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3.0.1 != the Hero Gotham Wanted (and Reduce Heavy Attack Charge Time)

peeslingerb14_ESO
peeslingerb14_ESO
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I missed it in the 3.0.1 notes where it says 'You jerk awake and find that 3.0.0. had all been a horrible nightmare'


I'll be honest I don't think this set is going to be something other than the useless set that RNGeebus
gives you in lieu of the set pieces you were after.

With all of the sets that are going to buff heavy attacks why not make the Daedric Trickery do this

Change the set to do this
Daedric Trickery

(2) Max Health
(3) Max Stamina
(4) Max Magicka
(5) Reduce Charge time of Heavy Attacks by 10% for each Unique type of Armor Worn

Or

Daedric Trickery

(2) Max Health
(3) Max Stamina
(4) Max Magicka
(5) Reduce Charge time of Heavy Attacks by 30% when stamina/magicka below 50%.

or

Daedric Trickery

(2) Max Health
(3) Max Stamina
(4) Max Magicka
(5) After a successful Heavy Attack your next light attack will trigger as a heavy attack

And add weapon enchant that reduces heavy attack charge time.
  • wisej12
    wisej12
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    I strongly agree with this sentiment. Tanks aren't viable if they have to build all sustain sets, because they'll just be meatbags without real group utility. Adding better options for action-based resource sustain is exactly what's needed to fix the heavy armor meta, while still allowing them to be a fun/viable option in Battlegrounds.
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