Fire resistance means you can go vampirism without second thoughts.
Larger stamina pool means you can break from cc easier.
And fire is great when used by Dunmer.
Damage bonus to other elements is neat, too.
I think Dunmer is in pretty great spot for upcoming patch, no matter if used as mSorc or mDK.
psychotic13 wrote: »Fire resistance means you can go vampirism without second thoughts.
Larger stamina pool means you can break from cc easier.
And fire is great when used by Dunmer.
Damage bonus to other elements is neat, too.
I think Dunmer is in pretty great spot for upcoming patch, no matter if used as mSorc or mDK.
The fire resistance is actually negligible, it's only 3%.
Lightspeedflashb14_ESO wrote: »psychotic13 wrote: »Fire resistance means you can go vampirism without second thoughts.
Larger stamina pool means you can break from cc easier.
And fire is great when used by Dunmer.
Damage bonus to other elements is neat, too.
I think Dunmer is in pretty great spot for upcoming patch, no matter if used as mSorc or mDK.
The fire resistance is actually negligible, it's only 3%.
And is calculated before the additional 25% fire damage. So you are always taking 25% more fire damage.
DRXHarbinger wrote: »Dunmer #1. From day 1. Fire ftw! Look at this way. With a magdk on your side you're doing 17% extra damage to everything. Far better than worrying about a measly 2% difference to shock and ice. Your weaves are harder, meteor is harder, woe is harder. Frags unaffected. Srs 1% max magika makes *** all difference.
Plus that extra stam actually makes a notable difference. This is coming from someone who mains sorc from launch and tried vma on an altmer. Hated it. Dunmer OP. Plus new destro passive...
no0rdinarymike wrote: »DRXHarbinger wrote: »Dunmer #1. From day 1. Fire ftw! Look at this way. With a magdk on your side you're doing 17% extra damage to everything. Far better than worrying about a measly 2% difference to shock and ice. Your weaves are harder, meteor is harder, woe is harder. Frags unaffected. Srs 1% max magika makes *** all difference.
Plus that extra stam actually makes a notable difference. This is coming from someone who mains sorc from launch and tried vma on an altmer. Hated it. Dunmer OP. Plus new destro passive...
Thanks, I like to hear that from someone that tried it! I like dark elves lol. But what about that 10% regen that Dunmer doesn't have that Altmer has? Is it a waste of CP and gear to make up for it?
Also thanks for everyone's input, it confirms all I've read lately on the dark elf and magicka builds and I think I am definitely going to give it a shot. Cheers!
DRXHarbinger wrote: »no0rdinarymike wrote: »DRXHarbinger wrote: »Dunmer #1. From day 1. Fire ftw! Look at this way. With a magdk on your side you're doing 17% extra damage to everything. Far better than worrying about a measly 2% difference to shock and ice. Your weaves are harder, meteor is harder, woe is harder. Frags unaffected. Srs 1% max magika makes *** all difference.
Plus that extra stam actually makes a notable difference. This is coming from someone who mains sorc from launch and tried vma on an altmer. Hated it. Dunmer OP. Plus new destro passive...
Thanks, I like to hear that from someone that tried it! I like dark elves lol. But what about that 10% regen that Dunmer doesn't have that Altmer has? Is it a waste of CP and gear to make up for it?
Also thanks for everyone's input, it confirms all I've read lately on the dark elf and magicka builds and I think I am definitely going to give it a shot. Cheers!
You have 7% regen on both mag and stam. It's nothing. Once cp for reduced cost and sorc reduced cost passives etc comes into it the difference is neglible.
Dunmer is #1.