This is funny I was about to ask you a similar question.Strider_Roshin wrote: »@KingJ I'm still indecisive about traits lol. So here's my dilemma:
Nirn 2H (WD) / Inf Bow (Oblv)
Pros: Strongest healing setup, Ability damage is the highest, dangerous even at range.
Cons: the most complicated rotation for incorporating a bow attack every 3rd weave.
Inf 2H (Oblv) / Inf Bow (WD)
Pros: very simple rotation, great for applying pressure with Oblivion being on your main bar, 100% uptime of WD enchant if reproc'd every 5 seconds.
Cons: the infused enchant bonus doesn't carry over, less potential healing/damage when compared to previous setup, not as effective at range especially against damage shield users.
Inf 2H (Oblv) / Inf Bow (Oblv)
Pros: Consistently effective at applying pressure whether it be range or close up.
Cons: Weakest healing, weakest ability damage setup.
Inf 2H (WD) / Inf Bow (Oblv)
Pros: highest average weapon damage by 57 WD, but less burst potential than a Nirn 2H (WD) by 173 WD. Great range due to the Oblivion bow.
Cons: Like the first setup it has a more complicated rotation due to the Oblivion enchant being on the bow bar.
These are the different possibilities I'm facing. What do you guys think?
This is funny I was about to ask you a similar question.Strider_Roshin wrote: »@KingJ I'm still indecisive about traits lol. So here's my dilemma:
Nirn 2H (WD) / Inf Bow (Oblv)
Pros: Strongest healing setup, Ability damage is the highest, dangerous even at range.
Cons: the most complicated rotation for incorporating a bow attack every 3rd weave.
Inf 2H (Oblv) / Inf Bow (WD)
Pros: very simple rotation, great for applying pressure with Oblivion being on your main bar, 100% uptime of WD enchant if reproc'd every 5 seconds.
Cons: the infused enchant bonus doesn't carry over, less potential healing/damage when compared to previous setup, not as effective at range especially against damage shield users.
Inf 2H (Oblv) / Inf Bow (Oblv)
Pros: Consistently effective at applying pressure whether it be range or close up.
Cons: Weakest healing, weakest ability damage setup.
Inf 2H (WD) / Inf Bow (Oblv)
Pros: highest average weapon damage by 57 WD, but less burst potential than a Nirn 2H (WD) by 173 WD. Great range due to the Oblivion bow.
Cons: Like the first setup it has a more complicated rotation due to the Oblivion enchant being on the bow bar.
These are the different possibilities I'm facing. What do you guys think?
I would say do What I originally proposed front bar Infused Oblivion back bar Nirn Bow (wd).
So it's your second setup with just a nirn bow instead.This way you have better heals and just as good damage you just have to back bar vigor which most players do.
Only issue you will have to go a crafted set or VMA setup which can limit your build maybe go a 1pc monster set combo.
@Strider_Roshin what do you think of this heavy setup 5 Impreg 3 Jewelry 2h 1 body 5 Heavy well fitted seven legion or Veiled Heritance.Impreg give you the the Impen you need and the well fitted would allow you to dodge roll almost as well as a medium build while also having a boost to healing and reduce block cost for all those soul assaults.
Unfadingsilence wrote: »Willowspath since it's getting fixed
Drink buffs and i believe CP werent being boosted by it.murdomac101 wrote: »Unfadingsilence wrote: »Willowspath since it's getting fixed
What was wrong with it? I have it but have never used it
NB meta is going to stay the same. At least for No CP. 5 x Eternal 5 x Viper 2 x Selene. Due to the nerf, Viper might get swapped out for something else. But it will probably still be BiS since the damage output is still the same. But other than that, they are just going to change out Sharpened weapons with infused with Oblivion enchant.
NB meta is going to stay the same. At least for No CP. 5 x Eternal 5 x Viper 2 x Selene. Due to the nerf, Viper might get swapped out for something else. But it will probably still be BiS since the damage output is still the same. But other than that, they are just going to change out Sharpened weapons with infused with Oblivion enchant.
Hahahahaha since when that build is BiS.
Oh my god, any build with more than 1 proc set is far from BiS.
Viper is ***, Eternal Hunt is beyond garbage and well Selene is very good but that's the only good set in that build.
You may think that build is good but against a player like me or I don't know any player with knowledge of this game you will just be a free ap bag, a 2-3k viper is what my weaving bash can deal and the Eternal Hunt mine was great the first 2 weeks after it got released but now you have to be a little bit stupid to go into that mine who still deal ridiculous damage, the maximum damage I received from that was 3k so if you expect to kill a skilled player with that you will never get close.
Let's not talk about the bonus from those sets that are a big LOL and the reason why all the people running that build can get 3 shot and run out of resources after 10 seconds into a fight against a skilled opponent.