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Change vMA Staff enchants to be different for each elemental type ?
Keep the base enchantment as it is, but add in a bit of extra flair to keep it interesting, and also allow new builds to pop up:
vMA Fire Staff: Same enchantment but also: Heavy attacks deal 50% damage to targets within 3m of the original target.
vMA Lightning Staff: Same enchantment but also: Heavy Attacks can now chain to two additional targets.
vMA Frost Staff: Same enchantment but also: Heavy Attacks now create a 3m wide icy zone that slows enemies by 60%
Edited by Avran_Sylt on April 5, 2017 1:23AM