I would love to see it happen, especially as this allows more gold to move around the game and gives players who might not have the guilds or friends to do trials on a regular basis a chance to get sets for things like dungeons or vMSA.
However they need to find a system which still keeps the carrot dangling for those to do the content as well as as stopping sets overflooding the market.
I would love to know what the going price for a Sharpened Maelstrom weapon would be though.
I would love to see it happen, especially as this allows more gold to move around the game and gives players who might not have the guilds or friends to do trials on a regular basis a chance to get sets for things like dungeons or vMSA.
However they need to find a system which still keeps the carrot dangling for those to do the content as well as as stopping sets overflooding the market.
I would love to know what the going price for a Sharpened Maelstrom weapon would be though.
I don't see issues with it. If one person can do the content and the other invests the time in making the 1mil gold they would probably sell for, why shouldn't both parties who invested time and effort into the game be allowed to make an exchange.derpmander wrote: »I would love to see it happen, especially as this allows more gold to move around the game and gives players who might not have the guilds or friends to do trials on a regular basis a chance to get sets for things like dungeons or vMSA.
However they need to find a system which still keeps the carrot dangling for those to do the content as well as as stopping sets overflooding the market.
I would love to know what the going price for a Sharpened Maelstrom weapon would be though.
Lol, I highly doubt vMA weapons being tradable is a good thing. Maybe if both characters have Stormproof, then sure.
And gold.DocFrost72 wrote: »josiahva For when someone inevitably says you shouldn't be able to buy a monster helm, remind them of the golden vendor.
For AP...
There is some gear that definitely should be earned. If you are able to complete content you should have a better chance at getting what youre looking for than what we currently have. However there are tons of sets that are BoP that really shouldnt be.
There was once a golden era in ESO where you could sell almost anything. Now almost everything is Bind on Pickup and if you are like me RNG hates you. Zeni you have so much content in the game it seems counter productive to force someone to run a dungeon 30+ times for a drop set, especially considering that garbage drops most like Prosperous or Training on a CP160 piece. NOBODY wants Prosperous. 30+ runs and still haven't assembled a 5 piece with decent traits. Think it over guys and gals. Do you want people to spend all their time farming or playing?
DMuehlhausen wrote: »I think it should be changed, but not entirely removed.
Things like the monster sets should stay BoP. I even think certain drops from dungeons should be BoP. There is a lot more though can should just be BoP.
If all dungeon and monster items are BoE then a lot of people would never run the dungeons. They would just save money to buy what they want. That would make queues even longer for people with less people running them.
Kiralyn2000 wrote: »Eh, feels kind of cheap for some auction-jockey to be able to hit CP160, throw his pocketbook around, and be full-BiS. There should be a reason for people to have to go into dungeons/do group content. edit: and I say this as someone who's never going to run/be able to run the content that gives Awesome Gear. Yes, I won't get it. But that's fine, I didn't earn it.
(Also, I'm not a fan of the 110% Capitalist™ "we should be able to sell everything!" mindset.)
...ESO might not end up there due to the crazy double-layer RNG, but Neverwinter's economy was a flaming dumpster when everything could be sold. A bunch of speed-leveler/world-first/uber types got to cap first & figured out how to exploit/speedrun the top dungeons, and flooded the market with BiS gear. They got their rewards, then the market crashed as more people got to run those dungeons. It was cheaper to outfit a newly-capped character in BiS gear than it was to get low-end stuff. Total disaster. (there were other factors in the mess, of course, but that didn't help)