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Housing - Add Large Geometric Shapes of Various Materials

Avran_Sylt
Avran_Sylt
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This is just a poll to see if this is some kind of thing that people would like to see included in future updates of the housing system. They wouldn't necessarily be tied to any particular race.
Edited by Avran_Sylt on May 29, 2017 3:10AM

Housing - Add Large Geometric Shapes of Various Materials 4 votes

Sure
75%
OmniDoMetSnauemilyhyoyeon 3 votes
Nah
0%
Other
0%
I Don't Care
25%
Trillin 1 vote
  • Tyrobag
    Tyrobag
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    If your talking about prefab walls and stairs and the like, then YES. Those types of things should have been in housing to start with.
  • Avran_Sylt
    Avran_Sylt
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    @Tyrobag

    While technically geometric, yes, that's the general idea. You'll have planes of various sizes, cubes of various sizes, triangles and pyramids of various sizes, etc. etc.

  • Avran_Sylt
    Avran_Sylt
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    I want to clarify that these would not be complex in any manner whatsoever. Merely texture plastered on basic geometric shapes.
  • Tyrobag
    Tyrobag
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    Avran_Sylt wrote: »
    @Tyrobag

    While technically geometric, yes, that's the general idea. You'll have planes of various sizes, cubes of various sizes, triangles and pyramids of various sizes, etc. etc.

    Or rather than various sizes, they could just let us scale furnishings up and down within a certain range, as we should have been able to do from the beginning.
  • Avran_Sylt
    Avran_Sylt
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    @Tyrobag

    While it might be considered an oversight, honestly that's a fantastic idea. It's simply an additional variable that they have to include when loading the asset.

    If you want to be a perfectionist though, potential problems could arise from players that make the object too large. thought hey could always constrain that.

    I mean seriously, they allow players to create floating structures. making objects larger (while it may be a harder thing to code/implement) is certainly null and void in the lore aspect of the game.
    Edited by Avran_Sylt on May 29, 2017 3:28AM
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