Judas Helviaryn wrote: »Don't incorporate bugs into your builds, and you won't have [an] issue.
NightbladeMechanics wrote: »Alteration Mastery is 6% cost reduction on everything, and Marksman is 5% stamina ability cost reduction.
NightbladeMechanics wrote: »Alteration Mastery is 6% cost reduction on everything, and Marksman is 5% stamina ability cost reduction.
Don't forget non-regen resource return sources such as ele drain, shards/orbs, and Siphoning Attacks. In PvP, you'll want a balance of them, regen, and cost reduction.
Full regen builds will become inconsistent due to the creation of the siphoner CP passive, and full cost reduction builds will have trouble recovering resources once they inevitably run out of juice. Those non-regen recovery sources will give you consistent albeit limited resource return as you fight.
NightbladeMechanics wrote: »
The problem with regen is as soon as you get poisoned, you can't recover anymore. With costreduction you can at least survive well with low cost skills.
IzakiBrotherSs wrote: »
IzakiBrotherSs wrote: »
Wrong. Your ability costs getting higher and you run out faster as whenn you stick to costreduction.
IzakiBrotherSs wrote: »
Wrong. Your ability costs getting higher and you run out faster as whenn you stick to costreduction.