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I HATE the way existing characters get introduced to Morrowind...

milesrodneymcneely2_ESO
milesrodneymcneely2_ESO
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No lead-in, no NPC approaching you with a plea for help (like Stuga or the Star-Gazer Herald), nothing.

You have to just take it upon yourself to go or click the button from the DLC window. Neither option does a darned thing for immersion or story continuity.

Oh, and the cherry on top is the fact that I can't even get the "Invitation to Morrowind" letter on any character other than the one I first logged in with when the patch went live.

Shoddy, shoddy, shoddy.
  • Robo_Hobo
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    Have you done The Lost Prophecy quest? It was added a little before morrowind was released, you can start it from some guy in a lot of taverns in the world. It goes a long way to being a nice precursor to Morrowinds storyline.

    Plus, I think there's some 'Call for help' posters around docks that lead you to wanting to go to Vvardenfell. When you get to Seyda Neen, you can also do a quest that's quite similar to the Morrowind character tutorial. (You can only do it on characters that didn't do the morrowind tutorial as well, I hear?)
  • nhisso
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    Robo_Hobo wrote: »
    Have you done The Lost Prophecy quest? It was added a little before morrowind was released, you can start it from some guy in a lot of taverns in the world. It goes a long way to being a nice precursor to Morrowinds storyline.

    Plus, I think there's some 'Call for help' posters around docks that lead you to wanting to go to Vvardenfell. When you get to Seyda Neen, you can also do a quest that's quite similar to the Morrowind character tutorial. (You can only do it on characters that didn't do the morrowind tutorial as well, I hear?)

    Makes me wonder what TC did in game before making this post.
  • milesrodneymcneely2_ESO
    milesrodneymcneely2_ESO
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    Robo_Hobo wrote: »
    Have you done The Lost Prophecy quest? It was added a little before morrowind was released, you can start it from some guy in a lot of taverns in the world. It goes a long way to being a nice precursor to Morrowinds storyline.

    Plus, I think there's some 'Call for help' posters around docks that lead you to wanting to go to Vvardenfell. When you get to Seyda Neen, you can also do a quest that's quite similar to the Morrowind character tutorial. (You can only do it on characters that didn't do the morrowind tutorial as well, I hear?)
    I actually did "The Lost Prophecy" before Morrowind launched, and I've been looking desperately for the "Call for Help" posters you mentioned. I'll keep looking.

    Thanks for your insights!
  • milesrodneymcneely2_ESO
    milesrodneymcneely2_ESO
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    nhisso wrote: »
    Makes me wonder what TC did in game before making this post.
    I was finishing out Orsinium and Thieves' Guild content...
  • Enodoc
    Enodoc
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    Robo_Hobo wrote: »
    Have you done The Lost Prophecy quest? It was added a little before morrowind was released, you can start it from some guy in a lot of taverns in the world. It goes a long way to being a nice precursor to Morrowinds storyline.

    Plus, I think there's some 'Call for help' posters around docks that lead you to wanting to go to Vvardenfell. When you get to Seyda Neen, you can also do a quest that's quite similar to the Morrowind character tutorial. (You can only do it on characters that didn't do the morrowind tutorial as well, I hear?)
    The Missing Prophecy may be a precursor to the Morrowind story, but it doesn't actually link you to the Morrowind content per the OP's wishes. Also, if I remember correctly, the Adventurers Wanted posters don't start any quest, so that doesn't really help either. (If you're looking for the posters though, I believe they're located near the Navigators in the main cities.)
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  • JD2013
    JD2013
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    They should have had Azura appearing to existing characters beckoning you to go to Vvardenfell.
    Sweetrolls for all!

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  • Merlin13KAGL
    Merlin13KAGL
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    No lead-in, no NPC approaching you with a plea for help (like Stuga or the Star-Gazer Herald), nothing.
    You're kidding, right?

    Stuga is perhaps the single most irritating NPC in the game.

    A plea for help is one thing, continued harassment, quite another. I know where to find you. I haven't spoken with you the last 20 times you've run up to me - take the hint! (Someone would have placed a dagger firmly in her back long ago, no matter how long she's been looking for us.)

    Simple fact of the matter is they don't quite know how to link the two in any fluid manner.

    Here's this potentially awesome quest...that sends you first to the crown store? Even the timelines don't quite match up right, no doubt part of the reason they separated this into the "chapter." vs a DLC.

    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

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  • HatchetHaro
    HatchetHaro
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    The thing I'm particularly miffed about is that existing characters can't go through the whole tutorial sequence of being captured into slavery.

    I really would have preferred to play through that sequence on my Argonian main. Would add quite a bit of juicy storyline to my RP.
    Edited by HatchetHaro on June 1, 2017 12:02PM
    Best Argonian NA and I will fight anyone for it

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  • zaria
    zaria
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    The thing I'm particularly miffed about is that existing characters can't go through the whole tutorial sequence of being captured into slavery.

    I really would have preferred to play through that sequence on my Argonian main. Woulf add quite a bit of juicy storyline to my RP.
    Yes, its a bit weird, it might be an issue with items in inventory. ESO is not set up for storing it somewhere until you pick up even if that had been an fun idea for future use.

    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • strikeback1247
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    The thing I'm particularly miffed about is that existing characters can't go through the whole tutorial sequence of being captured into slavery.

    I really would have preferred to play through that sequence on my Argonian main. Woulf add quite a bit of juicy storyline to my RP.

    I would find it quite weird if the champion that defeated molag bal and saved tamriel multiple times got captured and taken as a slave...
    P.A.W.S. - Positively Against Wild Sasquatches - NO TO BIGFOOT!
  • crashen17b14_ESO
    crashen17b14_ESO
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    The thing I'm particularly miffed about is that existing characters can't go through the whole tutorial sequence of being captured into slavery.

    I really would have preferred to play through that sequence on my Argonian main. Woulf add quite a bit of juicy storyline to my RP.

    Yes, because the Hero who cut molag bal in half and crowned the new king of orsinium and oh, is also the listener or hand or what have you of the Dark Brotherhood is going to get captured and made into a slave.
  • HatchetHaro
    HatchetHaro
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    The thing I'm particularly miffed about is that existing characters can't go through the whole tutorial sequence of being captured into slavery.

    I really would have preferred to play through that sequence on my Argonian main. Woulf add quite a bit of juicy storyline to my RP.

    I would find it quite weird if the champion that defeated molag bal and saved tamriel multiple times got captured and taken as a slave...
    The thing I'm particularly miffed about is that existing characters can't go through the whole tutorial sequence of being captured into slavery.

    I really would have preferred to play through that sequence on my Argonian main. Woulf add quite a bit of juicy storyline to my RP.

    Yes, because the Hero who cut molag bal in half and crowned the new king of orsinium and oh, is also the listener or hand or what have you of the Dark Brotherhood is going to get captured and made into a slave.

    You guys forgot that the ship got attacked. The ship's hull was shattered and you were knocked out. Your credentials don't mean jack if you're knocked out.

    I mean, if anything, give players a choice on whether to go with that sequence or skip the tutorial all together.
    Best Argonian NA and I will fight anyone for it

    20 Argonians

    6x IR, 6x GH, 7x TTT, 4x GS, 4x DB, 1x PB, 4x SBS, 1x MM, 1x US, 1x Unchained
  • altemriel
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    Robo_Hobo wrote: »
    Have you done The Lost Prophecy quest? It was added a little before morrowind was released, you can start it from some guy in a lot of taverns in the world. It goes a long way to being a nice precursor to Morrowinds storyline.

    Plus, I think there's some 'Call for help' posters around docks that lead you to wanting to go to Vvardenfell. When you get to Seyda Neen, you can also do a quest that's quite similar to the Morrowind character tutorial. (You can only do it on characters that didn't do the morrowind tutorial as well, I hear?)



    a quest similar to the character tutorial, wow!!

    I did not know that!! thanx!!
  • Rickter
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    where is the missing prophecy quest starter for DC faction players?
    RickterESO
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  • DjMuscleboy02
    DjMuscleboy02
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    Absolutely game-breaking tbh
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  • Elsonso
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    Yeah, the link to Vvardenfell is weak, compared to the standard they have set for themselves.

    It is like they forgot.
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  • altemriel
    altemriel
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    Rickter wrote: »
    where is the missing prophecy quest starter for DC faction players?



    according to the patch notes, the quest giver is in every inn, check this out:

    http://en.uesp.net/wiki/Online:The_Missing_Prophecy
  • Strider_Roshin
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    It was suggested on the PTS that we should have it so our characters get a letter requesting our help in Morrowind, and we have to take a ship to get there. Then that leads to the "tutorial".

    As you can see they devs didn't change a thing.
  • Enodoc
    Enodoc
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    The thing I'm particularly miffed about is that existing characters can't go through the whole tutorial sequence of being captured into slavery.

    I really would have preferred to play through that sequence on my Argonian main. Woulf add quite a bit of juicy storyline to my RP.
    Indeed, and I would have thought it would be easy to implement. Just add it as an option when talking to Captain Jenassa. Given that it's classed as a "Main Quest" anyway, it should auto-start, and then when you talk to Jenassa you get the option to play or skip the quest.

    I would find it quite weird if the champion that defeated molag bal and saved tamriel multiple times got captured and taken as a slave...
    Yes, because the Hero who cut molag bal in half and crowned the new king of orsinium and oh, is also the listener or hand or what have you of the Dark Brotherhood is going to get captured and made into a slave.
    Getting captured and imprisoned happens to our characters all the time. No reason to stop that now.
    Edited by Enodoc on June 1, 2017 1:34PM
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  • staracino_ESO
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    They will add something months later. Just another reason I am waiting to buy. I want to experience the content once it is actually complete. :^)
  • crashen17b14_ESO
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    Also, to be honest, Vvardenfell is an isolated island, populated by xenophobic isolationist elves is not the most welcoming place, nor are the events happening there exactly something Vivec would want to announce to the world.

    Besides that, why cant your character just decide to visit? Why must everyone be held by the hand and lead around by quests? Is your character devoid of agency? Did they just stand in Daggerfall, staring blankly at the rainy grey sky until Stuga ran up and handed them a quest to visit scenic orsinium?

    And finally, if you REALLY want the quest, just use the DLC tab.

    Yes, if you are an existing character, you dont get 'enslaved' and miss two minutes of non-activity, but you get a full length quest that leads up to and takes place parallel to the tutorial quest, investigating just how the shipwreck occured and such.
  • Osteos
    Osteos
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    Enodoc wrote: »
    The thing I'm particularly miffed about is that existing characters can't go through the whole tutorial sequence of being captured into slavery.

    I really would have preferred to play through that sequence on my Argonian main. Woulf add quite a bit of juicy storyline to my RP.
    Indeed, and I would have thought it would be easy to implement. Just add it as an option when talking to Captain Jenassa. Given that it's classed as a "Main Quest" anyway, it should auto-start, and then when you talk to Jenassa you get the option to play or skip the quest.

    I would find it quite weird if the champion that defeated molag bal and saved tamriel multiple times got captured and taken as a slave...
    Yes, because the Hero who cut molag bal in half and crowned the new king of orsinium and oh, is also the listener or hand or what have you of the Dark Brotherhood is going to get captured and made into a slave.
    Getting captured and imprisoned happens to our characters all the time. No reason to stop that now.

    Only if you're AD :p
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