Armor of the Trainee: Reduced the Max Magicka, Stamina, and Health granted by this item set to 1250 from 2500.
Considering the traits the set is available in, I think the nerf was unnecessary.
Basically, if they want to nerf the set, that is fine but they need to add normal traits to it. Hopefully they plan to do this. Still though, they completely over nerfed it and gutted it. They removed way to many stats from it.
This set is potentially amazing for hybrid build, and have some good use for pve tank. Sadly, it can be exploited for high-resources pvp set on unbreakable + high damaging build, and that why it's nerfed.
So, does it need a nerf ? Yes. Is it okay ? No, we need a new set who really work for hybrids but not for too powerful builds. Why not a set similar to Pelinar for damage scaling on resources (or even more, add this as Pelinar's effect) ? Or a set who give resources for each points in health, magicka and stamina (both three needed for one bonus), in order to have a real hybrid who don't stack 40k stamina or magicka alongside with other decents pools ?
Of course, if someone have others ideas or critics, I'll happy to debate.
also its really annoying to keep changing gear every patch and lose the gold u farmed so hard for it, Every freaking patch.
It's definitely OP atm. I think that was well-recognized when the set was introduced in the 2.6 PTS.
The Julianos 5 piece bonus of 299 spell damage is the equivalent of 2.3 spell damage bonuses. The Trainee 5 piece bonus presently gives the equivalent of approx 2.5 stamina, 2.5 magicka and 2.3 health bonuses for a total of 7.3 total attribute bonuses of a standard size.
It sucks for me too. I have 4x gold swords, magicka and stamina jewellery and a gold shield.
Now that it's balanced, the trait restriction should be removed.
GreenSoup2HoT wrote: »Max stat stacking needs a flat nerf. Red Guards for stamina are abusing Adrenaline Rush. This was more so a stamina change in my opinion more so then Magicka. I'm fine with this change because its a beginner island set.
IzanagiTensei-O wrote: »wasnt this set the epitome of viable balance? will it be useful to anyone now? im a little tired. curious. was it op? did it get "fixed" by making it trash?
This set is potentially amazing for hybrid build, and have some good use for pve tank. Sadly, it can be exploited for high-resources pvp set on unbreakable + high damaging build, and that why it's nerfed.
So, does it need a nerf ? Yes. Is it okay ? No, we need a new set who really work for hybrids but not for too powerful builds. Why not a set similar to Pelinar for damage scaling on resources (or even more, add this as Pelinar's effect) ? Or a set who give resources for each points in health, magicka and stamina (both three needed for one bonus), in order to have a real hybrid who don't stack 40k stamina or magicka alongside with other decents pools ?
Of course, if someone have others ideas or critics, I'll happy to debate.
How is min/maxing exploiting???? Please explain......
Ron_Burgundy_79 wrote: »It's a very frustrating change since I don't enjoy running the meta. Now I'll be forced to run the same setup the other 12 light armor dps magplars are running in pvp.