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What will be the “unique” ability of Warden?

Lyserus
Lyserus
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DK: Best Tank, the “go to” in vet trial
T: Best healer, stam recovery skill
Sorc: Pets and addition skill bar
NB: Gankers in pvp
  • MythicEmperor
    MythicEmperor
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    Wd(?): tree-huggers :tongue:
    With cold regards,
    Mythic

    Favorite Characters:
    Kilith Telvayn, Dunmer Telvanni Sorcerer (main)
    Kilith, Dunmer Magblade (old main)
    Vadusa Venim, Dunmer crafter (older main)
    Hir Hlaalu, Dunmer Warden
    Søren Icehelm, N'wah Warden
    Fargoth of Morrowind, Bosmer commoner
  • Lord_Eomer
    Lord_Eomer
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    Well all around class will not beat specific class for example DK as Tanks and Templars as Healer.

    It will good as hybrid
  • KochDerDamonen
    KochDerDamonen
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    Some are speculating their heals might have stamina variants, that there pets will actually be high quality and usable as a build, but really we won't know until we have the class in our grubby paws.
    If you quote someone, and intend for them to see what you have said, be sure to Mention them with @[insert name].
  • RedFireDisco
    RedFireDisco
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    I think hybrid
  • Vaoh
    Vaoh
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    They're good at all roles. I can see Warden Healers and Tanks being accepted in raids over their usual Templar and DK counterparts.
  • zaria
    zaria
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    I think hybrid
    Hybrid is an fantasy in ESO.
    Since damage scales with max magic or max stamina something in the middle does half the damage.
    Changing it would require bringing back soft caps.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • STEVIL
    STEVIL
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    Some are speculating their heals might have stamina variants, that there pets will actually be high quality and usable as a build, but really we won't know until we have the class in our grubby paws.

    IIRC the skill lists posted had some "scales off health" kind of references that i found interesting.

    i was half expecting to see one skill line off each attribute - as a sign of things to come.
    Proudly skooma free while talks-when-drunk is in mandatory public housing.
    YFMV Your Fun May Vary.

    First Law of Nerf-o-Dynamics
    "The good way I used to get good kills *with good skill* was good but the way others kill me now is bad."

  • austinwalter87ub17_ESO
    austinwalter87ub17_ESO
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    It's already been stated by ZOS that Wardens were built to excel at the off tank and off healer hybrid role.

    They act as a beacon for group support, and healing. Dishing out some damage here or there. What we know now about their passives means that raids will most likely consist of 2 wardens 1 off tank and 1 healer, and 1 Templar healer
    PC and PS4 (bring back character transfers please?)
    Templar Extraordinaire
  • STEVIL
    STEVIL
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    It's already been stated by ZOS that Wardens were built to excel at the off tank and off healer hybrid role.

    They act as a beacon for group support, and healing. Dishing out some damage here or there. What we know now about their passives means that raids will most likely consist of 2 wardens 1 off tank and 1 healer, and 1 Templar healer

    that combo may also make the great for soloing group content where applicable.
    Proudly skooma free while talks-when-drunk is in mandatory public housing.
    YFMV Your Fun May Vary.

    First Law of Nerf-o-Dynamics
    "The good way I used to get good kills *with good skill* was good but the way others kill me now is bad."

  • austinwalter87ub17_ESO
    austinwalter87ub17_ESO
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    STEVIL wrote: »
    It's already been stated by ZOS that Wardens were built to excel at the off tank and off healer hybrid role.

    They act as a beacon for group support, and healing. Dishing out some damage here or there. What we know now about their passives means that raids will most likely consist of 2 wardens 1 off tank and 1 healer, and 1 Templar healer

    that combo may also make the great for soloing group content where applicable.

    I'm already planning a hybrid tank/healer build for vDSA farming so we can run 3 dps.
    PC and PS4 (bring back character transfers please?)
    Templar Extraordinaire
  • Anti_Virus
    Anti_Virus
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    STEVIL wrote: »
    Some are speculating their heals might have stamina variants, that there pets will actually be high quality and usable as a build, but really we won't know until we have the class in our grubby paws.

    IIRC the skill lists posted had some "scales off health" kind of references that i found interesting.

    i was half expecting to see one skill line off each attribute - as a sign of things to come.

    This I think that quote Wrobel had stated where he would "make health a viable resource stat" is comming into effect.
    Power Wealth And Influence.
  • stevepdodson_ESO888
    stevepdodson_ESO888
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    zaria wrote: »
    I think hybrid
    Hybrid is an fantasy in ESO.
    Since damage scales with max magic or max stamina something in the middle does half the damage.
    Changing it would require bringing back soft caps.

    check out "Impaling Shards" skill...deals frost damage but damage done is based on Max Health
  • Turelus
    Turelus
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    zaria wrote: »
    I think hybrid
    Hybrid is an fantasy in ESO.
    Since damage scales with max magic or max stamina something in the middle does half the damage.
    Changing it would require bringing back soft caps.

    check out "Impaling Shards" skill...deals frost damage but damage done is based on Max Health

    That's not hybid then is it, that's Health build.

    Hybrid is use of Magicka and Stamina which because of the design route the game went is worthless.
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • stevepdodson_ESO888
    stevepdodson_ESO888
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    Turelus wrote: »
    zaria wrote: »
    I think hybrid
    Hybrid is an fantasy in ESO.
    Since damage scales with max magic or max stamina something in the middle does half the damage.
    Changing it would require bringing back soft caps.

    check out "Impaling Shards" skill...deals frost damage but damage done is based on Max Health

    That's not hybid then is it, that's Health build.

    Hybrid is use of Magicka and Stamina which because of the design route the game went is worthless.

    hybrid means using more than one resource...if that means magicka and health then it is still hybrid
  • RedFireDisco
    RedFireDisco
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    zaria wrote: »
    I think hybrid
    Hybrid is an fantasy in ESO.
    Since damage scales with max magic or max stamina something in the middle does half the damage.
    Changing it would require bringing back soft caps.

    All it would take is some theoretical modifier to give (different to pelinal's) a alternative scaling based on both attributes

    There's also the option to use both stam and mag in a single attack increasing the strength of said attack.

    There really are a number of other ways to implement it without making it more or less powered relative to existing systems, it would just require more coding.
  • LordGavus
    LordGavus
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    Sounds like their versatility will be a key feature.
  • MakoFore
    MakoFore
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    stamina range and bow builds- that cliff racer will be the new poison injection/silver shards- and with a reflect- at range it might be the first to make bow builds viable.
    Edited by MakoFore on March 13, 2017 3:50AM
  • Savos_Saren
    Savos_Saren
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    The ability to teleport enemies around. No other class can do that.
    Want to enjoy the game more? Try both PvP (crybabies) and PvE (carebears). You'll get a better perspective on everyone's opinion.

    PC NA AD
    Savos Saren
  • olsborg
    olsborg
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    Mostly looks like Warden will have all buffs available in their class trees. This isnt balance at all, but balance hasnt been good in this game since ever, it just keeps shifting. I think they made Warden this OP (first impression) so they will sell more Morrowind codes. Warden will be OP for a few months, then balance will shift again most likely.

    PC EU
    PvP only
  • Nerouyn
    Nerouyn
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    jaburns wrote: »
    The ability to teleport enemies around. No other class can do that.

    DKs have fiery grip. Ok it's not a "teleport" but it does move enemies to you.
  • clocksstoppe
    clocksstoppe
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    The ability to give your entire group major resolve/ward (5200 spell+physical resist)
  • TheNuminous1
    TheNuminous1
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    A dot that when finished spreads to 6 other enemies
  • Cinbri
    Cinbri
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    Netch summon that is purging, restoring resource, apply major sorc/brutality buff and can proc necropotence.
  • Turelus
    Turelus
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    The ability to make people scream "PAY TO WIN!" every time they die to one.
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • Khaos_Bane
    Khaos_Bane
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    Why do people say any new class in an MMO is going to be a "hybrid" .
  • Khaos_Bane
    Khaos_Bane
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    A dot that when finished spreads to 6 other enemies

    After 10 seconds when everything is already dead.
  • Turelus
    Turelus
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    Khaos_Bane wrote: »
    Why do people say any new class in an MMO is going to be a "hybrid" .
    Because the way the game has been developed now there is very little reason to go hybrid as it would make your character weaker.

    It's basically a question of do you want to be really strong at one thing (and what everything is balanced around) or do you want to be average at two or three things and struggle with most of the group base content and PvP.
    Turelus wrote: »
    zaria wrote: »
    I think hybrid
    Hybrid is an fantasy in ESO.
    Since damage scales with max magic or max stamina something in the middle does half the damage.
    Changing it would require bringing back soft caps.

    check out "Impaling Shards" skill...deals frost damage but damage done is based on Max Health

    That's not hybid then is it, that's Health build.

    Hybrid is use of Magicka and Stamina which because of the design route the game went is worthless.

    Granted, I meant more if you're pushing health as your main stat for the health skills.
    If you're doing Health/Magicka or Health/Stamina then yes it's still hybrid but will suffer from all the same issues that current hybrid builds do.
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • TheNuminous1
    TheNuminous1
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    Khaos_Bane wrote: »
    A dot that when finished spreads to 6 other enemies

    After 10 seconds when everything is already dead.

    Lol not in pvp
  • TheNuminous1
    TheNuminous1
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    Khaos_Bane wrote: »
    A dot that when finished spreads to 6 other enemies

    After 10 seconds when everything is already dead.

    Or maybe even if u kill the originally infected target that will count as the dot ending and spread from the dead npc
  • Tommy_The_Gun
    Tommy_The_Gun
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    Lyserus wrote: »
    DK: Best Tank, the “go to” in vet trial
    T: Best healer, stam recovery skill
    Sorc: Pets and addition skill bar
    NB: Gankers in pvp

    After Morriwind update:
    Warden: Best Tank, the “go to” in vet trial
    Warden: Best healer, stam recovery skill
    Warden: Pets and addition skill bar
    Warden: Gankers in pvp

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