EldritchPenguin wrote: »The less the devs force us to continuously pound our heads against the RNG wall to get our BiS items, the better.
You are barking up a tree on this one. Players have been asking for jewelry crafting since this games beta release. ZOS has never given a reason why there is no jewelry crafting.
No more "crafting exists to support drops" until crafted equip gets upgrades.
Even then, let jewels be unique to drop sets and their quality part of the draw for upper-tier content.
Giuve crafting and drops different capabilities, not same.
SuperLarrio wrote: »I have high hopes that someday jewelry upgrading will be available. For some reason i have this fantasy that upgrade mats will come from breaking down other jewelry pieces...so decon gold ring, get gold jewelry upgrade mat. Maybe thats just my minds excuse for saving 20+ damn gold yokeda jewelry pieces, who knows
NewBlacksmurf wrote: »No more "crafting exists to support drops" until crafted equip gets upgrades.
Even then, let jewels be unique to drop sets and their quality part of the draw for upper-tier content.
Giuve crafting and drops different capabilities, not same.
???? @STEVIL
All drops are upgradeable except for jewelry thus the thread. Craftable sets are good but they are in tiers so that's why so many are less valuable.
Did I missunderstand your comment?
Lord_Dexter wrote: »How many more threads, pools to come? Please answer @ZOS_GinaBruno ...
SuperLarrio wrote: »Lord_Dexter wrote: »How many more threads, pools to come? Please answer @ZOS_GinaBruno ...
Will pools be craftable with housing?
Maybe a poll to see if people want pools available?
SuperLarrio wrote: »Lord_Dexter wrote: »How many more threads, pools to come? Please answer @ZOS_GinaBruno ...
Will pools be craftable with housing?
Maybe a poll to see if people want pools available?
SuperLarrio wrote: »Lord_Dexter wrote: »How many more threads, pools to come? Please answer @ZOS_GinaBruno ...
Will pools be craftable with housing?
Maybe a poll to see if people want pools available?
Thats gonna take a lot of clear water to fill.
Just use Lorkhan's Tears. They're free-flowing from what I hear.SuperLarrio wrote: »Lord_Dexter wrote: »How many more threads, pools to come? Please answer @ZOS_GinaBruno ...
Will pools be craftable with housing?
Maybe a poll to see if people want pools available?
Thats gonna take a lot of clear water to fill.
NewBlacksmurf wrote: »No more "crafting exists to support drops" until crafted equip gets upgrades.
Even then, let jewels be unique to drop sets and their quality part of the draw for upper-tier content.
Giuve crafting and drops different capabilities, not same.
???? @STEVIL
All drops are upgradeable except for jewelry thus the thread. Craftable sets are good but they are in tiers so that's why so many are less valuable.
Did I missunderstand your comment?
YES! But with some restrictions... ((I think this idea is from @HeroOfNone originally, or at least I heard him expressing it on stream.))
I think they should add an upgrade path by requiring you to have a number of the lower tier rings/amulets to be able to generate 1 of the superior tier, plus requiring some "catalyzer" material that can only drop (open to discussion, ofc.) in trials (or maybe hard mode, veteran dungeons.)
Something like this, X units for tier-1 + Y units of catalyser = 1 unit for desired tier.
I.e. take: 2 green rings + 1 catalyzer = 1 blue ring.
Or, 8 purple rings + 2 catalyser = 1 gold ring.
Numbers are example only and they should be determined as function of how difficult is to get the catalyser and the drop rate of rings (and maybe, where they come from, maybe... as in, trial rings are much more difficult to get than overland rings, for example)
W.r.t. the catalyzer, I'm thinking something akin to the item that mystics sells to convert the glass fragments into motif pieces. Maybe they could also be obtained my completing quests (like, zone main quests... and/or weekly trial quests give a guarantee drop, while there's a chance to get one as a drop from the last boss.)