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Just an idea for balancing on crit, wards, block
Just an idea that came into my head, take it with a grain of salt, but maybe some variation of it might work.
Wards are really powerful on a high magicka build, so much so that many builds just can't get through them. Further more the fact that they don't crit is especially harsh on stam builds. Khajiit are also adversly affected by crit mitigation in PvP, between wards and high amounts of impen.
What if Crit functioned a bit differently on Warded or blocking targets; for example when hitting a warded target or blocking target, crit % becomes bypass %, each hit has a chance to deal 50% non-crit damage bypassing wards and block. Crit would be desirable in pvp again, while wards and perma blocking would take a hit as you could occasionally deal reduced damage through them.