Not exactly other cost reduction can only make other cost reduction better so it is definitely not in the 6-7% range but just not anymore in the 11% cost reduction range. It is independent to how many cost reduction glyphs you have.Nice one ZOS. Well played. That makes Seducer closer to 6-7% depending on how many glyphs you have stacked?
I said this in another thread lately too and did a calculation. That is why I think that it might be better to go with regeneration instead of cost reduction, as the percentage values become less efficient when flat values are already applied. It works the other way around with regen, which is why I think increasing the effectiveness of regeneration with buffs and passives is better than cost reduction.
If course not if you have to sprint and block a lot...
I said this in another thread lately too and did a calculation. That is why I think that it might be better to go with regeneration instead of cost reduction, as the percentage values become less efficient when flat values are already applied. It works the other way around with regen, which is why I think increasing the effectiveness of regeneration with buffs and passives is better than cost reduction.
If course not if you have to sprint and block a lot...
Since spell cost reduction won't be available as much as it used to, does it make sense to roll a Breton for that racial passive since you can get regen on gear sets? I think we only get spell cost. red. from Breton passive and jewelry now, right?
I said this in another thread lately too and did a calculation. That is why I think that it might be better to go with regeneration instead of cost reduction, as the percentage values become less efficient when flat values are already applied. It works the other way around with regen, which is why I think increasing the effectiveness of regeneration with buffs and passives is better than cost reduction.
If course not if you have to sprint and block a lot...
Siliziumdioxid wrote: »I said this in another thread lately too and did a calculation. That is why I think that it might be better to go with regeneration instead of cost reduction, as the percentage values become less efficient when flat values are already applied. It works the other way around with regen, which is why I think increasing the effectiveness of regeneration with buffs and passives is better than cost reduction.
If course not if you have to sprint and block a lot...
Since spell cost reduction won't be available as much as it used to, does it make sense to roll a Breton for that racial passive since you can get regen on gear sets? I think we only get spell cost. red. from Breton passive and jewelry now, right?
Not really. The Breton 3% cost reduction stands against a 9% regen increase from Altmer.
On the first look the Altmer passive looks way stronger but there are things to consider:
First: Regeneration is not the only source of Magicka, you can get lots of Magicka from Orbs, Eledrain, Destrokills, Channeled Focus, Siphoning strikes, etc. so the Altmer passive is not that strong because it does not increase the overall resource gain by 9% but only the regeneration. Now on the PTS the way to get resources aside from regen has been tuned down(Orbs Eledrain). Especially if you run a pvp build with let's say 5 piece Lich then the Altmer passive is way more beneficial.
Second: As i tried to explain up in the original post that cost reduction becomes more effective the more cost reduction you already have. On PTS you can't get that high cost reduction anymore.
Third: The Altmer passive was never giving a multiplicative 9% regen increase. This was due to the additive nature of regen increase passives. So let's say you have 25% from Arcanist, 15% from 5 Light Armor, 4% from 2 Mages guild Abilities and 9% from Altmer. You calculate the regen increase now by adding the percent values: 25%+15%+4%+9%=53%. A non Altmer would have a 44% regen increase, which gives that passive a 6.25% multiplicative increase. Now Arcanist is on PTS tuned down to 15% thus the Altmer passive gives a multiplicative increase of 6.71% thus making this passive more viable.
So no i don't think that Breton is better than an Altmer resourcewise on Pts.
If you cast skills on global cooldown then the cost reduction is definitely better if you cast every 2-4 seconds at average then regen becomes better.
Siliziumdioxid wrote: »I said this in another thread lately too and did a calculation. That is why I think that it might be better to go with regeneration instead of cost reduction, as the percentage values become less efficient when flat values are already applied. It works the other way around with regen, which is why I think increasing the effectiveness of regeneration with buffs and passives is better than cost reduction.
If course not if you have to sprint and block a lot...
Since spell cost reduction won't be available as much as it used to, does it make sense to roll a Breton for that racial passive since you can get regen on gear sets? I think we only get spell cost. red. from Breton passive and jewelry now, right?
Not really. The Breton 3% cost reduction stands against a 9% regen increase from Altmer.
On the first look the Altmer passive looks way stronger but there are things to consider:
First: Regeneration is not the only source of Magicka, you can get lots of Magicka from Orbs, Eledrain, Destrokills, Channeled Focus, Siphoning strikes, etc. so the Altmer passive is not that strong because it does not increase the overall resource gain by 9% but only the regeneration. Now on the PTS the way to get resources aside from regen has been tuned down(Orbs Eledrain). Especially if you run a pvp build with let's say 5 piece Lich then the Altmer passive is way more beneficial.
Second: As i tried to explain up in the original post that cost reduction becomes more effective the more cost reduction you already have. On PTS you can't get that high cost reduction anymore.
Third: The Altmer passive was never giving a multiplicative 9% regen increase. This was due to the additive nature of regen increase passives. So let's say you have 25% from Arcanist, 15% from 5 Light Armor, 4% from 2 Mages guild Abilities and 9% from Altmer. You calculate the regen increase now by adding the percent values: 25%+15%+4%+9%=53%. A non Altmer would have a 44% regen increase, which gives that passive a 6.25% multiplicative increase. Now Arcanist is on PTS tuned down to 15% thus the Altmer passive gives a multiplicative increase of 6.71% thus making this passive more viable.
So no i don't think that Breton is better than an Altmer resourcewise on Pts.
If you cast skills on global cooldown then the cost reduction is definitely better if you cast every 2-4 seconds at average then regen becomes better.
Well in pvp and pve you're casting every 1s (global CD) so basically you're saying Breton is better unless you're just not attacking for 2 seconds at a time?
Ultimate_Overlord wrote: »Wrong. Cost reductions are multiplicative with each other. So if youre, for example, a breton with seducer your cost is 1*0.97*0.92. Returns on spell cost reduction are diminising, not increasing, at least they used to be.
Ultimate_Overlord wrote: »Wrong. Cost reductions are multiplicative with each other. So if youre, for example, a breton with seducer your cost is 1*0.97*0.92. Returns on spell cost reduction are diminising, not increasing, at least they used to be.
Percentage values in ESO aren't multiplicative.
Simply put, eso stat calculation is Sum of Flat bonuses*(1+Sum of percentage bonuses)
So e.g. 400 regen and 100 regen with two 10% bonuses is 500*1.2=600, not 500*(1.1)^2=500*1.21=605.
Same goes for cost reduction, in that case it's a good thing as you lose less than if the percentage values stacked.
So for cost reduction, stacking percentage values is better than mixing flat and percentage values as flat cost decrease jewellery enchants diminish the return of percentage based cost reduction.
Nice one ZOS. Well played. That makes Seducer closer to 6-7% depending on how many glyphs you have stacked?
Thanks @ZOS_RichLambert you've also sort of screwed the whole Breton cost reduction passive.
Ultimate_Overlord wrote: »Wrong. Cost reductions are multiplicative with each other. So if youre, for example, a breton with seducer your cost is 1*0.97*0.92. Returns on spell cost reduction are diminising, not increasing, at least they used to be.
Percentage values in ESO aren't multiplicative.
Simply put, eso stat calculation is Sum of Flat bonuses*(1+Sum of percentage bonuses)
So e.g. 400 regen and 100 regen with two 10% bonuses is 500*1.2=600, not 500*(1.1)^2=500*1.21=605.
Same goes for cost reduction, in that case it's a good thing as you lose less than if the percentage values stacked.
So for cost reduction, stacking percentage values is better than mixing flat and percentage values as flat cost decrease jewellery enchants diminish the return of percentage based cost reduction.
Not sure if that's global though. Damage reduction for example. If I could get 50% DR from armour, 30% DR from Major Protection and then the 15%+change from say the Templat Empowering Sweep, then I could very easily get 100% DR. But that's not what happens.
Are we all very sure about the maths in this thread?
Ultimate_Overlord wrote: »Wrong. Cost reductions are multiplicative with each other. So if youre, for example, a breton with seducer your cost is 1*0.97*0.92. Returns on spell cost reduction are diminising, not increasing, at least they used to be.
Percentage values in ESO aren't multiplicative.
Simply put, eso stat calculation is Sum of Flat bonuses*(1+Sum of percentage bonuses)
So e.g. 400 regen and 100 regen with two 10% bonuses is 500*1.2=600, not 500*(1.1)^2=500*1.21=605.
Same goes for cost reduction, in that case it's a good thing as you lose less than if the percentage values stacked.
So for cost reduction, stacking percentage values is better than mixing flat and percentage values as flat cost decrease jewellery enchants diminish the return of percentage based cost reduction.
Not sure if that's global though. Damage reduction for example. If I could get 50% DR from armour, 30% DR from Major Protection and then the 15%+change from say the Templat Empowering Sweep, then I could very easily get 100% DR. But that's not what happens.
Are we all very sure about the maths in this thread?
I'm talking about STAT calculation. The equation holds for character stats such as max stamina, weapon damage, critical damage modifiers etc (critical damage modifier was different before the warhorn nerf, now it's like that). Mitigation is more complex due to all the factors that influence it (blocking, set bonuses, resistance values, skills). I suggest looking at a thread from @paulsimonps if you want details on that.
Feelsbadman
Interesting. Recovery will still be *** next patch with the nerfs to that too so I assume they difference between Breton and Altmer sustain wise will be minimal.
I am not a very intelligent individual when it comes to theory crafting... can someone please put it plain and simple for me: am I obligated to reroll my sexy breton magblade and sorc to altmer next patch?
Interesting. Recovery will still be *** next patch with the nerfs to that too so I assume they difference between Breton and Altmer sustain wise will be minimal.
nah. because there is no cost reduction CP at all anymore. where there is still magicka recovery CP. Bretons cost reduction passive really isn't worth anything anymore. High elf is already (on live) better than breton, this just makes the gap bigger.
Interesting. Recovery will still be *** next patch with the nerfs to that too so I assume they difference between Breton and Altmer sustain wise will be minimal.
nah. because there is no cost reduction CP at all anymore. where there is still magicka recovery CP. Bretons cost reduction passive really isn't worth anything anymore. High elf is already (on live) better than breton, this just makes the gap bigger.
And if I'm building around seducer for example? Hev says if that's the case then Breton is still the better choice. I don't do much number crunching on this game, so I have no clue, but I am wondering how much of a difference it'll be.
The thing to remember is that cost reduction in-fact, does not have diminishing returns. So seducer on Breton would be 11% cost reduction.
The loss of 16% cost reduction from CP is a major component to overall sustain. Getting any of it back is a big plus.