Finally Templars will have a worthy contender for Meteors or Destro Ults. Oh you did want old repentance or major mending back? Sorry. No can do.
All templars wanted was a reliable CC that's the only thing they had to do for templars and the Templar community would have been happy.Instead they removed major mending ,Increase the range of Javalin so it can't even be used as a effective CC,Removed the disorient from Shards and ruined repentance.
Zos had everything on a silver plater and they ruined it.
lunalitetempler wrote: »Finally Templars will have a worthy contender for Meteors or Destro Ults. Oh you did want old repentance or major mending back? Sorry. No can do.
I'm over the ******* moon about nova, makes it easier to drop on EOTS zergs. I can still repent **** everyone else about time they learned to manage their own resources. Bol? Heck I can aim, makes healers more skill based.
All templars wanted was a reliable CC that's the only thing they had to do for templars and the Templar community would have been happy.Instead they removed major mending ,Increase the range of Javalin so it can't even be used as a effective CC,Removed the disorient from Shards and ruined repentance.
Zos had everything on a silver plater and they ruined it.
ZOS_GinaBruno wrote: »Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.
DisgracefulMind wrote: »All templars wanted was a reliable CC that's the only thing they had to do for templars and the Templar community would have been happy.Instead they removed major mending ,Increase the range of Javalin so it can't even be used as a effective CC,Removed the disorient from Shards and ruined repentance.
Zos had everything on a silver plater and they ruined it.
Literally we could have sucked up the Repent change if they would have just given us a reliable CC at this point. Instead they increase the drop for Nova by .25s....k. Still won't use it in 99% of my gameplay.
I think Templar will still be very strong next patch and it'll likely be the top damage class for BGs. I think the main issue, at this point, is Repentance: If they think the resource restore ration is out of whack then they should reduce the amount restored per cast but allow it to continue to restore the caster and nearby allies. The current iteration of it only giving Stam back to the caster is incredibly frustrating and very unfriendly to group play.
DisgracefulMind wrote: »I think Templar will still be very strong next patch and it'll likely be the top damage class for BGs. I think the main issue, at this point, is Repentance: If they think the resource restore ration is out of whack then they should reduce the amount restored per cast but allow it to continue to restore the caster and nearby allies. The current iteration of it only giving Stam back to the caster is incredibly frustrating and very unfriendly to group play.
Not really just worried about BGs. I agree Templar will be strong still, but it would be nice to have a CC that works open world for us + our repentance back for small groups. /:
ZOS_GinaBruno wrote: »Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.
DisgracefulMind wrote: »lunalitetempler wrote: »Finally Templars will have a worthy contender for Meteors or Destro Ults. Oh you did want old repentance or major mending back? Sorry. No can do.
I'm over the ******* moon about nova, makes it easier to drop on EOTS zergs. I can still repent **** everyone else about time they learned to manage their own resources. Bol? Heck I can aim, makes healers more skill based.
Listen, I get you're a big ZoS fan. I love ESO too, but honestly Repentance is devastating for small-scale pvpers. It's devastating for group utility for a Templar. You really must not understand it. There is no justified reason for this change.
DisgracefulMind wrote: »I think Templar will still be very strong next patch and it'll likely be the top damage class for BGs. I think the main issue, at this point, is Repentance: If they think the resource restore ration is out of whack then they should reduce the amount restored per cast but allow it to continue to restore the caster and nearby allies. The current iteration of it only giving Stam back to the caster is incredibly frustrating and very unfriendly to group play.
Not really just worried about BGs. I agree Templar will be strong still, but it would be nice to have a CC that works open world for us + our repentance back for small groups. /:
Repentance nerf really is a direct nerf to small scale groups
Khaos_Bane wrote: »DisgracefulMind wrote: »All templars wanted was a reliable CC that's the only thing they had to do for templars and the Templar community would have been happy.Instead they removed major mending ,Increase the range of Javalin so it can't even be used as a effective CC,Removed the disorient from Shards and ruined repentance.
Zos had everything on a silver plater and they ruined it.
Literally we could have sucked up the Repent change if they would have just given us a reliable CC at this point. Instead they increase the drop for Nova by .25s....k. Still won't use it in 99% of my gameplay.
I wonder if you are at the same point as me with this Templar nerfing BS. I look at patch notes and get excited when I don't see @Wrobel nerfing the crap out of them and screwing up their abilities. So Irritating.
Typically no news is the best news for Templar.
DisgracefulMind wrote: »Khaos_Bane wrote: »DisgracefulMind wrote: »All templars wanted was a reliable CC that's the only thing they had to do for templars and the Templar community would have been happy.Instead they removed major mending ,Increase the range of Javalin so it can't even be used as a effective CC,Removed the disorient from Shards and ruined repentance.
Zos had everything on a silver plater and they ruined it.
Literally we could have sucked up the Repent change if they would have just given us a reliable CC at this point. Instead they increase the drop for Nova by .25s....k. Still won't use it in 99% of my gameplay.
I wonder if you are at the same point as me with this Templar nerfing BS. I look at patch notes and get excited when I don't see @Wrobel nerfing the crap out of them and screwing up their abilities. So Irritating.
Typically no news is the best news for Templar.
I'm pretty much trying to numb myself at this point. What would have been decent would for ZoS to have compensated nerfs by buffing weaker things in the class toolkit (I say this for ANY class receiving nerfs). A good example would have been the shard synergy restore to the caster that mysteriously disappeared last PTS cycle. Okay, would have been decent and compensated for some of the heavy nerfs. But it's gone. And instead we lost our disorient, Javelin got nerfed (for both Stamplars and Magplars), and now we have this joke of a Nova "buff".
I wish I could just slap Wrobel's hand and just tell him to stop touching things. It's like watching a toddler destroy your house (ha, get it) at this point, you can't keep up.
lunalitetempler wrote: »Finally Templars will have a worthy contender for Meteors or Destro Ults. Oh you did want old repentance or major mending back? Sorry. No can do.
I'm over the ******* moon about nova, makes it easier to drop on EOTS zergs. I can still repent **** everyone else about time they learned to manage their own resources. Bol? Heck I can aim, makes healers more skill based.
But is nova really now as good as metor and destro ulti? Explain your self! ^^
ZOS_GinaBruno wrote: »Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.
Valkysas154 wrote: »Buff to something most of us don't even use do to the Destro ult i done training dummy tests with just the ults
Staff Nova and mages
Nova is the worse one when it comes to dmg
Now if they removed the synergy and added the damage to the ult instead it would compete with the others maybe
ZOS_GinaBruno wrote: »Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.
Valkysas154 wrote: »Buff to something most of us don't even use do to the Destro ult i done training dummy tests with just the ults
Staff Nova and mages
Nova is the worse one when it comes to dmg
Now if they removed the synergy and added the damage to the ult instead it would compete with the others maybe
No, this is a bad suggestion. Nova doesn't need to be a Templar-specific Destro Ult. It's actually quite strong, and the Synergy is incredibly strong in PvP. But the cost needs to come down to about 200 to make it more desirable compared to Destro Ult.
Nova (AND STANDARD OF MIGHT) needs to have its cost reduced to 200 Ultimate. It just isn't in the same league as Destruction Ult, so it shouldn't be in the same ultimate cost bracket.
Valkysas154 wrote: »Valkysas154 wrote: »Buff to something most of us don't even use do to the Destro ult i done training dummy tests with just the ults
Staff Nova and mages
Nova is the worse one when it comes to dmg
Now if they removed the synergy and added the damage to the ult instead it would compete with the others maybe
No, this is a bad suggestion. Nova doesn't need to be a Templar-specific Destro Ult. It's actually quite strong, and the Synergy is incredibly strong in PvP. But the cost needs to come down to about 200 to make it more desirable compared to Destro Ult.
Don't care about pvp i Solo there for synergy = useless and i would think ppl would you know just move out of the way of nova something you cant do with EOTS
ZOS_GinaBruno wrote: »Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.
Valkysas154 wrote: »Valkysas154 wrote: »Buff to something most of us don't even use do to the Destro ult i done training dummy tests with just the ults
Staff Nova and mages
Nova is the worse one when it comes to dmg
Now if they removed the synergy and added the damage to the ult instead it would compete with the others maybe
No, this is a bad suggestion. Nova doesn't need to be a Templar-specific Destro Ult. It's actually quite strong, and the Synergy is incredibly strong in PvP. But the cost needs to come down to about 200 to make it more desirable compared to Destro Ult.
Don't care about pvp i Solo there for synergy = useless and i would think ppl would you know just move out of the way of nova something you cant do with EOTS
You're comparing apples to oranges. But if you're a solo PvPer you shouldn't be using Nova anyway.
Valkysas154 wrote: »Valkysas154 wrote: »Buff to something most of us don't even use do to the Destro ult i done training dummy tests with just the ults
Staff Nova and mages
Nova is the worse one when it comes to dmg
Now if they removed the synergy and added the damage to the ult instead it would compete with the others maybe
No, this is a bad suggestion. Nova doesn't need to be a Templar-specific Destro Ult. It's actually quite strong, and the Synergy is incredibly strong in PvP. But the cost needs to come down to about 200 to make it more desirable compared to Destro Ult.
Don't care about pvp i Solo there for synergy = useless and i would think ppl would you know just move out of the way of nova something you cant do with EOTS
Ron_Burgundy_79 wrote: »I've been suggesting that one morph needed to move with the templar while still providing the 30% damage reduction. However it would lose the synergy.
Turns out Wrobel apparently did read that suggestion. Just take a look at the Wardens Ice Ulti
Valkysas154 wrote: »Valkysas154 wrote: »Valkysas154 wrote: »Buff to something most of us don't even use do to the Destro ult i done training dummy tests with just the ults
Staff Nova and mages
Nova is the worse one when it comes to dmg
Now if they removed the synergy and added the damage to the ult instead it would compete with the others maybe
No, this is a bad suggestion. Nova doesn't need to be a Templar-specific Destro Ult. It's actually quite strong, and the Synergy is incredibly strong in PvP. But the cost needs to come down to about 200 to make it more desirable compared to Destro Ult.
Don't care about pvp i Solo there for synergy = useless and i would think ppl would you know just move out of the way of nova something you cant do with EOTS
You're comparing apples to oranges. But if you're a solo PvPer you shouldn't be using Nova anyway.
LOL might want to read that again :)P
ZOS_GinaBruno wrote: »Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.