  • bebynnag
    bebynnag
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    with the gear you have atm, try putting your VMA staff on your bk bar & bringing the IA staff to your from bar - higher uptime on your enchant

    for solo lightning bk bar is worth considering, for setting enemies off balance (more free whips), if you have 75 points into thaumatage you will get the CP passive - deals 10% extra damage to off balance enemies - which is a huge amount

  • Dantaria
    Dantaria
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    @Qbiken, it's a Weapon Damage Glyph on weapon :)http://elderscrollsonline.wiki.fextralife.com/Glyph+of+Weapon+Damage
    Legendary one increase Weapon and Spell Power on ~370 for 5 secs.
    Sanctuary wrote: »
    @Dantaria
    Or course you can't have a high uptime on Berserker with VMA frontbar, you are absolutely right !!!

    My main sources of sustain solo are light attacks, Witchmother's Potent Brew and Rearming Trap. Trap allows me to proc Flame Lash twice per rotation : two free casts are nothing to laugh at
    @Sanctuary, and do you also use Cost Reduction glyph with Witchmother? Or Spell Damage x 3, Witchmother is enough?

    And yeah - I need to level my Fighters Guild asap, I see :)
    English isn't my native, apologies for any mistakes.
  • Sanctuary
    Sanctuary
    @Dantaria
    See my previous answer, i had a bug while posting it. It is now more complete. I use 3 Spell Damage glyphs and Witchmother.
    Edited by Sanctuary on August 3, 2017 9:02AM
  • Dantaria
    Dantaria
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    Sanctuary wrote: »
    @Dantaria
    See my previous answer, i had a bug while posting it. It is now more complete. I use 3 Spell Damage glyphs and Witchmother.
    @Sanctuary, thanks a lot, it's very helpful! I'm too used to magsorc it seems - you can get away with heavy-attacking on it. Obviously not a solution on magDK. I will level my Fighters Guild and learn to deal with sustain. Thank you very much!
    English isn't my native, apologies for any mistakes.
  • Masel
    Masel
    Class Representative
    Your max magickA is really low...
    Dantaria wrote: »
    Sanctuary wrote: »
    @Dantaria
    See my previous answer, i had a bug while posting it. It is now more complete. I use 3 Spell Damage glyphs and Witchmother.
    @Sanctuary, thanks a lot, it's very helpful! I'm too used to magsorc it seems - you can get away with heavy-attacking on it. Obviously not a solution on magDK. I will level my Fighters Guild and learn to deal with sustain. Thank you very much!

    Heavy attacking is a very potent solution on the mag dk. Just as good as the sorc :blush:
    PC EU

    All Trial Trifecta Titles Done!

    Youtube:
    https://www.youtube.com/channel/UChVEG6ckuAgGs5OyA6VeisA
  • bebynnag
    bebynnag
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    Masel92 wrote: »
    Your max magickA is really low...
    Dantaria wrote: »
    Sanctuary wrote: »
    @Dantaria
    See my previous answer, i had a bug while posting it. It is now more complete. I use 3 Spell Damage glyphs and Witchmother.
    @Sanctuary, thanks a lot, it's very helpful! I'm too used to magsorc it seems - you can get away with heavy-attacking on it. Obviously not a solution on magDK. I will level my Fighters Guild and learn to deal with sustain. Thank you very much!

    Heavy attacking is a very potent solution on the mag dk. Just as good as the sorc :blush:

    ...especially if you use molten armaments!
  • Sanctuary
    Sanctuary
    Masel92 wrote: »
    Your max magickA is really low...
    Dantaria wrote: »
    Sanctuary wrote: »
    @Dantaria
    See my previous answer, i had a bug while posting it. It is now more complete. I use 3 Spell Damage glyphs and Witchmother.
    @Sanctuary, thanks a lot, it's very helpful! I'm too used to magsorc it seems - you can get away with heavy-attacking on it. Obviously not a solution on magDK. I will level my Fighters Guild and learn to deal with sustain. Thank you very much!

    Heavy attacking is a very potent solution on the mag dk. Just as good as the sorc :blush:
    Yes it is. And i used your build on tf to complete VMA with my dk ;) But it's a completely different story...
  • Dantaria
    Dantaria
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    Masel92 wrote: »
    Your max magickA is really low...
    I don't have Undaunted passive yet :( And also my Mages Guild isn't leveled, so I don't have extra percent for Inner Light.

    As for heavy-attacking... I tried Molten Armaments and desperately failed :( I will study your build!
    English isn't my native, apologies for any mistakes.
  • bebynnag
    bebynnag
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    Dantaria wrote: »
    Masel92 wrote: »
    Your max magickA is really low...
    I don't have Undaunted passive yet :( And also my Mages Guild isn't leveled, so I don't have extra percent for Inner Light.

    As for heavy-attacking... I tried Molten Armaments and desperately failed :( I will study your build!

    i know leveling mages, fighters & undaunted are annoying but it really is worth it,
    find a competent group and que for a random dungeons, bonus free XP, undaunted & a good chance of fighters guild too
    do the mages guild & skyshard hunt at the same time (your gonna need all those skill points for all the passives you'll be unlocking)

    what content is it that you are doing?

    molten armamnets in Vma has its uses on certain builds but the passive free heals of degeneration is better for vMA in my personal experience. while in a group scenario it can be extremley useful, especially if all other DDs are magic
  • Qbiken
    Qbiken
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    Thanks for the answers about "Berserk" buff. This might explain why I get such low dps-parses on my magicka DK since I run vma staff on frontbar (same bar as my spammable whip), which will cause me to have very low uptime on berserker.
  • Sanctuary
    Sanctuary
    In fact, if you want to get away from the so-called "classic mDK", there are a lot of possibilities :

    https://youtu.be/1-2ni4gR0aU :)
    Edited by Sanctuary on August 3, 2017 9:40AM
  • Dantaria
    Dantaria
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    what content is it that you are doing?
    One million dollar question :D

    I'm honestly pretty casual. With maybe a bit stretched definition of casual. I do vTrials and vMA, but not on leaderboard - relaxed runs with guildies. I also do vMA and also relaxedly - one run for now takes ~2 hours for me: I take smoking/snacks-grabbing breaks and honestly don't care how much I die :D Something like that.

    For now I will be content with not being a burden in vet non-DLC dungeons on magDK. I have a huge lot to learn still! My first and main is magsorc (honestly, that was a lucky guess, I didn't know anything about ESO when I started) - I'm very used to playing in forgiving range. So for now... Sometimes I stupidly die :( Like... really stupidly :(

    Also for now I can't imagine doing vMA on magDK. Huge respect for those who did! But I'm filthy casual and I desperately miss Surge on my magDK :( I can do usual stuff like soloing dolmens or Public Dungeons, but I go "oh-s**t-Harness-HARNESS" really often for now :( Burning Embers just aren't enough on their own for me for now. For now magDK feels like a setup which really lacks self-heals :(

    So TL;DR - one day I hope to have enough confidence to easily take my boy for casual vTrial run. But for now I'll settle for not being a burden in vet non-DLC dungeon. My current main goal is to learn the class - I do understand that I need it. So thanks a lot for advices, all of you! It's really very appreciated <3
    English isn't my native, apologies for any mistakes.
  • Sanctuary
    Sanctuary
    You're welcome @Dantaria !!

    Flame Lash is a very powerful self-heal if you can proc it on a regular basis. And it's free. And it hits really hard.

    In organized raid groups, off-balancing is a dedicated rôle, often taken by heals. In solo, i think the best way is to use a charged lightning staff with a lightning glyph, blockade of storms and Ilambris.
    Edited by Sanctuary on August 3, 2017 10:44AM
  • Qbiken
    Qbiken
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    Sanctuary wrote: »
    You're welcome @Dantaria !!

    Flame Lash is a very powerful self-heal if you can proc it on a regular basis. And it's free. And it hits really hard.

    In organized raid groups, off-balancing is a dedicated rôle, often taken by heals. In solo, i think the best way is to use a charged lightning staff with a lightning glyph, blockade of storms and Ilambris.

    I just feel that Power-lash is so buggy sometimes (in trials/raids). One millisecond the target is off-balanced and the PL procs, then another millisecond later it´s gone and you end up doing a regular Flame-lash instead (and if I screw it up completely I end up timing it wrong so I use flame-lash inbetween the off-balance/powerlash procs....)
  • Dantaria
    Dantaria
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    Qbiken wrote: »
    I just feel that Power-lash is so buggy sometimes (in trials/raids). One millisecond the target is off-balanced and the PL procs, then another millisecond later it´s gone and you end up doing a regular Flame-lash instead (and if I screw it up completely I end up timing it wrong so I use flame-lash inbetween the off-balance/powerlash procs....)
    It's actually natural :)

    Keep in mind - heavy attack cancels OffBalance for a short time. Before Morrowind only Healers threw Blockade of Storms and it was enough. After Morrowind, when pretty much everyone started to HA one way or another, you, in my experience, need minimum 3 BoSs in Raid for ~100% Offbalance. And even that - only if everyone in raid is familiar and comfortable with Trial. If group isn't well-coordinated, if sometimes running and panicing happen - bye-bye Offbalance :)

    100% uptime of Offbalance is now... tricky. So yeah - Power Lash wouldn't proc all the time.
    English isn't my native, apologies for any mistakes.
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