Some body watched Alcast new video .
As many probably know already, knight slayer plus torug's and oblivion dmge enchants, on sword n board stamina builds are beyond broken, bursting for 6 to 8k damage every 5 or so seconds. If this goes live it will absolutely crush the meta, it just doesn't have opposition. This is why i think oblivion damage should has it 's damage done affected by battle spirit and get cut by half.
So magicka sorcs cannot stack shields and feel awesome anymore? It's a good change, f shieldstackingAs many probably know already, knight slayer plus torug's and oblivion dmge enchants, on sword n board stamina builds are beyond broken, bursting for 6 to 8k damage every 5 or so seconds. If this goes live it will absolutely crush the meta, it just doesn't have opposition. This is why i think oblivion damage should have it 's damage affected by battle spirit and get cut in half.
As many probably know already, knight slayer plus torug's and oblivion dmge enchants, on sword n board stamina builds are beyond broken, bursting for 6 to 8k damage every 5 or so seconds. If this goes live it will absolutely crush the meta, it just doesn't have opposition. This is why i think oblivion damage should have it 's damage affected by battle spirit and get cut in half.
Difference is - that procsets are mitigated by shields and blocking while oblivion damage bypasses shields, blocking and armor value dealing damage directly to health. Anyway, it should stay, at last there is shield breaker for magicka is available.GreenSoup2HoT wrote: »As many probably know already, knight slayer plus torug's and oblivion dmge enchants, on sword n board stamina builds are beyond broken, bursting for 6 to 8k damage every 5 or so seconds. If this goes live it will absolutely crush the meta, it just doesn't have opposition. This is why i think oblivion damage should have it 's damage affected by battle spirit and get cut in half.
Knight Slayer and Torag's are Magicka set's. Stamina sword and board with these sets makes no sense. On the other hand Shield Breaker with Viper does pull the same 6-8k damage every 5 seconds or so too.
Knight Slaye.r
(2 items) Adds 967 Max Magicka
(3 items) Adds 129 Spell Damage
(4 items) Adds 1064 Max Health
(5 items) Your fully-charged Heavy Attacks against Players deal and additional 9% of their Max Health as Oblivion Damage.
Torugs Pact.
(2 items) Adds 129 Spell Damage
(3 items) Adds 1064 Max Health
(4 items) Adds 1935 Spell Resistance
(5 items) Increases the potency of your weapon's enchantment by by 30% and reduces the cooldown on the enchantment's proc by 1 second.
GreenSoup2HoT wrote: »As many probably know already, knight slayer plus torug's and oblivion dmge enchants, on sword n board stamina builds are beyond broken, bursting for 6 to 8k damage every 5 or so seconds. If this goes live it will absolutely crush the meta, it just doesn't have opposition. This is why i think oblivion damage should have it 's damage affected by battle spirit and get cut in half.
Knight Slayer and Torag's are Magicka set's. Stamina sword and board with these sets makes no sense. On the other hand Shield Breaker with Viper does pull the same 6-8k damage every 5 seconds or so too.
Knight Slaye.r
(2 items) Adds 967 Max Magicka
(3 items) Adds 129 Spell Damage
(4 items) Adds 1064 Max Health
(5 items) Your fully-charged Heavy Attacks against Players deal and additional 9% of their Max Health as Oblivion Damage.
Torugs Pact.
(2 items) Adds 129 Spell Damage
(3 items) Adds 1064 Max Health
(4 items) Adds 1935 Spell Resistance
(5 items) Increases the potency of your weapon's enchantment by by 30% and reduces the cooldown on the enchantment's proc by 1 second.
For some comparison. Knight Slayer is basically an all purpose shield breaker but is dependant on the enemys hp and is for magicka users. Magicka heavy attack are slow and clunky (with staffs). 20k health will only net 2k damage per heavy attack. While Shield Breaker against shields will do 2k per light attack for stamina and they are alot faster with weaving.
In my opinion i see no issue with this set. Its just a nice counter set to high hp targets or sheild users for magicka builds.
Sugaroverdose wrote: »Difference is - that procsets are mitigated by shields and blocking while oblivion damage bypasses shields, blocking and armor value dealing damage directly to health. Anyway, it should stay, at last there is shield breaker for magicka is available.GreenSoup2HoT wrote: »As many probably know already, knight slayer plus torug's and oblivion dmge enchants, on sword n board stamina builds are beyond broken, bursting for 6 to 8k damage every 5 or so seconds. If this goes live it will absolutely crush the meta, it just doesn't have opposition. This is why i think oblivion damage should have it 's damage affected by battle spirit and get cut in half.
Knight Slayer and Torag's are Magicka set's. Stamina sword and board with these sets makes no sense. On the other hand Shield Breaker with Viper does pull the same 6-8k damage every 5 seconds or so too.
Knight Slaye.r
(2 items) Adds 967 Max Magicka
(3 items) Adds 129 Spell Damage
(4 items) Adds 1064 Max Health
(5 items) Your fully-charged Heavy Attacks against Players deal and additional 9% of their Max Health as Oblivion Damage.
Torugs Pact.
(2 items) Adds 129 Spell Damage
(3 items) Adds 1064 Max Health
(4 items) Adds 1935 Spell Resistance
(5 items) Increases the potency of your weapon's enchantment by by 30% and reduces the cooldown on the enchantment's proc by 1 second.
stealthyevil wrote: »GreenSoup2HoT wrote: »As many probably know already, knight slayer plus torug's and oblivion dmge enchants, on sword n board stamina builds are beyond broken, bursting for 6 to 8k damage every 5 or so seconds. If this goes live it will absolutely crush the meta, it just doesn't have opposition. This is why i think oblivion damage should have it 's damage affected by battle spirit and get cut in half.
Knight Slayer and Torag's are Magicka set's. Stamina sword and board with these sets makes no sense. On the other hand Shield Breaker with Viper does pull the same 6-8k damage every 5 seconds or so too.
Knight Slaye.r
(2 items) Adds 967 Max Magicka
(3 items) Adds 129 Spell Damage
(4 items) Adds 1064 Max Health
(5 items) Your fully-charged Heavy Attacks against Players deal and additional 9% of their Max Health as Oblivion Damage.
Torugs Pact.
(2 items) Adds 129 Spell Damage
(3 items) Adds 1064 Max Health
(4 items) Adds 1935 Spell Resistance
(5 items) Increases the potency of your weapon's enchantment by by 30% and reduces the cooldown on the enchantment's proc by 1 second.
For some comparison. Knight Slayer is basically an all purpose shield breaker but is dependant on the enemys hp and is for magicka users. Magicka heavy attack are slow and clunky (with staffs). 20k health will only net 2k damage per heavy attack. While Shield Breaker against shields will do 2k per light attack for stamina and they are alot faster with weaving.
In my opinion i see no issue with this set. Its just a nice counter set to high hp targets or sheild users for magicka builds.
If you cannot see how this is broken on stamina builds with other sources of "Free Damage" then I'm not sure what to tell you. There is no counter to a build stacking oblivion damage on top of other free damage sources.
GreenSoup2HoT wrote: »stealthyevil wrote: »GreenSoup2HoT wrote: »As many probably know already, knight slayer plus torug's and oblivion dmge enchants, on sword n board stamina builds are beyond broken, bursting for 6 to 8k damage every 5 or so seconds. If this goes live it will absolutely crush the meta, it just doesn't have opposition. This is why i think oblivion damage should have it 's damage affected by battle spirit and get cut in half.
Knight Slayer and Torag's are Magicka set's. Stamina sword and board with these sets makes no sense. On the other hand Shield Breaker with Viper does pull the same 6-8k damage every 5 seconds or so too.
Knight Slaye.r
(2 items) Adds 967 Max Magicka
(3 items) Adds 129 Spell Damage
(4 items) Adds 1064 Max Health
(5 items) Your fully-charged Heavy Attacks against Players deal and additional 9% of their Max Health as Oblivion Damage.
Torugs Pact.
(2 items) Adds 129 Spell Damage
(3 items) Adds 1064 Max Health
(4 items) Adds 1935 Spell Resistance
(5 items) Increases the potency of your weapon's enchantment by by 30% and reduces the cooldown on the enchantment's proc by 1 second.
For some comparison. Knight Slayer is basically an all purpose shield breaker but is dependant on the enemys hp and is for magicka users. Magicka heavy attack are slow and clunky (with staffs). 20k health will only net 2k damage per heavy attack. While Shield Breaker against shields will do 2k per light attack for stamina and they are alot faster with weaving.
In my opinion i see no issue with this set. Its just a nice counter set to high hp targets or sheild users for magicka builds.
If you cannot see how this is broken on stamina builds with other sources of "Free Damage" then I'm not sure what to tell you. There is no counter to a build stacking oblivion damage on top of other free damage sources.
Why would a stamina build use 2 magicka sets when there are 2 stamina sets that would perform better already available. Whats the counter to shield breaker against a Sorc? Wrobel once said to slot more hots on Eso live if i remember correctly. These 2 magicka sets OP is talking about are not even that bad, they are counter-able by mostly stamina builds. Its a magicka setup to kill high hp targets or shield users.
GreenSoup2HoT wrote: »stealthyevil wrote: »GreenSoup2HoT wrote: »As many probably know already, knight slayer plus torug's and oblivion dmge enchants, on sword n board stamina builds are beyond broken, bursting for 6 to 8k damage every 5 or so seconds. If this goes live it will absolutely crush the meta, it just doesn't have opposition. This is why i think oblivion damage should have it 's damage affected by battle spirit and get cut in half.
Knight Slayer and Torag's are Magicka set's. Stamina sword and board with these sets makes no sense. On the other hand Shield Breaker with Viper does pull the same 6-8k damage every 5 seconds or so too.
Knight Slaye.r
(2 items) Adds 967 Max Magicka
(3 items) Adds 129 Spell Damage
(4 items) Adds 1064 Max Health
(5 items) Your fully-charged Heavy Attacks against Players deal and additional 9% of their Max Health as Oblivion Damage.
Torugs Pact.
(2 items) Adds 129 Spell Damage
(3 items) Adds 1064 Max Health
(4 items) Adds 1935 Spell Resistance
(5 items) Increases the potency of your weapon's enchantment by by 30% and reduces the cooldown on the enchantment's proc by 1 second.
For some comparison. Knight Slayer is basically an all purpose shield breaker but is dependant on the enemys hp and is for magicka users. Magicka heavy attack are slow and clunky (with staffs). 20k health will only net 2k damage per heavy attack. While Shield Breaker against shields will do 2k per light attack for stamina and they are alot faster with weaving.
In my opinion i see no issue with this set. Its just a nice counter set to high hp targets or sheild users for magicka builds.
If you cannot see how this is broken on stamina builds with other sources of "Free Damage" then I'm not sure what to tell you. There is no counter to a build stacking oblivion damage on top of other free damage sources.
Why would a stamina build use 2 magicka sets when there are 2 stamina sets that would perform better already available. Whats the counter to shield breaker against a Sorc? Wrobel once said to slot more hots on Eso live if i remember correctly. These 2 magicka sets OP is talking about are not even that bad, they are counter-able by mostly stamina builds. Its a magicka setup to kill high hp targets or shield users.
NightbladeMechanics wrote: »Oblivion damage builds. Interesting. So the removal of counterplay has come this far, that the damage type with no mitigation whatsoever can have "builds."
Knight's Slayer + Shieldbreaker with Pirate Skeleton and infused weapons and oblivion glyphs > Torug's by the way...
arkansas_ESO wrote: »
arkansas_ESO wrote: »
Have you actually tested this? Cause like I said from what I've read this is not the case.
arkansas_ESO wrote: »
Have you actually tested this? Cause like I said from what I've read this is not the case.
yes, it ignores shields. if you read shieldbreaker it just says "oblivion dmg" now, no mention of shields.
regardless, i can tell u from experience it does.
GreenSoup2HoT wrote: »stealthyevil wrote: »GreenSoup2HoT wrote: »As many probably know already, knight slayer plus torug's and oblivion dmge enchants, on sword n board stamina builds are beyond broken, bursting for 6 to 8k damage every 5 or so seconds. If this goes live it will absolutely crush the meta, it just doesn't have opposition. This is why i think oblivion damage should have it 's damage affected by battle spirit and get cut in half.
Knight Slayer and Torag's are Magicka set's. Stamina sword and board with these sets makes no sense. On the other hand Shield Breaker with Viper does pull the same 6-8k damage every 5 seconds or so too.
Knight Slaye.r
(2 items) Adds 967 Max Magicka
(3 items) Adds 129 Spell Damage
(4 items) Adds 1064 Max Health
(5 items) Your fully-charged Heavy Attacks against Players deal and additional 9% of their Max Health as Oblivion Damage.
Torugs Pact.
(2 items) Adds 129 Spell Damage
(3 items) Adds 1064 Max Health
(4 items) Adds 1935 Spell Resistance
(5 items) Increases the potency of your weapon's enchantment by by 30% and reduces the cooldown on the enchantment's proc by 1 second.
For some comparison. Knight Slayer is basically an all purpose shield breaker but is dependant on the enemys hp and is for magicka users. Magicka heavy attack are slow and clunky (with staffs). 20k health will only net 2k damage per heavy attack. While Shield Breaker against shields will do 2k per light attack for stamina and they are alot faster with weaving.
In my opinion i see no issue with this set. Its just a nice counter set to high hp targets or sheild users for magicka builds.
If you cannot see how this is broken on stamina builds with other sources of "Free Damage" then I'm not sure what to tell you. There is no counter to a build stacking oblivion damage on top of other free damage sources.
Why would a stamina build use 2 magicka sets when there are 2 stamina sets that would perform better already available. Whats the counter to shield breaker against a Sorc? Wrobel once said to slot more hots on Eso live if i remember correctly. These 2 magicka sets OP is talking about are not even that bad, they are counter-able by mostly stamina builds. Its a magicka setup to kill high hp targets or shield users.
Lord_Umbranox wrote: »I already suggested it in other discussion:
Since set is called "Knight Slayer" and this set was designed to fight tanky players with high health, why not add an extra condition to the proc:
(5 items) Your fully charged Heavy Attacks against Players with Max Health higher than (X) deal an additional 9% of their Max Health as Oblivion Damage
This will keep this set in line with similar set "Shield Breaker", which has a condition where Damage Shield should be applied to target player.
Now most players run builds with Health Pool somewhere between 20-35K Health. Even if the guy has tape over his Block button - it's OK, you can fight that. The problem arises when players begin to stack ridiculous amounts of health like with 60K+ BlazPlars. Since this set was created to fight those type of builds, (X) could be at something like 35-40K+ Max Health. This will keep set usable in situations it's designed for and fix the problem with stacking it with Unresistable Damage Enchants and Shield Beaker Set on low-health Light/Medium armor builds.