I started playing mmo'S when Ultima Online came out and there has been a trend on every single mmo that has came out since, Dark ages of Camelot, Duels of the Plainswalkers, Vanguard Saga of Hero's, Warhammer, Rift
These were all great games to play but over time and complaints after complaint and the fear of losing player base the classes get nerfed over and over because the GMs listen to some whiney ass that is mad and to lazy use the game mechanics as is and build something to play. But no they want instant gratification and have what other have worked to build right now. So the begins the homogenizing of the classes to make it easier for these pissy little complainers. I started this game during beta and have watched get nerfed over and over. When you were low level and went up against a high level you got your ass whipped like it should be. But now any level can go against any other level, and it just keeps getting worse with the nerfs. My point is every single great game that has come along has done the exact same thing and eventually dies out . I hate to say but ESO is heading down this same road.
Hazethemadman wrote: »Solution:
Enjoy the game until it gets to its low point, then move on to the next big MMO. Always worked for me.
Hazethemadman wrote: »Solution:
Enjoy the game until it gets to its low point, then move on to the next big MMO. Always worked for me.
TalonKnight wrote: »They appeal to the greater masses, not the minority loyalists, because it's the better business model.
The greater masses you say.... The greater masses don't respond on the forums, they normally just visit the forums.
Its you minority loyalists that they respond to, cause you all are the 1s that continually talk about the game....
Not the casuals....
I started playing mmo'S when Ultima Online came out and there has been a trend on every single mmo that has came out since, Dark ages of Camelot, Duels of the Plainswalkers, Vanguard Saga of Hero's, Warhammer, Rift
These were all great games to play but over time and complaints after complaint and the fear of losing player base the classes get nerfed over and over because the GMs listen to some whiney ass that is mad and to lazy use the game mechanics as is and build something to play. But no they want instant gratification and have what other have worked to build right now. So the begins the homogenizing of the classes to make it easier for these pissy little complainers. I started this game during beta and have watched get nerfed over and over. When you were low level and went up against a high level you got your ass whipped like it should be. But now any level can go against any other level, and it just keeps getting worse with the nerfs. My point is every single great game that has come along has done the exact same thing and eventually dies out . I hate to say but ESO is heading down this same road.
Bouldercleave wrote: »TalonKnight wrote: »They appeal to the greater masses, not the minority loyalists, because it's the better business model.
The greater masses you say.... The greater masses don't respond on the forums, they normally just visit the forums.
Its you minority loyalists that they respond to, cause you all are the 1s that continually talk about the game....
Not the casuals....
Just because the majority doesn't respond on the forums doesn't mean that they are not catering to them. Believe it or not, the forums is not the only place that ZOS gets their data and client information. They prove that everyday by their silence here.
TalonKnight wrote: »Bouldercleave wrote: »TalonKnight wrote: »They appeal to the greater masses, not the minority loyalists, because it's the better business model.
The greater masses you say.... The greater masses don't respond on the forums, they normally just visit the forums.
Its you minority loyalists that they respond to, cause you all are the 1s that continually talk about the game....
Not the casuals....
Just because the majority doesn't respond on the forums doesn't mean that they are not catering to them. Believe it or not, the forums is not the only place that ZOS gets their data and client information. They prove that everyday by their silence here.
No offense bro but are you just lookin for another star on your forum name, out of the 11 responses on this topic you have 3 of them.... 3! Maybe you high star guys would do better to not respond to every little comment on the forums so that zos dosnt have to sift through a crap ton of nothing....
Bouldercleave wrote: »I started playing mmo'S when Ultima Online came out and there has been a trend on every single mmo that has came out since, Dark ages of Camelot, Duels of the Plainswalkers, Vanguard Saga of Hero's, Warhammer, Rift
These were all great games to play but over time and complaints after complaint and the fear of losing player base the classes get nerfed over and over because the GMs listen to some whiney ass that is mad and to lazy use the game mechanics as is and build something to play. But no they want instant gratification and have what other have worked to build right now. So the begins the homogenizing of the classes to make it easier for these pissy little complainers. I started this game during beta and have watched get nerfed over and over. When you were low level and went up against a high level you got your ass whipped like it should be. But now any level can go against any other level, and it just keeps getting worse with the nerfs. My point is every single great game that has come along has done the exact same thing and eventually dies out . I hate to say but ESO is heading down this same road.
It's because businesses go down a "money" path. They chase revenue as all businesses do. They appeal to the greater masses, not the minority loyalists, because it's the better business model.
If you were in business, you would do the same thing - especially THIS industry. The percentage of true loyal customers is all but non existent in the MMO Genre. No matter how good you are doing, the SECOND a new and amazing game comes out, your client base simply disappears.
You have to get your $$$ while you can to appease the shareholders and investors. I'm not defending them nor justifying some of their decisions that I agree are bad. I'm saying that they are presenting you this product to make you give them your money - not because they love or care about you.
Doctordarkspawn wrote: »Bouldercleave wrote: »I started playing mmo'S when Ultima Online came out and there has been a trend on every single mmo that has came out since, Dark ages of Camelot, Duels of the Plainswalkers, Vanguard Saga of Hero's, Warhammer, Rift
These were all great games to play but over time and complaints after complaint and the fear of losing player base the classes get nerfed over and over because the GMs listen to some whiney ass that is mad and to lazy use the game mechanics as is and build something to play. But no they want instant gratification and have what other have worked to build right now. So the begins the homogenizing of the classes to make it easier for these pissy little complainers. I started this game during beta and have watched get nerfed over and over. When you were low level and went up against a high level you got your ass whipped like it should be. But now any level can go against any other level, and it just keeps getting worse with the nerfs. My point is every single great game that has come along has done the exact same thing and eventually dies out . I hate to say but ESO is heading down this same road.
It's because businesses go down a "money" path. They chase revenue as all businesses do. They appeal to the greater masses, not the minority loyalists, because it's the better business model.
If you were in business, you would do the same thing - especially THIS industry. The percentage of true loyal customers is all but non existent in the MMO Genre. No matter how good you are doing, the SECOND a new and amazing game comes out, your client base simply disappears.
You have to get your $$$ while you can to appease the shareholders and investors. I'm not defending them nor justifying some of their decisions that I agree are bad. I'm saying that they are presenting you this product to make you give them your money - not because they love or care about you.
Exept you can do it, without being stupid.
Many have, many will again. But many companies ruin their own product because "I dont want Money, I want MONEY!" They think being mildly successfull or profiting without going to the extreme is abject failure, and that is the primary problem here.
Part of this is the shareholders, yes, but part of it is also the -marketing- guys. I dont particularly know how bad it is nowadays, but did you know a few years ago, many of the marketing and advisors thereof came from packeged goods, and found jobs all along the industry?