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Increased experience from quests, but by how much?

Blackbird_V
Blackbird_V
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No clarification and seems same to me.
Difficulty scaling is desperately needed. 9 years. 6 paid expansions. 25 DLCs. 41 game changing updates including A Realm Reborn-tier overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver&Gold as a "you think you do but you don't"-tier deflection to any criticism regarding the lack of overland difficulty in the game.

Best Answer

  • ArnoTerranova
    ArnoTerranova
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    Since a few updates, the dolmen (anchors), world-bosses, small cavern/donjon, and the daily quests are the most XP-rewarding tasks.
    Quests reward, is indeed, a small XP for the time spent. This is probably why most people focus on the above things, or eventually the main quests which also give competent/skill points.
    It is a shame really, because many quests are interesting to do and you can see the developers spent a lot of time on the dialogues etc. More XP as an incentive may bring back some players to questing.
    Edited by ArnoTerranova on August 14, 2017 11:48PM

    Fatty White-Claw (lvl 50+) heal trial pve
    Koros Bone-Shield (lvl 50+) tank trial pve
    Koros Lust (lvl 50+) dps pve, pvp
    Seiri (lvl 50+) dps pve
    Wildfire (lvl 50+) dps pvp
    EU-PC - Playing since April 2014. (beta)
    Answer ✓
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