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My healer has a DUH! moment and discovers Barrier

Iselin
Iselin
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So I decided to PUG vEH2 and Volenfel last night with my CP530 healer. I got in with a group of a couple of DPS one that was CP300ish and the other 400ish with a tank around 180... all good players. I run with SPC + Sanctuary so my healing is crazy good... but so is the damage that Bogdan can pump out. So we decided to do him HM. We did pretty well the first try but did eventually wipe.

That's when I decided to un-slot my Aggressive Warhorn and gave my un-morphed Barrier Ultimate a shot... 25K damage shield for 30 seconds... couldn't hurt. Positioning is slightly tricky (with all of us moving to avoid the flames) to make sure all 4 of us get the buff but not too bad.

WOW... nice ulti especially in fights like Bogdan where it's close to impossible to avoid all of the AOE. Why did I never slot this before lol? So Bogdan went down in HM pretty easily.

So now I'm looking at the morphs and Replenishing Barrier, the one that returns extra ultimate when one of the barriers expires seems like the most likely candidate for more up time.

Thoughts?

Edited by Iselin on January 2, 2017 4:50AM
  • Tremors
    Tremors
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    Ultimate return deffffinitely
    Passionfruit GM - PC NA
    Godslayer | Dawnbringer
  • DigitalShibby
    DigitalShibby
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    Iselin wrote: »
    I run with SPC + Sanctuary so my healing is crazy good... but so is the damage that Bogdan can pump out.

    I don't mean this in a rude way.. but unless people are just standing in the fire and not moving you shouldn't have any struggle healing Bogdan on vet. It's one of the easier end bosses for healing in my opinion. Granted, you can't heal through stupid tho so it does depend on how skilled your team members are.

    Edit: groups tend to forget that on Bogdan you can choose where the flames are placed. His animation to do it is obvious and the flames hang in the air 2-3 seconds before landing. If people stand near one another and close to the walls / ends of the room, you can place the flames strategically and leave plenty of room clear for movement
    Edited by DigitalShibby on January 2, 2017 5:04AM
  • Iselin
    Iselin
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    Iselin wrote: »
    I run with SPC + Sanctuary so my healing is crazy good... but so is the damage that Bogdan can pump out.

    I don't mean this in a rude way.. but unless people are just standing in the fire and not moving you shouldn't have any struggle healing Bogdan on vet. It's one of the easier end bosses for healing in my opinion. Granted, you can't heal through stupid tho so it does depend on how skilled your team members are.

    I don't call it "standing in stupid." I rather think of it as "momentary lapses of reason" just 'cause I'm a friendly person :)
  • SolarCat02
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    Barrier is a great skill to use for groups having difficulty avoiding damage. I have used it for the final boss of Spindleclutch I, for example, if I notice the group having a difficult time avoiding her one-shot mechanics (other groups can successfully roll dodge so I give them Warhorn or the destruction ultimate depending on their dps).

    It's very useful for the burn phase of the final boss in Ruins of Mazzatun, as well, even with a very skilled group. With CP into Bastian, my Barrier provides more than twice the value of an average dps' health, so it provides some extra breathing room to ensure I don't run out of resources keeping everyone alive while that last totem is trying to drain everyone.

    I have also used it during a veteran Trial, for the upstairs boss in Hel Ra Citadel. With the current tilt towards stamina dps popularity, it's tough to find enough magicka dps with ranged interrupts, so I use Barrier for that specific fight as an extra layer of protection when the group is slow to interrupt.

    Definitely pick the morph that gives ultimate back. It means it's more likely to be available again when you need it next.
    Why be normal when you can be better?

    Elissandra Ravenwing, Magicka Dragonknight Healer
    Lady Kalila, Stamina Templar DPS
    Stands-in-Danger, Nightblade Saptank
    Zalarah, Stamina Dragonknight DPS
  • runagate
    runagate
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    Replenishing Barrier is almost unbearably wonderful. My DK will put on healing/shielding gear when I know the damage will be extreme and you can imagine the resource recovery on an argonian DK with that Ult. Especially if you're wearing some other shielding set like Combat Physician or Prayer Shawl plus or the like with Trinimac's and have 100 CP allocated to your shields. Buffering damage is sometimes better than having to heal it, as some mechanisms do damage so fast. Especially in PvP.
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    Not sure why you are using sanctuary in PvE, you ought to have worm or IA. Lacking those there are ton of other sets that are better.

    Now to the bogdan fight, I really only use extended ritual and mutagen to heal in that fight, with purifying ritual on the boss for the tank. My extended ritual ticks for 2.5k non crits (I have a 1.82 CDM, so crits at much more then that) and my mutagen ticks for 3.5 non crits. More then enough for most of that fight, you just have to trust your hots. Barrier is nice if you dont know how to manage your resources and need the extra ten percent regen though.
    Edited by Lightspeedflashb14_ESO on January 2, 2017 7:21AM
  • Iselin
    Iselin
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    Not sure why you are using sanctuary in PvE, you ought to have worm or IA. Lacking those there are ton of other sets that are better.

    Because Sanctuary adds 12% healing received to everyone from my heals, their heals, everyone's heals. All those HOTs are that much better and it gives me a lot more time to DPS, buff and debuff without having to use any active heals other than the Combat Prayers I refresh for the buff.

    I do have the others as well as all the monster sets relevant to healing but I've settled on the SPC / Sanctuary as my favorite all around combo.
  • Osteos
    Osteos
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    Replenishing barrier is the way to go. Its a great ult. I have used it as both a tank and a healer.
    DAGGERFALL COVENANT
    NA PC
    Former Vehemence Member
    Onistka Valerius <> Artemis Renault <> Gonk gra-Ugrash <> Karietta <> Zercon at-Rusa <> Genevieve Renault <> Ktaka <> Brenlyn Renault
  • cpuScientist
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    Use replenishing barrier. And you still get ultimate from the heals it provides. It is the far better choice for both PvE and PvP.

    Sometimes for kicks I heal/tank on my magicka sorcerer and if the group is good I will use warhorns and burn through it all, giving them combat prayer and debugging the boss. If the group is OK but has trouble staying out of red sometimes it doesn't get mechanics to good I slot replenishing barrier and get them through it. If the group is horrible and I am doing too much or the group DPS, then I just slot a taunt and electronics drain and carry the group slotting meteor or destro ultimate.

    It's all situational.
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    Iselin wrote: »
    Not sure why you are using sanctuary in PvE, you ought to have worm or IA. Lacking those there are ton of other sets that are better.

    Because Sanctuary adds 12% healing received to everyone from my heals, their heals, everyone's heals. All those HOTs are that much better and it gives me a lot more time to DPS, buff and debuff without having to use any active heals other than the Combat Prayers I refresh for the buff.

    I do have the others as well as all the monster sets relevant to healing but I've settled on the SPC / Sanctuary as my favorite all around combo.

    All those heals are only that much better in a 10 meter radius around you. As in the size of your blazing spear around you. That is it. Totally not worth it in PvE, well worth it in a Zerg ball in PvP.

    Like I said there are much better sets that provide more group utility. But hey, play how you want to and you do you.
  • lolo_01b16_ESO
    lolo_01b16_ESO
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    The main reason why I slot barrier is the passive magicka reg you get for having it on your bar. But if you really plan to use it as active ulti, I'd say the morph that returns ultimate is the better choice. The healing you get from reviving barrier is barely noticable.
    Edited by lolo_01b16_ESO on January 2, 2017 1:28PM
  • AzuraKin
    AzuraKin
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    Iselin wrote: »
    So I decided to PUG vEH2 and Volenfel last night with my CP530 healer. I got in with a group of a couple of DPS one that was CP300ish and the other 400ish with a tank around 180... all good players. I run with SPC + Sanctuary so my healing is crazy good... but so is the damage that Bogdan can pump out. So we decided to do him HM. We did pretty well the first try but did eventually wipe.

    That's when I decided to un-slot my Aggressive Warhorn and gave my un-morphed Barrier Ultimate a shot... 25K damage shield for 30 seconds... couldn't hurt. Positioning is slightly tricky (with all of us moving to avoid the flames) to make sure all 4 of us get the buff but not too bad.

    WOW... nice ulti especially in fights like Bogdan where it's close to impossible to avoid all of the AOE. Why did I never slot this before lol? So Bogdan went down in HM pretty easily.

    So now I'm looking at the morphs and Replenishing Barrier, the one that returns extra ultimate when one of the barriers expires seems like the most likely candidate for more up time.

    Thoughts?

    dude you team has issues if you wipe to bogdan on hm. hm is easier to do then normal mode on bogdan. only 3 things can really cause issue with bogdan: low dps, lack of mechanics knowlege, lack of healing. often times most group lack on all 3 of those when they wipe. groups generally wipe because dps is low thus too much fire gets laid down, group doesnt know how to stack fire in a low dps situation, and team isnt fully healed on jumps.

    secondly, sanctuary is a crap set in a 4 man dungeon. sanctuary is a support set for raids. you would be better off with julianos, tbs, scathing mage, willpower + monster set. also its not the numbers you heal for that matter, its how long you can heal for. i could hop on any of my templars right now and heal the crap out veh hm with only deaths being dps/tank at-fault deaths.
    v160 spellsword (nightblade)
    v160 restoration archmage (Templar)
    v160 battlemage (sorcerer)
    v160 restoration archmage (Templar)
    v160 warrior (DragonKnight)
    v160 assassin (nightblade)
    v160 swordsman (sorcerer)
    v160 spellsword (nightblade)
  • Fudly_budly
    Fudly_budly
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    "Adapt, Improvise, overcome."
    -- Clint Eastwood, Heartbreak Ridge

    awesome OP!
    Rule #1: RL trumps gaming.
    Rule #2: True immersion is RL.
    Rule #3: RL lag is wonderful.
    Rule #4: People matter. Pixels do not.
  • Taleof2Cities
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    What is your magicka regen (unbuffed) with the Sanctuary + SPC setup, @Iselin?

    Are you getting your regen through drinks?

    Haven't tested this setup yet myself ... but would be worried about trying end game situations such as vDSA or vet trials without running out of magicka.

    Also, I prefer the reviving barrier morph for the extra healing ... though admittedly I use it for small group PvP in addition to PUG dungeons. The extra healing makes a difference, though, in some of the harder vet dungeons ... for example the Skoria fight.
  • AzuraKin
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    What is your magicka regen (unbuffed) with the Sanctuary + SPC setup, @Iselin?

    Are you getting your regen through drinks?

    Haven't tested this setup yet myself ... but would be worried about trying end game situations such as vDSA or vet trials without running out of magicka.

    Also, I prefer the reviving barrier morph for the extra healing ... though admittedly I use it for small group PvP in addition to PUG dungeons. The extra healing makes a difference, though, in some of the harder vet dungeons ... for example the Skoria fight.

    lol skoria is not difficult at all, i have healed vcoa hm with just sap essence and funnel health.
    v160 spellsword (nightblade)
    v160 restoration archmage (Templar)
    v160 battlemage (sorcerer)
    v160 restoration archmage (Templar)
    v160 warrior (DragonKnight)
    v160 assassin (nightblade)
    v160 swordsman (sorcerer)
    v160 spellsword (nightblade)
  • svartorn
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    Aggressive Horn > *

    Shouldn't be using barrier in vet dungeons.
  • Joy_Division
    Joy_Division
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    svartorn wrote: »
    Aggressive Horn > *

    Shouldn't be using barrier in vet dungeons.

    If your group's DPS is low and does not have crit oriented gear or CP distribution, then Horn isn't doing much.
  • AzuraKin
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    i would say elemental barrage if your secondary bar is destro, or nova regardless of secondary bar weapons would be best in those situations, reduction of damage from boss (more time for a short bit between needed healing of tank though actual amount would depend on tank's ability to mitigate and self heal) while also killing adds as they initially pop up (especially the black one that must go).
    v160 spellsword (nightblade)
    v160 restoration archmage (Templar)
    v160 battlemage (sorcerer)
    v160 restoration archmage (Templar)
    v160 warrior (DragonKnight)
    v160 assassin (nightblade)
    v160 swordsman (sorcerer)
    v160 spellsword (nightblade)
  • stevepdodson_ESO888
    stevepdodson_ESO888
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    Iselin wrote: »
    So I decided to PUG vEH2 and Volenfel last night with my CP530 healer. I got in with a group of a couple of DPS one that was CP300ish and the other 400ish with a tank around 180... all good players. I run with SPC + Sanctuary so my healing is crazy good... but so is the damage that Bogdan can pump out. So we decided to do him HM. We did pretty well the first try but did eventually wipe.

    That's when I decided to un-slot my Aggressive Warhorn and gave my un-morphed Barrier Ultimate a shot... 25K damage shield for 30 seconds... couldn't hurt. Positioning is slightly tricky (with all of us moving to avoid the flames) to make sure all 4 of us get the buff but not too bad.

    WOW... nice ulti especially in fights like Bogdan where it's close to impossible to avoid all of the AOE. Why did I never slot this before lol? So Bogdan went down in HM pretty easily.

    So now I'm looking at the morphs and Replenishing Barrier, the one that returns extra ultimate when one of the barriers expires seems like the most likely candidate for more up time.

    Thoughts?

    this must be another of your "DUH" moments...as how on all of Tamriel did you manage to fight Bogdan in Volenfel...has he moved house?
  • DocFrost72
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    @AzuraKin Just try to remember that not everyone is a l337 end game max CP gold gear stormproof badass. Your advice is great- for the above.

    Barrier is a great skill with a great use, and the OP was just excited to share his/her experience. We're not trying to rewrite the meta yet lol.
  • Jeremy
    Jeremy
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    Iselin wrote: »
    Not sure why you are using sanctuary in PvE, you ought to have worm or IA. Lacking those there are ton of other sets that are better.

    Because Sanctuary adds 12% healing received to everyone from my heals, their heals, everyone's heals. All those HOTs are that much better and it gives me a lot more time to DPS, buff and debuff without having to use any active heals other than the Combat Prayers I refresh for the buff.

    I do have the others as well as all the monster sets relevant to healing but I've settled on the SPC / Sanctuary as my favorite all around combo.

    If you are looking to improve your heals you may want to consider using Twice Born Star.

    With legendary gear/divines you can get up to 15% healing from Ritual Mundus, which is more than Sanctuary. Plus you can add a second Mundus bonus on top of that, such magicka regen if you like.
    Edited by Jeremy on January 2, 2017 3:53PM
  • Jeremy
    Jeremy
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    AzuraKin wrote: »
    What is your magicka regen (unbuffed) with the Sanctuary + SPC setup, @Iselin?

    Are you getting your regen through drinks?

    Haven't tested this setup yet myself ... but would be worried about trying end game situations such as vDSA or vet trials without running out of magicka.

    Also, I prefer the reviving barrier morph for the extra healing ... though admittedly I use it for small group PvP in addition to PUG dungeons. The extra healing makes a difference, though, in some of the harder vet dungeons ... for example the Skoria fight.

    lol skoria is not difficult at all, i have healed vcoa hm with just sap essence and funnel health.

    How difficult or easy it is to heal City of Ash II depends primarily on the group you are healing. Where it can be easy under the right circumstances, it can also be a nightmare to heal under others.


  • Taleof2Cities
    Taleof2Cities
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    DocFrost72 wrote: »
    @AzuraKin Just try to remember that not everyone is a l337 end game max CP gold gear stormproof badass. Your advice is great- for the above.

    ^This.^

    The OP was talking about healing PUG groups, @AzuraKin ... so be sure to read the context of the thread before posting.
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    Jeremy wrote: »
    Iselin wrote: »
    Not sure why you are using sanctuary in PvE, you ought to have worm or IA. Lacking those there are ton of other sets that are better.

    Because Sanctuary adds 12% healing received to everyone from my heals, their heals, everyone's heals. All those HOTs are that much better and it gives me a lot more time to DPS, buff and debuff without having to use any active heals other than the Combat Prayers I refresh for the buff.

    I do have the others as well as all the monster sets relevant to healing but I've settled on the SPC / Sanctuary as my favorite all around combo.

    If you are looking to improve your heals you may want to consider using Twice Born Star.

    With legendary gear/divines you can get up to 15% healing from Ritual Mundus, which is more than Sanctuary. Plus you can add a second Mundus bonus on top of that, such magicka regen if you like.

    The point of sanctuary is to increase ALL heals( yes ALL, DPS, tanks other healers) in a ten meter radius of you. That is about the size of a blazing spear. Almost useless in four man content but in PvP with 2 other full healers and everyone balled up, it is great. TBS is prolly one of the last sets I would recommend, it does nothing for your team nor does it increase your dps.
    Edited by Lightspeedflashb14_ESO on January 2, 2017 4:20PM
  • Brynmere
    Brynmere
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    Good to have 'duh' moments and learn something new. In the least, like someone mentioned, you were adapting. Doing dungeons with random groups can definitely be a challenge but I sometimes do it for the fun of it as a healer.

    As to your question about the morphs of barrier...I personally think this is one of those few skills where either one of the morphs is decent. I tend to use it in pvp more so I go for the healing one. Great when you go through a breach and people are taking big damages from siege and could do with a heal at the end. On the flip side, can't go wrong with quicker ult gen.
    Edited by Brynmere on January 2, 2017 4:22PM
  • AlnilamE
    AlnilamE
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    Iselin wrote: »
    So I decided to PUG vEH2 and Volenfel last night with my CP530 healer. I got in with a group of a couple of DPS one that was CP300ish and the other 400ish with a tank around 180... all good players. I run with SPC + Sanctuary so my healing is crazy good... but so is the damage that Bogdan can pump out. So we decided to do him HM. We did pretty well the first try but did eventually wipe.

    That's when I decided to un-slot my Aggressive Warhorn and gave my un-morphed Barrier Ultimate a shot... 25K damage shield for 30 seconds... couldn't hurt. Positioning is slightly tricky (with all of us moving to avoid the flames) to make sure all 4 of us get the buff but not too bad.

    WOW... nice ulti especially in fights like Bogdan where it's close to impossible to avoid all of the AOE. Why did I never slot this before lol? So Bogdan went down in HM pretty easily.

    So now I'm looking at the morphs and Replenishing Barrier, the one that returns extra ultimate when one of the barriers expires seems like the most likely candidate for more up time.

    Thoughts?

    this must be another of your "DUH" moments...as how on all of Tamriel did you manage to fight Bogdan in Volenfel...has he moved house?

    The OP mentioned vEH *and* Volenfell. Bogdan was obviously in the former.

    As others have said, Bogdan is easier in HM as there are fewer dark tendrils. It's a fun fight if you know how to plant the flames. Though the mind control at the wrong moment can get things messed up a bit, which is where emergency heals would come in handy.

    I've also used Replenishing barrier in HRC at the Warrior with groups that had trouble stacking loosely for the Starfall. It covers 6 people and they will not die.
    The Moot Councillor
  • Jeremy
    Jeremy
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    Jeremy wrote: »
    Iselin wrote: »
    Not sure why you are using sanctuary in PvE, you ought to have worm or IA. Lacking those there are ton of other sets that are better.

    Because Sanctuary adds 12% healing received to everyone from my heals, their heals, everyone's heals. All those HOTs are that much better and it gives me a lot more time to DPS, buff and debuff without having to use any active heals other than the Combat Prayers I refresh for the buff.

    I do have the others as well as all the monster sets relevant to healing but I've settled on the SPC / Sanctuary as my favorite all around combo.

    If you are looking to improve your heals you may want to consider using Twice Born Star.

    With legendary gear/divines you can get up to 15% healing from Ritual Mundus, which is more than Sanctuary. Plus you can add a second Mundus bonus on top of that, such magicka regen if you like.

    The point of sanctuary is to increase ALL heals( yes ALL, DPS, tanks other healers) in a ten meter radius of you. That is about the size of a blazing spear. Almost useless in four man content but in PvP with 2 other full healers and everyone balled up, it is great. TBS is prolly one of the last sets I would recommend, it does nothing for your team nor does it increase your dps.

    The context of this thread is 4 man content.

    The OP expressed that he liked the 12% to healing from sanctuary. I pointed out with Twice Born Star you can get more (15%) plus a second mundus bonus.

    My comments had nothing to do with improving DPS. It had to do with improving your healing. And yes - improving your healing does do something for your team. It means you can keep your team alive better.
    Edited by Jeremy on January 2, 2017 4:50PM
  • Izaki
    Izaki
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    We did HM Bogdan with just a tank and my stam DK... Didn't even need to kill the healing adds. Just burned the boss... He went down on the first try.
    @ Izaki #PCEU
    #FrenchKiss #GoneFor2YearsAndMyGuildDoesn'tRaidAnymore
    #MoreDPSthanYou
    #Stamblade
  • AzuraKin
    AzuraKin
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    DocFrost72 wrote: »
    @AzuraKin Just try to remember that not everyone is a l337 end game max CP gold gear stormproof badass. Your advice is great- for the above.

    Barrier is a great skill with a great use, and the OP was just excited to share his/her experience. We're not trying to rewrite the meta yet lol.

    and some of us are trying to enlighten him to better ways. barrier is ok now but no where near as good as it was when it wasnt capped at 6, which a cap of 6 on an ult is stupid when other ults do not limit thier damage and/or effects to 6 players.
    Jeremy wrote: »
    AzuraKin wrote: »
    What is your magicka regen (unbuffed) with the Sanctuary + SPC setup, @Iselin?

    Are you getting your regen through drinks?

    Haven't tested this setup yet myself ... but would be worried about trying end game situations such as vDSA or vet trials without running out of magicka.

    Also, I prefer the reviving barrier morph for the extra healing ... though admittedly I use it for small group PvP in addition to PUG dungeons. The extra healing makes a difference, though, in some of the harder vet dungeons ... for example the Skoria fight.

    lol skoria is not difficult at all, i have healed vcoa hm with just sap essence and funnel health.

    How difficult or easy it is to heal City of Ash II depends primarily on the group you are healing. Where it can be easy under the right circumstances, it can also be a nightmare to heal under others.


    the number 1 issue people could possible have in vcoa is low dps and the daedroth boss is literally the hardest fight in there. if you can make it past the daedroth boss nothing should stop you in that dungeon.
    DocFrost72 wrote: »
    @AzuraKin Just try to remember that not everyone is a l337 end game max CP gold gear stormproof badass. Your advice is great- for the above.

    ^This.^

    The OP was talking about healing PUG groups, @AzuraKin ... so be sure to read the context of the thread before posting.

    have read op, and i have healed pug groups for over 2 years now via 1 mageblade hybrid dps/heals, and 2 templar healers, plus sometimes healing on my magesorc. only difference between pug groups for healer should be speed of the fights. healer should be able to spam heals for a minimum of 10s between heavy attacks without using potions or running out of magicka.
    v160 spellsword (nightblade)
    v160 restoration archmage (Templar)
    v160 battlemage (sorcerer)
    v160 restoration archmage (Templar)
    v160 warrior (DragonKnight)
    v160 assassin (nightblade)
    v160 swordsman (sorcerer)
    v160 spellsword (nightblade)
  • Jeremy
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    We did HM Bogdan with just a tank and my stam DK... Didn't even need to kill the healing adds. Just burned the boss... He went down on the first try.

    Yes but you and your tank were probably Max CP and well geared.

    A lot of people on this forum have forgotten what it's like to be a newer player - and approach every discussion
    AzuraKin wrote: »
    DocFrost72 wrote: »
    @AzuraKin Just try to remember that not everyone is a l337 end game max CP gold gear stormproof badass. Your advice is great- for the above.

    Barrier is a great skill with a great use, and the OP was just excited to share his/her experience. We're not trying to rewrite the meta yet lol.

    and some of us are trying to enlighten him to better ways. barrier is ok now but no where near as good as it was when it wasnt capped at 6, which a cap of 6 on an ult is stupid when other ults do not limit thier damage and/or effects to 6 players.
    Jeremy wrote: »
    AzuraKin wrote: »
    What is your magicka regen (unbuffed) with the Sanctuary + SPC setup, @Iselin?

    Are you getting your regen through drinks?

    Haven't tested this setup yet myself ... but would be worried about trying end game situations such as vDSA or vet trials without running out of magicka.

    Also, I prefer the reviving barrier morph for the extra healing ... though admittedly I use it for small group PvP in addition to PUG dungeons. The extra healing makes a difference, though, in some of the harder vet dungeons ... for example the Skoria fight.

    lol skoria is not difficult at all, i have healed vcoa hm with just sap essence and funnel health.

    How difficult or easy it is to heal City of Ash II depends primarily on the group you are healing. Where it can be easy under the right circumstances, it can also be a nightmare to heal under others.


    the number 1 issue people could possible have in vcoa is low dps and the daedroth boss is literally the hardest fight in there. if you can make it past the daedroth boss nothing should stop you in that dungeon.
    DocFrost72 wrote: »
    @AzuraKin Just try to remember that not everyone is a l337 end game max CP gold gear stormproof badass. Your advice is great- for the above.

    ^This.^

    The OP was talking about healing PUG groups, @AzuraKin ... so be sure to read the context of the thread before posting.

    have read op, and i have healed pug groups for over 2 years now via 1 mageblade hybrid dps/heals, and 2 templar healers, plus sometimes healing on my magesorc. only difference between pug groups for healer should be speed of the fights. healer should be able to spam heals for a minimum of 10s between heavy attacks without using potions or running out of magicka.

    There are some alternate ways of getting around the Daedroth boss with low DPS by focusing on adds instead of the boss or using the island in the corner to avoid the adds all-together.

    I've been in a few pug groups that were able to get pas the Daeroth but then got stuck on the last boss.
    Edited by Jeremy on January 2, 2017 6:07PM
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