Yeah it was a great leveling skill. I think the one where you "fire 3 arrows" is go to now as a spammable. Otherwise but bow skills on another weapon bar and level it up passively till you get poison again. Like putting Snipe on a 2H bar if that's your secondary weapon and just level with Carve or whatever.
So I bought the game a couple of weeks ago, before the housing update.
I started as a ranged Nightblade and it all was nice and dandy until the update. That damn update!
This update moved the Poison Arrow to the bottom of the skill line, basically taking away my only skill that helped me do some damage.
Since then I was unable to figure a proper rotation of my skills that would allow me to be effective with the bow.
I would really appreciate any suggestions from the more experienced players.
PS: I tried the videos on YouTube but they're all outdated and do more harm than help.
Following one of those guides got me dying a lot more than before.
randomkeyhits wrote: »If you just want to have a relatively simple bow starter then
most charactistics into stam obviously
from bow
poison arrow and morph to poison injection when you can,
draining shot for the range + stun + heal you already have, keep
from the shadows path
path of darkness for significant mobility, can morph for extra healing.
from siphoning path
strife for extra healing
from assassination
blur initially then switch to mark target
Poison for your dot and pop draining if too close and get the heal at the end.
Using path is fun because you can just run around many enemies and be out of range of their AoE with ease.
Keep several different bows, flame, electric and so on and pick the right one for your current foes and just keep upgrading your gear. Use blue food HP+ST boost for any real fights.
Also do get used to switching to your alt bar. I'm testing out all sorts of different DW things at the moment but not found a setup I really like yet.
This should get you through the story missions and by then you should have a stronger idea on how you want your toon to proceed at which point you can worry about getting strongish named sets and stuff.
If you want to use bow as main weapon you need to know:
1- There's one bar for ranged and one bar for melee
2- You will use the melee bar most of the time
3- Your skills in he melee bar should include scatter shot, Ambush and surprise attack.
4- Your skills in the ranged bar should include snipe, silver bolts and arrow spray (mobs) until you get poison arrow.
Once you get lvl 50 in the bow bar, you can either keep the ranged/melee division or try a single target/AoE distribution... or go for another main weapon.
Some usefuld skill for maining bow:
melee: scatter shot, ambush, SA, mass hysteria, Killer's blade power extraction, rearming trap, DBS, Incap, VoB
ranged: snipe, poison arrow, silver bolts, cripple, agony, lightweight trap, meteor, soul strike, Rapid fire
Both bars: Vigor, arrow spray, cloak, mark, relentless, etc
DeathlurkZ wrote: »I went through same issue with my bow stamblade.. I fixed it by switching to a magplar (which I love)
Im gonna try playing my bow nb tonight though and play around with some skills and rotations.
I know this comment provided no help, but your not alone...
randomkeyhits wrote: »If you just want to have a relatively simple bow starter then
most charactistics into stam obviously
from bow
poison arrow and morph to poison injection when you can,
draining shot for the range + stun + heal you already have, keep
from the shadows path
path of darkness for significant mobility, can morph for extra healing.
from siphoning path
strife for extra healing
from assassination
blur initially then switch to mark target
Poison for your dot and pop draining if too close and get the heal at the end.
Using path is fun because you can just run around many enemies and be out of range of their AoE with ease.
Keep several different bows, flame, electric and so on and pick the right one for your current foes and just keep upgrading your gear. Use blue food HP+ST boost for any real fights.
Also do get used to switching to your alt bar. I'm testing out all sorts of different DW things at the moment but not found a setup I really like yet.
This should get you through the story missions and by then you should have a stronger idea on how you want your toon to proceed at which point you can worry about getting strongish named sets and stuff.
@randomkeyhits posion arrow now is the last skill in the line. It starts with snipe
randomkeyhits wrote: »randomkeyhits wrote: »If you just want to have a relatively simple bow starter then
most charactistics into stam obviously
from bow
poison arrow and morph to poison injection when you can,
draining shot for the range + stun + heal you already have, keep
from the shadows path
path of darkness for significant mobility, can morph for extra healing.
from siphoning path
strife for extra healing
from assassination
blur initially then switch to mark target
Poison for your dot and pop draining if too close and get the heal at the end.
Using path is fun because you can just run around many enemies and be out of range of their AoE with ease.
Keep several different bows, flame, electric and so on and pick the right one for your current foes and just keep upgrading your gear. Use blue food HP+ST boost for any real fights.
Also do get used to switching to your alt bar. I'm testing out all sorts of different DW things at the moment but not found a setup I really like yet.
This should get you through the story missions and by then you should have a stronger idea on how you want your toon to proceed at which point you can worry about getting strongish named sets and stuff.
@randomkeyhits posion arrow now is the last skill in the line. It starts with snipe
is that on PC as for the PS4 it still shows as snipe unlocking at 38.
If its part of the homestead update then I doubt I'll be a happy bunny tomorrow.
@GriMTriAd, hm... interesting. I'll have to try this on my bow nightblade. Would be nice if you could post a detailed description/guide to how to main Bow on NB, for other people to see, as it seems I am not the only one wanting to do this and failing hard.
Waiting for the Morrowind update to see what the Warden class will have to offer in terms of range and bow use, that @Anti_Virus mentioned. For now it looks like a basic druid you'd see in other MMORPGs, meaning two haded tankish healer pet class. I hope I am wrong. Would be nice to see a vanilla ranger class in this game.