We are currently investigating issues some players are having on the megaservers. We will update as new information becomes available.
We are currently investigating issues some players are having with the ESO Store and Account System. We will update as new information becomes available.
In response to the ongoing issue, the North American and European megaservers are currently unavailable while we perform maintenance.
https://forums.elderscrollsonline.com/en/discussion/comment/8235739/
In response to the ongoing issue, the ESO Store and Account System have been taken offline for maintenance.

Oblivion damage urgently needs to be affected by Battle Spirit

SanTii.92
SanTii.92
✭✭✭✭✭
As many probably know already, knight slayer plus torug's and oblivion dmge enchants, on sword n board stamina builds are beyond broken, bursting for 6 to 8k damage every 5 or so seconds. If this goes live it will absolutely crush the meta, it just doesn't have opposition. This is why i think oblivion damage should have it 's damage affected by battle spirit and get cut in half.
Edited by SanTii.92 on May 12, 2017 2:29AM
When the snows fall and the white winds blow,
the lone wolf dies, but the pack survives.

Arg | Pc Na | Factionless Mag Warden.
  • Nolic1
    Nolic1
    ✭✭✭
    Some body watched Alcast new video :smiley: .
    Sherman from Sherman's Gaming

    Youtube content creator that is dedicated to the Casual and Roleplay community for News, Lets Talks, Guides, Help and character builds.

    Youtube channel link: https://www.youtube.com/channel/UCrgYNgpFTRAl4XWz31o2emw
  • SanTii.92
    SanTii.92
    ✭✭✭✭✭
    Nolic1 wrote: »
    Some body watched Alcast new video :smiley: .

    nah man, i called this 5 days ago. https://forums.elderscrollsonline.com/en/discussion/comment/4096484/#Comment_4096484
    When the snows fall and the white winds blow,
    the lone wolf dies, but the pack survives.

    Arg | Pc Na | Factionless Mag Warden.
  • MrBrandon
    MrBrandon
    ✭✭✭
    SanTii.92 wrote: »
    As many probably know already, knight slayer plus torug's and oblivion dmge enchants, on sword n board stamina builds are beyond broken, bursting for 6 to 8k damage every 5 or so seconds. If this goes live it will absolutely crush the meta, it just doesn't have opposition. This is why i think oblivion damage should has it 's damage done affected by battle spirit and get cut by half.

    Next year.
  • Sugaroverdose
    Sugaroverdose
    ✭✭✭✭✭
    SanTii.92 wrote: »
    As many probably know already, knight slayer plus torug's and oblivion dmge enchants, on sword n board stamina builds are beyond broken, bursting for 6 to 8k damage every 5 or so seconds. If this goes live it will absolutely crush the meta, it just doesn't have opposition. This is why i think oblivion damage should have it 's damage affected by battle spirit and get cut in half.
    So magicka sorcs cannot stack shields and feel awesome anymore? It's a good change, f shieldstacking
  • GreenSoup2HoT
    GreenSoup2HoT
    ✭✭✭✭✭
    ✭✭
    Sorc's tryna nerf shield breaker..... pppppfffff
    PS4 NA DC
  • GreenSoup2HoT
    GreenSoup2HoT
    ✭✭✭✭✭
    ✭✭
    SanTii.92 wrote: »
    As many probably know already, knight slayer plus torug's and oblivion dmge enchants, on sword n board stamina builds are beyond broken, bursting for 6 to 8k damage every 5 or so seconds. If this goes live it will absolutely crush the meta, it just doesn't have opposition. This is why i think oblivion damage should have it 's damage affected by battle spirit and get cut in half.

    Knight Slayer and Torag's are Magicka set's. Stamina sword and board with these sets makes no sense. On the other hand Shield Breaker with Viper does pull the same 6-8k damage every 5 seconds or so too.

    Knight Slaye.r
    (2 items) Adds 967 Max Magicka
    (3 items) Adds 129 Spell Damage
    (4 items) Adds 1064 Max Health
    (5 items) Your fully-charged Heavy Attacks against Players deal and additional 9% of their Max Health as Oblivion Damage.

    Torugs Pact.
    (2 items) Adds 129 Spell Damage
    (3 items) Adds 1064 Max Health
    (4 items) Adds 1935 Spell Resistance
    (5 items) Increases the potency of your weapon's enchantment by by 30% and reduces the cooldown on the enchantment's proc by 1 second.


    For some comparison. Knight Slayer is basically an all purpose shield breaker but is dependant on the enemys hp and is for magicka users. Magicka heavy attack are slow and clunky (with staffs). 20k health will only net 2k damage per heavy attack. While Shield Breaker against shields will do 2k per light attack for stamina and they are alot faster with weaving.

    In my opinion i see no issue with this set. Its just a nice counter set to high hp targets or sheild users for magicka builds.


    Edited by GreenSoup2HoT on May 12, 2017 3:34AM
    PS4 NA DC
  • Sugaroverdose
    Sugaroverdose
    ✭✭✭✭✭
    SanTii.92 wrote: »
    As many probably know already, knight slayer plus torug's and oblivion dmge enchants, on sword n board stamina builds are beyond broken, bursting for 6 to 8k damage every 5 or so seconds. If this goes live it will absolutely crush the meta, it just doesn't have opposition. This is why i think oblivion damage should have it 's damage affected by battle spirit and get cut in half.

    Knight Slayer and Torag's are Magicka set's. Stamina sword and board with these sets makes no sense. On the other hand Shield Breaker with Viper does pull the same 6-8k damage every 5 seconds or so too.

    Knight Slaye.r
    (2 items) Adds 967 Max Magicka
    (3 items) Adds 129 Spell Damage
    (4 items) Adds 1064 Max Health
    (5 items) Your fully-charged Heavy Attacks against Players deal and additional 9% of their Max Health as Oblivion Damage.

    Torugs Pact.
    (2 items) Adds 129 Spell Damage
    (3 items) Adds 1064 Max Health
    (4 items) Adds 1935 Spell Resistance
    (5 items) Increases the potency of your weapon's enchantment by by 30% and reduces the cooldown on the enchantment's proc by 1 second.
    Difference is - that procsets are mitigated by shields and blocking while oblivion damage bypasses shields, blocking and armor value dealing damage directly to health. Anyway, it should stay, at last there is shield breaker for magicka is available.
  • stealthyevil
    stealthyevil
    ✭✭✭
    SanTii.92 wrote: »
    As many probably know already, knight slayer plus torug's and oblivion dmge enchants, on sword n board stamina builds are beyond broken, bursting for 6 to 8k damage every 5 or so seconds. If this goes live it will absolutely crush the meta, it just doesn't have opposition. This is why i think oblivion damage should have it 's damage affected by battle spirit and get cut in half.

    Knight Slayer and Torag's are Magicka set's. Stamina sword and board with these sets makes no sense. On the other hand Shield Breaker with Viper does pull the same 6-8k damage every 5 seconds or so too.

    Knight Slaye.r
    (2 items) Adds 967 Max Magicka
    (3 items) Adds 129 Spell Damage
    (4 items) Adds 1064 Max Health
    (5 items) Your fully-charged Heavy Attacks against Players deal and additional 9% of their Max Health as Oblivion Damage.

    Torugs Pact.
    (2 items) Adds 129 Spell Damage
    (3 items) Adds 1064 Max Health
    (4 items) Adds 1935 Spell Resistance
    (5 items) Increases the potency of your weapon's enchantment by by 30% and reduces the cooldown on the enchantment's proc by 1 second.


    For some comparison. Knight Slayer is basically an all purpose shield breaker but is dependant on the enemys hp and is for magicka users. Magicka heavy attack are slow and clunky (with staffs). 20k health will only net 2k damage per heavy attack. While Shield Breaker against shields will do 2k per light attack for stamina and they are alot faster with weaving.

    In my opinion i see no issue with this set. Its just a nice counter set to high hp targets or sheild users for magicka builds.


    If you cannot see how this is broken on stamina builds with other sources of "Free Damage" then I'm not sure what to tell you. There is no counter to a build stacking oblivion damage on top of other free damage sources.
    Ex-Gf/Steálthy MagNb Destro Spam
    Cliff Racer Spam MagDen Bird Spam
    @stealthyevil

    RÁGE RIP
    Venatus
  • GreenSoup2HoT
    GreenSoup2HoT
    ✭✭✭✭✭
    ✭✭
    SanTii.92 wrote: »
    As many probably know already, knight slayer plus torug's and oblivion dmge enchants, on sword n board stamina builds are beyond broken, bursting for 6 to 8k damage every 5 or so seconds. If this goes live it will absolutely crush the meta, it just doesn't have opposition. This is why i think oblivion damage should have it 's damage affected by battle spirit and get cut in half.

    Knight Slayer and Torag's are Magicka set's. Stamina sword and board with these sets makes no sense. On the other hand Shield Breaker with Viper does pull the same 6-8k damage every 5 seconds or so too.

    Knight Slaye.r
    (2 items) Adds 967 Max Magicka
    (3 items) Adds 129 Spell Damage
    (4 items) Adds 1064 Max Health
    (5 items) Your fully-charged Heavy Attacks against Players deal and additional 9% of their Max Health as Oblivion Damage.

    Torugs Pact.
    (2 items) Adds 129 Spell Damage
    (3 items) Adds 1064 Max Health
    (4 items) Adds 1935 Spell Resistance
    (5 items) Increases the potency of your weapon's enchantment by by 30% and reduces the cooldown on the enchantment's proc by 1 second.
    Difference is - that procsets are mitigated by shields and blocking while oblivion damage bypasses shields, blocking and armor value dealing damage directly to health. Anyway, it should stay, at last there is shield breaker for magicka is available.

    Stamina has Shield Breaker though. You could get the same amount of Oblivion damage done on a stamina build with shieldbreaker and oblivion enchants compared to this magicka build trying to heavy attack and proc enchants with these 2 sets op is talking about together. Viper is just the cherry on top for situations where shields are not present that provides 4kish damage every 4 seconds like op has suggested (which also fires off all melee instead of just heavy attacks).

    In the end, the 2 sets for magicka together potentially make a great high hp pool/shield killing build but will fall short against builds that dodge/cloak/reflect. Both set combo's similar and strong.

    Edited by GreenSoup2HoT on May 12, 2017 3:53AM
    PS4 NA DC
  • GreenSoup2HoT
    GreenSoup2HoT
    ✭✭✭✭✭
    ✭✭
    SanTii.92 wrote: »
    As many probably know already, knight slayer plus torug's and oblivion dmge enchants, on sword n board stamina builds are beyond broken, bursting for 6 to 8k damage every 5 or so seconds. If this goes live it will absolutely crush the meta, it just doesn't have opposition. This is why i think oblivion damage should have it 's damage affected by battle spirit and get cut in half.

    Knight Slayer and Torag's are Magicka set's. Stamina sword and board with these sets makes no sense. On the other hand Shield Breaker with Viper does pull the same 6-8k damage every 5 seconds or so too.

    Knight Slaye.r
    (2 items) Adds 967 Max Magicka
    (3 items) Adds 129 Spell Damage
    (4 items) Adds 1064 Max Health
    (5 items) Your fully-charged Heavy Attacks against Players deal and additional 9% of their Max Health as Oblivion Damage.

    Torugs Pact.
    (2 items) Adds 129 Spell Damage
    (3 items) Adds 1064 Max Health
    (4 items) Adds 1935 Spell Resistance
    (5 items) Increases the potency of your weapon's enchantment by by 30% and reduces the cooldown on the enchantment's proc by 1 second.


    For some comparison. Knight Slayer is basically an all purpose shield breaker but is dependant on the enemys hp and is for magicka users. Magicka heavy attack are slow and clunky (with staffs). 20k health will only net 2k damage per heavy attack. While Shield Breaker against shields will do 2k per light attack for stamina and they are alot faster with weaving.

    In my opinion i see no issue with this set. Its just a nice counter set to high hp targets or sheild users for magicka builds.


    If you cannot see how this is broken on stamina builds with other sources of "Free Damage" then I'm not sure what to tell you. There is no counter to a build stacking oblivion damage on top of other free damage sources.

    Why would a stamina build use 2 magicka sets when there are 2 stamina sets that would perform better already available. Whats the counter to shield breaker against a Sorc? Wrobel once said to slot more hots on Eso live if i remember correctly. These 2 magicka sets OP is talking about are not even that bad, they are counter-able by mostly stamina builds. Its a magicka setup to kill high hp targets or shield users.
    PS4 NA DC
  • NightbladeMechanics
    NightbladeMechanics
    ✭✭✭✭✭
    ✭✭
    Oblivion damage builds. Interesting. So the removal of counterplay has come this far, that the damage type with no mitigation whatsoever can have "builds."

    Knight's Slayer + Shieldbreaker with Pirate Skeleton and infused weapons and oblivion glyphs > Torug's by the way...
    Edited by NightbladeMechanics on May 12, 2017 4:04AM
    Kena
    Legion XIII
    Excellence without elitism
    Premier small scale PvP

    Legend
    NA/PC's original dueling and PvP community guild
    Now NA/PC's dueling, BGs, small scale, GvG, and general PvP community. We float just under 500 members. Mail me in game for an invite.


    Apex Predator.

    Here's a great thread collecting community ideas for PvP updates.

    [MEGATHREAD] Feedback Threads for Class Reps

    Class Representative Feedback Discords:
    Nightblade Discussion:
    https://discord.gg/t2Xhnu6

    Dragonknight Discussion:
    https://discord.gg/UHtZhz8

    Sorcerer Discussion:
    https://discord.gg/e3QkCS8

    Templar Discussion:
    https://discord.gg/WvVuSw7

    Warden Discussion:
    https://discord.gg/sTFY4ys

    General Healing Discussion:
    https://discord.gg/6CmzBFb

    TONKS!
    https://discord.gg/DRNYd39

    Werewolf Discussion:
    https://discord.gg/aDEx2ev

    Vampire Discussion:
    https://discord.gg/yfzck8Q
  • stealthyevil
    stealthyevil
    ✭✭✭
    SanTii.92 wrote: »
    As many probably know already, knight slayer plus torug's and oblivion dmge enchants, on sword n board stamina builds are beyond broken, bursting for 6 to 8k damage every 5 or so seconds. If this goes live it will absolutely crush the meta, it just doesn't have opposition. This is why i think oblivion damage should have it 's damage affected by battle spirit and get cut in half.

    Knight Slayer and Torag's are Magicka set's. Stamina sword and board with these sets makes no sense. On the other hand Shield Breaker with Viper does pull the same 6-8k damage every 5 seconds or so too.

    Knight Slaye.r
    (2 items) Adds 967 Max Magicka
    (3 items) Adds 129 Spell Damage
    (4 items) Adds 1064 Max Health
    (5 items) Your fully-charged Heavy Attacks against Players deal and additional 9% of their Max Health as Oblivion Damage.

    Torugs Pact.
    (2 items) Adds 129 Spell Damage
    (3 items) Adds 1064 Max Health
    (4 items) Adds 1935 Spell Resistance
    (5 items) Increases the potency of your weapon's enchantment by by 30% and reduces the cooldown on the enchantment's proc by 1 second.


    For some comparison. Knight Slayer is basically an all purpose shield breaker but is dependant on the enemys hp and is for magicka users. Magicka heavy attack are slow and clunky (with staffs). 20k health will only net 2k damage per heavy attack. While Shield Breaker against shields will do 2k per light attack for stamina and they are alot faster with weaving.

    In my opinion i see no issue with this set. Its just a nice counter set to high hp targets or sheild users for magicka builds.


    If you cannot see how this is broken on stamina builds with other sources of "Free Damage" then I'm not sure what to tell you. There is no counter to a build stacking oblivion damage on top of other free damage sources.

    Why would a stamina build use 2 magicka sets when there are 2 stamina sets that would perform better already available. Whats the counter to shield breaker against a Sorc? Wrobel once said to slot more hots on Eso live if i remember correctly. These 2 magicka sets OP is talking about are not even that bad, they are counter-able by mostly stamina builds. Its a magicka setup to kill high hp targets or shield users.

    I did not want to have to spell it out and futher infect PvP with more cancerous bullshti that continue to destroy this game, but just imagine knight slayer/torug paired with a 2pc proc set, as well as viper. It is all instant free damage, and oblivion damage is uncounterable.
    Ex-Gf/Steálthy MagNb Destro Spam
    Cliff Racer Spam MagDen Bird Spam
    @stealthyevil

    RÁGE RIP
    Venatus
  • SanTii.92
    SanTii.92
    ✭✭✭✭✭
    SanTii.92 wrote: »
    As many probably know already, knight slayer plus torug's and oblivion dmge enchants, on sword n board stamina builds are beyond broken, bursting for 6 to 8k damage every 5 or so seconds. If this goes live it will absolutely crush the meta, it just doesn't have opposition. This is why i think oblivion damage should have it 's damage affected by battle spirit and get cut in half.

    Knight Slayer and Torag's are Magicka set's. Stamina sword and board with these sets makes no sense. On the other hand Shield Breaker with Viper does pull the same 6-8k damage every 5 seconds or so too.

    Knight Slaye.r
    (2 items) Adds 967 Max Magicka
    (3 items) Adds 129 Spell Damage
    (4 items) Adds 1064 Max Health
    (5 items) Your fully-charged Heavy Attacks against Players deal and additional 9% of their Max Health as Oblivion Damage.

    Torugs Pact.
    (2 items) Adds 129 Spell Damage
    (3 items) Adds 1064 Max Health
    (4 items) Adds 1935 Spell Resistance
    (5 items) Increases the potency of your weapon's enchantment by by 30% and reduces the cooldown on the enchantment's proc by 1 second.


    For some comparison. Knight Slayer is basically an all purpose shield breaker but is dependant on the enemys hp and is for magicka users. Magicka heavy attack are slow and clunky (with staffs). 20k health will only net 2k damage per heavy attack. While Shield Breaker against shields will do 2k per light attack for stamina and they are alot faster with weaving.

    In my opinion i see no issue with this set. Its just a nice counter set to high hp targets or sheild users for magicka builds.


    If you cannot see how this is broken on stamina builds with other sources of "Free Damage" then I'm not sure what to tell you. There is no counter to a build stacking oblivion damage on top of other free damage sources.

    Why would a stamina build use 2 magicka sets when there are 2 stamina sets that would perform better already available. Whats the counter to shield breaker against a Sorc? Wrobel once said to slot more hots on Eso live if i remember correctly. These 2 magicka sets OP is talking about are not even that bad, they are counter-able by mostly stamina builds. Its a magicka setup to kill high hp targets or shield users.

    This has nothing to do with sorcs, the setup affects the most agaisnt other stamina duelers or magicka tanks with 23k+ hp who are on your face all the time.

    in fact sorcs would have a way better time since they'll be able to at least kite some.

    This are magicka sets but build into stamina tanks chars that purely rely on spaming full heavys.

    It's obvious that you have never face this build, and purely talking from a theoretical point of view. Once this launches you'll wish you would have listen.

    Maybe @ShalidorsHeir could comment on this, since knows much more about it than me.
    Edited by SanTii.92 on May 12, 2017 4:40AM
    When the snows fall and the white winds blow,
    the lone wolf dies, but the pack survives.

    Arg | Pc Na | Factionless Mag Warden.
  • SanTii.92
    SanTii.92
    ✭✭✭✭✭
    Oblivion damage builds. Interesting. So the removal of counterplay has come this far, that the damage type with no mitigation whatsoever can have "builds."

    Knight's Slayer + Shieldbreaker with Pirate Skeleton and infused weapons and oblivion glyphs > Torug's by the way...

    What's shieldbreaker gonna do vs mag dks and templars, vs pretty much any stamina char on heavy armor? No, torug's infused alone procs oblivion for 3k and reduce it's cooldown.
    When the snows fall and the white winds blow,
    the lone wolf dies, but the pack survives.

    Arg | Pc Na | Factionless Mag Warden.
  • Asgari
    Asgari
    ✭✭✭✭✭
    ✭✭
    The thing is with knights and torugs you can be stamina and not worry about your armor bonuses because the procs of oblivion are better than viper and the others.

    It's really bad on pts fighting players with this.
    Formerly @Persian_Princess .. Now @Asgari
    Princess Asgari | Sorc
    Asgari | NB
    -Asgari | Stamplar
    Ariana Kishi | DK | True Liberator of Haderus
    Banner Down!
    No Mercy
    Youtube: Asgari
  • Xsorus
    Xsorus
    ✭✭✭✭✭
    ✭✭✭✭✭
    From what I read oblivion damage is absorbed by shields, its only shield breaker that ignores it.

  • arkansas_ESO
    arkansas_ESO
    ✭✭✭✭✭
    Xsorus wrote: »
    From what I read oblivion damage is absorbed by shields, its only shield breaker that ignores it.

    All Oblivion damage ignores shields, resist values, and temporary damage reduction buffs like Mist Form


    Grand Overlord 25/8/17
  • Xsorus
    Xsorus
    ✭✭✭✭✭
    ✭✭✭✭✭
    Xsorus wrote: »
    From what I read oblivion damage is absorbed by shields, its only shield breaker that ignores it.

    All Oblivion damage ignores shields, resist values, and temporary damage reduction buffs like Mist Form

    Have you actually tested this? Cause like I said from what I've read this is not the case.
  • Poliwrath
    Poliwrath
    ✭✭✭
    Xsorus wrote: »
    Xsorus wrote: »
    From what I read oblivion damage is absorbed by shields, its only shield breaker that ignores it.

    All Oblivion damage ignores shields, resist values, and temporary damage reduction buffs like Mist Form

    Have you actually tested this? Cause like I said from what I've read this is not the case.

    yes, it ignores shields. if you read shieldbreaker it just says "oblivion dmg" now, no mention of shields.

    regardless, i can tell u from experience it does.
  • Xsorus
    Xsorus
    ✭✭✭✭✭
    ✭✭✭✭✭
    Poliwrath wrote: »
    Xsorus wrote: »
    Xsorus wrote: »
    From what I read oblivion damage is absorbed by shields, its only shield breaker that ignores it.

    All Oblivion damage ignores shields, resist values, and temporary damage reduction buffs like Mist Form

    Have you actually tested this? Cause like I said from what I've read this is not the case.

    yes, it ignores shields. if you read shieldbreaker it just says "oblivion dmg" now, no mention of shields.

    regardless, i can tell u from experience it does.

    Yea signed in and tested it real quick.

    Welp get ready for some Magicka DK spamming *** on ya next patch.

    It doesn't seem like its going to be super great on Stamina Builds, But Sorcs are going to have annoying time.

    Anyone know if Viper still goes through shields with Shield Breaker?
    Edited by Xsorus on May 12, 2017 6:53AM
  • Feanor
    Feanor
    ✭✭✭✭✭
    ✭✭✭✭✭
    No. We're getting near perfection. Soon we'll all have an instant "I win" button and whoever presses first wins. No more sets, weapons or balance needed. Granted, the whining still won't stop, but that's another story.
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
  • Xsorus
    Xsorus
    ✭✭✭✭✭
    ✭✭✭✭✭
    Will be swapping on Troll Kings on my Sorc to help with this lol
  • Ragnaroek93
    Ragnaroek93
    ✭✭✭✭✭
    ✭✭✭
    SanTii.92 wrote: »
    As many probably know already, knight slayer plus torug's and oblivion dmge enchants, on sword n board stamina builds are beyond broken, bursting for 6 to 8k damage every 5 or so seconds. If this goes live it will absolutely crush the meta, it just doesn't have opposition. This is why i think oblivion damage should have it 's damage affected by battle spirit and get cut in half.

    Knight Slayer and Torag's are Magicka set's. Stamina sword and board with these sets makes no sense. On the other hand Shield Breaker with Viper does pull the same 6-8k damage every 5 seconds or so too.

    Knight Slaye.r
    (2 items) Adds 967 Max Magicka
    (3 items) Adds 129 Spell Damage
    (4 items) Adds 1064 Max Health
    (5 items) Your fully-charged Heavy Attacks against Players deal and additional 9% of their Max Health as Oblivion Damage.

    Torugs Pact.
    (2 items) Adds 129 Spell Damage
    (3 items) Adds 1064 Max Health
    (4 items) Adds 1935 Spell Resistance
    (5 items) Increases the potency of your weapon's enchantment by by 30% and reduces the cooldown on the enchantment's proc by 1 second.


    For some comparison. Knight Slayer is basically an all purpose shield breaker but is dependant on the enemys hp and is for magicka users. Magicka heavy attack are slow and clunky (with staffs). 20k health will only net 2k damage per heavy attack. While Shield Breaker against shields will do 2k per light attack for stamina and they are alot faster with weaving.

    In my opinion i see no issue with this set. Its just a nice counter set to high hp targets or sheild users for magicka builds.


    If you cannot see how this is broken on stamina builds with other sources of "Free Damage" then I'm not sure what to tell you. There is no counter to a build stacking oblivion damage on top of other free damage sources.

    Why would a stamina build use 2 magicka sets when there are 2 stamina sets that would perform better already available. Whats the counter to shield breaker against a Sorc? Wrobel once said to slot more hots on Eso live if i remember correctly. These 2 magicka sets OP is talking about are not even that bad, they are counter-able by mostly stamina builds. Its a magicka setup to kill high hp targets or shield users.

    I was surprised too but this crap really works on stamina builds. It's not unbeatable but it's no fun to play against and it just promotes boring gameplay. Even really bad players can perform well on these kind of builds. In my opinion it's even time for a general heavy attack nerf (make them bashable for example).
    I used to think that PvP was a tragedy, but now I realize, it's a comedy.
  • BohnT
    BohnT
    ✭✭✭✭✭
    ✭✭
    Those sets are very very bad in fighting anything that isn't a sorc or blazeplar.
    Every other setup deals more damage, has more utility and is not pigeon holed into fighting one playstyle. These sets are already bad, don't make them worse.
    For that matter, there need to be hard counters to shieldstack just like there are hard counters to any other defence
  • GreenSoup2HoT
    GreenSoup2HoT
    ✭✭✭✭✭
    ✭✭
    Just doesnt sound good on paper is all. Someome post some duel videos with this stuff.
    PS4 NA DC
  • Lord_Umbranox
    Lord_Umbranox
    ✭✭✭
    I already suggested it in other discussion:

    Since set is called "Knight Slayer" and this set was designed to fight tanky players with high health, why not add an extra condition to the proc:

    (5 items) Your fully charged Heavy Attacks against Players with Max Health higher than (X) deal an additional 9% of their Max Health as Oblivion Damage

    This will keep this set in line with similar set "Shield Breaker", which has a condition where Damage Shield should be applied to target player.

    Now most players run builds with Health Pool somewhere between 20-35K Health. Even if the guy has tape over his Block button - it's OK, you can fight that. The problem arises when players begin to stack ridiculous amounts of health like with 60K+ BlazPlars. Since this set was created to fight those type of builds, (X) could be at something like 35-40K+ Max Health. This will keep set usable in situations it's designed for and fix the problem with stacking it with Unresistable Damage Enchants and Shield Beaker Set on low-health Light/Medium armor builds.
    "To give up the hard road is to bring suffering to the next traveler."
    Master Ahram
  • SodanTok
    SodanTok
    ✭✭✭✭✭
    ✭✭
    It does not.

    It was not OP before... so find what changed (knight slayer) and nerf that
  • arkansas_ESO
    arkansas_ESO
    ✭✭✭✭✭
    I already suggested it in other discussion:

    Since set is called "Knight Slayer" and this set was designed to fight tanky players with high health, why not add an extra condition to the proc:

    (5 items) Your fully charged Heavy Attacks against Players with Max Health higher than (X) deal an additional 9% of their Max Health as Oblivion Damage

    This will keep this set in line with similar set "Shield Breaker", which has a condition where Damage Shield should be applied to target player.

    Now most players run builds with Health Pool somewhere between 20-35K Health. Even if the guy has tape over his Block button - it's OK, you can fight that. The problem arises when players begin to stack ridiculous amounts of health like with 60K+ BlazPlars. Since this set was created to fight those type of builds, (X) could be at something like 35-40K+ Max Health. This will keep set usable in situations it's designed for and fix the problem with stacking it with Unresistable Damage Enchants and Shield Beaker Set on low-health Light/Medium armor builds.

    Most PVP tanks don't stack health past 30k unless they're a blazing shield build and as it stands on PTS the only way to kill a tank before he gets your flag back to his base is to either stack curses on him or proc him down with Knight Slayer. This set shouldn't be changed until tank builds are


    Grand Overlord 25/8/17
  • Weps
    Weps
    ✭✭✭✭
    PvP tanks have HP between 40 and 45k.
    Blazing shields tank start from 55 to 75 even 80k HP.

    With 30k you're not a tank, you're a heavy armor wearer
    PS4 EU - CP 1000+ - EP Loyal

    My EU Preciouses
    Aemon Dk | Imperial Dragonknight Tank
    Guari Gaburiefu | PvP Stamplar - Soon PvE tank
    Nadija Zenobia | 45k+ PvE Dk - PvP Leaper
    Naga del Serpente | High Elf Magicka Sorc PVE DPS - Soon tb 2nd crafter
    Azor Ahai V | Dunmer Magicka DK for PVP and Pve
    Jabba D'Cat | Khajiit Stamplar
    Gennarino Auditore | 7k Weapon damage Bosmer Stamblade / Ganking experimental build
    Rina Inbasu | Dunmer Magblade, my bomblade
    Zelgadis Greywords | High Elf Magplar
    Nachael Jordan | Redguard Stamsorc DPS
    Orghuz Diul | StamWar DPS
    This-Will-Buff-If | Argonian Warden Trial Off tank
    Amelia Tesla Sallilune | Breton Magden PvP DD / PvE healer
    Sap-My-Shield | PvP Nooblade, now dead PvE Tank
  • RinaldoGandolphi
    RinaldoGandolphi
    ✭✭✭✭✭
    ✭✭✭✭
    The problem is making Armor sets like this to counter game mechanics instead of making game mechanics designed to counter play styles.

    For example, back in 1.x Flame Whip, Veiled Strike, Mage's Fury, and Punturing Strikes could NOT be dodged they could only be countered by blocking(which was not a big deal back then because stamina regen while blocking)

    What WAS the big deal back then was Block cast because there was no unblockable skills (except Impulse that was quickly nerfed)

    The issue with Block is there are no damaging skill that ignore it, and the non-damaging skills do ignore it (Fear, Rune Cage, and Fossilize) simply are not good enough, they are quickly broken out of and back to blocking...its impossible to do significant damage to these block tanks while they hold block. With all the increased healing passives and what not, this is what we have.

    Shields have Shield Breaker, Shattering Blows, and Oblivion damage enchants that either ignore shields completely or significantly increase your damage against them thus allowing you to pressure a shield user under optimal conditions.

    Simply put, the Answer is very simple:

    Shattering Blow: Increases damage against damage shields AND Blocking Targets by X% and let it scale all the way up to 35%

    Increasing damage against a blocking target by 35% with 100 point in Shattering Blows puts an end to this tape your right mouse button down nonsense without putting these broken armor sets in the game like Knight Slayer that are completely broken and will have to nerfed 6 months from now when they get around to it.

    This is what i mean when i say band-aid fixes and they are not addressing the problems right the 1st time....All they gotta do is making Shattering Blows increase damage done to shields and blocking targets....problem solved without any need for clearly broken sets like this.
    Edited by RinaldoGandolphi on May 12, 2017 1:36PM
    Rinaldo Gandolphi-Breton Sorcerer Daggerfall Covenant
    Juste Gandolphi Dark Elf Templar Daggerfall Covenant
    Richter Gandolphi - Dark Elf Dragonknight Daggerfall Covenant
    Mathias Gandolphi - Breton Nightblade Daggerfall Covenant
    RinaldoGandolphi - High Elf Sorcerer Aldmeri Dominion
    Officer Fire and Ice
    Co-GM - MVP



    Sorcerer's - The ONLY class in the game that is punished for using its class defining skill (Bolt Escape)

    "Here in his shrine, that they have forgotten. Here do we toil, that we might remember. By night we reclaim, what by day was stolen. Far from ourselves, he grows ever near to us. Our eyes once were blinded, now through him do we see. Our hands once were idle, now through them does he speak. And when the world shall listen, and when the world shall see, and when the world remembers, that world will cease to be. - Miraak

Sign In or Register to comment.