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Sustain with EVERYTHING!

ookami007
ookami007
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I prefer my characters to play with weapons. I'm not a finger waggling staff wielder. That's not my character concept. Unfortunately, in their efforts to make combat more fast paced (yeah right!) the new sustain requirements FORCE any magicka character to have AT LEAST ONE staff since weapons restore ONLY stamina and staffs restore ONLY magicka.

Would it REALLY, REALLY kill you to allow ANY weapon to restore BOTH? Or have some sort of toggle?

ESO feels less and less like an Elder Scrolls game and more and more like a McDonald's menu - where we'll have it THERE way.

Please don't pigeonhole characters into only being able to use staff OR anything else.

  • tinythinker
    tinythinker
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  • DeadlyRecluse
    DeadlyRecluse
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    I think a cool set idea would be to add off-resource return (have the 5 piece make heavies return BOTH magicka and stamina rather than either/or) to heavy attacks. Might even be pretty good in PvP.
    Thrice Empress, Forever Scrub
  • Sigtric
    Sigtric
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    I think it would make most sense just to have resource return on heavy attack be based on whatever your max stat is.

    That said, magicka return using other weapons than staff is still doable, with a little ingenuity.

    Stormproof: Vibeke - 50 EP mDragonknight | Savi Dreloth - 50 EP Magsorc | Sadi Dreloth - 50 EP Magblade | Sigtric Stormaxe - 50 EP Stamsorc | Valora Dreloth - 50 EP Magplar | Sigtric the Unbearable 50 EP Stam Warden
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  • Oakmontowls_ESO
    Oakmontowls_ESO
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    You could play a sorc and use dark exchange but one thing you need to understand is that this isn't an elder scrolls game, this is a MMO based in the elder scrolls universe. The sooner you come to terms with this you can begin to enjoy the game.
  • Inarre
    Inarre
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    Sigtric wrote: »
    I think it would make most sense just to have resource return on heavy attack be based on whatever your max stat is.

    Yes. I want a use for my Spell Power Cure bow.
  • ShedsHisTail
    ShedsHisTail
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    ookami007 wrote: »

    ESO feels less and less like an Elder Scrolls game and more and more like a McDonald's menu - where we'll have it THERE way.

    That's Burger King, yo.
    "As an online discussion of Tamrielic Lore grows longer, the probability of someone blaming a Dragon Break approaches 1." -- Sheds' Law
    Have you seen the Twin Lamps?
  • Avran_Sylt
    Avran_Sylt
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    Tie resource regen to not using the resource for a short duration. That way Light attacks, Heavy attacks, Waiting, and Using another Resource Pool all act as the current heavy attacks.

    OPTIONS
  • Oakmontowls_ESO
    Oakmontowls_ESO
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    Avran_Sylt wrote: »
    Tie resource regen to not using the resource for a short duration. That way Light attacks, Heavy attacks, Waiting, and Using another Resource Pool all act as the current heavy attacks.

    OPTIONS

    I know you think that it's a genius idea but people have given their opinions on it already, there's no need to spam it in every thread that you can.
  • Acrolas
    Acrolas
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    ookami007 wrote: »
    Would it REALLY, REALLY kill you to allow ANY weapon to restore BOTH? Or have some sort of toggle?

    Why would a weapon that exclusively uses one type of resource return anything other than that one resource? And even if it did... magicka users will most likely not be in a melee position often enough to benefit from a change. You're forfeiting effective poison use, too.

    Your best counter-balance to magicka stabby build weaknesses is to use magicka-focused potions. Stock up and chug that ***.
    signing off
  • idk
    idk
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    1. Staffs are weapons with actual weapon lines.
    2. Dude, the ship sailed. This information has been out for near 2 months.

    Few of us really like the changes, though to a degree some of it is good, just not as heavy as it ends up.

    We are also plainly aware the devs the play this game play at a more casual level and as such do not have a strong understanding of his their game actually plays out.
    Avran_Sylt wrote: »
    Tie resource regen to not using the resource for a short duration. That way Light attacks, Heavy attacks, Waiting, and Using another Resource Pool all act as the current heavy attacks.

    OPTIONS

    And this is the worst idea ever. Any questions look for the thread avran made on the idea. Good explanation from multiple playeds and just about as popular as the recent changes the devs made.
    Edited by idk on June 5, 2017 6:40PM
  • Gedalya
    Gedalya
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    Khajiit wants McDLT back on menu.
    Baskin Robbins always finds out.

    Check out my ESO name generator: eso.tamriel.org
  • Mitoice
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    We are almost all unhappy with current sustain changes... but it is what it is...

    They should AT the VERY least.. make 2H weapons counts as 2 sets.. its very hard now for a magicka user to wear a monster helm due to lack of sustain...at least as a stamina user you have the option to use dual wield...

    Really these sustain changes shadoe morrowind...

    and no THEY ARE NOT FUN AT ALL...

    but I guess everyone just gave up complaining since they NEVER listen to us.
  • Mitoice
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    it has become a heavy attack fest... and its not fun!!
  • Araviel2
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    Sigtric wrote: »
    I think it would make most sense just to have resource return on heavy attack be based on whatever your max stat is.

    That said, magicka return using other weapons than staff is still doable, with a little ingenuity.


    This is one of the main reasons why i feel that DW sorc's are not a dead playstyle yet.
    Its great to have this flexibility to choose whatever resources i want to get from my heavy attacks.
    if you make resources returned bound to your max stats that will be the final nail in the coffin for DW sorc's.
    Araviel -Professional Zerg surfing mutagen spammer [DC-EU]
  • idk
    idk
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    Gedalya wrote: »
    Khajiit wants McDLT back on menu.

    I was never a fan of Dunmer Letuce and Tomatoe.
  • burglar
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    Lich set + Julianos + willpower? Works for solo play at least. I usually have a resto on the back, but I sometimes go all melee with 5 julianos, 5 lich, 2 kena. I haven't done the update yet, so I don't know how this is going to affect play, but from what I've read my playstyle shouldnt change too much. With resto staff you can use Force Siphon + Siphoning + Harness Magicka
    Bosmer Melee Magicka Nightblade
  • R0C95
    R0C95
    ookami007 wrote: »
    I prefer my characters to play with weapons. I'm not a finger waggling staff wielder. That's not my character concept. Unfortunately, in their efforts to make combat more fast paced (yeah right!) the new sustain requirements FORCE any magicka character to have AT LEAST ONE staff since weapons restore ONLY stamina and staffs restore ONLY magicka.

    Would it REALLY, REALLY kill you to allow ANY weapon to restore BOTH? Or have some sort of toggle?

    ESO feels less and less like an Elder Scrolls game and more and more like a McDonald's menu - where we'll have it THERE way.

    Please don't pigeonhole characters into only being able to use staff OR anything else.

    You've got bigger issues to address than the sustain changes this update, considering you think its viable to use Melee weapons on a magicka build currently... just saying.
  • acw37162
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    Or use resource draining poisons or weapon enchants and build in extra regen to your build to account for lack of heavy attack resource return
  • Jollygoodusername
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    Or they could just make combat feel less clunky altogether. I've been playing BDO and other genres a lot more after Morrowind released ( too many bears tanking my framerate for now). I didn't realize how bad the combat is in ESO and even worse now that there's no active skill bar displayed. It's a roulette as to what weapon will pop up as I swap thanks to the input lag.

    I agree however that weapons need to have more options for stam/magicka return. Though I think light attacks should provide the resource, not heavy attacks, which should USE a resource to cause additional dmg. I mean, if you're wasting time in a rotation for a big sword swing, it had better be worth it.
  • Uriel_Nocturne
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    Welcome to "Resource Micro-management Online", OP.

    Because that's all that this Morrowind Update accomplishes.

    Forget actually playing the game or that silly thing you might know as "fun". Nope, the entire point of and core design philosophy of the game has become "micromanage every last little point of your resources, because you don't have time for anything else".

    The Devs for this game are so damn clueless...

    twitch.tv/vampire_nox
    PAWS (Positively Against Wrip-off Stuff) - Say no to Crown Crates!


  • JiKama
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    I guess wear black rose heavy armor.... magica and stamina... Boom :open_mouth:
    Edited by JiKama on June 5, 2017 8:38PM
  • ookami007
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    The Devs for this game are so damn clueless...

    Very true.



  • ookami007
    ookami007
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    R0C95 wrote: »

    You've got bigger issues to address than the sustain changes this update, considering you think its viable to use Melee weapons on a magicka build currently... just saying.

    No, I'm fully aware of the issues, thank you very much (for the belittling comment).

    Obviously, you didn't read my entire post. I DO understand that melee weapons on a magicka build sux. Compare that to REAL Elder Scrolls games where you could use any weapon and STILL be mage, healer or whatever you wanted.

    My complaint was that their system FORCES all magicka builds to be staff wagglers (BORING) and all stamina builds to be melee weapons, instead of allowing either type of build access to both. This wasn't as bad before but with the sustain fiasco changes, is impossible.



  • Vercingetorix
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    Wizards do not use swords. Warriors do not use staves. Deal with it.
    “Let your plans be dark and impenetrable as night, and when you move, fall like a thunderbolt.”
  • ookami007
    ookami007
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    acw37162 wrote: »
    Or use resource draining poisons or weapon enchants and build in extra regen to your build to account for lack of heavy attack resource return

    This seems like the only viable idea for now.
  • ookami007
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    Wizards do not use swords. Warriors do not use staves. Deal with it.

    Nightblades and DKs arent' wizards... Deal with it!

    And... you are wrong on your assumption that wizards don't use swords.

    GANDALF

    1716331-gandalfthewhite.jpg

    ALLANON

    maxresdefault.jpg

    RICARD CYPHER

    81kFxAJ2Y1L.jpg

    I'd go on, but you're been proven wrong. Deal with it.





  • Insandros
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    ookami007 wrote: »
    Wizards do not use swords. Warriors do not use staves. Deal with it.

    Nightblades and DKs arent' wizards... Deal with it!

    And... you are wrong on your assumption that wizards don't use swords.

    GANDALF

    1716331-gandalfthewhite.jpg

    ALLANON

    maxresdefault.jpg

    RICARD CYPHER

    81kFxAJ2Y1L.jpg

    I'd go on, but you're been proven wrong. Deal with it.





    @ookami007
    I don't recall Gendlaf doing anything neat with his sword or anything powerful with it, i guess i'll have to watch back all the movies, i jsut remember him being a badass with his staff. But again i forgot a lots of parts in the movies :)
    Edited by Insandros on June 6, 2017 1:20PM
  • Stopnaggin
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    ookami007 wrote: »

    ESO feels less and less like an Elder Scrolls game and more and more like a McDonald's menu - where we'll have it THERE way.

    That's Burger King, yo.

    No Burger King is have it your way
  • ookami007
    ookami007
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    Insandros wrote: »
    ookami007 wrote: »
    Wizards do not use swords. Warriors do not use staves. Deal with it.

    Nightblades and DKs arent' wizards... Deal with it!

    And... you are wrong on your assumption that wizards don't use swords.

    GANDALF

    1716331-gandalfthewhite.jpg

    ALLANON

    maxresdefault.jpg

    RICARD CYPHER

    81kFxAJ2Y1L.jpg

    I'd go on, but you're been proven wrong. Deal with it.





    @ookami007
    I don't recall Gendlaf doing anything neat with his sword or anything powerful with it, i guess i'll have to watch back all the movies, i jsut remember him being a badass with his staff. But again i forgot a lots of parts in the movies :)

    Gandalf had one of the most powerful swords to be forged, Glamdring (the Foehammer). In the books, it specifically mentions him slaying the Goblin King with it and using it to dispatch goblins on the way out. In the movie, he seemed to use it more in the later part of the movie.
  • Drachenfier
    Drachenfier
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    ookami007 wrote: »
    I prefer my characters to play with weapons. I'm not a finger waggling staff wielder. That's not my character concept. Unfortunately, in their efforts to make combat more fast paced (yeah right!) the new sustain requirements FORCE any magicka character to have AT LEAST ONE staff since weapons restore ONLY stamina and staffs restore ONLY magicka.

    Would it REALLY, REALLY kill you to allow ANY weapon to restore BOTH? Or have some sort of toggle?

    ESO feels less and less like an Elder Scrolls game and more and more like a McDonald's menu - where we'll have it THERE way.

    Please don't pigeonhole characters into only being able to use staff OR anything else.

    Man, I couldn't agree more.

    I prefer magicka abilities over stamina abilities, but I hate using staves, especially in this game, because the way they hold and use a staff just seems abnormal.
    Edited by Drachenfier on June 6, 2017 2:19PM
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