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Falcon's Swiftness? can we have this efect last longer?

lihentian
lihentian
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i mean a single target 30% run speed buff that only last 10 sec isn't really worth using.. can we please extend it to 30 sec???
  • Keep_Door
    Keep_Door
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    Have you morphed it yet ?.... its worth using.
  • Kas
    Kas
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    will probably be a swap-in vs mistform for CTF for my warden. nothing more, nothing less
    @bbu - AD/EU
    Kasiia - Templar (AR46)
    Kasiir Aberion - Sorc (AR38)
    Dr Kastafari - Warden (~AR31)
    + many others
  • Capsaica
    Capsaica
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    I must respectfully disagree here.

    10 seconds major expedition (and major endurance too) which does not break upon entering combat. Requires no enemy target and that is the unmorphed form. Compare to other classes:

    Nightblade's cripple: 8 seconds major expedition, requires a target to cast. Does not break upon entering combat. Reflectable, dodgeable. Edited to add Double Take: Gives 4 seconds major expedition, self buff, does not break upon entering combat. Edited to add Path of darkness: major expedition while on the path (10 s skill duration) and up to 2 s after leaving the path.

    Dragonknight's chains: 6 seconds major expedition, requires a target to cast. Does not break upon entering combat. Not reflectable or dodgeable.

    Sorcerer's Boundless storm: 6 seconds major expedition, self buff, no target required. Does not break upon entering combat.

    Templar's...hmmm...well...yeah...they can roll dodge with a bow, I suppose?

    Rapid maneuvers: Alliance war skill, major expedition for 30 seconds. Breaks upon casting any skill upon an enemy or ally. (attacks, heals, almost anything).


    It seems to me that Warden got the longest duration skill of all classes. The morph that also gives you minor berserk, in my opinion, would out-perform the other class-based skills, but is not too crazy OP in comparison with the other skills.

    Edited to add other nightblade class skills. Thanks to @paulsimonps for the reminders :smile:
    Edited by Capsaica on May 26, 2017 4:14PM
    PC, NA server
    Capsaica - EP Nightblade, Level 50, AR 26
    Aconitia - DC Templar, Level 50, AR 24
    Capsaica Shadowstalker - AD Nightblade, Level 50, AR 40
    Bad Wülf - AD Sorcerer, Level 50, AR 30
    Aurai Wind Dancer, AD Sorcerer, Level 50, AR 27
    Mirriam Sylvanborn, AD Warden, Level 50, AR 18
    Amanita Sylvansworn, AD Warden, Level 50, AR 12
    Oasys - AD Templar, Level 50, AR 19
    Actáea Heartsbane, AD Dragonknight, Level 50 AR 12
    Aurai Stormdancer, EP Sorcerer, Level 50 PvE
    Alt-on Brown, EP Nightblade, Level 50 PvE, Master Provisioner
    Urushia, EP Dragonknight, Level 50 PvE
    Urúshia, AD Dragonknight, Level 50 PvE
    Fantasia (AD), Ømni (AD), Former Vehemence (DC), Mad Four Destruction (EP)
  • ixie
    ixie
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    Nightblades only get 4 seconds, and they are meant to be a mobile class
    PC EU

    Ixie - Breton Nightblade
    Paints-With-Frogs - Argonian Nightblade
    Swee Troll - Crafter Dragonknight
  • paulsimonps
    paulsimonps
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    ✭✭✭
    • Sorcerer Storm Calling Ability: Boundless Storm (Morph of Lightning Form)
    • Dark Brotherhood Passive: Padomaic Sprint
    • Assault Ability: Rapid Maneuver+Morphs
    • Dual Wield Ability: Quick Cloak (Morph of Blade Cloak)
    • Bow Passive. Hasty Retreat
    • Nightblade Assassination Ability: Double Take (Morph of Blur)
    • Nightblade Shadow Ability: Path of Darkness+Morphs
    • Nightblade Siphoning Ability: Cripple+Morphs
    • Dragonknight Ardent Flame Ability: Fiery Grip+Morphs
    • Warden Animal Companions Ability: Falcon's Swiftness+Morphs
    • Vampire Ability: Elusive Mist (Morph of Mist Form)
    • Alchemy Poison/Potion: Speed (Scrib Jelly, Namira's Rot, Blessed Thistle)
    • Armor Set: Dreugh King Slayer (Loot)
    • Armor Set: Vicious Serpent (Loot)
    • Armor Set: Quick Serpent (Loot)
    • Armor Set: Skooma Smuggler (Loot)
    • Armor Set: Coward's Gear (Loot)
    • Armor Set: Daedric Trickery Set (Crafted)

    Its the most accessible buff in the game. And what @Capsaica said is also true, really the only thing that last a long time Is rapids and it breaks when attacking a target. It does not need a buff in duration.
  • greylox
    greylox
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    I'd rather the netch didnt have to keep being recasted
    PC EU

    House of the Black Lotus
    *{Smokes-in-the-Shade }* (Mag pet Sorc Argonian, prolific thief, willing participant of the dark arts, gardener of exotic...herbs)
    {Lugdum The Mechanist} (Hybrid Orc Templar, collector of ancient Ayleid smoking pipes)
    {Rantoul} (Dark Elf Magknight, likes an ale between boss fights, has been known to offer daedric princes out in a fist fight)
    {Red, The Wanderer} (Bosmer stam sorc and hunter extraordinaire)
    {Shoots-For-Stars} (Argonian Mag pet Sorc Ice mage Healer)
    *{Jinny the spark }* (Sassy Imperial Stamplar)
    {Crezzi the Drifter} (Magblade khajiit burglar, available for questionable operations)
    {Grif the Despised} (StamKnight Tank Nord, Eastmarch Master Drinker and spinner of tall yarns)
    {Geraldine Stone-Heart} (High Elf MagSorc Ice Tank, Mystic, practitioner of the ancient arts)
    *{Anawinn}* (Stam pet Ward Redguard, Mother to a bear and an unruly Hunger,Librarian, field medic and natures fist)
    {*}Mains
    { CP 900+ }

    Caretaker of Battle Island (Grand Topal), the holiday destination for the discerning warrior
    Residing in Stay-Moist Mansion-Shadowfen - The Smoking Den (as of 6th feb 2017)

  • ixie
    ixie
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    greylox wrote: »
    I'd rather the netch didnt have to keep being recasted

    rofl
    PC EU

    Ixie - Breton Nightblade
    Paints-With-Frogs - Argonian Nightblade
    Swee Troll - Crafter Dragonknight
  • FlyLionel
    FlyLionel
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    I was going sword and shield/ 2h and falcons was going to be my way for getting around, I really like it...no point in running bow imo. Unless a ranged stamina character is now competitive.
    Edited by FlyLionel on May 26, 2017 4:19PM
    The Flyers
  • lihentian
    lihentian
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    Capsaica wrote: »
    I must respectfully disagree here.

    10 seconds major expedition (and major endurance too) which does not break upon entering combat. Requires no enemy target and that is the unmorphed form. Compare to other classes:

    Nightblade's cripple: 8 seconds major expedition, requires a target to cast. Does not break upon entering combat. Reflectable, dodgeable. Edited to add Double Take: Gives 4 seconds major expedition, self buff, does not break upon entering combat. Edited to add Path of darkness: major expedition while on the path (10 s skill duration) and up to 2 s after leaving the path.

    Dragonknight's chains: 6 seconds major expedition, requires a target to cast. Does not break upon entering combat. Not reflectable or dodgeable.

    Sorcerer's Boundless storm: 6 seconds major expedition, self buff, no target required. Does not break upon entering combat.

    Templar's...hmmm...well...yeah...they can roll dodge with a bow, I suppose?

    Rapid maneuvers: Alliance war skill, major expedition for 30 seconds. Breaks upon casting any skill upon an enemy or ally. (attacks, heals, almost anything).


    It seems to me that Warden got the longest duration skill of all classes. The morph that also gives you minor berserk, in my opinion, would out-perform the other class-based skills, but is not too crazy OP in comparison with the other skills.

    Edited to add other nightblade class skills. Thanks to @paulsimonps for the reminders :smile:

    path of darkness
  • RexyCat
    RexyCat
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    There is also a permant "buff" from 120 CP in the green tree which will give 2% movement speed.

    http://elderscrollsonline.wiki.fextralife.com/Wind+Running
    Edited by RexyCat on May 26, 2017 6:40PM
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