andreasranasen wrote: »ESO turning into Guild Wars 2 with their horizontal progression...
Not really, I doubt ESO ever reach GW2, GW2 is ten times more balanced in everything, there's no comparison between them.
No one confirmed BG's to be No CP but they will be, just like they will also be with CP they will add different playlist like the 100% of games out here if you believed that they are only going to release one game mode then you really need to learn some MMO culture.
andreasranasen wrote: »ESO turning into Guild Wars 2 with their horizontal progression...
Not really, I doubt ESO ever reach GW2, GW2 is ten times more balanced in everything, there's no comparison between them.
No one confirmed BG's to be No CP but they will be, just like they will also be with CP they will add different playlist like the 100% of games out here if you believed that they are only going to release one game mode then you really need to learn some MMO culture.
So did ZoS confirmed no CP in battlegrounds or did they not? I've seen nothing saying co will not be in battlegrounds but truth be told I haven't really looked. OP said it's been confirmed you say it has not. I doubt CP will go away in PvP. People like them to much. They have 1 campaign where there's no CP and that place never gets more than 1 bar full, that I have seen. Nothing is confirmed until ZoS says so in writing.
andreasranasen wrote: »ESO turning into Guild Wars 2 with their horizontal progression...
Not really, I doubt ESO ever reach GW2, GW2 is ten times more balanced in everything, there's no comparison between them.
No one confirmed BG's to be No CP but they will be, just like they will also be with CP they will add different playlist like the 100% of games out here if you believed that they are only going to release one game mode then you really need to learn some MMO culture.
So did ZoS confirmed no CP in battlegrounds or did they not? I've seen nothing saying co will not be in battlegrounds but truth be told I haven't really looked. OP said it's been confirmed you say it has not. I doubt CP will go away in PvP. People like them to much. They have 1 campaign where there's no CP and that place never gets more than 1 bar full, that I have seen. Nothing is confirmed until ZoS says so in writing.
No they didn't but is quite obvious that they will also add a no cp mode for battlegrounds look at all those zergy players that can't kill a stam dk solo with a group of 8, they can't just release battlegrounds and not do something for them.
Hopefully the ranked playlist will have CP ON otherwise my guild will just go full cancer to get #1.
So did ZoS confirmed no CP in battlegrounds or did they not?
@hmsdragonflyhmsdragonfly wrote: »Most NB gankers i know have dropped viper for spriggan.
No CP points invested in damage mitigation affects everything, not just procsets.
" It only takes one proc to burst down most of a target's health in Azura's Star." -> I don't think that's true, at all. If procset can crit, yes that might be true, when it crit, but it doesn't, so 3k damage every 6 seconds is pointless in a 1v1 fight. Especially in a 1vX fight, procset is completely useless, since you lose the potential to burst people down when procset crits.
Procsets are still strong for certain buillds: example, red mountain on a stamsorc flurry build, viper on a stamplar POTL build etc, other than that, there are clearly better options now: spriggan, hulking, automaton etc to name a few.
I do agree that procsets encourage non-skillful plays. That's why I use spriggan instead
Think its funny how players complain that CP causes a crutch and is "no skill". One dude said that he wanted NO CP so that enemies would be easier to kill for him hahahah.
Anyway has anyone ever used puncturing sweeps in no cp? I imagine not. It hits for 1/4 what it does in TF. It turns into a decent skill to absolute garbage. *** any templar ability other than dark flare. So in battlegrounds, all these no CP guys want dark flare spamming magplars using javy and meteor. Lol...build diversity will tank.
For *** sake zos just completely remove CP and go back and rebalance every skill with no CP in mind. Many skills and abilities huge buffs for no CP to work. If this *** goes through im OUT. I mean theyre already removing magic cost and regen CP (which i think is GREAT) but dont *** with my max resources, damage and mitigations.
I may stay if we get to keep the extra resources they give for CP....XD
But this is kinda some dissapointing sh!t here
Sneaky-Snurr wrote: »hmsdragonfly wrote: »Most NB gankers i know have dropped viper for spriggan.
No CP points invested in damage mitigation affects everything, not just procsets.
" It only takes one proc to burst down most of a target's health in Azura's Star." -> I don't think that's true, at all. If procset can crit, yes that might be true, when it crit, but it doesn't, so 3k damage every 6 seconds is pointless in a 1v1 fight. Especially in a 1vX fight, procset is completely useless, since you lose the potential to burst people down when procset crits.
Procsets are still strong for certain buillds: example, red mountain on a stamsorc flurry build, viper on a stamplar POTL build etc, other than that, there are clearly better options now: spriggan, hulking, automaton etc to name a few.
I do agree that procsets encourage non-skillful plays. That's why I use spriggan instead
I'm quite surprised you have that outlook if you PvP mainly and religiously.
3k dmg? That's not what proc sets are hitting in Azura's Star (Viper's or Velidreth anyone?).
Also, if 3k is what you're really seeing (but with all due respect, I highly doubt it), then keep in mind the other burst and/or DoT abilities (that can crit) that hit their target that come(s) together with the proc-ed damage. And double the figure you've given if proc sets stack and fire off in a short period of time ie. Velidreth & Viper
That can easily mount up to 12-15k and most non CP players roll around 15-23k health.
I do see eye to eye with you on the proc sets you mentioned and you have confirmed that it is indeed strong on certain builds which I am in complete agreement with. You might reinforce your argument saying that it is only strong on certain builds and not everyone runs the same proc builds that works best with a certain class. Yes, that's true but to a certain extent.
Thing is, many PvP-ers, excluding casuals and PvE-ers who PvP for the Alliance Skill unlocks, are running those exact builds you've mentioned. Take a look at all the StamSorcs running hurricane + proc sets and DKs with their Tremorscale procs and countless more for each class.
They only differentiate from one another by one or two different skills slotted in their combat bar if they're of the same class.
That said, since you've shifted to using Spriggan set then I suppose you wouldn't mind ZoS disabling proc sets altogether with CP for BG?