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I'm sorry if there's already been a thread on this... but teleportation costs are INSANELY expensive compared to live. Over 1k to teleport after teleporting? That's ridiculous. Is there something about this in the patch notes?
I'm pretty sure that's what it's like on live as well. But who on earth pays gold to teleport when wayshrines and social teleporting are so much better?
Men'Do PC NA AD Khajiit
Grand High Illustrious Mid-Tier PvP/PvE Bussmunster
I'm pretty sure that's what it's like on live as well. But who on earth pays gold to teleport when wayshrines and social teleporting are so much better?
As far as I remember it has always been a bit more than 1k if you teleport twice in a row without using a wayshrine or the "teleport to player" option.
But since you can always use wayshrines and "teleport to player" for free that shouldn't matter much on live anyway.
I'm sorry if there's already been a thread on this... but teleportation costs are INSANELY expensive compared to live. Over 1k to teleport after teleporting? That's ridiculous. Is there something about this in the patch notes?
I twas always like this. First teleport is around 130 then if you want to teleport gain immediately it is more than 1k. It decreases with the time.
It has always been this way - until recently. At almost no time after the Witches Festival have I had to pay over 148g to fast travel. It's been great.
Wow.. I can't believe I have never seen this. That cost is stupid lol. I guess I do use fast travel a lot. I'm really sorry for the thread, and thanks to everyone for clearing this up. Definitely will be more diligent about these questions in the future to prevent threads like this. Sorry again.