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So let me get this straight.....Eye of the Skill

Paneross
Paneross
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You're nerfing it by 5% (should realistically be 15%) that's fine.

But you're increaseing Lightning Staff AoE damage:

"Lightning Staves: Increases your Area of Effect damage dealt by 4/8%"

So Eye of the Skill essentially got a buff. All you changed of EoTs is that some people will be switching from Fire to Lightning staff.

Homestead is great, but you Devs don't know ANYTHING about balance. Does anyone over at ZoS bother to watch Deltia, FengRush, or Sypher? I'm not praising their streams and saying they know EVERYTHING, but they voice pretty common concerns about balance to this game.
Edited by Paneross on January 6, 2017 5:18PM
  • Sandman929
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    Paneross wrote: »
    You're nerfing it by 5% (should realistically be 15%) that's fine.

    But you're increaseing Lightning Staff AoE damage:

    "Lightning Staves: Increases your Area of Effect damage dealt by 4/8%"

    So Eye of the Skill essentially got a buff. All you changed of EoTs is that some people will be switching from Fire to Lightning staff.

    Homestead is great, but you Devs don't know ANYTHING about balance. Does anyone over at ZoS bother to watch Deltia, FengRush, or Sypher? I'm not praising their streams and saying they know EVERYTHING, but they voice pretty common concerns about balance to this game.

    I can't believe that anyone at all still defends this ultimate. If you spend any time at all in PvP, it's literally what every single fight involving more than 6 people boils down to; who can destro bomb who first.
    Daggerfall Covenant - Xbox One NA
  • Sandman929
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    I don't know about other platforms, but on X1 I don't foresee ever having an Emp without a destro staff again as long as this ultimate stays how it is.
    Daggerfall Covenant - Xbox One NA
  • olsborg
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    Agreed, there is no real counter to eye of the xxx. Its just wayy too strong.
    Altmer Sorceror, magicka
    Bosmer Nightblade, stamina.
    Imperial Templar, stamina
    Redguard Warden, stamina

    Aldmeri Dominion!
    PC EU
    PvP only
  • susmitds
    susmitds
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    Don't forget Minor Vulnerability and AoE cap changes which increases it's damage further.
  • Paneross
    Paneross
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    Sandman929 wrote: »
    Paneross wrote: »
    You're nerfing it by 5% (should realistically be 15%) that's fine.

    But you're increaseing Lightning Staff AoE damage:

    "Lightning Staves: Increases your Area of Effect damage dealt by 4/8%"

    So Eye of the Skill essentially got a buff. All you changed of EoTs is that some people will be switching from Fire to Lightning staff.

    Homestead is great, but you Devs don't know ANYTHING about balance. Does anyone over at ZoS bother to watch Deltia, FengRush, or Sypher? I'm not praising their streams and saying they know EVERYTHING, but they voice pretty common concerns about balance to this game.

    I can't believe that anyone at all still defends this ultimate. If you spend any time at all in PvP, it's literally what every single fight involving more than 6 people boils down to; who can destro bomb who first.

    Shoot even less that than. I usually roll with 3/4 people in Imperial City. Zergs will see us and pop Destro Ult at the start of the fight. PvP had become "who pops EoTs first wins", even in small groups.
  • Dracane
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    If they decrease the damage further, they also need to decrease the cost or increase the duration.
    This ult is very expensive and only deals damage, it should be lethal and impactful once you have enough ultimate to cast it and decent players or groups with heals always survive it, so 250 ult wasted for nothing.

    This is from a 1vx or 1v1 perspective of course. 1 single cast of this is far from being too strong or worth its cost.
    It's only strong when stacked (like most things in the game, shields, proc sets, magicka detonation etc).... so maybe they could make it so, that not more than 1 elemental storm can affect the same target.

    Edited by Dracane on January 6, 2017 5:39PM
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.
  • Paneross
    Paneross
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    Dracane wrote: »
    If they decrease the damage further, they also need to decrease the cost or increase the duration.
    This ult is very expensive and only deals damage, it should be lethal and impactful once you have enough ultimate to cast it and decent players or groups with heals always survive it, so 250 ult wasted for nothing.

    This is from a 1vx or 1v1 perspective of course. 1 single cast of this is far from being too strong or worth its cost.
    It's only strong when stacked (like most things in the game, shields, proc sets, magicka detonation etc).... so maybe they could make it so, that not more than 1 elemental storm can affect the same target.

    That or all OTHER sources damage within the radius deals a reduced % of dmg.
  • Autolycus
    Autolycus
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    Paneross wrote: »
    Sandman929 wrote: »
    Paneross wrote: »
    You're nerfing it by 5% (should realistically be 15%) that's fine.

    But you're increaseing Lightning Staff AoE damage:

    "Lightning Staves: Increases your Area of Effect damage dealt by 4/8%"

    So Eye of the Skill essentially got a buff. All you changed of EoTs is that some people will be switching from Fire to Lightning staff.

    Homestead is great, but you Devs don't know ANYTHING about balance. Does anyone over at ZoS bother to watch Deltia, FengRush, or Sypher? I'm not praising their streams and saying they know EVERYTHING, but they voice pretty common concerns about balance to this game.

    I can't believe that anyone at all still defends this ultimate. If you spend any time at all in PvP, it's literally what every single fight involving more than 6 people boils down to; who can destro bomb who first.

    Shoot even less that than. I usually roll with 3/4 people in Imperial City. Zergs will see us and pop Destro Ult at the start of the fight. PvP had become "who pops EoTs first wins", even in small groups.

    Agreed. I like to run around in duos and destro ult bomb is used even on 1-2 people. I'm no stranger to pvp and have been playing for a long time, basically I know a thing or two about purging and moving, etc. and will normally attribute my deaths to something I did wrong (or was too slow, etc.). But even I think that Eye of the Cheese is ... well, cheese. It's as much of an insta-win, no skill, button-mashing default victory as vanilla vamp DKs.
  • MrBrandon
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    Don't worry all ZOS will get to it next year....
  • Paneross
    Paneross
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    MrBrandon wrote: »
    Don't worry all ZOS will get to it next year....

    Shoot they'll probably inadvertently buff it again before that.
  • Twohothardware
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    Not only that but they're raising the AOE damage cap so the Ult will do a lot more damage when some kid just runs into the middle of a large group and activates it.
  • leepalmer95
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    Next patch my eye of the storm will have a 12k tooltip on my sorc. Cool.

    They are buffing attro damage by 25% so my attro will have a 13k toolitp.

    Hmm 12k damage every second or 13k damage once but with a cc.

    But yeah 12k unblockable damage tooltip per second without minor vulnerability, seems balanced.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Ishammael
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    The dmg nerf should have 20% or so.
  • Maikon
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    Paneross wrote: »
    You're nerfing it by 5% (should realistically be 15%) that's fine.

    But you're increaseing Lightning Staff AoE damage:

    "Lightning Staves: Increases your Area of Effect damage dealt by 4/8%"

    So Eye of the Skill essentially got a buff. All you changed of EoTs is that some people will be switching from Fire to Lightning staff.

    Homestead is great, but you Devs don't know ANYTHING about balance. Does anyone over at ZoS bother to watch Deltia, FengRush, or Sypher? I'm not praising their streams and saying they know EVERYTHING, but they voice pretty common concerns about balance to this game.

    Why are you still bitching about this? Maybe you should learn to read actual posts by the devs. They said that they intended for EotS to be this strong. Don't expect them to nerf the damage or make it so you can block. That's how they designed it, get the *** over it. I've died to it a million times, who *** cares, it's a game.
  • Paneross
    Paneross
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    Maikon wrote: »
    Paneross wrote: »
    You're nerfing it by 5% (should realistically be 15%) that's fine.

    But you're increaseing Lightning Staff AoE damage:

    "Lightning Staves: Increases your Area of Effect damage dealt by 4/8%"

    So Eye of the Skill essentially got a buff. All you changed of EoTs is that some people will be switching from Fire to Lightning staff.

    Homestead is great, but you Devs don't know ANYTHING about balance. Does anyone over at ZoS bother to watch Deltia, FengRush, or Sypher? I'm not praising their streams and saying they know EVERYTHING, but they voice pretty common concerns about balance to this game.

    Why are you still bitching about this? Maybe you should learn to read actual posts by the devs. They said that they intended for EotS to be this strong. Don't expect them to nerf the damage or make it so you can block. That's how they designed it, get the *** over it. I've died to it a million times, who *** cares, it's a game.

    ^this guy's favorite skill obviously.
  • Ashamray
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    Paneross wrote: »
    Homestead is great, but you Devs don't know ANYTHING about balance. Does anyone over at ZoS bother to watch Deltia, FengRush, or Sypher? I'm not praising their streams and saying they know EVERYTHING, but they voice pretty common concerns about balance to this game.

    Omg, hope zos will never listen to streamers lol
    Boadrig, EU PC

    Very Balanced
    Battleground Beta Testers
    Cite's Legacy
    Colosseum

    Imperial City frequenter
    Imperial City feedback and suggestions
  • Neoauspex
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    Best counter I've seen for it is to light attack them once, proccing 30k damage in Vipers/Selene's/Poisons/etc, then the Eye of Skill just, poof, goes away.
  • TequilaFire
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    Everytime we get a way to bust zergs, the zergettes complain. ;)
    If I am watching what is going on and not stacked up I usually manage to avoid EoTs.
    Edited by TequilaFire on January 6, 2017 11:37PM
    Lupis Mortis EP Magplar Healer
    Duke of Blood EP Stamplar DPS
    Tequilafire EP StamDK Tank
    Nick Dagger DC Stamsorc DPS
    Aphotic Delirium DC Magplar Healer
    Roll Your Bones DC Stamcro DPS
    Blueblade DC Stamblade DPS
    Omari DC Stamden DPS

    PSN: Tequilafire
    PC: @Tequilafire

  • Riggsy
    Riggsy
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    Everytime we get a way to bust zergs, the zergettes complain. ;)
    If I am watching what is going on and not stacked up I usually manage to avoid EoTs.

    Lol, you people never learn do you? So this is the next great anti-zerg weapon, just like Vicious Death then Proxy Det were supposed to be? Then what happened? Oh yeah the skilled raids, er... I mean zergs adopt it and used it against you because they can sustain dedicated heals. And tell me how it is easy to avoid when you have to storm a breached keep and are forced, by nature of the inside, to fight in a small place?

    I think there are other serious issues with PvP and this ulti is not at the top of my list but your point is ridiculous.
    MMAGA - We Made Medium Armor Great Again
    Evasion: Casting this ability and its morphs now requires that you wear 5 pieces of Medium Armor.

    Donald Thump - Mule
    M'aiq Pence - Mule
  • Dracane
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    I can say with pride, that I have never died to elemental storm and I rarely manage to kill good players with it. It's so easy to survive, I don't see the problem.

    I know many things are lethal when stacked on you by several player, so are cost poison and as Eric Wrobel said, you are not supposed to survive when so many players are on you.
    Elemental storm is far from being OP, it's perfect as it is, just the stacking is the problem.

    Stop nerfing it for solo players, that's not needed.
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.
  • TequilaFire
    TequilaFire
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    Riggsy wrote: »
    Everytime we get a way to bust zergs, the zergettes complain. ;)
    If I am watching what is going on and not stacked up I usually manage to avoid EoTs.

    Lol, you people never learn do you? So this is the next great anti-zerg weapon, just like Vicious Death then Proxy Det were supposed to be? Then what happened? Oh yeah the skilled raids, er... I mean zergs adopt it and used it against you because they can sustain dedicated heals. And tell me how it is easy to avoid when you have to storm a breached keep and are forced, by nature of the inside, to fight in a small place?

    I think there are other serious issues with PvP and this ulti is not at the top of my list but your point is ridiculous.


    That is because along with AOE caps, proxy and VD got nerfed because of players whining just like siege got nerfed again.
    I long for the days when we used to have ground oils, now that was fun, but removed because of you guessed it, whining it was OP.

    Edited by TequilaFire on January 7, 2017 5:14AM
    Lupis Mortis EP Magplar Healer
    Duke of Blood EP Stamplar DPS
    Tequilafire EP StamDK Tank
    Nick Dagger DC Stamsorc DPS
    Aphotic Delirium DC Magplar Healer
    Roll Your Bones DC Stamcro DPS
    Blueblade DC Stamblade DPS
    Omari DC Stamden DPS

    PSN: Tequilafire
    PC: @Tequilafire

  • Paraflex
    Paraflex
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    I will give you a tip healers with remembrance can easily outheal this ult added bonus have transmutation it's not that hard to deal with.
    Hollykills CP 630 Templar Healer - Ad PS4 Warlord Rank

    Max Stam/Mag Dk
    Max Stam Sorc
    Max Stam/Mag NB

    Don't care to dps much so I heal.


  • HoloYoitsu
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    Dracane wrote: »
    I can say with pride, that I have never died to elemental storm and I rarely manage to kill good players with it. It's so easy to survive, I don't see the problem.

    I know many things are lethal when stacked on you by several player, so are cost poison and as Eric Wrobel said, you are not supposed to survive when so many players are on you.
    Elemental storm is far from being OP, it's perfect as it is, just the stacking is the problem.

    Stop nerfing it for solo players, that's not needed.
    Do you actually play group pvp? All it takes is 2 NB destro prox bombers force critting their destro ults to wipe a full raid single handed. The meta of GvG gameplay is the most braindead it's ever been since Frag Shield could one shot raids.
    Cyrodiil (the PvP map) is open-world and supports up to 2000 players in it at the same time. ESO’s client is designed to be able to handle (on the recommended spec) 200 players on screen at the same time.
  • GreenSoup2HoT
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    EotS would be balanced with its pre-live damage model. Most likely will never happen because casuals own this game.
    PS4 NA DC
  • Leandor
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    Everytime we get a way to bust zergs, the zergettes complain. ;)
    If I am watching what is going on and not stacked up I usually manage to avoid EoTs.
    Whenever the zergbuster is a strong weapon in 1v1 situations, it becomes a crutch for every scrub who will defend it regardless.

    See what I did there?
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