IcyDeadPeople wrote: »There is already Azura's Star, and why do you want to ban all these sets? People use dropped sets in Blackwater Blade, even monster helms.
IcyDeadPeople wrote: »There is already Azura's Star, and why do you want to ban all these sets? People use dropped sets in Blackwater Blade, even monster helms.
Lol monster helms and non vets idk how that would happen. PvP is ridiculous right now. Damage is sky high, people are too tanky, procs are still strong, it really takes the fun out of PVP. I just want a skill based environment. Regarding your comment about Azuras, I already mentioned that no CP isn't balance. It just worsens solo play and buffs proc groups and destro ult farmers.
"worsens solo play" - This is a Large-Scale Siege Warfare MMORPG. This isn't an Arena-Based PvP game... Nothing is balanced around solo play, get that non-sense out of here..
IcyDeadPeople wrote: »IcyDeadPeople wrote: »There is already Azura's Star, and why do you want to ban all these sets? People use dropped sets in Blackwater Blade, even monster helms.
Lol monster helms and non vets idk how that would happen. PvP is ridiculous right now. Damage is sky high, people are too tanky, procs are still strong, it really takes the fun out of PVP. I just want a skill based environment. Regarding your comment about Azuras, I already mentioned that no CP isn't balance. It just worsens solo play and buffs proc groups and destro ult farmers.
You feel damage is too high and everyone is too tanky at the same time? How does that work, or are there only certain players that are too tanky?
Many different sets that proc various effects - if you feel viper or some specific sets do too much damage wouldn't it be simpler to nerf the damage on those sets?
We have such a small PVP population these days, I imagine it is unlikely we have enough players to sustain an entirely new campaign limited to crafted sets.
Well, play Azura. Because all of what you just mentioned is due to CP.Players are tanky but dealing high amounts of damage at the same time. If you wear light or medium armor the damage is so high you just instantly melt. Or you can have low damage and be so tanky that zergs can't even kill you.IcyDeadPeople wrote: »IcyDeadPeople wrote: »There is already Azura's Star, and why do you want to ban all these sets? People use dropped sets in Blackwater Blade, even monster helms.
Lol monster helms and non vets idk how that would happen. PvP is ridiculous right now. Damage is sky high, people are too tanky, procs are still strong, it really takes the fun out of PVP. I just want a skill based environment. Regarding your comment about Azuras, I already mentioned that no CP isn't balance. It just worsens solo play and buffs proc groups and destro ult farmers.
You feel damage is too high and everyone is too tanky at the same time? How does that work, or are there only certain players that are too tanky?
Many different sets that proc various effects - if you feel viper or some specific sets do too much damage wouldn't it be simpler to nerf the damage on those sets?
We have such a small PVP population these days, I imagine it is unlikely we have enough players to sustain an entirely new campaign limited to crafted sets.
"worsens solo play" - This is a Large-Scale Siege Warfare MMORPG. This isn't an Arena-Based PvP game... Nothing is balanced around solo play, get that non-sense out of here..
NightbladeMechanics wrote: »"worsens solo play" - This is a Large-Scale Siege Warfare MMORPG. This isn't an Arena-Based PvP game... Nothing is balanced around solo play, get that non-sense out of here..
Incorrect. This is an open world sandbox play as you want game. Your keeps are but the framework around which the map is arranged, and there's a lot more map out there. All play styles and group sizes are equally important in balance considerations.
IcyDeadPeople wrote: »There is already Azura's Star, and why do you want to ban all these sets? People use dropped sets in Blackwater Blade, even monster helms.
Lol monster helms and non vets idk how that would happen. PvP is ridiculous right now. Damage is sky high, people are too tanky, procs are still strong, it really takes the fun out of PVP. I just want a skill based environment.
IcyDeadPeople wrote: »There is already Azura's Star, and why do you want to ban all these sets? People use dropped sets in Blackwater Blade, even monster helms.
Lol monster helms and non vets idk how that would happen. PvP is ridiculous right now. Damage is sky high, people are too tanky, procs are still strong, it really takes the fun out of PVP. I just want a skill based environment.
1-monster helms in nom vet:
pretty easily actually, you run a dungeon the helm drops in your level. you get an undaunted key the shoulder drops in your level.
2-skill based emvironment:
scourge,haderus, etc IS that. yes, there are some cancer builds running around, usually tanks and gank builds, every other build is fightable. cancer tanks you just ignore, gank builds you use detec pots and have gear where you hopefully dont get kne shotted (as a sorc i usually just put on defensive rune when i run around from point A to . healers you just have to defile. annoying,yes, impossable, no.
ive seen low 300 to mid 400 cp guys wreak cp 600's by having better movement and skill rotation, so by having better "skill".
BWB has alot of guys who dont pvp much or have never pvp'd at all, the skill gap is alot smaller, perhaps you just enjoyed it more because you ran into more people you were closely matched with as scourge has alot of longtime pvpers who are very skilled at the game