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Best way Z can add to the functionality/value of your home(s)?

radiostar
radiostar
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What I liked about the open world houses and campsites in my old mmo was having players come by and ask to see inside. Alas, not possible with instances, I guess. Not to mention not being able to see out a window to the open world, limitations on how many can visit at a time, and lack of storage for now. Also the invisible walls/slaughter fish on some homes.

What would you like from Z to improve your home experience?
Edited by radiostar on March 1, 2017 5:24AM
"Billions upon Billions of Stars"

Best way Z can add to the functionality/value of your home(s)? 50 votes

Cooking fire with separate readable recipe book stack
2% 1 vote
Fire logs recipe that work in the fireplace
6% 3 votes
Fishing hole so you and/or visitors can try to catch a bite
26% 13 votes
Ability to set your land's weather (cloudy, drizzly, rainy, sunny)
10% 5 votes
Something else, see comments
56% 28 votes
  • SFDB
    SFDB
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    NPC's that feel alive.
    -Bards
    -Servants
    -Prisoners
    -Enslaved Atronachs
    -More

    I want my manor to feel like the center of my own private empire, and having other people there helps that.
  • Nelson_Rebel
    Nelson_Rebel
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    STORAGE
  • Osteos
    Osteos
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    I would like fireplace logs you can actually cook with or a provisioning station that looks like it belongs inside the house. I also liked someones idea to have the assistants have more features when placed in a home.
    DAGGERFALL COVENANT
    NA PC
    Former Vehemence Member
    Onistka Valerius <> Artemis Renault <> Gonk gra-Ugrash <> Karietta <> Zercon at-Rusa <> Genevieve Renault <> Ktaka <> Brenlyn Renault
  • Chronicburn
    Chronicburn
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    Let us add crafting stations, add a merchant to sell our stuff, add trees for wood, gardens for herbs, a portal to travel to and from, bank or separate storage, make the house sellable, put it on a lot in the real game world ... basically stuff other games did long ago with much less technology to work with ...

    In fact (that's already been done) so come up with some cool new stuff too that will blow our minds in addition.

    Think bigger and outside the box. Stop being lazy
    Edited by Chronicburn on March 1, 2017 5:48AM
  • nil101
    nil101
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    STORAGE

    "hey i spend 3M gold to the huge house and theres no place to save my junk"
    Viky,just a old cat.
  • Palidon
    Palidon
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    Got to laugh at all these Homestead threads popping up now after the novelty has worn off and those players who wasted gold or crowns are finally realizing the homes they purchased are useless. The only thing that would make housing having any sense at all would be added storage.
  • Briolase
    Briolase
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    I'm enjoying housing a lot and I will be decorating for a very long time.

    Still, I'd love to have a fishing hole in my pond at strident springs. I'd also love to be able to plant an alchemical garden. It doesn't have to have a fast respawn time, but maybe give a random selection of alchemy mats once a day or something. Provisioning barrels and crates that give provisioning mats.

    I'd also like more movement. Npcs would be fine, but even small simple things like butterflies we could place or critters running around would be nice.

    Also, working stairs please.
  • Zyrudin
    Zyrudin
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    Storage
  • Edziu
    Edziu
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    SFDB wrote: »
    NPC's that feel alive.
    -Bards
    -Servants
    -Prisoners
    -Enslaved Atronachs and argonians
    -More

    I want my manor to feel like the center of my own private empire, and having other people there helps that.

  • Turelus
    Turelus
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    I want weather, man I just want it raining all the time. This has nothing to do with me being British!
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • silky_soft
    silky_soft
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    Let me buy morrowind with crown$.
    This recent update has made me sad. Sad for the game. Sad for the community. Sad to pay whatever it is now. I want the previous eso back.
  • Anti_Virus
    Anti_Virus
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    ZOS pls just add Storage.
    Power Wealth And Influence.
  • AdamBourke
    AdamBourke
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    I want NPCs.

    Also I want the trophy collectible limit merged with the other collectables limit, and dramatically increased.

    I want the following items to be placeable:
    - Mementos
    - Trophy items (e.g. whirring dynamo).
    - Treasure items (e.g. nix-guar thing, lock of hair)

    I want lots of stuff - I think it's great as it is, but I would love a lot more too.

    Especially.... logic!
    PS4 - EU

    Please put the Eyevea/EarthForge wayshrines back on the map?
  • psxfloh
    psxfloh
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    my personal wishlist ([edit] sorted by priority):
    1. fully functional assistants
    2. additional storage
    3. a wayshrine
    4. some kind of mailbox or notice board system for all the daily quests
    5. cooking fire
    6. fishing pond
    Edited by psxfloh on March 1, 2017 10:10AM
  • Egonieser
    Egonieser
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    If I can't make BDSM dungeon with Bosmer slavegirls to whip, I am not interested.
    There's just something about Bosmer that makes me want to whip them, I can't really explain it... It's weird O.o

    Too... Much... Cheese!
    Edited by Egonieser on March 1, 2017 10:19AM
    Sometimes, I dream about...cheese...

    Dermont - v16 Pompous Altmer Sorcerer (With a very arrogant face!)
    Egonieser - v16 Nord Stamina Dragonborn Wannabe
    Endoly - v16 Tiny Redguard Sharpened MaceBlade
    Egosalina - v16 Breton Cheesus Beam Specialist
    Egowen - v16 Dunmer Whipping Expert (Riding crops eluded her)
    (Yes, I had to grind all these to v16)
    Akamanakh - lvl 22 Khajiit GankBlade (Inspired by Top Cat)
    Targos Icewind - lvl 34 Imperial (Future) Jabplar
    (CP 830+)

    PC - EU
  • Zenzuki
    Zenzuki
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    All the above stuff, but also...
    • Removal all "internal" invisiwalls!
    • Make external invisiwalls act like one-way mirrors! (We can see the main shard from inside (over our walls) but not outside to in)
    • Increase amount of items we can place in the property
    • Storage!
    • Hot-swappable mannequins! (i.e Put your PVP set onto it, then by standing in front you can bring up a wheel (simliar to fishing or pots) and place it in the wheel. Then when out and about PVE'ing you get a request to do some sewers, you can quickly swap to an appropriate set (on the fly). One mannequin per set, buy or craft as many as you want/need!
    Can Open...
    Worms EVERYWHERE!
  • Jitterbug
    Jitterbug
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    The basics of Homestead are awesome, but I do have a few ideas.

    - Having mounts/pets/NPCs (bards/farmers/caretakers/etc.) actually inhabit the place. I don't need storage, but I need to have a feeling of immersion when creating a homestead (see Fallout 4 for reference). This means having them sleep in designated beds, interact with the items (go cooking/fishing/crafting/sit down/read/etc.).

    - Have a copy of the crown assistants living there; access to bank and merchant would add greatly to the functionality so the house could actually be a place you would travel to by default when needing to empty bags and what not and not "just" a place to decorate.

    - Increase the item cap by 3 or 4 times at least. Is there even a house large enough to support every single one of the veteran dungeon statues?

    - This one's a little weird but say I stand outside Gardner House on the busiest street in Tamriel. I then zone in and peer over the wall, and *crickets*. At least put some NPCs out there so it feels like I'm living in a city.

    - Make something (like a daily log in bonus) as a gift for visiting. Like the spouses in Skyrim give you food or whatever. Something small for my immersion, and another reason to visit other than staring at my own decor.

    - Give a small xp bonus for having slept in your own home (5-10% for 1 hour is fine). Again, it's purely for immersive purposes.

    - On the same note make ALL furniture interactable. We should be able to sleep in beds, sit on chairs/benches, and eat the food on the table.

    - Livestock. Having the mounts and non-combat pets is cool (if they were to actually roam, right now it's just creepy), but we should have cows and sheep and chickens that need feeding and watering.

    - Crops. Let us grow alchemy and provisioning materials. Nothing overpowered obviously. When implementing this stuff think "immersion" not "bonus".

    - Visitors. Have NPC travellers pop by every now and then and converse with the NPCs that live there already.

    - Featured Homes. Have some sort of interface where a list of "editor's choice" houses are featured for visitation by others so we can see the wonderful creations our fellow players have made. Maybe even have a vote and a prize or something along those lines. Again, think immersion and fun, not bonus.

    - Armor and weapon displays. There are some amazing looking armors out there. If I could display them in my home that would be great. Or a way to display collected dropped or quest disguises. I want my home to be a museum to my achievements in Tamriel and a way to display all the adventures I've been on.

    - Actual working bookcases (Skyrim style). Same point as above.

  • BreacaT
    BreacaT
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    'Sleep' in my bed.
    Remember red = dead and a dead dd deals no dps.
  • Sausage
    Sausage
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    I wish we could store different builds and gear sets. Instead of adding more lvls to gears, I think we should grind more gears instead, its much smarter, noobs can store 1 build and gear set, when loyals and vets wants multiple. I believe DCUO had something like this and it was great.

    Also I want some Enlightment Chamber, Ive been gone for 10 month or so, wish Ive had a chance to collect all that Enlightment somewhere, it literally sucks, you know theres only 12 days worth of Enlightment. Hell, if Conan Exiles keeps improving theres a chance I wont come back. Yeah, I tried to explain this to Zen but it seems player aint worth crap unless you play this game 24/7/364.
    Edited by Sausage on March 1, 2017 11:09AM
  • Zenzuki
    Zenzuki
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    Jitterbug wrote: »
    The basics of Homestead are awesome, but I do have a few ideas.

    - Having mounts/pets/NPCs (bards/farmers/caretakers/etc.) actually inhabit the place. I don't need storage, but I need to have a feeling of immersion when creating a homestead (see Fallout 4 for reference). This means having them sleep in designated beds, interact with the items (go cooking/fishing/crafting/sit down/read/etc.).

    - Have a copy of the crown assistants living there; access to bank and merchant would add greatly to the functionality so the house could actually be a place you would travel to by default when needing to empty bags and what not and not "just" a place to decorate.

    - Increase the item cap by 3 or 4 times at least. Is there even a house large enough to support every single one of the veteran dungeon statues?

    - This one's a little weird but say I stand outside Gardner House on the busiest street in Tamriel. I then zone in and peer over the wall, and *crickets*. At least put some NPCs out there so it feels like I'm living in a city.

    - Make something (like a daily log in bonus) as a gift for visiting. Like the spouses in Skyrim give you food or whatever. Something small for my immersion, and another reason to visit other than staring at my own decor.

    - Give a small xp bonus for having slept in your own home (5-10% for 1 hour is fine). Again, it's purely for immersive purposes.

    - On the same note make ALL furniture interactable. We should be able to sleep in beds, sit on chairs/benches, and eat the food on the table.

    - Livestock. Having the mounts and non-combat pets is cool (if they were to actually roam, right now it's just creepy), but we should have cows and sheep and chickens that need feeding and watering.

    - Crops. Let us grow alchemy and provisioning materials. Nothing overpowered obviously. When implementing this stuff think "immersion" not "bonus".

    - Visitors. Have NPC travellers pop by every now and then and converse with the NPCs that live there already.

    - Featured Homes. Have some sort of interface where a list of "editor's choice" houses are featured for visitation by others so we can see the wonderful creations our fellow players have made. Maybe even have a vote and a prize or something along those lines. Again, think immersion and fun, not bonus.

    - Armor and weapon displays. There are some amazing looking armors out there. If I could display them in my home that would be great. Or a way to display collected dropped or quest disguises. I want my home to be a museum to my achievements in Tamriel and a way to display all the adventures I've been on.

    - Actual working bookcases (Skyrim style). Same point as above.

    Love these also!

    I soooo would love to have a log of the visitors that have visited while I was away or offline. It'd be nice to know some friends had stopped by.

    The roaming pets needs to happen also. Them just sitting there frozen is just weird.

    And I bought Hundings so, I agree with the fishing spots! I'd love if there were a random spawn or two on the beach there that I could fish off of my newly built Tiki Bar Dock! :smiley:


    Sooo many things ZOS could (and should) add to really make housing what we all know it can be!
    Can Open...
    Worms EVERYWHERE!
  • Jitterbug
    Jitterbug
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    Sausage wrote: »
    play this game 24/7/364.

    We get a day off? O.o
  • Tandor
    Tandor
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    A lot of the ideas mentioned are good ones, especially the ones that look beyond the simple request for more storage as housing is about so much more than that, but my one caveat is that I don't support making houses so useful that they do away with the need for players to visit cities. That has led in other games to the cities becoming deserted and gives a poor indication of the game's population strength when new players log in - especially when guildhalls are introduced rather than just personal housing. It shouldn't be possible for any player to complete all his non-combat content from within a private instance.

    Increasing the furnishing cap would be my main priority, as coding optimisation permits it without impacting on performance.
  • Jitterbug
    Jitterbug
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    Good point about the desertion. Maybe just add fluff npcs then...
  • psxfloh
    psxfloh
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    Tandor wrote: »
    A lot of the ideas mentioned are good ones, especially the ones that look beyond the simple request for more storage as housing is about so much more than that, but my one caveat is that I don't support making houses so useful that they do away with the need for players to visit cities. That has led in other games to the cities becoming deserted and gives a poor indication of the game's population strength when new players log in - especially when guildhalls are introduced rather than just personal housing. It shouldn't be possible for any player to complete all his non-combat content from within a private instance.

    Increasing the furnishing cap would be my main priority, as coding optimisation permits it without impacting on performance.

    The main reason behind my whishlist is indeed to be able to get a gaming session started without the need to travel to a major city.
    But the main reason behind that is the loooooooooooong loading time for virtually everything as soon as there are more than five players in my vicinity, plus the loooong ways and door loading screens between quest givers, guild traders, and crafting tables, and the need to travel to several cities to get all the daily quests.
    It was ok and good for immersion the first dozen or so times, but now I want to spend my time doing all the stuff, and as little time as possible on the boring parts (getting quests, manage inventory, etc.).

    I'd be ok with a reduction in loading times, or a change of loading priorities (load the bankers and undaunted quest givers first, dammit - I don't care about the other player's outfits, leave them black!).
    This and some other incentive to visit my manor, like managing my alchemy and provisioning crops, a visit to my ore mine, forest and silkworm-breeder (or whatever) to gather rubedite, ruby ash and ancestor silk...
  • STEVIL
    STEVIL
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    I for one am not worried about empty streets. My hunch is that a lot of folks wont go into housing so strongly to get all their needed covered at home. It takes vouchers a plenty or crowns to get all those crafting stations.

    I an for:
    Mannequins and other items for better storage, storage enhancement. Not a fan of focusing on housing for just "more slots."
    Mailbox/couriers for guilds/dailies.
    Gardens, cookstoves, veins of ore, traps etc to serve as housing equivalent to the hirelings.
    Staff, friends, family etc interactive and yes please - bards.
    Mini-wayshrine attuned to particular destination shrine and styled like that zone.
    Lore master who can read a given text - aloud!




    Proudly skooma free while talks-when-drunk is in mandatory public housing.
    YFMV Your Fun May Vary.

    First Law of Nerf-o-Dynamics
    "The good way I used to get good kills *with good skill* was good but the way others kill me now is bad."

  • Sausage
    Sausage
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    Jitterbug wrote: »
    Sausage wrote: »
    play this game 24/7/364.

    We get a day off? O.o

    Play or die.

    I simply cant understand Zen, they have an expansion coming, wouldnt it be easier to get players back if they knew there was all that Enlightment stored for them. Now, people know there 12 days worth or so and I think they are gonna be behind anyway and skip the Expansion.
    Edited by Sausage on March 1, 2017 11:53AM
  • NeillMcAttack
    NeillMcAttack
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    Armor maniquinns, weapon racks, proper display cases, etc!!
    PC EU - NoCP PvP, is real PvP
    Tiidehunter Nord StamDK EP PvP Main
    Legion Commander Tresdin Stamplar DC PvE Main
    Sephirith Altmer MagPlar EP Gondar the Bounty Hunter Khajiit StamBlade DC
    The Dirge Redguard StamNecro EP Disruptor Stormcrafter Nord StamSorc AD
    Lone Druid Bosmer Stam Warden EP Necro-Phos Argonian MagBlade AD
    @ McAttack in game
    Played since beta, and then on console at release, until the game became unplayable on console.
  • KimoBitz
    KimoBitz
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    remove the enlightenment,and add rested XP
  • Runschei
    Runschei
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    let me use my DRAWERS GOD DAMN IT
  • Kodrac
    Kodrac
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    I'd like the ability to place a Mundus Stone, one per house. For example, have thief in one house and atronach in another. Then, if I change role and need to change my stats, I can port to my first home to change my Mundus. It would give more utility to housing besides crafting stations and dummies, and would give incentive to owning multiple houses. And add a little flavor to those people only interested in combat and possibly open them up to the decorating side of MMOs.
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