Eso was built on variety, but lately with cp and many changes to the game, unique builds will get you kicked out of competitive groups.
Spellswords have always been a staple of Elder Scrolls classes, but with the current meta, they're a liability in endgame pve.
There are many melee magicka abilities in the game. The issue is that weaving with dw, 2h and sword n board on a magicka build is really weak due to light and heavy attacks scaling off weapon damage instead of spell, doing physical damage and heavy attacks returning stamina instead of magicka. I propose a fairly simple solution.
Spellsword buff:
When a melee magicka spammable ability is slotted, light and heavy attacks will no longer scale off weapon damage, but spell damage and do magic damage instead of physical damage. Heavy attacks now return magicka instead of stamina.
Here's a list of the abilities that would grant the spellsword buff when slotted:
Dragonknight:
Flame whip, both morphs. I didn't include searing strike because it's a dot, not a spammable. Also, who would slot searing strike and not have flame whipe on the same bar for melee magdk?
Nightblade:
Concealed weapon. This ability is almost dead in pve. The spellsword buff will make it useable again. Am I for a buff to it, absolutely, but that's another discussion.
Sorceror:
Unfortunately, sorcs have no melee magicka spammable, so they won't get access to this buff unless zos gives them one. I don't think this is a problem as every magicka sorc uses ranged builds anyway.
Templar:
Puncturing sweeps
With the spellsword buff, we'll start to see melee magicka builds as a thing in endgame pve content.
This mechanic is completely possible. Anyone paying attention to the frost staff tanking mechanics will see the similarities here.
For those that are saying this will further push away stamina from pve, my answer to you is that stamina is already at the bottom and the only way they can climb is up. I was one of the vocal supporters of bone shield scaling off stamina. But of course too many pvp'ers cried and zos was forced to revert the buff. I fully support a stamina scaled boneshield.
It will not make magicka op in pvp because pure stamina and magicka staff builds already rule the battlefield. The extra damage from weaving sweeps, whip and conceal will not be the cause of your death. The abilities themselves are.
Not every magicka player wants to be pigeonholed into destro staff and we shouldn't have to in order to be competitive. This change will remove the pigeonhole effect and increase variety across all classes.
I think many players are disappointed with no new weapon being released in morrowind, but allowing magicka classes to fully dps with dw and 2h will fulfill the lack of variety we have in endgame builds.
Then zos needs to give stamina players bone shield scaling off stamina and delete the rearming trap nerf to make stamina viable in endgame ove.
Edited by mr_wazzabi on February 23, 2017 3:29PM Bosmer Stamina NB
Altmer Magicka TEMP
Dunmer DK both stam/mag (depends what I feel like)
Altmer Magicka NB
Breton Magicka Sorc
Redguard Stam Sorc
Max CP