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Simple answer for those wanting only higher CP players in dungeons or trials!!!

GreenhaloX
GreenhaloX
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There are no Ffking rules on what CP or level you have to be in a group, dungeons or trials. However, I get it. Some players just want to breeze through the dungeon or trial without breaking a sweat. Oh yeah, I'm sure some hardcore top player types just want to bump chests, grunt out their manly war cries and spam/pee out their buff/burst skills around to mark their territory or manhood. So, here's a simple answer for those. Start your own guild!!!

Make it a requirement that only those who are maxed out in CP can join your guild. This way, you will never have to queue and get into a group with other low level players that you don't like to be grouped with. This would also be good because those that do not want to be in a group with these type of players would not have to. Additionally, make it a requirement that those do not have certain class/build/armor/weapon/dps that meets your guild's requirement/specification cannot join. This would be good for both sides. Those who believe they are Elitists or don't want to play with lower level or newer players could actually have their own guild and group. Then, go wreak havoc and break records and top all leader boards.
Edited by GreenhaloX on December 30, 2016 2:13PM
  • susmitds
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    If I start a group, then it's my rules, mate, even if I recruit from zone and guilds.
  • LadyNalcarya
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    Since when you can queue fro trials?
    And if you're talking about /z pugs, sorry, but they can set any requirements they want, even if they want a group of 12 wood elves. You can start you own, 0 requirements group. ;)
    Edited by LadyNalcarya on December 30, 2016 2:36PM
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • Fudly_budly
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    GreenhaloX wrote: »
    There are no Ffking rules on what CP or level you have to be in a group, dungeons or trials. However, I get it. Some players just want to breeze through the dungeon or trial without breaking a sweat. Oh yeah, I'm sure some hardcore top player types just want to bump chests, grunt out their manly war cries and spam/pee out their buff/burst skills around to mark their territory or manhood. So, here's a simple answer for those. Start your own guild!!!

    Make it a requirement that only those who are maxed out in CP can join your guild. This way, you will never have to queue and get into a group with other low level players that you don't like to be grouped with. This would also be good because those that do not want to be in a group with these type of players would not have to. Additionally, make it a requirement that those do not have certain class/build/armor/weapon/dps that meets your guild's requirement/specification cannot join. This would be good for both sides. Those who believe they are Elitists or don't want to play with lower level or newer players could actually have their own guild and group. Then, go wreak havoc and break records and top all leader boards.

    seems pretty simple to me. I've never understood the continual frustration these big guns subject themselves to. Masochism perhaps? only takes minutes to form a guild and then just invite worthy players they encounter around the cave bonfire.
    Rule #1: RL trumps gaming.
    Rule #2: True immersion is RL.
    Rule #3: RL lag is wonderful.
    Rule #4: People matter. Pixels do not.
  • Fudly_budly
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  • DHale
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    If someone is in my guild I am going to do the dungeon. I have played this game for quite some time and I can tell by the first or second boss whether someone knows what they are doing or wants to know what they are doing. I don't mind carrying guildies but if I see people light and heavy attacking or running off to kill a single spider I know there is going to be an in game inservice tutorial. If they insist on being and staying noobs I won't run with them again.
    Edited by DHale on December 30, 2016 4:14PM
    Sorcerna, proud beta sorc. RIP April 2014 to May 31 2016 DArk Brotherhood. Out of retirement for negates and encases. Sorcerna will be going back into retirement to be my main crafter Fall 2018. Because an 8 k shield is f ing useless. Died because of baddies on the forum. Too much qq too little pew pew. 16 AD 2 DC. 0 EP cause they bad, CP 2300 plus 18 level 50 toons. NA, PC, Grey Host#SORCLIVESMATTER actually they don’t or they wouldn’t keep getting nerfed constantly.
  • JkahrrRadnar
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    @Fudly_budly yep, this.

    Also I don't quite get why we've had... 3? 4? Threads on this topic in the last 48h. Did Christmas bring so many new players? Gods forbid they actually wanna play the game, let's get angry about it on the forums
  • SaRuZ
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    Or you could stop trying to run Elden Hollow II at level 16? I actually saw a lvl 16 in Glenumbra an hour ago, attempting to form a group for EH2. He said mic's preferred.

    You new people are trying to tackle content that's too hard for you. Acting like it's vMoL hard mode right out of the gate.

    Maybe complete the main storyline. Level up to 160CP, explore the world.

    Go anywhere, any level with anyone translated to Go straight to Craglorn at level 10 and beg 561's to power grind you to 50 in Skyreach.

    *** clown shoes.

    And how am I elitist? I put time into my character to play this content. I put time leveling my skill lines and respecing. Trial and error for a build that works. You haven't. You want to run in light attacking with a bow doing 127 dps.
    Edited by SaRuZ on December 30, 2016 3:40PM
  • Fudly_budly
    Fudly_budly
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    @Fudly_budly yep, this.

    Also I don't quite get why we've had... 3? 4? Threads on this topic in the last 48h. Did Christmas bring so many new players? Gods forbid they actually wanna play the game, let's get angry about it on the forums

    maybe we should alert CDC about the ESO dungeon noob plague. ;)
    Rule #1: RL trumps gaming.
    Rule #2: True immersion is RL.
    Rule #3: RL lag is wonderful.
    Rule #4: People matter. Pixels do not.
  • Vaoh
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    I help PUGs through Group Finder all the time. I'm nice like that :)

    Still, I can't help but silently feel disappointed at many of the low CP players I group with these days. Running Vet dungeons (especially tougher ones) while knowing you shouldn't totally ruins the point of a Normal mode. Then there's the issue of people picking incorrect roles.....

    I think it's high time for some requirements to be set in group finder..... tanks must equip 1H/S with Puncture, Healers must have a Resto, etc. Some basic stuff like that to set casual players in a successful direction so they can progress overtime and tackle Vet dungeons (without being carried and having arguements with ppl). Would be great for the game.
    Edited by Vaoh on December 30, 2016 3:41PM
  • JkahrrRadnar
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    SaRuZ wrote: »
    Or you could stop trying to run Elden Hollow II at level 16?

    Lbr many might just not realize what they're signing up for. The game doesn't exactly tell you 'Hey, this is vet content and on lvl16 you should be doing X or Z instead!'. So once you did FGI (which probably was very easy) doing the thing labled FGII sounds pretty logical, no?

    Labeling dungeons clearly and appropriately might go a long way here... and tbh I don't get why ZoS doesn't do that.
  • Fudly_budly
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    Vaoh wrote: »
    I help PUGs through Group Finder all the time. I'm nice like that :)

    I think it's high time for some requirements to be set in group finder..... Would be great for the game.

    You know what..? You're probably right but as long as the sexiest toys are in those vet dungeons, the lowbies will crash the gates. Some blogger or tuber has sold them the holy BiS grail and they must have it!!!
    Rule #1: RL trumps gaming.
    Rule #2: True immersion is RL.
    Rule #3: RL lag is wonderful.
    Rule #4: People matter. Pixels do not.
  • Vaoh
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    Vaoh wrote: »
    I help PUGs through Group Finder all the time. I'm nice like that :)

    I think it's high time for some requirements to be set in group finder..... Would be great for the game.

    You know what..? You're probably right but as long as the sexiest toys are in those vet dungeons, the lowbies will crash the gates. Some blogger or tuber has sold them the holy BiS grail and they must have it!!!

    Well loot drops are the same on both difficulties, correct? Not sure if monster helms have a 100% drop rate on Normal, but the only real difference in loot is that a Vet dungeon on HM can get you 2 Undaunted Keys instead of 1 :/

    I think it's more of a "I'm awesome I can do it on Vet!" and a "I'm doing fine you fix YOUR build" sort of thing...
    Edited by Vaoh on December 30, 2016 4:24PM
  • FloppyTouch
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    Why do bad players with low cp have to come to forums and complain that they are bad with low cp and get kicked?
  • Danksta
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    SaRuZ wrote: »
    Or you could stop trying to run Elden Hollow II at level 16? I actually saw a lvl 16 in Glenumbra an hour ago, attempting to form a group for EH2. He said mic's preferred.

    You new people are trying to tackle content that's too hard for you. Acting like it's vMoL hard mode right out of the gate.

    Maybe complete the main storyline. Level up to 160CP, explore the world.

    Go anywhere, any level with anyone translated to Go straight to Craglorn at level 10 and beg 561's to power grind you to 50 in Skyreach.

    *** clown shoes.

    And how am I elitist? I put time into my character to play this content. I put time leveling my skill lines and respecing. Trial and error for a build that works. You haven't. You want to run in light attacking with a bow doing 127 dps.

    What makes you think a level 16 is a new player? For all you know he could have max CPs and is leveling his 12th character. There's no reason you need to level to CP160 to do a normal dungeon, especially an easy one like EH.
    BawKinTackWarDs PS4/NA

  • pattyLtd
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    No helmets only drop from vet as far as i know.
    Also do t think you can do veteran dungeons if your not level 50 but im not sure on that one :)
    English is not my native language, no grammar police please, tyvm
  • Fudly_budly
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    Vaoh wrote: »
    Vaoh wrote: »
    I help PUGs through Group Finder all the time. I'm nice like that :)

    I think it's high time for some requirements to be set in group finder..... Would be great for the game.

    You know what..? You're probably right but as long as the sexiest toys are in those vet dungeons, the lowbies will crash the gates. Some blogger or tuber has sold them the holy BiS grail and they must have it!!!

    Well loot drops are the same on both difficulties, correct? Not sure if monster helms have a 100% drop rate on Normal, but the only real difference in loot is that a Vet dungeon on HM can get you 2 Undaunted Keys instead of 1 :/

    I think it's more of a "I'm awesome I can do it on Vet!" and a "I'm doing fine you fix YOUR build" sort of thing...

    Probably so. I may be mistaken but I thought normal drops blue and vet purple?
    Rule #1: RL trumps gaming.
    Rule #2: True immersion is RL.
    Rule #3: RL lag is wonderful.
    Rule #4: People matter. Pixels do not.
  • rotaugen454
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    I can carry level 16s through a normal dungeon. Doing it on vet mode is extremely difficult. I had one lowbie group leader who insisted on trying hard mode over and over, even though we kept wiping. One maxed CP and three lowbies just can't cut it. We eventually disbanded after the lowbie said I wasn't good enough to carry them. Most of the time though, I get a couple 200-300 CP players and one other maxed and we can finish hard mode, as many of the lower CP players really get the mechanics of a particular dungeon.
    "Get off my lawn!"
  • BlazingDynamo
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    GreenhaloX wrote: »
    There are no Ffking rules on what CP or level you have to be in a group, dungeons or trials. However, I get it. Some players just want to breeze through the dungeon or trial without breaking a sweat. Oh yeah, I'm sure some hardcore top player types just want to bump chests, grunt out their manly war cries and spam/pee out their buff/burst skills around to mark their territory or manhood. So, here's a simple answer for those. Start your own guild!!!

    Make it a requirement that only those who are maxed out in CP can join your guild. This way, you will never have to queue and get into a group with other low level players that you don't like to be grouped with. This would also be good because those that do not want to be in a group with these type of players would not have to. Additionally, make it a requirement that those do not have certain class/build/armor/weapon/dps that meets your guild's requirement/specification cannot join. This would be good for both sides. Those who believe they are Elitists or don't want to play with lower level or newer players could actually have their own guild and group. Then, go wreak havoc and break records and top all leader boards.

    Simple answer to what? Who asked this question you seem to be trying to answer?

    Also how the hell does making a guild requirement gonna effect who you group up with in the group finder? Lmao
  • Skcarkden
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    susmitds wrote: »
    If I start a group, then it's my rules, mate, even if I recruit from zone and guilds.

    Then go pre-form your damn group and stop abusing group finder. Why should others be punished because of lazy jackasses on a power trip?
  • Stopnaggin
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    SaRuZ wrote: »
    Or you could stop trying to run Elden Hollow II at level 16? I actually saw a lvl 16 in Glenumbra an hour ago, attempting to form a group for EH2. He said mic's preferred.

    You new people are trying to tackle content that's too hard for you. Acting like it's vMoL hard mode right out of the gate.

    Maybe complete the main storyline. Level up to 160CP, explore the world.

    Go anywhere, any level with anyone translated to Go straight to Craglorn at level 10 and beg 561's to power grind you to 50 in Skyreach.

    *** clown shoes.

    And how am I elitist? I put time into my character to play this content. I put time leveling my skill lines and respecing. Trial and error for a build that works. You haven't. You want to run in light attacking with a bow doing 127 dps.

    And how would you know if that level 16 was an alt toon? It won't display cp until lvl 50. He could have been max cp but you can't tell. Now if you run with them and they suck then oh well, but that number up there doesn't equate to skill.

    Lumping everyone into some catagory is never a good idea. In all seriousness vet dungeons aren't hard anymore, time consuming with lower cp yes but not hard. I've personally never understood why people looking for speed runs and no death runs would use the group finder anyway, especially with my luck. If I'm trying to accomplish a certain task for a dungeon I will group with like minded individuals or guildies.

    When I que for group finder I expect nothing, always carry buffs and self heals, that's just me though. I know when I first started running dungeons I know I was carried some, but how else do you learn if not by doing?
  • Khaos_Bane
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    susmitds wrote: »
    If I start a group, then it's my rules, mate, even if I recruit from zone and guilds.

    Technically it's not your rules. The group can kick you from the group as a group leader, I have done it before.
  • susmitds
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    Skcarkden wrote: »
    susmitds wrote: »
    If I start a group, then it's my rules, mate, even if I recruit from zone and guilds.

    Then go pre-form your damn group and stop abusing group finder. Why should others be punished because of lazy jackasses on a power trip?

    Most certainly a L2Read issue. No wonder people get kicked.
  • Khaos_Bane
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    Vaoh wrote: »
    Vaoh wrote: »
    I help PUGs through Group Finder all the time. I'm nice like that :)

    I think it's high time for some requirements to be set in group finder..... Would be great for the game.

    You know what..? You're probably right but as long as the sexiest toys are in those vet dungeons, the lowbies will crash the gates. Some blogger or tuber has sold them the holy BiS grail and they must have it!!!

    Well loot drops are the same on both difficulties, correct? Not sure if monster helms have a 100% drop rate on Normal, but the only real difference in loot is that a Vet dungeon on HM can get you 2 Undaunted Keys instead of 1 :/

    I think it's more of a "I'm awesome I can do it on Vet!" and a "I'm doing fine you fix YOUR build" sort of thing...

    Monster Helms don't drop in Normal.
  • Stopnaggin
    Stopnaggin
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    Why do bad players with low cp have to come to forums and complain that they are bad with low cp and get kicked?

    The same reason high cp players come and complain about low low cp players trying to run II dungeons.

    Another broad assumption that all low levels are bad, it might be a person who has all cp running another toon. Is there some law that states they aren't entitled to an opinion as well?
  • jlboozer
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    Thumbskill makes you good, not cp....they are not interchangeable. You can still be a trash player at max cp, reading some of these elitists posts makes me think I'm on a CoD forum....which is why I stopped playing Destiny.

    Remember....it's just a game, peace!!
  • heng14rwb17_ESO
    heng14rwb17_ESO
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    GreenhaloX wrote: »
    There are no Ffking rules on what CP or level you have to be in a group, dungeons or trials. However, I get it. Some players just want to breeze through the dungeon or trial without breaking a sweat. Oh yeah, I'm sure some hardcore top player types just want to bump chests, grunt out their manly war cries and spam/pee out their buff/burst skills around to mark their territory or manhood. So, here's a simple answer for those. Start your own guild!!!

    Make it a requirement that only those who are maxed out in CP can join your guild. This way, you will never have to queue and get into a group with other low level players that you don't like to be grouped with. This would also be good because those that do not want to be in a group with these type of players would not have to. Additionally, make it a requirement that those do not have certain class/build/armor/weapon/dps that meets your guild's requirement/specification cannot join. This would be good for both sides. Those who believe they are Elitists or don't want to play with lower level or newer players could actually have their own guild and group. Then, go wreak havoc and break records and top all leader boards.

    I sense much hate and frustration from this post.
  • Jaronking
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    nahh B get your CP up and then run hard mode Dungeons.Also if someone form a trial group from zone it his group his rules so don't get upset when he makes rules for his group.
  • Artemiisia
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    heres my two cents as a former raid leader:

    I see it as a responsibility to make sure the odds is with the group when going into a trial, that means if we do speed runs, it just dont cut it if we take 4 damage dealers with us that only have 5k dps. Or if we aimed for a no death run, the healers and the others needed to be experienced. Champion points helps tremendous towards these goals. (of course gear and skill as well)

    That didn't mean I never had room for people that needed the achievements, wanted to do it and so on, in fact I had lots of runs where we had 1-3 new players in them, any more then that the % for failure would go up.

    As raid leader, I cant take the needs of one person over the other 10 that in the group.

    Excample:
    In one run we had a new healer with us, and we couldn't get pass the first boss in sanctum, this was before One Tamiel, after 40 minutes of failure, I had to replace the healer sadly in order to make sure the other 10 people got the experienced they came for.
  • Iselin
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    SaRuZ wrote: »
    Or you could stop trying to run Elden Hollow II at level 16? I actually saw a lvl 16 in Glenumbra an hour ago, attempting to form a group for EH2. He said mic's preferred.

    And just what's wrong with that lol. I tanked ROM at level 14 on a stamsorc tank without even weapon swapping. My combination of lowbee buff, 530 CP and knowledge of the dungeon from previous playthroughs with other characters made it very easy to do.

    Did you interrogate the level 16 about his qualifications for running EH2, or did you just jump to a wild conclusion based on level alone? Hint: the fact he said mic preferred is a clue that he just might know what he's doing.
  • opaj
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    SaRuZ wrote: »
    Or you could stop trying to run Elden Hollow II at level 16? I actually saw a lvl 16 in Glenumbra an hour ago, attempting to form a group for EH2. He said mic's preferred.
    My last WGT run had a Lv. 17 tank and a Lv. 20-something healer. The other player (300-something CP, I think) wanted to kick the tank right away, but the tank just charged along and did a kickass job. We wiped once because the healer didn't know the Planar Inhibitor mechanics, but that was it. It later turned out the tank forgot to turn group chat on and didn't even know there was a debate about kicking him, but obviously he was experienced and had high CP.

    The guy who wanted to kick the lowbies said that it was probably me, the CP-capped player, who carried them through the dungeon. Little did he know that I'm a casuel solo-PvE scrub who can barely make 20k DPS on a good day. Moral of the story is, don't judge a book by its champion rank.
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