Rohamad_Ali wrote: »They couldn't do 5v5v5 because that would a Zerg .
Well at least it's gonna have leaderboards. If it's ELO based and not just how many wins you got I can absolutely guarantee insane amounts of drama and epeen contests. I've been in the absolute top tier SWTOR ranked 4v4 arena community, and the drama went to the point where it had IRL elements to it... Ah well
Rohamad_Ali wrote: »They couldn't do 5v5v5 because that would a Zerg .
I have a feel that 4v4v4 is going to be really chaoitic if you don't queue in a premade, idk though. We shall see. It's deffinitely better than 1v69 meteor fest in openworld.
Rohamad_Ali wrote: »They couldn't do 5v5v5 because that would a Zerg .
I have a feel that 4v4v4 is going to be really chaoitic if you don't queue in a premade, idk though. We shall see. It's deffinitely better than 1v69 meteor fest in openworld.
I can't even imagine PUGging in.
Best of luck fighting against a premade of 4 blazing shield malubeth trollplars guarding each other
DeadlyRecluse wrote: »I, for one, am glad it is a 3way format. 4v4 would lead to inevitable balancing around 4v4--4v4v4 should be chaotic enough to mitigate that.
No_True_Scotsman wrote: »Best of luck fighting against a premade of 4 blazing shield malubeth trollplars guarding each other
They should consider restricting duplicate classes. It will prevent a great deal of cheese comps. 4 magplar dps crosshealing and eye of the skilling at the same time, 4 zhegplars, 4 stam DK tank builds, etc.
@ZOS_RichLambert @Wrobel
Level design is going to be so important here. I think it'll sink or swim based on that.
Hopefully they put time and effort into this. Not just a free for all inaner open field.
Level design is going to be so important here. I think it'll sink or swim based on that.
Hopefully they put time and effort into this. Not just a free for all inaner open field.
DeadlyRecluse wrote: »No_True_Scotsman wrote: »Best of luck fighting against a premade of 4 blazing shield malubeth trollplars guarding each other
They should consider restricting duplicate classes. It will prevent a great deal of cheese comps. 4 magplar dps crosshealing and eye of the skilling at the same time, 4 zhegplars, 4 stam DK tank builds, etc.
@ZOS_RichLambert @Wrobel
I have always advocated for class limitations and XvXvX format for any arenas in this game--they've delivered on one of thsoe, and I'm sure they recognize the potential for cheese that would happen if they don't restrict classes. A highlander (no more than one of each class, including Warden) ruleset would be great, but I could see a "no more than two" ruleset working, too.Level design is going to be so important here. I think it'll sink or swim based on that.
Hopefully they put time and effort into this. Not just a free for all inaner open field.
Yes--though I hope one of the levels is completely open: Final Destination, No Items in eso : P
Level design is going to be so important here. I think it'll sink or swim based on that.
Hopefully they put time and effort into this. Not just a free for all inaner open field.
I kind of wish it would be 6v6v6 or 8v8v8 (maybe they will add it in in the future ) because 4v4v4 seems rather small but who knows 4v4v4 might be the perfect size for some quick chaotic fun.
In before 'premade' versus 'pug' PVP farming threads start taking over instead of people complaining about zergs.
In before 'premade' versus 'pug' PVP farming threads start taking over instead of people complaining about zergs.
My response would be the same as to people complaining about their PUG dungeon groups: make friends, join a guild, or suck it up.
My guess would be that no AP will be earned on battlegrounds -- so groups motivated by farming AP will stay in Cyrodiil, and groups motivated by having good small fights will prefer the arenas. Without some sort of ranking system, though, too many battles are going to be horribly one-sided.