Wanderer202 wrote: »On the subject of not learning from history, though: When Elder Scrolls Online had its final beta before release, everyone... EVERYONE EVER complained endlessly about how terrible the game was. Unplayable, un-interesting, poor combat etc. etc. Between the beta and the final official release, many of the systems that were in place even ONLY WEEKS before had changed for the better based on player feedback in the Betas.
The game itself has also evolved since launch to be, in general consensus from most people who played then, and have come back to play since the release of TU or OT, MUCH MUCH BETTER than it was at release. So isn't it a bit unfair to ask that Zenimax learn from history, and then as a player base completely ignore Zeni's history of actually changing the game before AND after release to try and improve it?
YES there are cases where they have ignored certain requests of players in favor of releasing new content, most of which are quality of life improvements, some of which are bug fixes, and some are balance changes. In my experience in most MMOs, there is no way to satisfy all the "balance" requests. If something is "fixed" the other half of the player base will scream about how it is wrong and broken, or not good enough. At least some of the time, that same player base only thinks they know what will be best, but in reality it favors overbalancing their favourite class, or would end up breaking the game completely with unforseen consequences. A lot of people have made screaming fits of frothing rage a full time profession because the world owes them something. Most balance changes have to be implemented, tested on an large scale, and observed over a period of time before they can be determined to be a success or failure. That is how real life works.
WARDEN ISN'T FINISHED, NEITHER IS NORROWIND. For the love of god, let them test the damn thing and make changes before saying that they aren't listening and the game will be ruined forever. EVERY new class released ever in the history of MMOs is broken before release, and usually for a little while after as the players find creative ways to exploit them in ways that they just couldn't conceive. That's my two cents.
Wanderer202 wrote: »So isn't it a bit unfair to ask that Zenimax learn from history, and then as a player base completely ignore Zeni's history of actually changing the game before AND after release to try and improve it?
Wanderer202 wrote: »Most balance changes have to be implemented, tested on an large scale, and observed over a period of time before they can be determined to be a success or failure. That is how real life works.
Wolfs_Blood wrote: »
Maybe start at the beginning?dimensional wrote: »This post has so many incorrect statements I don't know where to begin. Good lord.
Wolfs_Blood wrote: »
If you would like to add something constructive to the conversation, please explain where you think I have jumped to conclusions. However, this would mean you would actually have to READ the post for you to make a valid point.
Wanderer202 wrote: »A lot of people have made screaming fits of frothing rage a full time profession because the world owes them something. Most balance changes have to be implemented, tested on an large scale, and observed over a period of time before they can be determined to be a success or failure. That is how real life works.
WARDEN ISN'T FINISHED, NEITHER IS NORROWIND. For the love of god, let them test the damn thing and make changes before saying that they aren't listening and the game will be ruined forever. EVERY new class released ever in the history of MMOs is broken before release, and usually for a little while after as the players find creative ways to exploit them in ways that they just couldn't conceive. That's my two cents.
Wolfs_Blood wrote: »
If you would like to add something constructive to the conversation, please explain where you think I have jumped to conclusions. However, this would mean you would actually have to READ the post for you to make a valid point.
Thank god that there are more people like op, and less people like you. Otherwise we would always be too late to change things.
And also what exactly have you brought to the conversation? A child could have said that statement.
brandonv516 wrote: »Wolfs_Blood wrote: »
If you would like to add something constructive to the conversation, please explain where you think I have jumped to conclusions. However, this would mean you would actually have to READ the post for you to make a valid point.
Thank god that there are more people like op, and less people like you. Otherwise we would always be too late to change things.
And also what exactly have you brought to the conversation? A child could have said that statement.
The person you quoted was THE OP. Have a fine day!
Wolfs_Blood wrote: »
If you would like to add something constructive to the conversation, please explain where you think I have jumped to conclusions. However, this would mean you would actually have to READ the post for you to make a valid point.
Jumping to conclusions huh?
Well not really, the thing they pulled off with warden are pretty shady if you ask me, and it's pretty clear the direction that they wanna take right now.
And i find it disgusting that they are removing everything that was fun and interesting about this game.
You said stop jumping to conclusions basically, but if no one says anything then we will have a real mess in our hands.
I already am thinking about leaving this game if this is the direction the game wanna take, and recently i stopped playing, because why even make a build if you are gonna be thrashed in a few weeks?
Thank god that there are more people like op, and less people like you. Otherwise we would always be too late to change things.
And also what exactly have you brought to the conversation? A child could have said that statement.
Wanderer202 wrote: »On the subject of not learning from history, though: When Elder Scrolls Online had its final beta before release, everyone... EVERYONE EVER complained endlessly about how terrible the game was. Unplayable, un-interesting, poor combat etc. etc. Between the beta and the final official release, many of the systems that were in place even ONLY WEEKS before had changed for the better based on player feedback in the Betas.
The game itself has also evolved since launch to be, in general consensus from most people who played then, and have come back to play since the release of TU or OT, MUCH MUCH BETTER than it was at release. So isn't it a bit unfair to ask that Zenimax learn from history, and then as a player base completely ignore Zeni's history of actually changing the game before AND after release to try and improve it?
YES there are cases where they have ignored certain requests of players in favor of releasing new content, most of which are quality of life improvements, some of which are bug fixes, and some are balance changes. In my experience in most MMOs, there is no way to satisfy all the "balance" requests. If something is "fixed" the other half of the player base will scream about how it is wrong and broken, or not good enough. At least some of the time, that same player base only thinks they know what will be best, but in reality it favors overbalancing their favourite class, or would end up breaking the game completely with unforseen consequences. A lot of people have made screaming fits of frothing rage a full time profession because the world owes them something. Most balance changes have to be implemented, tested on an large scale, and observed over a period of time before they can be determined to be a success or failure. That is how real life works.
WARDEN ISN'T FINISHED, NEITHER IS NORROWIND. For the love of god, let them test the damn thing and make changes before saying that they aren't listening and the game will be ruined forever. EVERY new class released ever in the history of MMOs is broken before release, and usually for a little while after as the players find creative ways to exploit them in ways that they just couldn't conceive. That's my two cents.
Wanderer202 wrote: »On the subject of not learning from history, though: When Elder Scrolls Online had its final beta before release, everyone... EVERYONE EVER complained endlessly about how terrible the game was. Unplayable, un-interesting, poor combat etc. etc. Between the beta and the final official release, many of the systems that were in place even ONLY WEEKS before had changed for the better based on player feedback in the Betas.
The game itself has also evolved since launch to be, in general consensus from most people who played then, and have come back to play since the release of TU or OT, MUCH MUCH BETTER than it was at release. So isn't it a bit unfair to ask that Zenimax learn from history, and then as a player base completely ignore Zeni's history of actually changing the game before AND after release to try and improve it?
YES there are cases where they have ignored certain requests of players in favor of releasing new content, most of which are quality of life improvements, some of which are bug fixes, and some are balance changes. In my experience in most MMOs, there is no way to satisfy all the "balance" requests. If something is "fixed" the other half of the player base will scream about how it is wrong and broken, or not good enough. At least some of the time, that same player base only thinks they know what will be best, but in reality it favors overbalancing their favourite class, or would end up breaking the game completely with unforseen consequences. A lot of people have made screaming fits of frothing rage a full time profession because the world owes them something. Most balance changes have to be implemented, tested on an large scale, and observed over a period of time before they can be determined to be a success or failure. That is how real life works.
WARDEN ISN'T FINISHED, NEITHER IS NORROWIND. For the love of god, let them test the damn thing and make changes before saying that they aren't listening and the game will be ruined forever. EVERY new class released ever in the history of MMOs is broken before release, and usually for a little while after as the players find creative ways to exploit them in ways that they just couldn't conceive. That's my two cents.
luen79rwb17_ESO wrote: »Wanderer202 wrote: »On the subject of not learning from history, though: When Elder Scrolls Online had its final beta before release, everyone... EVERYONE EVER complained endlessly about how terrible the game was. Unplayable, un-interesting, poor combat etc. etc. Between the beta and the final official release, many of the systems that were in place even ONLY WEEKS before had changed for the better based on player feedback in the Betas.
The game itself has also evolved since launch to be, in general consensus from most people who played then, and have come back to play since the release of TU or OT, MUCH MUCH BETTER than it was at release. So isn't it a bit unfair to ask that Zenimax learn from history, and then as a player base completely ignore Zeni's history of actually changing the game before AND after release to try and improve it?
YES there are cases where they have ignored certain requests of players in favor of releasing new content, most of which are quality of life improvements, some of which are bug fixes, and some are balance changes. In my experience in most MMOs, there is no way to satisfy all the "balance" requests. If something is "fixed" the other half of the player base will scream about how it is wrong and broken, or not good enough. At least some of the time, that same player base only thinks they know what will be best, but in reality it favors overbalancing their favourite class, or would end up breaking the game completely with unforseen consequences. A lot of people have made screaming fits of frothing rage a full time profession because the world owes them something. Most balance changes have to be implemented, tested on an large scale, and observed over a period of time before they can be determined to be a success or failure. That is how real life works.
WARDEN ISN'T FINISHED, NEITHER IS NORROWIND. For the love of god, let them test the damn thing and make changes before saying that they aren't listening and the game will be ruined forever. EVERY new class released ever in the history of MMOs is broken before release, and usually for a little while after as the players find creative ways to exploit them in ways that they just couldn't conceive. That's my two cents.
Totally agree with this. I understand many people here, especially console players weren't around during the 1st year of the game. But back then it was totally natural to have skills like equilibrium slotted for both PVP and PVE. Now if we make a poll about it I'm sure the vast majority of people don't even have one point in that skill.
Back then "resource management" (notice it's never been called "max pool management") on the magicka side of things consisted on playing with your 2 lower resource pools in order to gain magicka back. Thus shields helped covering up your missing hp (equilibrium) or the lack of Dodge roll due to missing Stam (case of sorcs with dark exchange).
I believe that "tweaks" must be made to current changes but I do think that they're in the right path of setting things straight to what they originally were.
Let's hope no one at ZoS wastes their time.PLEASE take time to read this if you care about the game and where it's heading
Let's hope no one at ZoS wastes their time.
Unfortunately, Gina will probably be the one who suffers from this entitled, and misinformed, opinion piece.
Here's the tl;dr version:
- I have MMO experience, so my opinion makes me an expert, especially on how to run a business.
- I'm complaining about changes on a test server because I believe they affect my game now.
- Continue, and the world will end as we know it.
- I completely failed to pay attention to my own post that DCUO was purchased by another company, making it 100% irrelevant how this applies to ZoS.
- Despite any changes forthcoming, I'll still play ESO because I like the game.
Hope this helps, Gina.
Let's hope no one at ZoS wastes their time.
Unfortunately, Gina will probably be the one who suffers from this entitled, and misinformed, opinion piece.
Here's the tl;dr version:
- I have MMO experience, so my opinion makes me an expert, especially on how to run a business.
- I'm complaining about changes on a test server because I believe they affect my game now.
- Continue, and the world will end as we know it.
- I completely failed to pay attention to my own post that DCUO was purchased by another company, making it 100% irrelevant how this applies to ZoS.
- Despite any changes forthcoming, I'll still play ESO because I like the game.
Hope this helps, Gina.
Let me hope (as I do not assume to speak for anyone else but me, so I won't use "Let us") that ZOS does pay attention to a properly formulated feedback from their customers. I agree that rage threads will probably not have much effect, but this kind of thread is what forums are for.
I'll even tell you that I am for the direction and intent behind a good chunk of the changes, and support most of them, in fact.
What I am also for is a good, healthy, discussion without the use of ironic subtext that tries to talk down a diverging opinion by trying to mock it while naming the Community Manager.
Gina is here to communicate to us not what she personally thinks or feels, but what ZOS has to say. Your kind of responses is what makes her job harder, not easier. It is your kind of responses that steer threads away from rational discussions into personal feuds - leaving behind the actual object being discussed. How many feedback opportunities have been lost this way?
I'm confident you're confused on the target of what I'm mocking.What I am also for is a good, healthy, discussion without the use of ironic subtext that tries to talk down a diverging opinion by trying to mock it while naming the Community Manager.
Gina's name was used simply because I see her (personally) as the most active, but regardless, you're correct. I shouldn't subject ZoS community members to my retort, especially since my target was the OP's post.Gina is here to communicate to us not what she personally thinks or feels, but what ZOS has to say. Your kind of responses is what makes her job harder, not easier. It is your kind of responses that steer threads away from rational discussions into personal feuds - leaving behind the actual object being discussed. How many feedback opportunities have been lost this way?
I'm confident you're confused on the target of what I'm mocking.What I am also for is a good, healthy, discussion without the use of ironic subtext that tries to talk down a diverging opinion by trying to mock it while naming the Community Manager.Gina's name was used simply because I see her (personally) as the most active, but regardless, you're correct. I shouldn't subject ZoS community members to my retort, especially since my target was the OP's post.Gina is here to communicate to us not what she personally thinks or feels, but what ZOS has to say. Your kind of responses is what makes her job harder, not easier. It is your kind of responses that steer threads away from rational discussions into personal feuds - leaving behind the actual object being discussed. How many feedback opportunities have been lost this way?
But, now I'm going to counter the statement this discussion isn't easier doing this. I disagree in this regard.
The OP pretty much targeted the entire company with a false sense of entitlement and an underscore of an active threat of "losing sales" on the premise of what they believe is "ruining the game".
If you, or anyone else, thinks this is an active discussion, well, I suppose I'm just too damn old for what constitutes a conversation this day.
Discussing a concern over the changes: check
Making idle threats on leaving: nope
Making false and unsupported allegations that other players will leave: absolutely not
Comparing ESO to any other game: nope
I'll edit my post to remove Gina's name.
No, I don't. There is nothing to discuss when the argument is one-sided, jaded, and lacking any information which supports such ignorance....but do you have something to say, to add to the discussion?
I'm complaining about changes on a test server because I believe they affect my game now.
There's no "countering" an opinion. When someone feels as passionately about something as the OP does, nothing is going to change their mind about the subject.Counter the actual opinions presented. I am following this because I want to hear from the other side as well, in a thread that isn't a mere rage pit.
Not true, for any time period. Reasonable people have always disregarded nonsense. Everyone else just "agrees", simply because they, too, have formed their opinions on utter ignorance.Certainly, in your day, an active discussion didn't include disregarding on the basis of simply not agreeing with - in my day, it certainly wasn't, I would have to present my case for or against as well.
It's in my nature to dismiss hyperbole rhetoric.It is not by merely focusing on the fact that you disagree with the OP's opinion that you are contributing, much less being dismissive.
Okay, now I see the problem.As I said, I support the direction of the changes, even though I disagree with some of them here and there, and still I feel that this kind of thread is necessary before any actual changes are implemented, because, in one way or another, we'll all "meet each other" in the game. It's our place, not mine, his or yours - as is this forum.
Here's the tl;dr version:
- I have MMO experience, so my opinion makes me an expert, especially on how to run a business.
- I'm complaining about changes on a test server because I believe they affect my game now.
- Continue, and the world will end as we know it.
- I completely failed to pay attention to my own post that DCUO was purchased by another company, making it 100% irrelevant how this applies to ZoS.
- Despite any changes forthcoming, I'll still play ESO because I like the game.
Hope this helps.
EDIT: Removed Gina's name as I agree it wasn't right to target a specific person. Carry on with my tongue-in-cheek disagreement with the OP's opinion.
Gina's name was used simply because I see her (personally) as the most active, but regardless, you're correct. I shouldn't subject ZoS community members to my retort, especially since my target was the OP's post.
But, now I'm going to counter the statement this discussion isn't easier doing this. I disagree in this regard.
The OP pretty much targeted the entire company with a false sense of entitlement and an underscore of an active threat of "losing sales" on the premise of what they believe is "ruining the game".
If you, or anyone else, thinks this is an active discussion, well, I suppose I'm just too damn old for what constitutes a conversation this day.
Discussing a concern over the changes: check
Making idle threats on leaving: nope
Making false and unsupported allegations that other players will leave: absolutely not
Comparing ESO to any other game: nope
I'll edit my post to remove Gina's name.