Maintenance for the week of October 12:
• PC/Mac: NA and EU megaservers for maintenance – October 12, 6:00AM EDT (10:00 UTC) – 8:00AM EDT (12:00 UTC)
• Xbox One: NA and EU megaservers for maintenance – October 14, 6:00AM EDT (10:00 UTC) – 9:00AM EDT (13:00 UTC)
• PlayStation®4: NA and EU megaservers for maintenance – October 14, 6:00AM EDT (10:00 UTC) – 9:00AM EDT (13:00 UTC)
The Markarth DLC and Update 28 base game patch are now available to test on the PTS! Read the full patch notes here: https://forums.elderscrollsonline.com/en/categories/pts/

Should BoP be abolished?

Bam_Bam
Bam_Bam
✭✭✭✭✭
This poll was inspired by this thread: https://forums.elderscrollsonline.com/en/discussion/353905/who-else-would-like-bop-to-die/p1
I've tried to cover all the options that come to mind (after a 14 hour shift) and I hope it doesn't appear biased? Please keep replies civil and informative. Peace.
Edited by Bam_Bam on June 19, 2017 10:38PM
Joined January 2014
PC EU - PvE & BGs & PvP (Vivec)
Grand Master Crafter

#DiscordHypeSquad

Stream
Lims Kragm'a
Bam Bam Bara

Should BoP be abolished? 133 votes

YES. Everything should be tradeable/sellable INCLUDING vMSA and Master weapons
46%
dodgehopper_ESOCpt_Teemomechengr7SydriaDschiPeuntTaonnorRemmoSoupDragonVegarothola.wilhelmssonb16_ESONebthet78vrineTondodinoIts_AlexisNukeAllTheThingsvyndral13preub18_ESOolsborgbadmojomakerofthingsHymzir 62 votes
YES. Everything should be tradeable/sellable EXCEPT vMSA and Master weapons
28%
IcyDeadPeopleCaligamy_ESOYolokin_SwagonbornPlagueSDflizomicaBlueVioletkojouTavore1138bottleofsyrupleeuxBludgreyloxEnemy-of-Coldharbourkarma69MarkusTheValiantOompuhLord-OttoJonnoMcgelie1Amun93 38 votes
NO. Nothing should be tradeable/sellable INCLUDING vMSA and Master weapons
7%
Emissary_VexArchmadiosGothrentourerttrwb17_ESOpaulsimonpsme_ming_biz_drunknmunkkyKiralyn2000Fishstrom 10 votes
No. Nothing should be tradeable/sellable EXCEPT vMSA and Master weapons
0%
oMrRust 1 vote
I'd like there to be a focus on making more PvP-only and PvE-only sets
6%
MisterBigglesworthGigasaxBam_BamBloodystabHermodmalchiorKarraxxAnhedonieMattT1988 9 votes
I have a different idea.... (tell us below)
6%
SilverWFhydrocynusTyrion87theher0notjaye63QbikenDamican1982MCBIZZLE300 8 votes
Not bothered.
3%
phaneub17_ESOAdamBourkezykSTEVILImmortalElf13 5 votes
  • Bam_Bam
    Bam_Bam
    ✭✭✭✭✭
    I'd like there to be a focus on making more PvP-only and PvE-only sets
    Personally, I'd like to see more focus on creating PVP and PVE sets to try and reduce the continual nerfing of skills. I strongly feel that skills should benefit both sets of players (PvP AND PvE) but equipment choices should be tailored towards those 2 individual systems.
    I've noticed recently that there are now a couple of PvP-centric sets available and I think this is a great move. Even though I'm staunchly a PvPer, I still think it's unfair that skills get nerfed and one of the 2 systems suffers pretty badly.
    Unfortunately I'm not a statistic-minded person so I can't give an example but I'm sure you get the idea. :)
    Joined January 2014
    PC EU - PvE & BGs & PvP (Vivec)
    Grand Master Crafter

    #DiscordHypeSquad

    Stream
    Lims Kragm'a
    Bam Bam Bara
  • Aliyavana
    Aliyavana
    ✭✭✭✭✭
    ✭✭✭✭✭
    You need to have requirements met, like complete vma to equip vma weapons
  • Avran_Sylt
    Avran_Sylt
    ✭✭✭✭✭
    YES. Everything should be tradeable/sellable INCLUDING vMSA and Master weapons
    Yeah, but they'd then need to implement a form of weapon degradation. Nothing fast, but using a weapon constantly for months at a time will eventually cause it to "break". Something like: It can only have [x] durability repaired until it breaks completely. (where x is in the thousands)
  • paulsimonps
    paulsimonps
    ✭✭✭✭✭
    ✭✭✭
    NO. Nothing should be tradeable/sellable INCLUDING vMSA and Master weapons
    I like how it is now, do the content if you want the gear. Though i think this mainly for trials, not dungeons.
  • Bam_Bam
    Bam_Bam
    ✭✭✭✭✭
    I'd like there to be a focus on making more PvP-only and PvE-only sets
    Avran_Sylt wrote: »
    Yeah, but they'd then need to implement a form of weapon degradation. Nothing fast, but using a weapon constantly for months at a time will eventually cause it to "break". Something like: It can only have [x] durability repaired until it breaks completely. (where x is in the thousands)

    I like this. I suppose it could even tie-in to the current armour wear and tear?
    Joined January 2014
    PC EU - PvE & BGs & PvP (Vivec)
    Grand Master Crafter

    #DiscordHypeSquad

    Stream
    Lims Kragm'a
    Bam Bam Bara
  • Tecorsuh
    Tecorsuh
    ✭✭
    Avran_Sylt wrote: »
    Yeah, but they'd then need to implement a form of weapon degradation. Nothing fast, but using a weapon constantly for months at a time will eventually cause it to "break". Something like: It can only have [x] durability repaired until it breaks completely. (where x is in the thousands)

    Definitely not. Imagine spending Hours/Days/Weeks/Months Searching for that BiS weapon only to eventually have it permanently break. That would not be fun, nor would it contribute to fun. It sounds like a mobile game cash shop scenario too, "Your weapon is now permanently broken, but if you buy this token, you can repair it!"

    Your argument could be "sure, but you could always go buy another!" To that I say, no. BiS gear like that would be sold at a ridiculous price. Sharpened vMA Inferno Staff/Lightning Staff/Bow? would probably easily sell for 1~2m gold. The price would never drop because they would always be in demand, and only a small percentage of the player base can actually finish vMA, and even less will get BiS gear to drop for them.


    I'm of the mind that almost everything should be bind on equip, not bind on pickup.

    Things that should be bind on pickup are: Monster sets, Trial Sets, vMA Weapons, Master Weapons, and any purple or gold Jewelry.

    But not the standard sets that are in the dungeons, for example: ebon, bsw, spc, lich, warlock, netch's touch, ect.
    Edited by Tecorsuh on June 20, 2017 1:36AM
  • phaneub17_ESO
    phaneub17_ESO
    ✭✭✭✭✭
    ✭✭
    Not bothered.
    It shows you put in the time, effort, and RNG to get what you have.
  • Avran_Sylt
    Avran_Sylt
    ✭✭✭✭✭
    YES. Everything should be tradeable/sellable INCLUDING vMSA and Master weapons
    Tecorsuh wrote: »
    Avran_Sylt wrote: »
    Yeah, but they'd then need to implement a form of weapon degradation. Nothing fast, but using a weapon constantly for months at a time will eventually cause it to "break". Something like: It can only have [x] durability repaired until it breaks completely. (where x is in the thousands)

    Definitely not. Imagine spending Hours/Days/Weeks/Months Searching for that BiS weapon only to eventually have it permanently break. That would not be fun, nor would it contribute to fun. It sounds like a mobile game cash shop scenario too, "Your weapon is now permanently broken, but if you buy this token, you can repair it!"

    Your argument could be "sure, but you could always go buy another!" To that I say, no. BiS gear like that would be sold at a ridiculous price. Sharpened vMA Inferno Staff/Lightning Staff/Bow? would probably easily sell for 1~2m gold. The price would never drop because they would always be in demand, and only a small percentage of the player base can actually finish vMA, and even less will get BiS gear to drop for them.


    I'm of the mind that almost everything should be bind on equip, not bind on pickup.

    Things that should be bind on pickup are: Monster sets, Trial Sets, vMA Weapons, Master Weapons, and any purple or gold Jewelry.

    But not the standard sets that are in the dungeons, for example: ebon, bsw, spc, lich, warlock, netch's touch, ect.

    Fair enough, with the current RNG system that is in place it'd be a pain in the ass for some.
  • malchior
    malchior
    ✭✭✭
    I'd like there to be a focus on making more PvP-only and PvE-only sets
    vMSA and Master weapons should be earnt as they test your skills in a survival mode, should stay as BOP.
  • Magıc
    Magıc
    ✭✭✭✭✭
    YES. Everything should be tradeable/sellable INCLUDING vMSA and Master weapons
    Yes.
  • Cpt_Teemo
    Cpt_Teemo
    ✭✭✭✭✭
    ✭✭✭
    YES. Everything should be tradeable/sellable INCLUDING vMSA and Master weapons
    Would help the economy alot if they made everything tradeable
  • raj72616a
    raj72616a
    ✭✭✭✭✭
    yes Birds of Paradise is too good of a mana accelerator and trivializes the choice of going multi-color
  • Betsararie
    Betsararie
    ✭✭✭✭✭
    Some things need to be behind a skill-wall.

    I would be for experimenting with making 4 man dungeon sets only BoE, but I am not in support of making anything else BoE that is currently BoP.
    Edited by Betsararie on June 20, 2017 3:41AM
  • Iluvrien
    Iluvrien
    ✭✭✭✭✭
    ✭✭
    Blanco wrote: »
    Some things need to be behind a skill-wall.

    I would be for experimenting with making 4 man dungeon sets only BoE, but I am not in support of making anything else BoE that is currently BoP.

    I wondered about this.

    Yes, the titles, leaderboard-positions and social accolades should be behind the skill-wall... but the gear that allows you to attempt such things? I am not so sure about that.

    Getting the gear seems to be more about beating the RNG rather than beating the content.

    Why not give more people access to the gear by making it BoE, and make it actually about skill... rather than about who had enough time to plough in against the daedRNG?
  • idk
    idk
    ✭✭✭✭✭
    ✭✭✭✭✭
    No in between choices available.
    Really, idk
  • NyassaV
    NyassaV
    ✭✭✭✭✭
    ✭✭
    YES. Everything should be tradeable/sellable INCLUDING vMSA and Master weapons
    Everyone wants a token system... Thing is, there is already one in the game, it's called gold. But because things are bind on pick up it doesn't work
    Flawless Conqueror ~ Alliance Warlord
    She/Her ~ PC/NA
    ESOFam Community Discord: https://discord.gg/gMntMb8
    I record things for fun and for info
    https://youtube.com/channel/UC0WuLVnsW177WKkKcvNuuYA
  • IcyDeadPeople
    IcyDeadPeople
    ✭✭✭✭✭
    ✭✭
    YES. Everything should be tradeable/sellable EXCEPT vMSA and Master weapons
    It's currently a rather strange arrangement for the itemization system.

    I can understand the intent to make certain sets only obtainable as a reward for completing the maelstrom arena, or some trial set that allows you to do more damage vs trials bosses or whatever. But why are some of the strongest and most popular sets in this game easily available for a few hundred gold while many others that are not even that amazing, but you just want to try them out for some creative build concept, can only be obtained by running the same dungeon over and over?

    And many of the older dungeons are not popular, very difficult to find anybody willing to run them over and over with you. So you enter solo, kill the first boss, look for a chest and then exit, try to find someone in zone chat willing to group with you to help you reset the dungeon, enter again, repeat over and over. This is excruciatingly boring.

    Edited by IcyDeadPeople on June 20, 2017 6:44AM
  • WhiteMage
    WhiteMage
    ✭✭✭✭✭
    YES. Everything should be tradeable/sellable EXCEPT vMSA and Master weapons
    You know what? I think I want to amend my position. I would be fine with everything being tradable and long as they are gated by achievements. If you proven you are an equal to the challenge, you should be able to acquire these rare items from your peers. I wouldn't mind if you had to run things again every so often to prove you are still qualified to earn and receive more gear from that same source (it wouldn't lock you out of things aready bound to you ofc).
    Edited by WhiteMage on June 20, 2017 4:35AM
    The generally amicable yet sporadically salty magplar that may or may not have 1vXed you in Sotha Sil. Who knows?
  • me_ming
    me_ming
    ✭✭✭✭✭
    NO. Nothing should be tradeable/sellable INCLUDING vMSA and Master weapons
    Avran_Sylt wrote: »
    Yeah, but they'd then need to implement a form of weapon degradation. Nothing fast, but using a weapon constantly for months at a time will eventually cause it to "break". Something like: It can only have [x] durability repaired until it breaks completely. (where x is in the thousands)

    NO!!! People will quit in this game if what you suggest happen. The RNG is bad enough in this game, having that gear only be worn for a limited time is the WORST idea ever! Are you kidding me? You must be trolling.
    "We're heroes, my boon companion, and heroes always win! Let that be a lesson to you."
    -Caldwell, "The Final Assault"

    "There is always a choice. But you don't get to choose what is true, you only get to choose what you will do about it..."

    -Abnur Tharn, "God of Schemes"]
  • Gothren
    Gothren
    ✭✭✭✭✭
    NO. Nothing should be tradeable/sellable INCLUDING vMSA and Master weapons
    No just no...
  • Qbiken
    Qbiken
    ✭✭✭✭✭
    ✭✭✭✭✭
    I have a different idea.... (tell us below)
    Leave all trialloot BoP (vMSA <----Is actually considered a trial, vDSA, Craglorn+DLC trials) and also leave Monster helmets BoP. They´re somewhat unique pieces/stuff and should only be available if you actually care to play the content.

    But I Think the rest of the stuff that can be achieved from normal and veteran dungeons should be BoE.
    Immortal Redeemer - Gryphon Heart - Dro-m'Athra Destroyer
    And apparently still not a PvE player


    Characters:
    EU
    DC - Octius Ciel - Magicka Sorcerer - Breton
    DC - Evelina Septim - Magicka Templar - Breton
    EP - Josephine Tharn - Magicka Templar - Breton
    DC - Zireael the White Flame - Stamina Sorcerer - Bosmer
    EP - Qbi-One-Kenobi -Stamina DK - Argonian
    AD - Anconeus - Magicka Nightblade - High Elf
    EP - Cirilla Élen Riannon - Magica Dragonknight - Dark Elf
    AD - Fifty Shades of Cloak - Stamina Nightblade - Imperial
    AD - Alinare Larentius - StaminaTemplar - Redguard
    DC - The Alt-Knight - Stamina Dragonknight - Nord
    DC - Féreldir - Magicka Warden - Argonian
    AD - Kuvirá - Stamina Sorcerer - Redguard
    EP - 1vX Material - Stamina Warden - Orc
    EP - Fenrir the Windwalker - Stamina Sorcerer - Imperial
    EP - Q_Q Mancer Stamina Necromancer - Imperial

    NA
    EP - Sister Q - Stamina Sorcerer - Nord
    EP - Queue but the ueue is silent - Nightblade - Dark Elf

  • Blud
    Blud
    ✭✭✭✭✭
    YES. Everything should be tradeable/sellable EXCEPT vMSA and Master weapons
    Anything like World of Warcraft (such as BoP to encourage repetitive grinding) is undesirable for me.
  • mechengr7
    mechengr7
    ✭✭✭
    YES. Everything should be tradeable/sellable INCLUDING vMSA and Master weapons
    I really wish they would go back to this. Being able to freely trade items was nice. If I didn't have a magicka character, I could sell that gear for my stam toons. Also, this way they could keep the horrible rng, but people wouldn't feel so frustrated about it. Didn't get the drop? Try the guild store.
    Edited by mechengr7 on June 20, 2017 7:02AM
  • theher0not
    theher0not
    ✭✭✭✭✭
    I have a different idea.... (tell us below)
    Keep BoP the way they it works right now.


    But update the drop system to make it a litle less random (either by giving us gear tokens or by removimg some of the worthless traits from the loot table in vet content).
  • Tavore1138
    Tavore1138
    ✭✭✭✭✭
    ✭✭
    YES. Everything should be tradeable/sellable EXCEPT vMSA and Master weapons
    I'd include the core trials reward sets and monster helms/shoulders as non-tradeable - all else should be BoE if only so those who run dungeons can make some money to pay for their pots and those who don't have time to run a dungeon 126 times to get that piece of divines can still get decent gear if they have the gold.
    GM - Malazan
    Raid Leader - Hungry Wolves
    Legio Mortuum
  • MCBIZZLE300
    MCBIZZLE300
    ✭✭✭✭✭
    I have a different idea.... (tell us below)
    I cant believe most people think everything should be trade able. THEY ARE END GAME WEAPONS. The option wasn't on here for how it is now (overland sell able, dungeon trade able, VMA/MASTER BOP.
  • altemriel
    altemriel
    ✭✭✭✭✭
    ✭✭✭
    YES. Everything should be tradeable/sellable INCLUDING vMSA and Master weapons
    for sure all BOP should be BOE and tradable!!!
  • Bam_Bam
    Bam_Bam
    ✭✭✭✭✭
    I'd like there to be a focus on making more PvP-only and PvE-only sets
    No in between choices available.

    Ummmm actually there is - "I have a different idea"
    Joined January 2014
    PC EU - PvE & BGs & PvP (Vivec)
    Grand Master Crafter

    #DiscordHypeSquad

    Stream
    Lims Kragm'a
    Bam Bam Bara
Sign In or Register to comment.