A person having $10 total on his bank account should be able to buy $630 tools - as much as person having $630 do. That's not how it works."Just level up" is not a solution. As long as players are allowed to enter PvP at level 10, they have the right to expect a balanced experience at level 10, as much as possible. That means not having to face decked-out CP630's.
A person having $10 total on his bank account should be able to buy $630 tools - as much as person having $630 do. That's not how it works."Just level up" is not a solution. As long as players are allowed to enter PvP at level 10, they have the right to expect a balanced experience at level 10, as much as possible. That means not having to face decked-out CP630's.
MeinChurro wrote: »If you are going to market your new expansion towards new and returning ELDER SCROLLS players including the new pvp mode in these advertisements PvP should be playable for them. Yes, I said playable, it is not at all playable in any way whatsoever. Having a large BG area and quests for this in the first major city for the apparent NEW starting zone just adds insult to injury. If I am losing you, Here's the bottom line. When I hit level 10 I can jump straight into PvP BG or cyrodiil as can any brand new player, however when, as a new player in particular, you join you have a very, VERY rude awakening. You are facing players with hundreds of skill points (level 50 cp630 much of the time) while you on your lowly level 10 have maybe a dozen skill points most of your skills (and passives I might add) LOCKED, no second weapon so you lose out on an entire set of skills. It is egregious that you think this isn't a problem in allowing this to happen with no tiers. Even if you were at the same level same low level crafted gear set, you would still be missing a huge amount of skills and passives. A major disadvantage. I don't even have a third skill unlocked on my main skill line. Utterly ridiculous Your bolster is absolute dog poo as well.
ADD PVP TIERS. Specifically to Battlegrounds, Cyrodiil it is less noticeable since you can just run with a large group and pretend you are helping, and actually you can help more in that, but for a Battleground with MUCH fewer players this is a necessity. Fix this.
Indeed. Fix the basics first before adding new stuff.timidobserver wrote: »You guys are too needy. Asking for all of this complicated stuff.
All I want is for the queue to work right.
subtlezeroub17_ESO wrote: »Eh, BGs will eventually evolve through patches I'm willing to bet.
SleepyTroll wrote: »There was supposed to be an option for players under 50, I'm guessing there are not enough players to do that since I'm always fighting the same people in every BG all day. And the fact that solo queue goes up against premade like every other match. Hopefully, it's just because of it being early access.
@ZOS_BrianWheeler:
Battlegrounds will match players by level and champion rank along with whether you're grouped or not. Leaderboards are split up based on game type: Team Deathmatch, Mobile Flags and Land Grab. The rank on that Leaderboard is determined by the Medals you earn in the battlegrounds tied to those Leaderboard types. You're place on the leaderboard isn't effected by your win/loss.
@ZOS_BrianWheeler:
Battlegrounds will match players by level and champion rank along with whether you're grouped or not. Leaderboards are split up based on game type: Team Deathmatch, Mobile Flags and Land Grab. The rank on that Leaderboard is determined by the Medals you earn in the battlegrounds tied to those Leaderboard types. You're place on the leaderboard isn't effected by your win/loss.
Not delivering on promises. @ZOS_BrianWheeler do you want to address this or ignore it?