Q: Are the build mechanics dependent on Chapter/DLC or server patch/revisions, don't changes affect all players?
So, for example, would a theoretical Breton DK build have the same skill point ability allocation today regardless if the account was ESO Gold or Moro or Summer?
Ive looked on alcasts builds, but can someone give me a good reply on wether a non pet sorc would be better being dark elf or high elf as i dunno wether the extra fire damage is in total worth it, will there be a noticeable difference? or is high elf still the go to?
One of my alts, a Magplar, is all the sudden having some massive problems with surviving. I went from soloing dungeons, etc with ease to feeling like I am wearing tissue paper and having hp problems soloing dolmens. I have the beginner setup gearwise, and I am using the Summerset build version. Keep in mind that this is mainly a soloing alt, I am not trying to do trials, etc with it. Any advice or recommendations would be appreciated!
Hey Alcast --
I find your PvP builds very accessible and flexible in terms of gear, but I was wondering if you could provide alternative gear to some of your PvE builds...most of them require trials gear which a lot of players don't have and find difficult to farm for due to not being able to find a good group.
Guildies directed me to your site. Most of my toons use your builds as is, though I did merge two similar builds into one for my MagSorc. Anyway, that's mostly irrelevant.
My family, and the rl friends I play with, really likes werewolves. We don't PVP. Would it be at all possible to get WW PVE builds for each class? How about some classes? One class? The only one you have is PVP, and though it could probably be turned into a viable PVE build with some tweaking, it also happens to be the only class I don't know a WW. Nightblades, for us, tend to be vamps. We have 2 DK, 1 Templar and 1 Warden WWs.
I know you're out for July. When you get back, especially with the new dlc on werewolves, is it possible for some WW love?
Your builds have been awesome so far, and I know you're crazy busy, so WWs may not get anything. In that case, do you recommend a site with WW builds?
Thanks a bunch either way.
I think next patch Werewolf will be slightly more viable for PvE too. I've seen a 50K DPS parses posted by other players
Just stopped by to say TY, Alcast. #1 you got me through normal MA on a level 12 sorc, LOL. Your video was the bomb! #2 you got my Arya (GOT char) playing great as a NB. That was my worst char because I never liked playing a NB, and now I love her!!! Ba-dow
i am new to this game and have a lvl 50 CP196 Stam sorcerer, can i reroll him to a Werewolf or is it best to start a new toon?
and grind the leveling.
Could anyone explain what's the point of adding magic dmg enchant to a staff in the non-pet sorc build 2? I don't get it. I have pulse, frags, and wrath on bar1, so I don't understand that enchant at all - and especially since build 1 has different one.
Oh and why is Mage's Wrath completely missing from the skillbars? That makes no sense. Isn't that the most important skill?
Oh. I see.
Extra 10k+ dmg on each cast doesn't seem like nothing to me though. But maybe I am reading the skill's cryptic tooltip wrong. It really should be reworded somehow.