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Almost lv50 and I am a bit overwhelmed with content :S

treyu86
treyu86
Hey,

I am almost lv50, I am ending my last Daggerfall Covenant zone. I still have not gone to all the DLC zones, or Craglorn, or the other factions areas. I left the game when all that was at endgame was Craglorn, and I have returned with all these incredible DLCs and new content and One Tamriel. So I know once I reach lv50, I must level to get CP points (I see people with 600+ points lol) and I should start looking to get my build gear (I want a tank pve build and also a pvp one), which can be a mix of crafted sets, monster-map dropped, Imperial city or Maelstrom arena, imperial city and undaunted etc. But I am a bit overwhelmed as this game endgame works different than others, there is so much to do that I don' really know where to start. Should I do Orsinium? Craglorn? Thieve/Dark Blotherhood maps? It is just that as I have to get CP levels and also I have to farm for gear, I don't know if I the game penalizes me for doing the type of conent I do like to do, or if everything is equally fine. I love PvP, I like dungeons, I think i would love to to Maelstrom arena as solo content, and I also want to experience other factions questlines and DLC questlines, but I also need to get gear sets and more important, level my skills to 50, start levelling weapon lines I have at level 1 stilll, get enough skill points to get my craftings up too.... Just so much content, which is nice, but it also makes me feel a bit unconfortable xD Any advice from veteran players?
  • Tabbycat
    Tabbycat
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    My Templar just hit level 39 today and I'm hoping to get her into champion levels by the time Morrowind hits. Yes, I know I am that slow at leveling. Anyway, I have been thinking about where I'm going next after I finish out Daggerfall Covenant. I've decided that for me, personally, I'm just going to do it all in order of release. So after Daggerfall and the main quest, I'll go on and do Cadwell's Silver and Gold. Then do the dlc's in order of release.

    Having a choice feels wonderful even though I'm going to just end up doing things in order anyway.
    Edited by Tabbycat on March 19, 2017 11:45PM
    Founder and Co-GM of The Psijic Order Guild (NA)
    0.016%
  • LMar
    LMar
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    Doing the main questlines of the other alliances will give you skill points and a lot of xp. Plus you will find skyshards for more skill points. So that covers your most basic needs.
    As for gear try to see which ones you want and when you want a break from questing go grind a bit or craft. As for quests. There really isn't a right way to do them. Just do what you fancy. Silver abd gold content is nice to do in order but the DLC just do what you enjoy
    "If a stick of fish is a fish stick, it will stick like other fish sticks stick"
    "Taller races now sit in chairs correctly"
  • technohic
    technohic
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    Chase whatever you are in the mood for at the moment. You can either overwhelm yourself worrying about it, or you can just have fun doing and look up one day and realize you've caught up without trying. Luckily there are no-CP campaigns in PVP so just get to CP160 and have fun.

    Personally; I came back after a break a few months ago and I grabbed bargain bin gear sets that would just have to do for a while; and just had fun. With patience oh guild mates and a couple strangers along the way; I had some other things I wanted just tagging along naturally. Realized maybe last week when soloing a world boss that damn near one shot me when I first came back, trying to get a gear piece I wanted to drop.
  • IcyDeadPeople
    IcyDeadPeople
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    treyu86 wrote: »
    I don't know if I the game penalizes me for doing the type of conent I do like to do, or if everything is equally fine. I love PvP, I like dungeons, I think i would love to to Maelstrom arena as solo content, and I also want to experience other factions questlines and DLC questlines, but I also need to get gear sets and more important, level my skills to 50, start levelling weapon lines I have at level 1 stilll, get enough skill points to get my craftings up too....

    Definitely no penalty. You can just hop in PVP or do whatever you want and these days you will earn champion points pretty fast due to the catchup mechanism. If you want to grind, you can get to 160 in a couple days, but really there is no need - you will get there fast enough just playing the game.

    The enemies in the quests are pretty easy, but if you want some better gear for PVP or maelstrom arena, try to find someone to craft it for you. I wouldn't spend too much on any gear from level CP10 to CP150 because you will never use it again on any character. (once you reach CP 160 the first time, all your future characters will jump from 49 to CP160 gear as well).

    If you want to level some specific skills faster, just keep swapping abilities onto your bar whenever you turn in quests. Then when you get to CP 160 you can figure out your build, go back and collect all the skyshards and enough lorebooks for max mages guild.
    Edited by IcyDeadPeople on March 20, 2017 12:49AM
  • ralsar
    ralsar
    Soul Shriven
    Don't worry about gearsets until you are CP160. You won't keep any gear you get now. Just continue to use the best gear that you find as you adventure and you are good.

    As for what you should be doing.... whatever you want. When it comes to PVE content you can do anything at any time.
  • Vizier
    Vizier
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    Step at a time. You'll get the CP160 pretty fast so at least you'll be able to concentrate on gear at that point. Just use the time to experiment with the lower powered gear while it's cheap or easy to make.
  • davey1107
    davey1107
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    Welcome to vet level (soon). Lol.

    Don't feel stressed or overwealmed...there's a lot to do, but not too much shifts from the mechanics you've learned thus far. I can offer a few tips that might help:


    Champion points

    At vet you start earning these...They're earned via earning xp, so you can keep on playing whatever content you like. If you're earning xp, you're working toward your next champion point. The game currently allows you to spend 600 CPs (you can earn as many as you can over that).

    Don't stress about earning these all at once...it's a loooong road. It can take a year or more. But the algorhytm is set so that early points come fast, then slow over time. Point 1 takes 30,000 xp to earn. Number 600 takes a million or so. One CP milestone is 160. That's the highest gear in the game can go, so once you hit 160 you can build and wear the strongest armor available. If you play about an hour a day, you'll hit 160 within a month. Fastermif you play more/harder.

    As you earn CPs, you can spend each in the champion point tree. NOTE: CPs are by account, not character. So if your vet earns 20 CPs, every character on the account, even those who are NOT VET can spend on themselves. That's right...your vet will make all other/future toons stronger.

    The CP tree can be daunting at first. So where should you spend? As is often the case, out of the 60ish available passives, a few are the best. Don't freak out...just focus on the following list until you hone the character and decide their end game role. In reds, spend on hardy and elemental defender...this mitigates incoming magic and stam damage. In blue, spend on increased physical or magical damage depending on the character. In green, focus on resource recovery and making skills cheaper...for both, either stam or magic depending on the toon. A lot of expert builds work toward 100 points each in these five, so spending here will hold you over for a long time.


    Enlightenment

    Once you become vet, you'll start earning daily enlightenment...which the game will of course never explain, lol. This is a tool that helps you catch up on Champion Points...let's cover it.

    Each day the game will give you an "allowance" to earn approx. 400,000 xp at 4 times the normal rate. If a monster is worth 1,000 xp normally, it's worth 4,000 when enlightened. A quest worth 10,000 becomes worth 40,000. You get your 400k daily allowance whether you log in or not, and your account will store up to 12 days (4 million-ish) worth. So players who can't play as much or go on vacation can come back and catch up to their friends. You can see how much enlightenment you have on your toon's character sheet (once vet). Your xp bar will also change slightly to include a shaded portion, representing unspent enlightenment.

    There's not much else to say except that enlightenment is basically free xp. TIP: it's A LOT of xp, and all of it funnels into skill lines or abilities for leveling. You know all those millions of xp you earned fighting to fifty? Yeah...you'll earn that much in six days of enlightenment, lol. So don't stress if xp-based skill lines or abilities aren't leveled - at vet, enlightenment will help level things super fast.


    What to do

    Daily craft writs: if you haven't learned how to do these, it's a good idea you start. These are the best free source of gold tempers for armor and enchantments. Vet gear can be spendy. If you want to run gold, that's 8 tempers per piece. Eight gold tempers will run you $60,000-$100,000 in guild stores depending...so daily writs can be worth the 5 minute investment.

    Undaunted: if you haven't, you can start normal level undaunted dailies and daily delves. Completing these repeatable quests levels the undaunted skill line, which takes for-ev-ER but has some handy passives and abilities. You can probably hack normal level event w/o champion points. Vet runs require for most players 100-400 champion points, depending on the dungeon in question, player skill, build, etc.

    Wrap up the main storyline? If you haven't finished the prophet's story, this is a good place to focus on. Not a lot of content refers to it, but the DLCs technically take place afterward and sometimes make reference.

    DLCs: wrothgar, gold coast and hew's Bane are solo zones that each contain an independent main storyline that you can handle at any level. There are a ton of skill points in these quests. Each zone also has world boss and delve dailies. Go, explore, have a blast.

    Craglorn: craglorn is a bit odd now. It used to be a 4 person zone, but now it has a main story that is solo, and the delves are solo. But there are some repeatables and sections that are still designed for four. The game will advise you when you step into a group area....feel free to go explore. There are 18 delves, so a great place to get some sky shards if you need them.

    Trials: The game's 12 person trials require a LOT of CPs to play on vet. The expert players at these usually suggest starting at 300. However, normal mode is way more forgiving and there are many, many laid back guilds who will run these with lower level players. This can be a good way to learn these dungeons, practice, and earn some achievements.

    ...And all the stuff you never did: obviously the massive number of faction and area quests are still out there if you didn't complete them already (and there's no way you have, or you'd be vet five times over, lol)



  • Drummerx04
    Drummerx04
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    Literally, just wander into any zone you want and start doing quests, or do some normal dungeons or something. CP and gear and stuff will sort of just come naturally as you go.

    Don't worry, in about 3 months of semi regular play you'll have nothing original or challenging to do.
    PC/NA - Nightfighters, Raid Leader and Officer
    Lilith Arujo - DC sorc tank/dps/healer - Dro-m'Athra Destroyer, Gryphon Heart, Grand Warlord
    Lilith Tortorici - DC templar trials healer

    Notable Completions:
    vAS (72k), vMoL HM (160k), vAA HM (135k), vHRC HM, vSO HM (141k), vHoF HM (168k), vCR+3(129k), vDSA 45k, vMA 591k

    Original Addons:
    Lilith's Group Manager
    Lilith's Lazy Hacks - Auto Recharge/Repair
    Bot Scanner 2000
    Lilith's Command History
    Maintained Addons:
    Kill Counter
  • treyu86
    treyu86
    davey1107 wrote: »
    Welcome to vet level (soon). Lol.

    Don't feel stressed or overwealmed...there's a lot to do, but not too much shifts from the mechanics you've learned thus far. I can offer a few tips that might help:


    Champion points

    At vet you start earning these...They're earned via earning xp, so you can keep on playing whatever content you like. If you're earning xp, you're working toward your next champion point. The game currently allows you to spend 600 CPs (you can earn as many as you can over that).

    Don't stress about earning these all at once...it's a loooong road. It can take a year or more. But the algorhytm is set so that early points come fast, then slow over time. Point 1 takes 30,000 xp to earn. Number 600 takes a million or so. One CP milestone is 160. That's the highest gear in the game can go, so once you hit 160 you can build and wear the strongest armor available. If you play about an hour a day, you'll hit 160 within a month. Fastermif you play more/harder.

    As you earn CPs, you can spend each in the champion point tree. NOTE: CPs are by account, not character. So if your vet earns 20 CPs, every character on the account, even those who are NOT VET can spend on themselves. That's right...your vet will make all other/future toons stronger.

    The CP tree can be daunting at first. So where should you spend? As is often the case, out of the 60ish available passives, a few are the best. Don't freak out...just focus on the following list until you hone the character and decide their end game role. In reds, spend on hardy and elemental defender...this mitigates incoming magic and stam damage. In blue, spend on increased physical or magical damage depending on the character. In green, focus on resource recovery and making skills cheaper...for both, either stam or magic depending on the toon. A lot of expert builds work toward 100 points each in these five, so spending here will hold you over for a long time.


    Enlightenment

    Once you become vet, you'll start earning daily enlightenment...which the game will of course never explain, lol. This is a tool that helps you catch up on Champion Points...let's cover it.

    Each day the game will give you an "allowance" to earn approx. 400,000 xp at 4 times the normal rate. If a monster is worth 1,000 xp normally, it's worth 4,000 when enlightened. A quest worth 10,000 becomes worth 40,000. You get your 400k daily allowance whether you log in or not, and your account will store up to 12 days (4 million-ish) worth. So players who can't play as much or go on vacation can come back and catch up to their friends. You can see how much enlightenment you have on your toon's character sheet (once vet). Your xp bar will also change slightly to include a shaded portion, representing unspent enlightenment.

    There's not much else to say except that enlightenment is basically free xp. TIP: it's A LOT of xp, and all of it funnels into skill lines or abilities for leveling. You know all those millions of xp you earned fighting to fifty? Yeah...you'll earn that much in six days of enlightenment, lol. So don't stress if xp-based skill lines or abilities aren't leveled - at vet, enlightenment will help level things super fast.


    What to do

    Daily craft writs: if you haven't learned how to do these, it's a good idea you start. These are the best free source of gold tempers for armor and enchantments. Vet gear can be spendy. If you want to run gold, that's 8 tempers per piece. Eight gold tempers will run you $60,000-$100,000 in guild stores depending...so daily writs can be worth the 5 minute investment.

    Undaunted: if you haven't, you can start normal level undaunted dailies and daily delves. Completing these repeatable quests levels the undaunted skill line, which takes for-ev-ER but has some handy passives and abilities. You can probably hack normal level event w/o champion points. Vet runs require for most players 100-400 champion points, depending on the dungeon in question, player skill, build, etc.

    Wrap up the main storyline? If you haven't finished the prophet's story, this is a good place to focus on. Not a lot of content refers to it, but the DLCs technically take place afterward and sometimes make reference.

    DLCs: wrothgar, gold coast and hew's Bane are solo zones that each contain an independent main storyline that you can handle at any level. There are a ton of skill points in these quests. Each zone also has world boss and delve dailies. Go, explore, have a blast.

    Craglorn: craglorn is a bit odd now. It used to be a 4 person zone, but now it has a main story that is solo, and the delves are solo. But there are some repeatables and sections that are still designed for four. The game will advise you when you step into a group area....feel free to go explore. There are 18 delves, so a great place to get some sky shards if you need them.

    Trials: The game's 12 person trials require a LOT of CPs to play on vet. The expert players at these usually suggest starting at 300. However, normal mode is way more forgiving and there are many, many laid back guilds who will run these with lower level players. This can be a good way to learn these dungeons, practice, and earn some achievements.

    ...And all the stuff you never did: obviously the massive number of faction and area quests are still out there if you didn't complete them already (and there's no way you have, or you'd be vet five times over, lol)



    thanks all for posting :)

    @davey1107 What are delve dailies? I know there are undaunted dailies but did not know about delve ones in dlc zones. what are they for?
    Edited by treyu86 on March 20, 2017 9:41PM
  • treyu86
    treyu86
    Can anyone explain? thanks :)
  • gbaker42
    gbaker42
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    Dont forget main story line like was suggested before, gives alot of skillpoints. There is a youtube video showing main quest towns by zone it is listed under cadwells silver /gold.
  • Enodoc
    Enodoc
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    @treyu86 For details on the DLC delve dailies, go here http://en.uesp.net/wiki/Online:Repeatable_Quests and look at Wrothgar > Delve Dailies, Thieves Guild > Rye's Reacquisitons, and Gold Coast > Bounties.
    UESP: The Unofficial Elder Scrolls Pages - A collaborative source for all knowledge on the Elder Scrolls series since 1995
    Join us on Discord - discord.gg/uesp
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