Please don't make the item drops RNG dependant, make the events give the recipes and motifs gradually as you complete the quests, and in order for that to be harder make more quests or make the quests harder or longer. I don't want to make more than 100 quests and not get a single Hissmir Fish-Eye Rye Recipe while other people gain 2 or oven more from that same number of runs and sell those at ridiculous prices (I bought the game less than 2 weeks ago and I am only level 23 now so I don't have much money), I am a completionist so I try to get all the achievements I started, I *** up the whole questing experience, gone way over the level I should be at and gone in places I shouldn't be in yet just so I can get that last recipe to no avail, for me this event kind of ruined the experience and I hope you'll make better decisions than to just give the recipes to random *** based on luck (I say *** because some *** swindled me of 10k gold for the drink and not the recipe, although I know it was my fault for not noticing sooner). Next time make the quests difficult or long, instead of repetitive and give the items to those that complete them because relying on luck sucks.