Merlin13KAGL wrote: »Giles.floydub17_ESO wrote: »Merlin13KAGL wrote: »@Giles.floydub17_ESO, while I understand and respect where @Bromburak is coming from, your notion that loyalty is so limited is disappointing.Giles.floydub17_ESO wrote: »The first paragraph is just silly. The second paragraph is pointless because it's irrelevant if you quit the guild or not if your really not very available to them because your running with 10 other guilds. Your idea of loyalty because you stay on the roster is fairly weak.
EDIT: The reason your point falls flat is the more guilds players are in the less loyal they are to any of them, or are merely on the roster for all but one. The loyalty is fickle because the player is in it for themselves and basically does not care about any of the guilds, except maybe one. Your statement does not even begin to address that and the comparison made is irrelevant.
Your first issue is solved by timeslots, something I'm fairly certain most event guilds are using regularly. If you're bailing on one guild to assist another after you've committed, or it's been made known that your assistance is needed, then it's a problem.
It's sad you've had the experiences you've apparently had. I, however, do not just exist on the roster ~ that's kinda the whole point. As an officer or GM, it's well within your right to oust someone you don't feel has the loyalty you require. It should equally be obvious who is active, and who simply exists on the roster.
With the option you provide, I abandon the less active guilds, and the players that can benefit from my assistance or I deny full entry to the more active guilds that can do the same.
Any member of any guild of any size that is not giving back more than they're taking is an issue. As has already been mentioned, this is not the case here.
@Typhoios , personal guilds are more than just bank space, & there is no justifiable reason to abandon one simply to make room for another.
My current setup is my personal guild (there since the beginning), 1 trade guild, and 2 PvE guilds (one that primarily has newer players and primarily 4-man's, one that does a bit of everything, including PvP) and a 3rd PvE guild that I have been with from the start, but time differences prevent as much coordination as was once available. Cutting any of those loose inevitably lets down people I regularly run with, beyond the 100 allotted friends that ZoS also limits.
The misconception is that this is about greed, and perhaps the number suggested is too high. However, at least in my circumstance, I know there is room to do more, and this would allow that to happen more easily than without.
Limited and disappointing. LOL
And stating you have a personal guild is a fabulous reason why more guild slots should not be made available. Nothing to prevent someone from even having multiple personal guilds. Drop your personal guild and get another guild slot.
Second, your "time slot" point is kinda pointless. It really should be in reverse. The player has the choice to drop a guild and go to another if that is the guild that they prefer or works better for their schedule. It really becomes obvious when two guilds are doing something on the same night. The activity chosen shows the guild where that player should go, or what guild the player should drop.
Yes, the misconception is about greed. Players think the more guilds they are in the more action they will get. Players with that mindset really do not care about the guild and pretty much focus on opportunity for themselves. Great point.
These are the reasons your points fall flat. Also, demonstrates who has and who has not had experience in guild leadership, once again.
You assume a lot, Giles.
Give up GM of your own guild is your solution to this. That's disappointing.
What a guild you must have to occupy all members 24 hrs a day.
You're against this & that's fine, but the reasons people would benefit are no less valid.
DMuehlhausen wrote: »I think anymore than 1 is to many.
Lowering it to one would help with the trader system too. You wouldn't have as many trading guilds bidding the the prices so high. With as many people that are playing you should be able to have a guild that can do PvP, PvE and trading anymore.