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Share your latest idiotic stories with the people in the dungeon finder

  • 2legit2quit
    2legit2quit
    Soul Shriven
    Best experience i had started a little aggravating... Me the tank (Tiny Tank; not the most experienced, but can hold my own. Big Tank is an awesome teacher :wink: ) and a DPS friend queued up and headed to Darkshade or Fungal Grotto.. i'm not really sure
    Not long in the other DPS and Healer are getting ripped apart doing stupid mess and when they are alive they aren't doing anything.. My friend DPS is doing most of the damage and i'm doing the rest, the healer isn't keeping anyone alive including himself. My friend and i are doing the only rezzing..meanwhile these other 2 are getting killed by random mobs.. eventually one votes to kick the other (i thought my friend initiated it, but found out later it wasn't her.)
    Now for some reason, it doesn't search for another healer like it should.. so the other DPS says... oh wait, they didn't say ***** but they were now gone as well... We could have left but we said "let's just see how far we get..."
    Well, i have to say that Y'ffre showed us favor that day..because we were the monsters in that cave. Had so much fun, never died (came very close a few times,) but we tore through that dungeon and now we play together every time we're both online :smile:

    Honestly i've had great experiences in the dungeons 96.3% of the time, the rest is even laughable
  • 2legit2quit
    2legit2quit
    Soul Shriven
    Best experience i had started a little aggravating... Me the tank (Tiny Tank; not the most experienced, but can hold my own. Big Tank is an awesome teacher :wink: ) and a DPS friend queued up and headed to Darkshade or Fungal Grotto.. i'm not really sure
    Not long in the other DPS and Healer are getting ripped apart doing stupid mess and when they are alive they aren't doing anything.. My friend DPS is doing most of the damage and i'm doing the rest, the healer isn't keeping anyone alive including himself. My friend and i are doing the only rezzing..meanwhile these other 2 are getting killed by random mobs.. eventually one votes to kick the other (i thought my friend initiated it, but found out later it wasn't her.)
    Now for some reason, it doesn't search for another healer like it should.. so the other DPS says... oh wait, they didn't say ***** but they were now gone as well... We could have left but we said "let's just see how far we get..."
    Well, i have to say that Y'ffre showed us favor that day..because we were the monsters in that cave. Had so much fun, never died (came very close a few times,) but we tore through that dungeon and now we play together every time we're both online :smile:

    Honestly i've had great experiences in the dungeons 96.3% of the time, the rest is even laughable

    On a side note, but dungeon related... I hate, seriously hate Ruins of Mazzatun
  • max_only
    max_only
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    I'm usually too busy surviving to figure out what the other people are doing.

    Once I tanked in Volenfell and was having a hard time keeping aggro only for the sorc to say after the 3rd boss:" whoops sorry I was using frost staff." I mean I always think that it's me. Even when it's not me I always think I should be able to pull us through.
    #FiteForYourRite Bosmer = Stealth
    #OppositeResourceSiphoningAttacks
    || CP 1000+ || PC/NA || GUILDS: LWH; IA; CH; XA
    ""All gods' creatures (you lot) are equal when covered in A1 sauce"" -- Old Bosmeri Wisdom
  • stileanima
    stileanima
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    -
    Edited by stileanima on December 1, 2017 8:05AM
    Platform: PC/NA
    Guild: Do Damage Don't Die [4D]
    Role: Healer/Damage Dealer

    YouTube | Twitch

    World First Kyne's Wrath by 4D | Sunspire World Record by 4D | Cloudrest World Record by 4D
  • Sunah
    Sunah
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    Blanco wrote: »
    Agree noobs need to L2P before queueing up for vet dungeons.

    Reason being it literally won't be possible to complete content if players cannot fulfill their roles adequately.

    You're wasting everyone's time, pissing people off, it's not good lol. Go back to normal

    Only issue with this.. since we do not have dps meters on consule especially.. these "noobs" do not know they suck. Ive had groups take 10+ mins on a simple boss and start congratulating themselves because they think they destroyed it.
  • AlMcFly
    AlMcFly
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    Zoner wrote: »
    - Healers who aren't actually healers but are just a dps with BoL (this applies just as frequently with experienced high cp players - no buff sets, no shards, orbs or ele). Just BoL. Which they never use appropriately.
    - Tanks who wear dps sets and try to dps more than actually tank, and a result frequently drop aggro. If you are posting dps numbers as any support role and expecting praise you are doing it wrong
    - Tanks who won't *** stand still and spray everyone with rotating cone damage
    - dps wearing light armour with bows and twilights now give me PTSD
    - Carries who talk *** and expect you to do hard mode even though they are dead weight

    I should stop now

    As a tank, I'd like to add one more type of player to your list:

    DPS players who stack on top of tanks, following tank around, while boss is spamming cones in a fight where you should not be stacking at any time. I would love to hold the boss in one place. The only reason I'm constantly moving him is because Mr. DPS is getting hit by every single attack that's hitting me.

    The healer's job would be 10x easier if they didn't have to constantly heal those who shouldn't be getting hit in the first place. :(
    Edited by AlMcFly on July 21, 2017 6:13PM
  • DMuehlhausen
    DMuehlhausen
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    Sounds like somebody should tell them out to properly do the dungeon

    That last boss if you stand just outside the AoE attack she doesn't do the charge account. There shouldn't even be a need to to taunt her if people do that properly. Yes the tornados become a pain cause they will knock you into the AoE when you are trying to roll out, but thems the brakes.
  • AlMcFly
    AlMcFly
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    Kuwhar wrote: »
    Most PUG i get it work out fine, but last nights was a good one.

    Tank was one of those guy who would run ahead of everyone, jumping non-stop, didn't wait for anyone. We wiped a couple of times because not only would he run ahead, he'd also go so far in as to aggro groups of 10+ mobs which no Templar can keep up with.

    We somehow make it past first boss, but at the 2nd we keep wiping because he doesn't block, just does his DPS moves, and doesn't move out of red circles.

    We wipe a few more times and suddenly he leaves. Well as a credit to the 2 DPS they hang out, we get another tank in, and what do you know? Zero issues.

    No deaths, clear the dungeon, everyone is happy.

    Best part? Original tank was CP 280ish and the rest of us weren't even lvl 50.

    Just too funny, i guess he felt the rest of us were the problem? lol

    Textbook example of a "tank" who has only grouped with people who aoe nuke everything sight, successfully. In situations like that, the tank was never forced to learn how to tank. This is one way in which tanks sometimes get carried.
  • makerofthings
    makerofthings
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    After reading these inspiring PUG stories I have decided to give it a try with my CP 400 Tank (for reals). Normally I only do the dungeons with my friends however I might actually learn something from this. I certainly do not know the dungeons by rote and may learn a thing or two.
  • AbysmalGhul
    AbysmalGhul
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    Skyreach Babies: Enough said

    Dual Wielding Tanks: Queues in with a sword and shield, but as soon as the fight starts...transforms into a No health, taunt-less, low resistance...dual wielding turd: Why would you....? *Jackie Chan confused face

    DPS Wardens: Spams Cliff Racer and *earns my hate*

    Wardens Part 2: Over Spams heals and healing ultimate but is queued as a DPS...*earns even more hate*

    Mutagen Healers: Spams mutagen...literally...5 or 6 times in rapid succession when group gets low on health. *Group gets destroyed* "Sorry bros, but I'm laggin real bad today...srryy srry!"

    Wanna be Superstar DPS: Ones who run off alone to a fight boss by themselves while the rest of the group is fighting another boss together. Beware, will queue as a tank, but is actually a sorcerer with hardened ward who claims he or she has solo'd this particular dungeon xxx's of times. *watches health bar crumble in a split second and then just as fast " 420XSMokeF3st or JankeeXXBiscuitZxx has left the group."

    Clueless Mechanic Kid #1 *Pulls out ice staff and heavy charges....gets chased by angry mob and boss and resets boss health because he or she ran away too far. *Pulls out ice staff and aggros an angry mob and runs far away from group as healer lays down AOE healing and healer can't catch up to heal this independent doof and it dies ."healer! HEAL!!!" baby heals! ugh @[email protected]

    Clueless Mechanic Kid #2 "Don't hit that snake, it's sleeping, when you hit it, it heals" Group: No, it's healing because you are standing its red circle...it's regenerating off of you! Get out of the circle!" *Clueless Kid: *Hacks away with heavy attacks until the snake regenerates to 100% health....group gets blamed for not knowing mechanics

    Clueless Mechanics Kid # 3, 4, 5, and so on... Blames tank for not pulling agrro on Selene's spirit bear attack while standing directly in front of the tank. Blames healer for no heals when healer is pinned down by shadow tormentors in Dark Shade 2. Blames healer for no heals when the healer is trapped in a cocoon during the Ruzozuzalpamaz fight. Blames everyone else when he or she rolls into another player's red circle during the Mezeluth fight....then proceeds to blame tank and healer, but he or she has tank'd those red circles and healed one-shots before.....riiiight....



    Edited by AbysmalGhul on July 22, 2017 3:47AM
  • max_only
    max_only
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    stileanima wrote: »
    The other day, I swapped to the NA server (main is EU) to grind CPs as I am sitting at about 150. I queued for a random vet, and lo and behond, it is White-Gold Tower. The other members of my group were doing well, though as the healer and the lowest CP in the group, I was contributing a staggering 25-35% of group DPS at all times.

    It unravelled at the Planar Inhibitor, as it usually does with PUGs. Both DDs seemed to be allergic to the pinion, and whenever I tried to take it from the tank, the tank never took it back, causing the DOT to tick pretty hard on me which, with 150 CP and horrible gear, was a challenge to heal through while trying to keep the group alive and deal damage as well. I also experimented with letting the tank keep the pinion, but his resistances must've been pretty low as the second I took heals away from him, his health dropped to near-death numbers.

    In the end, one DD left the group, and we wound up picking up another with I think 700+ CP. "Nice," I thought, "now we will get through this."

    ...Wrong.

    This DD also was allergic to the pinion, and at this point I spoke up and asked if he could trade it off between the tank and me, or at the very least between him and me. His response, to paraphrase our entire conversation, was: "I think you need to re-learn how this fight works. No one should touch the pinion except the tank until blue phase."

    I asked him, after wiping over and over to the same stuff, why he could not see that that tactic was not going to work with this group, and why he could not alter his strategy to one that would be better for our specific team. He kept saying again and again that "that's not how this fight works"... and even better, during the blue phase, he STILL didn't take the pinion from me because his head was apparently too far up his butt to realize that the mechanic was occurring.

    I understand the "tank keeps pinion" strategy as it is the one that I practice with my friends on EU, as we can burn the boss before blue phase even starts. But this NA group could not do that, which immediately invalidated this strategy.

    I just can't understand the stubornness of some people.

    Tell me about it. It's like no one on NA server knows she has to be ping-ponged back and forth across the room by everyone in the team. I (the tank) was getting slowed and stunned by her in blue phase and NO ONE was closing the pinion. And with all these "healers" that are in the queue there's no way to survive that. This dumb DPS left the group after asking me why I am standing still in her blue fire like???????? I'm stunned not standing! You have 20k health and you can't pull her off me for a second? After we got a new dps and finished the dungeon I asked in zone what that was all about and people in zone LEGITIMATELY told me that I had to use immovability potions for that fight. Lol??? No immovability potion is going to solve a programmed mechanic SMH!

    Rant over, sorry I just get really passionate about tanking lol
    Edited by max_only on July 22, 2017 3:50AM
    #FiteForYourRite Bosmer = Stealth
    #OppositeResourceSiphoningAttacks
    || CP 1000+ || PC/NA || GUILDS: LWH; IA; CH; XA
    ""All gods' creatures (you lot) are equal when covered in A1 sauce"" -- Old Bosmeri Wisdom
  • zaria
    zaria
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    Skyreach Babies: Enough said

    Dual Wielding Tanks: Queues in with a sword and shield, but as soon as the fight starts...transforms into a No health, taunt-less, low resistance...dual wielding turd: Why would you....? *Jackie Chan confused face

    Wardens Part 2: Over Spams heals and healing ultimate but is queued as a DPS...*earns even more hate*
    Once had a tank with one sword and no shield as in nothing in off hand, did not notice first, assumed he was duel wield on trash. but after we wiped on first boss I noticed. has not seen other people with empty off hand outside of starting island.

    Yes had one of the flower power guys too, and why? Felt it like an insult as healer. Nobody had died it was an easy dungeon.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • stileanima
    stileanima
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    -
    Edited by stileanima on December 1, 2017 8:06AM
    Platform: PC/NA
    Guild: Do Damage Don't Die [4D]
    Role: Healer/Damage Dealer

    YouTube | Twitch

    World First Kyne's Wrath by 4D | Sunspire World Record by 4D | Cloudrest World Record by 4D
  • AbysmalGhul
    AbysmalGhul
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    I have had Imperial City Prison end before it even started because of CP disputes. CP doesn't matter in most cases when it comes to content. However, most people think it matters when comes to the healer's CP. You can't heal one-shots no matter how high your CP level. Your CP level can't heal a scattered group of squishy team mates effectively..... And you certainly cannot fix stupid regardless of CP level.


    I find the Overfiend fight a rude awakening and ego smasher for the unprepared. Imperial City Prison is a true test to see how people understand and incorporate team work. The results are usually filled with insults followed by kicking the healer.
  • Betsararie
    Betsararie
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    I have had Imperial City Prison end before it even started because of CP disputes. CP doesn't matter in most cases when it comes to content. However, most people think it matters when comes to the healer's CP. You can't heal one-shots no matter how high your CP level. Your CP level can't heal a scattered group of squishy team mates effectively..... And you certainly cannot fix stupid regardless of CP level.


    I find the Overfiend fight a rude awakening and ego smasher for the unprepared. Imperial City Prison is a true test to see how people understand and incorporate team work. The results are usually filled with insults followed by kicking the healer.

    hmmmmm

    CP doesn't matter in most cases when it comes to 'content'? Really? I'll give you the benefit of the doubt and assume that isn't meant to be taken literally. Because that is just sooo untrue.

    Also, the only difficult part of vICP is the last boss? The rest is relatively easy. The overfiend doesn't pose any significant challenge to even a mildly competent group.

    Who you playin with, brah?
  • AbysmalGhul
    AbysmalGhul
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    Give the benefit, but yet take it away with your end comment written in bold...hmmmm?

    Fair enough! Given the context of the of above post I was responding too, the issue was over a dispute due to low CP. I made a general comment on how I believe CP doesn't really effect game play in dungeons. I do not judge players based on CP because I judge based on performance and game knowledge.

    Expectations and Performance

    1. A player must know game mechanics: I have played with people who were CP 300 and higher who did know how to perform simple game mechanics such as break-free or bash.

    2. A player must know dungeon mechanics: I will teach anyone the mechanics of a dungeon if they don't know or say "first time". Many people regardless of high or low CP fail to get simple concepts such as destroying portals in White-Gold Tower. Many players of various CP ranks still have to yet master staying out of the red.....or keep away from team mates when they have the red or beams attached to them.

    3. A player must have a usable build: I don't care if you have 30k or higher dps rotation. I do care when you decide to sit there and heavy attack a lightning staff or 2 handed sword the entire duration of a boss fight and have absolutely have no AOE for mobs. I have seen max CP ranks do this...I have seen low ranked CP do this.


    Max CP does not = Good.
    Low CP does not=Bad.
    and.....
    Vice Versa

    I believe it boils down to game knowledge and knowing ones class/build. CP does enhance class skills performance, but not enhance player performance.


    "Also, the only difficult part of vICP is the last boss? "

    Is that a question?

    Overfiend himself isn't the challenge, it is when the harvester and the adds come to play. The dps generally get destroyed by the mobs because they panic and split from the group. They run away from getting hit instead of grouping together to get healed and to destroy adds.



  • NicodiAngelato
    NicodiAngelato
    Soul Shriven
    As a tank:
    -Having to sit there and hold block and taunt for 2 thousand years waiting for dps to kill the boss with snipe spam, light attack spam, heavy attack spam, or hard cast crystal frags spam
    -Doing 50% of the group's healing with just vigor
    -Dps running away from me with adds when I'm trying to get them under control

    As a dps:
    -Tanks pulling a boss out of all of my ground DoTs and destro ulti the moment I have them down (Kite tanking is not a thing. Sit down.)
    -Tanks who don't know that block exists
    -Tanking the boss while still doing majority of the group dps because the tank can't hold taunt once every 12 seconds
    -Healers who don't run ele drain, orbs/shards, or combat prayer
    NA PC
    Off-tank and occasional scrub lord DPS
    Dro-m'Athra Destroyer
    The Dynamo, Disassembly General, and Tick-Tock Tormentor, I will have you all one day.
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