Hero of Tamriel discourages alts

FinalFatality7
FinalFatality7
Soul Shriven
I'm playing a dark elf. I want to experience the Ebonheart story as a dark elf, it's more immersive that way. Once I am done, I would like to experience the Aldmeri story as a khajit, and then Daggerfall as a redguard.
But I am not allowed to do this and get the Hero of Tamriel at the same time, the game forces me to play through all 3 stories with one character which doesnt feel right.
I've already seen how much this community hates any suggestion that achievements/titles be account-wide, since it would hurt the way they view their character, (I don't want my templar to have Dark Brotherhood achievements, etc. etc.)
But I just feel that it's kinda *** that I can put in the time to play through all 3 stories and then not see the reward for it. Thoughts?
  • Magdalina
    Magdalina
    ✭✭✭✭✭
    ✭✭✭
    I like the achievements being character specific. From a completionist point of view, it gives people something to do, like run dungeon no death again to get a title on another character, or even do all the quests several times to get Tamriel Hero on several characters. From an endgame player point of view, it gives the achievements merit - just because someone can no death vMA on their magsorc doesn't in any way mean they can do the same on their freshly leveled Warden, and having combat related titles account wide is simply misleading.

    I don't want to be rude and I respect your playstyle(playing through each alliance on a character that belongs), but if you want any one of your characters to be Tamriel Hero then he/she will actually have to be the hero for all of Tamriel. Otherwise they don't deserve it, don't you think?;) If anything, it should make more sense to you from the immersion point of view - how can a Dark Elf be the hero of Tamriel without ever setting foot into non EP lands?
    Edited by Magdalina on June 5, 2017 5:09PM
  • Sigtric
    Sigtric
    ✭✭✭✭✭
    ✭✭✭✭✭
    You just have to decide whether the title is of more value than experiencing the story with specific characters.

    It was set up this way so people would not have to make new characters to experience the story but still allow for alts if you choose.

    You're not missing anything substantial if you don't get the achievments. You can also to back and reply that content on whatever character you want to main at a later point.


    Stormproof: Vibeke - 50 EP mDragonknight | Savi Dreloth - 50 EP Magsorc | Sadi Dreloth - 50 EP Magblade | Sigtric Stormaxe - 50 EP Stamsorc | Valora Dreloth - 50 EP Magplar | Sigtric the Unbearable 50 EP Stam Warden
    Scrub: Chews-on-Beavers - 50 EP DK Tank | Vera the Wild - 50 EP magicka Warden | Sigtric the Axe - 50 EP Dragonknight Crafter | Sigtric the Blade - 50 EP Lost Nightblade | Sigtric the Savage - 50 EP magicka Templar | Vibeka Shadowblade - 50 Ep Stealthy Ganky Nightblade |

    Show Me Your Dunmer
    [/center]
  • mesmerizedish
    mesmerizedish
    ✭✭✭✭✭
    Achievements and their rewards (such as titles) should be unlocked for every character on my account. Most achievements should track progress from all your characters (the achievements to kill hundreds of particular enemy types for example).

    That said, some achievements should still required everything to be done on a single character. Questing achievements particularly: one character should finish all the Malabal Tor quests before my account gets that achievement. And yes, one character should finish most of the quests in the game before unlocking Hero of Tamriel for the rest of my characters.
  • Nestor
    Nestor
    ✭✭✭✭✭
    ✭✭✭✭✭
    At the risk of sounding like a Jerk, but what do the Achievements have to do with your character? They do not level the character, they do not buff the character, they do not expand the character, they do not limit the character. They do nothing for character power or advancement or progression. They are just a score card saying you did X, Y or Z with that character.

    If you want to do X on one character, and Y on another, and Z on a third, the only thing stopping you is you.

    In fact, if you think about it, your free to do limited things on your character now where as before you were pretty much rail-roaded into Caldwells Silver and Gold to gain the max Vet Ranks. Now, you don't have to go anywhere near the other alliances zones if you don't want to. Especially if you already have a champ ranked character or better a character at the CP Cap.

    Well you probably want the Skyshards, but that is an Infiltration if you want it to be.
    Edited by Nestor on June 5, 2017 4:26PM
    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • BlackSparrow
    BlackSparrow
    ✭✭✭✭✭
    Nestor wrote: »
    Well you probably want the Skyshards, but that is an Infiltration if you want it to be.

    "Infiltration" is legitimately how I'm justifying one of my characters going to the other two alliances after finishing her home alliance. It makes it highly entertaining to have her do things that make her a blatant Pact spy, and still have Emeric trust her implicitly. XD.

    And that's the thing... if you want to experience each alliance with its own character, there's nothing stopping you. If you then take those characters to the other alliances once you're done with the one, you can do that too! You just need a little creativity to justify it. If anything, I find having alts gives you more stuff to do, because each character will approach the same situations in different ways, according to their personality and experiences.
    Living vicariously through my characters.

    My Girls:
    "If you were trapped in your house for, say, a year, how would you pass the time?"

    Nephikah the Houseless, dunmer assassin: "I suppose I could use the break. I have a lot of business holdings now that need management."
    Swum-Many-Waters, elderly argonian healer: "I think that I would enjoy writing a memoir."
    Silh'ki, khajiit warrior-chef: "Would this one be able to go outside, to the nearby river? It's hard to fish without water!"
    Peregrine Huntress, bosmer hunter: "Who is forcing me to stay inside, and where can I find them?"
    Lorenyawe, altmer mechanist: "And why would I want to go outside in the first place? Too much to be done in the workshop."
    Lorelai Magpie, breton master thief: "I'd go nuts. Lucky for me, I have a little experience sneaking out!"
    Rasheda the Burning Heart, redguard knight: "I would continue my training to keep my skills sharp."
    Hex-Eye Azabi, khajiit daedric priestess: "I suppose it would be lucky, then, that I built a shrine to Mephala in my backyard."
    Yngva Stormhammer, nord bandit (reformed...ish): "I hate being inside even when I'm not forced to be. GET. ME. OUT."
    Madam Argentia, vampire dunmer aristocrat: "I suppose it would be more of the same. I have a rather... contentious relationship with the sun."
    Mazie gra-Bolga, orc scout: "Uh... I'd have to house train my bear..."
    Felicia the Wanderer, imperial witch-for-hire: "What Lorelai said."
    Calico Jaka-dra, retired khajiit pirate: "This one would like a rest from her grand adventures. Her jewel shop runs out of stock!"
    Shimmerbeam, blind altmer psijic: "Provided that I am confined to Artaeum, I do not think I will want for things to occupy my time."
    Shauna Blackfire, redguard necromancer: "Sounds like paradise. I hate people."
    Kirniel the Undying, cursed bosmer warrior: "I would feel useless, not being able to fight."
    Echoes-from-Dragons, argonian who thinks she's a dragon: "All the better to count my hoard!"

    (Signature idea shamelessly stolen from Abeille.)
  • FinalFatality7
    FinalFatality7
    Soul Shriven
    I suppose you guys have good points, especially about achievements not really mattering.
  • Sakiri
    Sakiri
    ✭✭✭✭✭
    ✭✭
    Achievements and their rewards (such as titles) should be unlocked for every character on my account. Most achievements should track progress from all your characters (the achievements to kill hundreds of particular enemy types for example).

    That said, some achievements should still required everything to be done on a single character. Questing achievements particularly: one character should finish all the Malabal Tor quests before my account gets that achievement. And yes, one character should finish most of the quests in the game before unlocking Hero of Tamriel for the rest of my characters.

    This is how Blizzard does it.

  • emilyhyoyeon
    emilyhyoyeon
    ✭✭✭✭✭
    ✭✭✭
    I was confused at first but I see OP means that each character should add 1/3 towards the Tamriel Hero achievement. but yeah that definitely doesn't make sense from the roleplay POV - each character is a different person. Having the achievements be account wide makes more sense from just a "standard videogame" POV. A character who has all the achievements doesn't make as much realistic sense-but if appropriately realistic roleplay is someone's thing, then I don't see how the unrelated-to-the-game thing such as a completionist achievement should be much of a bother (in terms of roleplaying)
    IGN @ emilypumpkin
    Tullanisse Starborne altmer battlemage & scholar of the ayleids
    Qa'Rirra khajiit assassin & dancer
    Seliwequen Narilata altmer necromancer & debaucher
  • Aliyavana
    Aliyavana
    ✭✭✭✭✭
    ✭✭✭✭✭
    Just to that your character didn't do the other factions quests and is simply a what if. My redguard joined the dark brotherhood but I consider that not canon to his story
    Edited by Aliyavana on June 5, 2017 4:54PM
  • Nordic_Pirate
    Nordic_Pirate
    ✭✭✭✭
    I like the way the achievements are character specific. That being said, I'd like to see "feats of strength" that are account wide. Like the Hero of Tamriel, just so all of your characters have it. The reward for the achievement could be that all wayshrines are auto-unlocked on your account and when you make a new character that xp dumps onto them or something. It took me days of game time, actual game time, to complete all of the games single player quests. By days I mean like 15+ days.
    Yes, I do heartily repent. I repent I had not done more mischief; and that we did not cut the throats of them that took us, and I am extremely sorry that you aren't hanged as well as we.

    — Anonymous pirate, asked on the gallows if he repented.
  • bugmom
    bugmom
    ✭✭✭✭
    One other thought one this - I have a main character that is is my "gotta get em all" character. I make sure I do everything on her. Then my other characters only do what I choose for them. For someone like me who is very OCD about checking things off the list, it is actually very freeing.
  • EttinTheBreton
    EttinTheBreton
    ✭✭✭
    Thanks for the interesting thread, OP :) I'll focus my response specifically on earning the "Hero of Tamriel" title.
    [...] the game forces me to play through all 3 stories with one character which doesnt feel right [...]
    I think titles should be character specific. There's a reason that titles come before or after our character's name, and not our "@ names". That is, titles describe our characters, and not us specifically. I believe a title should reflect what that character has done in the world of Tamriel. My viewpoint is similar to @Magdalina 's
    Magdalina wrote: »
    [...] but if you want any one of your characters to be Tamriel Hero then he/she will actually have to be the hero for all of tamriel. Otherwise they don't deserve it, don't you think?;) [...]
    I like how immersive ESO can be. If I see a character in game with the Hero of Tamriel title, I know that character specifically has prestige and experience in every location. It's minor, but titles that could describe players themselves would be almost breaking the fourth wall. I wouldn't like to see characters running around with the name "Ettin the Breton, ESO PLUS REWARDS MEMBER" or something like that. It's an excessive example, but it reinforces my opinion that titles describe characters.

    And I don't fully agree with @Nestor,
    Nestor wrote: »
    At the risk of sounding like a Jerk, but what do the Achievements have to do with your character? They do not level the character, they do not buff the character, they do not expand the character, they do not limit the character. They do nothing for character power or advancement or progression. They are just a score card saying you did X, Y or Z with that character. [...]
    For titles specifically, Achievements do outwardly reflect what your own character has done through titles :) I do agree though, they are just a score card. But I like the titles because they are an added level of immersion. Looking at another player in awe of what they have accomplished as Champion of their own story is cool for me.

    Sorry if my post makes any people feel bad about me quoting them! I mean no hard feelings, just wanted to make my argument. Thanks :)
    Best,
    Ettin
  • Tobbeer
    Tobbeer
    Soul Shriven
    My opinion is that it makes sense for the achievement to be for one character because that character is a hero for doing it all. I do see your point about it being annoyig in an RP standpoint but in order to be a hero a character must endure it all :smile:
  • magictucktuck
    magictucktuck
    ✭✭✭✭✭
    RACE CHANGE :open_mouth:
    Edited by magictucktuck on June 5, 2017 5:13PM
    PC-NA

    Necromancer

    Flawless Conqueror

    https://www.magictucktuck.com for my builds and guides!
  • I_killed_Vivec
    I_killed_Vivec
    ✭✭✭✭✭
    ✭✭
    Just a quick comment about the final part...
    For titles specifically, Achievements do outwardly reflect what your own character has done through titles :) I do agree though, they are just a score card. But I like the titles because they are an added level of immersion. Looking at another player in awe of what they have accomplished as Champion of their own story is cool for me.

    Sorry if my post makes any people feel bad about me quoting them! I mean no hard feelings, just wanted to make my argument. Thanks :)

    How does it make sense for a character to have the title "Hero of Tamriel" unless that character has completed all the requirements?

    Carry on like that and a character could have the title Master Angler without having done any fishing.

    Isn't that a loss of immersion? When the player, not the character, has that achievement?
  • FinalFatality7
    FinalFatality7
    Soul Shriven
    I was confused at first but I see OP means that each character should add 1/3 towards the Tamriel Hero achievement. but yeah that definitely doesn't make sense from the roleplay POV - each character is a different person. Having the achievements be account wide makes more sense from just a "standard videogame" POV. A character who has all the achievements doesn't make as much realistic sense-but if appropriately realistic roleplay is someone's thing, then I don't see how the unrelated-to-the-game thing such as a completionist achievement should be much of a bother (in terms of roleplaying)

    Well it's sort of like I'm trying to satisfy two sides of me. The side that wants to be totally immersed, and the side that's obsessed with ticcing things off of a list. I kinda want to have my cake and eat it too lol.
  • ookami007
    ookami007
    ✭✭✭✭✭
    RACE CHANGE :open_mouth:

    I now identify as a dark elf... or um... a giant mushroom... perhaps a dragon frog...
  • Fusiondk
    Fusiondk
    ✭✭
    Can we please step out of the stone age. Yes I agree some characters and classes do have an easier time in say vMA. But you've still achieved it regardless.

    The current account character system is like 10 years in the mmo respective outdated:

    You should be able to swap attributes/skill and have dual specs. Inb4 "You're ruining RPG PoV". That mentality is ruining queue times and destroying the class ratios. The flexibility has PROVEN to allow for more diverse player learning and functioning. Currently now people queue for difficult dlc vet dungeons as these roles without the abilities because who wants to spend thoousands of gold to remorph.

    Achievements and titles - They simply should be bound to the account. Titles aren't but costumes are? That just makes absolutely zero sense. All games operate this way. And there is a reason. Because of the ever revolving meta of raid composition (in this case trial composition) some classes are likely to be back burnered. This helps offset any balace or desire group builds.

    Mounts - For the love of god all mighty this is ***. Without fast purchasing through crowns it takes 180x20 hr cycles to complete this 100%. Thats more than enough for every character I ever make. For those that did it and are just badge protecting so to speak that's pretty childish. At a minimum you should just be able to repurchase them all at once minus the time restraints.

    Crafting - Meh I dont even know where to go with this one. Like mounts turning slowly into a money grab. Currently I maintain one crafter and do writs only on a couple of toons. I feel like this should be tuned so that you can't just max our char slots and do 500 writ dailies watering down the value of some of the more rare things. Also a primary source of RMT.

    The number of characters required due to the above. I see people with 3 of every class due to the above. With one tamriel this should have all gone away. Someone should need only 5 character slots. For the PRO roleplayers you can still make as many as you want.
    Edited by Fusiondk on June 5, 2017 5:44PM
  • Slurg
    Slurg
    ✭✭✭✭✭
    ✭✭
    I was confused at first but I see OP means that each character should add 1/3 towards the Tamriel Hero achievement. but yeah that definitely doesn't make sense from the roleplay POV - each character is a different person. Having the achievements be account wide makes more sense from just a "standard videogame" POV. A character who has all the achievements doesn't make as much realistic sense-but if appropriately realistic roleplay is someone's thing, then I don't see how the unrelated-to-the-game thing such as a completionist achievement should be much of a bother (in terms of roleplaying)

    Well it's sort of like I'm trying to satisfy two sides of me. The side that wants to be totally immersed, and the side that's obsessed with ticcing things off of a list. I kinda want to have my cake and eat it too lol.
    You can do this, it just takes longer. I did EP on my main, DC on one alt, and AD on yet another alt. Then after I did each faction with the appropriate character, I went back and did the other faction quest lines on my main character, and that is the one that has the Hero title.
    Happy All the Holidays To You and Yours!
    Remembering better days of less RNG in all the things.
  • AshTal
    AshTal
    ✭✭✭✭
    I like to have my character and work out what he would do and join. As such much like the original post I want to play through the main story with different characters making different choices. While I have done this to a degree I have also been forced to play a character who does everything and as such makes no sense

    I would love to see more account wide options. Why should anyone else care that instead of playing 1 char through everything I have 5 chars who did the same just a cross multiple play throughs and we both have the same achievements, titles, ranks etc
  • Soella
    Soella
    ✭✭✭✭
    Hero of Tamriel is more or less OK. Think about pure grinding achievements, like getting all rare drops. And with achievement blocked furniture it becomes more important than it used to be. Why don't have simple solution - check box for each character if the achievements are personal or account wide?
  • yodased
    yodased
    ✭✭✭✭✭
    ✭✭✭✭✭
    Buy a race change
    Tl;dr really weigh the fun you have in game vs the business practices you are supporting.
  • idk
    idk
    ✭✭✭✭✭
    ✭✭✭✭✭
    I'm playing a dark elf. I want to experience the Ebonheart story as a dark elf, it's more immersive that way. Once I am done, I would like to experience the Aldmeri story as a khajit, and then Daggerfall as a redguard.
    But I am not allowed to do this and get the Hero of Tamriel at the same time, the game forces me to play through all 3 stories with one character which doesnt feel right.
    I've already seen how much this community hates any suggestion that achievements/titles be account-wide, since it would hurt the way they view their character, (I don't want my templar to have Dark Brotherhood achievements, etc. etc.)
    But I just feel that it's kinda *** that I can put in the time to play through all 3 stories and then not see the reward for it. Thoughts?

    It's a matter of choice and the game cannot cater to everyone's desires as many desires are in conflict with others to begin with.

    My choice to be more immersive with the story line itself permitted me to get the hero of Tamriel on my first character. Choosing a way to immerse oneself that doesn't go along with the main story line would obvious set one on a different path.
    Edited by idk on June 5, 2017 6:44PM
  • starkerealm
    starkerealm
    ✭✭✭✭✭
    ✭✭✭✭✭
    I'm playing a dark elf. I want to experience the Ebonheart story as a dark elf, it's more immersive that way. Once I am done, I would like to experience the Aldmeri story as a khajit, and then Daggerfall as a redguard.
    But I am not allowed to do this and get the Hero of Tamriel at the same time, the game forces me to play through all 3 stories with one character which doesnt feel right.
    I've already seen how much this community hates any suggestion that achievements/titles be account-wide, since it would hurt the way they view their character, (I don't want my templar to have Dark Brotherhood achievements, etc. etc.)
    But I just feel that it's kinda *** that I can put in the time to play through all 3 stories and then not see the reward for it. Thoughts?

    Well, I mean, your character really isn't "A Hero of Tamriel," if they've only run one storyline. A hero of the Pact? Sure, but not a hero to the people of the Dominion or Covenant. They haven't become the, "Hero of Tamriel," just one little corner of it.
  • ObsidianMichi
    ObsidianMichi
    ✭✭✭
    I'd rather not see Level 3 Daedric Lord Slayers, Saviors of Tamriel, or Enemies of Coldharbor running around the starter cities, thanks.
    I'm playing a dark elf. I want to experience the Ebonheart story as a dark elf, it's more immersive that way. Once I am done, I would like to experience the Aldmeri story as a khajit, and then Daggerfall as a redguard.
    But I am not allowed to do this and get the Hero of Tamriel at the same time, the game forces me to play through all 3 stories with one character which doesnt feel right.
    I've already seen how much this community hates any suggestion that achievements/titles be account-wide, since it would hurt the way they view their character, (I don't want my templar to have Dark Brotherhood achievements, etc. etc.)
    But I just feel that it's kinda *** that I can put in the time to play through all 3 stories and then not see the reward for it. Thoughts?

    If you run through the Pact storyline, you will get "Hero of the Pact" and if you run through the Dominion you will get "Hero of the Dominion" and if you run through Covenant you will get "Hero of the Covenant" which, as it has been pointed out, is what your character is actually a hero of. It makes no sense for a character be a "Hero of the Covenant" when they haven't done that quest chain. Honestly, if you want your character be a "Hero of Tamriel" then they need to run through all quests associated with that achievement. Ultimately, it is your choice to limit yourself. You can complete all three storylines on separate characters first, if you like, and then go back to do the others on your preferred alt but that's the best advice I have.

    I find the dyes associated with some achievements being unlocked account wide is an acceptable compromise to the achievements themselves being tracked per character. The dyes affect more than the titles, and its nice to not have to farm those multiple times.
  • Jollygoodusername
    Jollygoodusername
    ✭✭✭
    Achievements are to satisfy YOUR ego, not your characters'. Think of it as a game of chess, who congratulates their bishop piece as the hero of world, after the winning move? Damn, that sounds like something I'd do -_-
  • Bonzodog01
    Bonzodog01
    ✭✭✭✭✭
    Worth noting that Hero of Tamriel, Explorer, and Savior of Nirn all require you to actually do all quests, delves and dolmens in Cyrodiil as well as the 3 PvE zones. For that reason alone, it shows someone with a LOT of determination and willpower, as Cyrodiil carries so much risk with it.
    Xbox One - EU - EP/DC
    Trying and failing to hold the walls of his Templar house up since 2015
  • starkerealm
    starkerealm
    ✭✭✭✭✭
    ✭✭✭✭✭
    Bonzodog01 wrote: »
    Worth noting that Hero of Tamriel, Explorer, and Savior of Nirn all require you to actually do all quests, delves and dolmens in Cyrodiil as well as the 3 PvE zones. For that reason alone, it shows someone with a LOT of determination and willpower, as Cyrodiil carries so much risk with it.

    Well, not all of the quests in Cyrodiil. There's about ~70. The achievement only tracks the 50 PvE dailies in there.
  • JimT722
    JimT722
    ✭✭✭✭✭
    The only quests I'm missing on my oldest character is Cyrodiil. I tried for a while but crashing killed my will to continue. The crashing is fixed but still haven't had the will to continue. Might try to do this achievement on a warden though. It makes sense it is tied to individual characters and you don't need it. The achievement is just a goal.
  • Bonzodog01
    Bonzodog01
    ✭✭✭✭✭
    JimT722 wrote: »
    The only quests I'm missing on my oldest character is Cyrodiil. I tried for a while but crashing killed my will to continue. The crashing is fixed but still haven't had the will to continue. Might try to do this achievement on a warden though. It makes sense it is tied to individual characters and you don't need it. The achievement is just a goal.

    Its best to join a quiet server. On XBox, we have 2 odd campaigns that are very low population, and you can often get in to them and spend hours in there without seeing any other players at all.
    Xbox One - EU - EP/DC
    Trying and failing to hold the walls of his Templar house up since 2015
Sign In or Register to comment.