I prefer imperial over cannibal elves. For aesthetics imperial. Wood elf is cool for ganging which is what stamblades do in PvP. Imperial has more health which is always good. And also a tiny self heal with melee damage. Wood elf has more sustain with that stam regeneration. I would say imperial because of health bonus.
why not redguard?
GreenSoup2HoT wrote: »I prefer Imperial, the least overpowered race of the bunch. The health and stamina bonus are very good. Red Diamond is complete trash and in need of a desperate rework.
Red Guard Adrenaline Rush is the most overpowered racial passive to date (especially after they removed blocking stamina recovery), this passive alone is one of the core issues plaguing this game.
Woodelf's 21% stamina recovery is very good, not going to lie it has made me consider switching to that race from Imperial. Including the sneaky passive.. however the no stamina recovery while sprinting/sneaking (while moving) and blocking has made me realize while playing nightblade stamina recovery is not all that great considering on a nightblade you tend to sprint a lot.
Overall i prefer Imperial. Its balanced and meshes well with Nightblade. Just be sure to use Recovery Drinks in PvP as a recommendation.
GreenSoup2HoT wrote: »I prefer Imperial, the least overpowered race of the bunch. The health and stamina bonus are very good. Red Diamond is complete trash and in need of a desperate rework.
Red Guard Adrenaline Rush is the most overpowered racial passive to date (especially after they removed blocking stamina recovery), this passive alone is one of the core issues plaguing this game.
Woodelf's 21% stamina recovery is very good, not going to lie it has made me consider switching to that race from Imperial. Including the sneaky passive.. however the no stamina recovery while sprinting/sneaking (while moving) and blocking has made me realize while playing nightblade stamina recovery is not all that great considering on a nightblade you tend to sprint a lot.
Overall i prefer Imperial. Its balanced and meshes well with Nightblade. Just be sure to use Recovery Drinks in PvP as a recommendation.
I read a lot of people mentioning how horrible Red Diamond is like you did. However, I've yet to see anyone explain why it is such a bad passive. Can you explain why Red Diamond is so bad? I think I read somewhere that it's effects change in PvP.
why not redguard?
A few reasons....#1 Aesthetics...this might sound weird....but if I'm forced to play a human character in a game I'd prefer for him to at least look similar to how I look in real life. However, I prefer to NOT play human characters the majority of the time. For instance in WoW I never played as a human and instead preferred Tauren, Undead, and Orc.....the furthest from humans you could get. In Guild Wars I played Asura...tiny alien creatures. I don't want this to come off the wrong way....but if I'm going to play a human I at least want to be able to relate to my character. #2 PvP .....I'm a PvP player and when I look at the Redguard stats I keep thinking PvE. For instance Adrenaline Rush only procs when you are in combat...meaning constantly hitting something. Well in PvP things do not exactly stand around waiting for you to hit them....they're moving....they vanish....you change targets....you get CCed....you flee and then come back to the fight. So many things happen in PvP that I would assume the Wood Elves Y'ffre's Endurance (+21% Stamina Recovery) would be far better than Redguard Adrenaline Rush because it does not require you attacking anything to work. Maybe if a Wood Elf and a Redguard stood side by side in a group beating on the same enemy for 15 minutes....the Redguard "might" edge out the Wood Elf....but I doubt it will be by much. However, in a fluid PvP situation against a Nightblade that uses vanish or a Sorcerer that is really good at kiting....will Adrenaline Rush be better than Y'ffre's Endurance? I seriously doubt it.
DocFrost72 wrote: »Mathematically Imperial is better for a PvP nightblade unless you plan to ambush enemies from stealth all the time. In any other situation, PvP or PvE, bosmer is outperformed statistically speaking by Imperial.
That said my bosmer nightblade has stormproof, my imperial (exact same build) does not, because I like how bosmer look in this game.
DocFrost72 wrote: »Mathematically Imperial is better for a PvP nightblade unless you plan to ambush enemies from stealth all the time. In any other situation, PvP or PvE, bosmer is outperformed statistically speaking by Imperial.
That said my bosmer nightblade has stormproof, my imperial (exact same build) does not, because I like how bosmer look in this game.
Imperial is in no shape or form better the Bosmer in PvP. That 21% stam regen is so strong that its borderline OP. Redguard can be better if you want more of strait up fighting and less stealth play.
abuniffpreub18_ESO wrote: »Quick question if I may. I've seen people talking about Wood Elf builds that are both bow and dual wield. I tried a bow a while back and didn't really care for it. Is it viable to stay with dual wield through end game without switching to another weapon. This will be PvE only, I'm not into PvP.
Thanks
why not redguard?
A few reasons....#1 Aesthetics...this might sound weird....but if I'm forced to play a human character in a game I'd prefer for him to at least look similar to how I look in real life. However, I prefer to NOT play human characters the majority of the time. For instance in WoW I never played as a human and instead preferred Tauren, Undead, and Orc.....the furthest from humans you could get. In Guild Wars I played Asura...tiny alien creatures. I don't want this to come off the wrong way....but if I'm going to play a human I at least want to be able to relate to my character. #2 PvP .....I'm a PvP player and when I look at the Redguard stats I keep thinking PvE. For instance Adrenaline Rush only procs when you are in combat...meaning constantly hitting something. Well in PvP things do not exactly stand around waiting for you to hit them....they're moving....they vanish....you change targets....you get CCed....you flee and then come back to the fight. So many things happen in PvP that I would assume the Wood Elves Y'ffre's Endurance (+21% Stamina Recovery) would be far better than Redguard Adrenaline Rush because it does not require you attacking anything to work. Maybe if a Wood Elf and a Redguard stood side by side in a group beating on the same enemy for 15 minutes....the Redguard "might" edge out the Wood Elf....but I doubt it will be by much. However, in a fluid PvP situation against a Nightblade that uses vanish or a Sorcerer that is really good at kiting....will Adrenaline Rush be better than Y'ffre's Endurance? I seriously doubt it.