So far the main changes i see are the coming of warden and the reduced sustian, which as a pvp player im ecstatic about. I completely agree with zos that sustain is stupidly easy conpared to earlier eso. I dont really care about much else of the changes because they dont seem all bad, maybe im missing something.
What is so bad about morrowind?
Gandrhulf_Harbard wrote: »So far the main changes i see are the coming of warden and the reduced sustian, which as a pvp player im ecstatic about. I completely agree with zos that sustain is stupidly easy conpared to earlier eso. I dont really care about much else of the changes because they dont seem all bad, maybe im missing something.
What is so bad about morrowind?
Yeah you're missing the bit where not everyone, in fact not even the majority, give a damn about PvP.
You're missing the bit where PvE players - who are the significant majority - are sick and tired of seeing their play style, their class, their builds nerfed through the floor just because a vocal minority of PvPers whine when someone beats them.
Don't like getting beat in PvP you have two choices - 1) Git Gud 2) Stop Playing PvP.
I knew I was never going to get good enough at PvP to enjoy it as much as I would want, so I stopped playing PvP.
Not once, not ever, did I throw dolly out the pram and rant that X needs to be nerfed, because I knew those nerfs would have far more impact on PvE than they do on PvP because far fewer players regularly PvP.
All The Best
Gandrhulf_Harbard wrote: »So far the main changes i see are the coming of warden and the reduced sustian, which as a pvp player im ecstatic about. I completely agree with zos that sustain is stupidly easy conpared to earlier eso. I dont really care about much else of the changes because they dont seem all bad, maybe im missing something.
What is so bad about morrowind?
Yeah you're missing the bit where not everyone, in fact not even the majority, give a damn about PvP.
You're missing the bit where PvE players - who are the significant majority - are sick and tired of seeing their play style, their class, their builds nerfed through the floor just because a vocal minority of PvPers whine when someone beats them.
Don't like getting beat in PvP you have two choices - 1) Git Gud 2) Stop Playing PvP.
I knew I was never going to get good enough at PvP to enjoy it as much as I would want, so I stopped playing PvP.
Not once, not ever, did I throw dolly out the pram and rant that X needs to be nerfed, because I knew those nerfs would have far more impact on PvE than they do on PvP because far fewer players regularly PvP.
All The Best
Gandrhulf_Harbard wrote: »So far the main changes i see are the coming of warden and the reduced sustian, which as a pvp player im ecstatic about. I completely agree with zos that sustain is stupidly easy conpared to earlier eso. I dont really care about much else of the changes because they dont seem all bad, maybe im missing something.
What is so bad about morrowind?
Yeah you're missing the bit where not everyone, in fact not even the majority, give a damn about PvP.
You're missing the bit where PvE players - who are the significant majority - are sick and tired of seeing their play style, their class, their builds nerfed through the floor just because a vocal minority of PvPers whine when someone beats them.
Don't like getting beat in PvP you have two choices - 1) Git Gud 2) Stop Playing PvP.
I knew I was never going to get good enough at PvP to enjoy it as much as I would want, so I stopped playing PvP.
Not once, not ever, did I throw dolly out the pram and rant that X needs to be nerfed, because I knew those nerfs would have far more impact on PvE than they do on PvP because far fewer players regularly PvP.
All The Best
How does one nerf pve, if anything the content becomes more difficult for every player equally. The content is still very much doable, afaic the pve content in eso is too easy as it is. I dont see why theres an issue with content becoming all around harder for every player meaning the rewards from that content will be more rare and difficult to achieve which in turn makes pve feel alot more rewarding
Gandrhulf_Harbard wrote: »Gandrhulf_Harbard wrote: »So far the main changes i see are the coming of warden and the reduced sustian, which as a pvp player im ecstatic about. I completely agree with zos that sustain is stupidly easy conpared to earlier eso. I dont really care about much else of the changes because they dont seem all bad, maybe im missing something.
What is so bad about morrowind?
Yeah you're missing the bit where not everyone, in fact not even the majority, give a damn about PvP.
You're missing the bit where PvE players - who are the significant majority - are sick and tired of seeing their play style, their class, their builds nerfed through the floor just because a vocal minority of PvPers whine when someone beats them.
Don't like getting beat in PvP you have two choices - 1) Git Gud 2) Stop Playing PvP.
I knew I was never going to get good enough at PvP to enjoy it as much as I would want, so I stopped playing PvP.
Not once, not ever, did I throw dolly out the pram and rant that X needs to be nerfed, because I knew those nerfs would have far more impact on PvE than they do on PvP because far fewer players regularly PvP.
All The Best
How does one nerf pve, if anything the content becomes more difficult for every player equally. The content is still very much doable, afaic the pve content in eso is too easy as it is. I dont see why theres an issue with content becoming all around harder for every player meaning the rewards from that content will be more rare and difficult to achieve which in turn makes pve feel alot more rewarding
I have no problem with content getting harder.
I have an issue when the very specific build I have spent over a year skilling and gearing up no longer works AT ALL because someone got it handed to them in Cyrodiil and whined.
All The Best
Gandrhulf_Harbard wrote: »So far the main changes i see are the coming of warden and the reduced sustian, which as a pvp player im ecstatic about. I completely agree with zos that sustain is stupidly easy conpared to earlier eso. I dont really care about much else of the changes because they dont seem all bad, maybe im missing something.
What is so bad about morrowind?
Yeah you're missing the bit where not everyone, in fact not even the majority, give a damn about PvP.
You're missing the bit where PvE players - who are the significant majority - are sick and tired of seeing their play style, their class, their builds nerfed through the floor just because a vocal minority of PvPers whine when someone beats them.
Don't like getting beat in PvP you have two choices - 1) Git Gud 2) Stop Playing PvP.
I knew I was never going to get good enough at PvP to enjoy it as much as I would want, so I stopped playing PvP.
Not once, not ever, did I throw dolly out the pram and rant that X needs to be nerfed, because I knew those nerfs would have far more impact on PvE than they do on PvP because far fewer players regularly PvP.
All The Best
How does one nerf pve, if anything the content becomes more difficult for every player equally. The content is still very much doable, afaic the pve content in eso is too easy as it is. I dont see why theres an issue with content becoming all around harder for every player meaning the rewards from that content will be more rare and difficult to achieve which in turn makes pve feel alot more rewarding


Gandrhulf_Harbard wrote: »Gandrhulf_Harbard wrote: »So far the main changes i see are the coming of warden and the reduced sustian, which as a pvp player im ecstatic about. I completely agree with zos that sustain is stupidly easy conpared to earlier eso. I dont really care about much else of the changes because they dont seem all bad, maybe im missing something.
What is so bad about morrowind?
Yeah you're missing the bit where not everyone, in fact not even the majority, give a damn about PvP.
You're missing the bit where PvE players - who are the significant majority - are sick and tired of seeing their play style, their class, their builds nerfed through the floor just because a vocal minority of PvPers whine when someone beats them.
Don't like getting beat in PvP you have two choices - 1) Git Gud 2) Stop Playing PvP.
I knew I was never going to get good enough at PvP to enjoy it as much as I would want, so I stopped playing PvP.
Not once, not ever, did I throw dolly out the pram and rant that X needs to be nerfed, because I knew those nerfs would have far more impact on PvE than they do on PvP because far fewer players regularly PvP.
All The Best
How does one nerf pve, if anything the content becomes more difficult for every player equally. The content is still very much doable, afaic the pve content in eso is too easy as it is. I dont see why theres an issue with content becoming all around harder for every player meaning the rewards from that content will be more rare and difficult to achieve which in turn makes pve feel alot more rewarding
I have no problem with content getting harder.
I have an issue when the very specific build I have spent over a year skilling and gearing up no longer works AT ALL because someone got it handed to them in Cyrodiil and whined.
All The Best
Oh that issue then lies with Zos not balancing pvp and pve seperately meaning certain skills have different effects in pvp as opposed to pve and different numbers
Gandrhulf_Harbard wrote: »So far the main changes i see are the coming of warden and the reduced sustian, which as a pvp player im ecstatic about. I completely agree with zos that sustain is stupidly easy conpared to earlier eso. I dont really care about much else of the changes because they dont seem all bad, maybe im missing something.
What is so bad about morrowind?
Yeah you're missing the bit where not everyone, in fact not even the majority, give a damn about PvP.
You're missing the bit where PvE players - who are the significant majority - are sick and tired of seeing their play style, their class, their builds nerfed through the floor just because a vocal minority of PvPers whine when someone beats them.
Don't like getting beat in PvP you have two choices - 1) Git Gud 2) Stop Playing PvP.
I knew I was never going to get good enough at PvP to enjoy it as much as I would want, so I stopped playing PvP.
Not once, not ever, did I throw dolly out the pram and rant that X needs to be nerfed, because I knew those nerfs would have far more impact on PvE than they do on PvP because far fewer players regularly PvP.
All The Best
How does one nerf pve, if anything the content becomes more difficult for every player equally. The content is still very much doable, afaic the pve content in eso is too easy as it is. I dont see why theres an issue with content becoming all around harder for every player meaning the rewards from that content will be more rare and difficult to achieve which in turn makes pve feel alot more rewarding
Problem is that PvE content becomes harder in a 'slog fest' kind of way, the mechanics do not improve. Mechanically speaking, ESO has the dumbest mechanics of any MMO I have played to date. So reducing sustain will indeed make a fight last LONGER, but it will not be harder as such, because the same dumb mechanics remain. I don't need to use my brain any harder, but I will need to click longer, because boss fights will simply become a heavy attack slog. I guess my index finger may get some exercise, so I must be thankful for the small mercies ZOS are showing us.
So far the main changes i see are the coming of warden and the reduced sustian, which as a pvp player im ecstatic about. I completely agree with zos that sustain is stupidly easy conpared to earlier eso. I dont really care about much else of the changes because they dont seem all bad, maybe im missing something.
What is so bad about morrowind?
Gandrhulf_Harbard wrote: »So far the main changes i see are the coming of warden and the reduced sustian, which as a pvp player im ecstatic about. I completely agree with zos that sustain is stupidly easy conpared to earlier eso. I dont really care about much else of the changes because they dont seem all bad, maybe im missing something.
What is so bad about morrowind?
Yeah you're missing the bit where not everyone, in fact not even the majority, give a damn about PvP.
You're missing the bit where PvE players - who are the significant majority - are sick and tired of seeing their play style, their class, their builds nerfed through the floor just because a vocal minority of PvPers whine when someone beats them.
Don't like getting beat in PvP you have two choices - 1) Git Gud 2) Stop Playing PvP.
I knew I was never going to get good enough at PvP to enjoy it as much as I would want, so I stopped playing PvP.
Not once, not ever, did I throw dolly out the pram and rant that X needs to be nerfed, because I knew those nerfs would have far more impact on PvE than they do on PvP because far fewer players regularly PvP.
All The Best
How does one nerf pve, if anything the content becomes more difficult for every player equally. The content is still very much doable, afaic the pve content in eso is too easy as it is. I dont see why theres an issue with content becoming all around harder for every player meaning the rewards from that content will be more rare and difficult to achieve which in turn makes pve feel alot more rewarding
Problem is that PvE content becomes harder in a 'slog fest' kind of way, the mechanics do not improve. Mechanically speaking, ESO has the dumbest mechanics of any MMO I have played to date. So reducing sustain will indeed make a fight last LONGER, but it will not be harder as such, because the same dumb mechanics remain. I don't need to use my brain any harder, but I will need to click longer, because boss fights will simply become a heavy attack slog. I guess my index finger may get some exercise, so I must be thankful for the small mercies ZOS are showing us.
Tbh in pvp lower sustain will mean that super tanky builds that rely on outlasting the opponent will die much easier which would result in a faster fight, this will mean alot of players will opt for less tanky builds to be able to sustain better and actually deal damage. Because of this i think pvp will be abit better.
Gandrhulf_Harbard wrote: »I have an issue when the very specific build I have spent over a year skilling and gearing up no longer works AT ALL because someone got it handed to them in Cyrodiil and whined.
All The Best
Mastery404 wrote: »Gandrhulf_Harbard wrote: »I have an issue when the very specific build I have spent over a year skilling and gearing up no longer works AT ALL because someone got it handed to them in Cyrodiil and whined.
All The Best
if your build consists on being an all around damage-dealer tank who can eventually heal and negates your party from having a fun and engaging group-content experience by rendering it dull, it certainly needs a nerf.
People hate change.
Gandrhulf_Harbard wrote: »So far the main changes i see are the coming of warden and the reduced sustian, which as a pvp player im ecstatic about. I completely agree with zos that sustain is stupidly easy conpared to earlier eso. I dont really care about much else of the changes because they dont seem all bad, maybe im missing something.
What is so bad about morrowind?
Yeah you're missing the bit where not everyone, in fact not even the majority, give a damn about PvP.
You're missing the bit where PvE players - who are the significant majority - are sick and tired of seeing their play style, their class, their builds nerfed through the floor just because a vocal minority of PvPers whine when someone beats them.
Don't like getting beat in PvP you have two choices - 1) Git Gud 2) Stop Playing PvP.
I knew I was never going to get good enough at PvP to enjoy it as much as I would want, so I stopped playing PvP.
Not once, not ever, did I throw dolly out the pram and rant that X needs to be nerfed, because I knew those nerfs would have far more impact on PvE than they do on PvP because far fewer players regularly PvP.
All The Best
Doctordarkspawn wrote: »People hate change.
Incorrect.
Morrowind is changing one of the fundemental pillars of the game, resource management. The game is practically built off continuous damage. Now that we're not going to do that, people are not only worried about the usual build editing (Which has become a chore) and their also worried about the fact we might not actually be mathematically able to do many of the mechanics, thus widening the gap between the majority of the playerbase, and the few elite, who are themselves dwindling.
Compound it by the fact at least one major streamer is leaving after being directly invited to ZOS and -asked- his opinion on where to take the direction of the game, and either being ignored or taken far too litterally, and people are panicing because none of this screams 'good update'.
How does one nerf pve, if anything the content becomes more difficult for every player equally.
Wolfenbelle wrote: »How does one nerf pve, if anything the content becomes more difficult for every player equally.
(1) If you need to ask that question, you don't know squat about the game.
(2) And if you think content becomes more difficult for every player equally, you haven't read the patch notes thoroughly.
Gandrhulf_Harbard wrote: »So far the main changes i see are the coming of warden and the reduced sustian, which as a pvp player im ecstatic about. I completely agree with zos that sustain is stupidly easy conpared to earlier eso. I dont really care about much else of the changes because they dont seem all bad, maybe im missing something.
What is so bad about morrowind?
Yeah you're missing the bit where not everyone, in fact not even the majority, give a damn about PvP.
You're missing the bit where PvE players - who are the significant majority - are sick and tired of seeing their play style, their class, their builds nerfed through the floor just because a vocal minority of PvPers whine when someone beats them.
Don't like getting beat in PvP you have two choices - 1) Git Gud 2) Stop Playing PvP.
I knew I was never going to get good enough at PvP to enjoy it as much as I would want, so I stopped playing PvP.
Not once, not ever, did I throw dolly out the pram and rant that X needs to be nerfed, because I knew those nerfs would have far more impact on PvE than they do on PvP because far fewer players regularly PvP.
All The Best