Often i see people playing their role on a single bar, that has not yet gotten familiar with stacking skills and dots to increase their DPS output. Many would probably say they are bad players, but I beg to differ. Many of them avoid mechanics perfectly, and can run through vet dungeons without deaths, but their DPS output might not be considered very good. So instead of forcing people to play a certain way, why not have a few set items that would actually buff their playstyle rather than having people kick them from group, because they are not comfortable with, constant bar swap and upkeep?
I think one reason is that a lot people have a skill setup that is situational for when they solo play. 1'st bar for damage, 2nd bar for survival, and such, where as in a dungeon setting, their second bar get's rarely used, so their dps is lacking. 1 bar is perfectly fine DPS for most solo content.
I would like to see a few sets in the future that could help even out the way that people run their characters, so that they can run their role without having to conform to a meta rotation, and enjoy the game with the rest, without having people complain about their DPS output, because their solo skill setup is situational.
I see a lot of people in pugs, running their only bar in dungeons because that's the setup they have when they solo. 1 bar for damage, 1 bar for self heals and such. Rather than dissing those people complaining about their DPS output/rotation/meta gear, how do we include them?
One way would be to create sets that accommodate that playstyle.
Let's take spriggan's set for example. Why not have similar sets, with bigger bonuses to skills based on which bar you're on.
Examples of how these set would look like.
* 8000 penetration on main bar, 8000 resistance on secondary bar.
* +20% crit chance on main bar. 20% healing done on secondary bar.
* 20% healing done on main bar, 20% damage done on secondary bar.
So instead of excluding players that are not comfortable with conforming to meta builds/rotations, it would be better to give them sets that will buff their playstyle. Probably not to the point on where they do more damage on a single bar, but buffing it to be able to meet, a certain mark using a single bar.
I see a lot of solo DPS characters with resto staff or survival skills on their back bar.
I really like the idea that people should be able to play a way that they are comfortable with, not being forced to practice a certain rotation and equipping certain skills for a meta setup. I think this game needs set's that buff a situational bar setup, where the second bar is secondary. It would give more variety to builds, buff your main skills, and no bonus to your secondary skills.
what do you think?
Edited by tunepunk on January 30, 2017 3:08PM